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21 
22 
23 
24 #ifndef _SDR_ATTRIBUTE_SDRFILLTEXTATTRIBUTE_HXX
25 #define _SDR_ATTRIBUTE_SDRFILLTEXTATTRIBUTE_HXX
26 
27 #include <sal/types.h>
28 #include <drawinglayer/attribute/sdrfillattribute.hxx>
29 #include <drawinglayer/attribute/fillgradientattribute.hxx>
30 #include <svx/sdr/attribute/sdrtextattribute.hxx>
31 
32 //////////////////////////////////////////////////////////////////////////////
33 
34 namespace drawinglayer
35 {
36 	namespace attribute
37 	{
38 		class SdrFillTextAttribute
39 		{
40 			// shadow and text attributes
41 			SdrFillAttribute			maFill;						// fill attributes (if used)
42 			FillGradientAttribute		maFillFloatTransGradient;	// fill float transparence gradient (if used)
43 			SdrTextAttribute			maTextAttribute;			// text and text attributes (if used)
44 
45 		public:
46 			SdrFillTextAttribute(
47                 const SdrFillAttribute& rFill,
48                 const FillGradientAttribute& rFillFloatTransGradient,
49                 const SdrTextAttribute& rTextAttribute);
50 			SdrFillTextAttribute();
51 			SdrFillTextAttribute(const SdrFillTextAttribute& rCandidate);
52 			SdrFillTextAttribute& operator=(const SdrFillTextAttribute& rCandidate);
53 
54             // checks if the incarnation is default constructed
55             bool isDefault() const;
56 
57 			// compare operator
58 			bool operator==(const SdrFillTextAttribute& rCandidate) const;
59 
60 			// data access
getFill() const61 			const SdrFillAttribute& getFill() const { return maFill; }
getFillFloatTransGradient() const62 			const FillGradientAttribute& getFillFloatTransGradient() const { return maFillFloatTransGradient; }
getText() const63 			const SdrTextAttribute& getText() const { return maTextAttribute; }
64 		};
65 	} // end of namespace attribute
66 } // end of namespace drawinglayer
67 
68 //////////////////////////////////////////////////////////////////////////////
69 
70 #endif // _SDR_ATTRIBUTE_SDRFILLTEXTATTRIBUTE_HXX
71 
72 // eof
73