xref: /aoo4110/main/svx/inc/svx/extrud3d.hxx (revision b1cdbd2c)
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21 
22 
23 
24 #ifndef _E3D_EXTRUD3D_HXX
25 #define _E3D_EXTRUD3D_HXX
26 
27 #include <svx/obj3d.hxx>
28 #include "svx/svxdllapi.h"
29 
30 /*************************************************************************
31 |*
32 |* 3D-Extrusionsobjekt aus uebergebenem 2D-Polygon erzeugen
33 |*
34 \************************************************************************/
35 
36 class SVX_DLLPUBLIC E3dExtrudeObj : public E3dCompoundObject
37 {
38 private:
39 	// to allow sdr::properties::E3dExtrudeProperties access to SetGeometryValid()
40 	friend class sdr::properties::E3dExtrudeProperties;
41 
42 	// Geometrie, die dieses Objekt bestimmt
43 	basegfx::B2DPolyPolygon			maExtrudePolygon;
44 
45 protected:
46 	virtual sdr::contact::ViewContact* CreateObjectSpecificViewContact();
47 	virtual sdr::properties::BaseProperties* CreateObjectSpecificProperties();
48 	void SetDefaultAttributes(E3dDefaultAttributes& rDefault);
49 
50 public:
51 	TYPEINFO();
52 
53 	E3dExtrudeObj(E3dDefaultAttributes& rDefault, const basegfx::B2DPolyPolygon& rPP, double fDepth);
54 	E3dExtrudeObj();
55 
56 	// PercentDiagonal: 0..100, before 0.0..0.5
GetPercentDiagonal() const57 	sal_uInt16 GetPercentDiagonal() const
58 		{ return ((const Svx3DPercentDiagonalItem&)GetObjectItemSet().Get(SDRATTR_3DOBJ_PERCENT_DIAGONAL)).GetValue(); }
59 
60 	// BackScale: 0..100, before 0.0..1.0
GetPercentBackScale() const61 	sal_uInt16 GetPercentBackScale() const
62 		{ return ((const Svx3DBackscaleItem&)GetObjectItemSet().Get(SDRATTR_3DOBJ_BACKSCALE)).GetValue(); }
63 
64 	// BackScale: 0..100, before 0.0..1.0
GetExtrudeDepth() const65 	sal_uInt32 GetExtrudeDepth() const
66 		{ return ((const Svx3DDepthItem&)GetObjectItemSet().Get(SDRATTR_3DOBJ_DEPTH)).GetValue(); }
67 
68 	// #107245# GetSmoothNormals() for bExtrudeSmoothed
GetSmoothNormals() const69 	sal_Bool GetSmoothNormals() const
70 		{ return ((const Svx3DSmoothNormalsItem&)GetObjectItemSet().Get(SDRATTR_3DOBJ_SMOOTH_NORMALS)).GetValue(); }
71 
72 	// #107245# GetSmoothLids() for bExtrudeSmoothFrontBack
GetSmoothLids() const73 	sal_Bool GetSmoothLids() const
74 		{ return ((const Svx3DSmoothLidsItem&)GetObjectItemSet().Get(SDRATTR_3DOBJ_SMOOTH_LIDS)).GetValue(); }
75 
76 	// #107245# GetCharacterMode() for bExtrudeCharacterMode
GetCharacterMode() const77 	sal_Bool GetCharacterMode() const
78 		{ return ((const Svx3DCharacterModeItem&)GetObjectItemSet().Get(SDRATTR_3DOBJ_CHARACTER_MODE)).GetValue(); }
79 
80 	// #107245# GetCloseFront() for bExtrudeCloseFront
GetCloseFront() const81 	sal_Bool GetCloseFront() const
82 		{ return ((const Svx3DCloseFrontItem&)GetObjectItemSet().Get(SDRATTR_3DOBJ_CLOSE_FRONT)).GetValue(); }
83 
84 	// #107245# GetCloseBack() for bExtrudeCloseBack
GetCloseBack() const85 	sal_Bool GetCloseBack() const
86 		{ return ((const Svx3DCloseBackItem&)GetObjectItemSet().Get(SDRATTR_3DOBJ_CLOSE_BACK)).GetValue(); }
87 
88 	virtual sal_uInt16 GetObjIdentifier() const;
89 
90 	virtual void operator=(const SdrObject&);
91 
92 	// TakeObjName...() ist fuer die Anzeige in der UI, z.B. "3 Rahmen selektiert".
93 	virtual void TakeObjNameSingul(String& rName) const;
94 	virtual void TakeObjNamePlural(String& rName) const;
95 
96 	// Lokale Parameter setzen/lesen mit Geometrieneuerzeugung
97 	void SetExtrudePolygon(const basegfx::B2DPolyPolygon &rNew);
GetExtrudePolygon()98 	const basegfx::B2DPolyPolygon &GetExtrudePolygon() { return maExtrudePolygon; }
99 
100 	// Aufbrechen
101 	virtual sal_Bool IsBreakObjPossible();
102 	virtual SdrAttrObj* GetBreakObj();
103 };
104 
105 #endif			// _E3D_EXTRUD3D_HXX
106 
107