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22 
23 
24 
25 #ifndef _SVX_ACCESSIBILITY_DESCRIPTION_GENERATOR_HXX
26 #define _SVX_ACCESSIBILITY_DESCRIPTION_GENERATOR_HXX
27 
28 #include <com/sun/star/drawing/XShape.hpp>
29 #include <com/sun/star/beans/XPropertySet.hpp>
30 #include <rtl/ustrbuf.hxx>
31 #include "svx/svxdllapi.h"
32 
33 
34 namespace accessibility {
35 
36 /** This class creates description strings for shapes.
37     <p>Initialized with a given shape additional calls to the
38     <member>addProperty</member> method will build a descriptive string that
39     starts with a general shape description and the shapes style.  Appended
40     are all the specified property names and values that differ from the
41     default values in the style.</p>
42 */
43 class SVX_DLLPUBLIC DescriptionGenerator
44 {
45 public:
46     enum PropertyType {
47         COLOR,
48         INTEGER,
49         STRING,
50         FILL_STYLE
51     };
52 
53     /** Creates a new description generator with an empty description
54         string.  Usually you will want to call initialize next to specifiy
55         a general description of the shape.
56         @param xShape
57             The shape from which properties will be extracted by later calls
58             to <member>addProperty</member>.
59     */
60     DescriptionGenerator (const ::com::sun::star::uno::Reference<
61         ::com::sun::star::drawing::XShape>& xShape);
62 
63     ~DescriptionGenerator (void);
64 
65     /** Initialize the description with the given prefix followed by the
66         shape's style in parantheses and a colon.
67         @param sPrefix
68             An introductory description of the shape that is made more
69             specific by later calls to <member>addProperty</member>.
70     */
71     void Initialize (::rtl::OUString sPrefix);
72 
73     /** Initialize the description with the specified string from the
74         resource followed by the shape's style in parantheses and a colon.
75         @param nResourceId
76             A resource id the specifies the introductory description of the
77             shape that is made more specific by later calls to
78             <member>addProperty</member>.
79     */
80     void Initialize (sal_Int32 nResourceId);
81 
82     /**  Returns the description string and then resets it.  Usually called
83          as last method before destroying the object.
84          @return
85              The description string in its current form.
86     */
87     ::rtl::OUString operator() (void);
88 
89     /** Add the given property name and its associated value to the
90         description string.  If the property value does not differ from the
91         default value of the shape's style then the description string is
92         not modified.
93         @param sPropertyName
94             The Name of the property to append.
95         @param aType
96             Type of the property's value.  It controls the transformation
97             into the value's string representation.
98         @param sLocalizedName
99             Localized name of the property.  An empty string tells the
100             method to use the property name instead.
101         @param nWhichId
102             This which id is used to localize the property value.  If it is
103             not known a value of -1 signals to use a default representation.
104     */
105     void AddProperty (const ::rtl::OUString& sPropertyName,
106         PropertyType aType,
107         const ::rtl::OUString& sLocalizedName=::rtl::OUString(),
108         long nWhichId=-1);
109 
110     /** Add the given property name and its associated value to the
111         description string.  If the property value does not differ from the
112         default value of the shape's style then the description string is
113         not modified.  This method forwards the request to its cousing but
114         first replaces the id of the localized name by the associated string
115         from the resource.
116         @param sPropertyName
117             The Name of the property to append.
118         @param aType
119             Type of the property's value.  It controls the transformation
120             into the value's string representation.
121         @param nResourceId
122             Id of the kocalized name of the property int the resource.
123         @param nWhichId
124             This which id is used to localize the property value.  If it is
125             not known a value of -1 signals to use a default representation.
126     */
127     void AddProperty (const ::rtl::OUString& sPropertyName,
128         PropertyType aType,
129         sal_Int32 nResourceId,
130         long nWhichId=-1);
131 
132     /** Append the given string as is to the current description.
133         @param sString
134             String to append to the current description.  It is not modified
135             in any way.
136     */
137     void AppendString (const ::rtl::OUString& sString);
138 
139     /** This method adds for debuging and development the list of all known
140         properties to the description.   Don't use in production code.
141     */
142     void AddPropertyNames (void);
143 
144     /** Add properties that describe line and border attributes.
145     */
146     void AddLineProperties (void);
147 
148     /** Add properties that describe how areas are filled.
149     */
150     void AddFillProperties (void);
151 
152     /** Add properties that describesattributes of 3D objects.
153     */
154     void Add3DProperties (void);
155 
156     /** Add properties that describe text attributes.
157     */
158     void AddTextProperties (void);
159 
160 private:
161     /// Reference to the shape from which the properties are extracted.
162     ::com::sun::star::uno::Reference< ::com::sun::star::drawing::XShape> mxShape;
163 
164     /// Reference to the shape's property set.
165     ::com::sun::star::uno::Reference< ::com::sun::star::beans::XPropertySet> mxSet;
166 
167     /// The description string that is build.
168     ::rtl::OUStringBuffer msDescription;
169 
170     /** This flag is used to determine whether to insert a separator e.g. a
171         comma before the next property.
172     */
173     bool mbIsFirstProperty;
174 
175     /** Add a property value formated as color to the description string.
176     */
177     SVX_DLLPRIVATE void AddColor (const ::rtl::OUString& sPropertyName,
178         const ::rtl::OUString& sLocalizedName);
179 
180     /** Add a property value of unknown type to the description string.
181     */
182     SVX_DLLPRIVATE void AddUnknown (const ::rtl::OUString& sPropertyName,
183         const ::rtl::OUString& sLocalizedName);
184 
185     /** Add a property value formated as integer to the description string.
186     */
187     SVX_DLLPRIVATE void AddInteger (const ::rtl::OUString& sPropertyName,
188         const ::rtl::OUString& sLocalizedName);
189 
190     /** Add a property value formated as string to the description string.
191         @param sPropertyName
192             Name of the property.
193     */
194     SVX_DLLPRIVATE void AddString (const ::rtl::OUString& sPropertyName,
195         const ::rtl::OUString& sLocalizedName, long nWhichId = -1);
196 
197     /** Add a property value formated as fill style to the description
198         string.  If the fill style is <const>HATCH</const>,
199         <const>GRADIENT</const>, or <const>BITMAP</const>, then the of the
200         hatch, gradient, or bitmap is appended as well.
201         @param sPropertyName
202             Name of the property.  Usually this will be "FillStyle".
203     */
204     SVX_DLLPRIVATE void AddFillStyle (const ::rtl::OUString& sPropertyName,
205         const ::rtl::OUString& sLocalizedName);
206 };
207 
208 
209 } // end of namespace accessibility
210 
211 
212 #endif
213 
214