1*b1cdbd2cSJim Jagielski /**************************************************************
2*b1cdbd2cSJim Jagielski  *
3*b1cdbd2cSJim Jagielski  * Licensed to the Apache Software Foundation (ASF) under one
4*b1cdbd2cSJim Jagielski  * or more contributor license agreements.  See the NOTICE file
5*b1cdbd2cSJim Jagielski  * distributed with this work for additional information
6*b1cdbd2cSJim Jagielski  * regarding copyright ownership.  The ASF licenses this file
7*b1cdbd2cSJim Jagielski  * to you under the Apache License, Version 2.0 (the
8*b1cdbd2cSJim Jagielski  * "License"); you may not use this file except in compliance
9*b1cdbd2cSJim Jagielski  * with the License.  You may obtain a copy of the License at
10*b1cdbd2cSJim Jagielski  *
11*b1cdbd2cSJim Jagielski  *   http://www.apache.org/licenses/LICENSE-2.0
12*b1cdbd2cSJim Jagielski  *
13*b1cdbd2cSJim Jagielski  * Unless required by applicable law or agreed to in writing,
14*b1cdbd2cSJim Jagielski  * software distributed under the License is distributed on an
15*b1cdbd2cSJim Jagielski  * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
16*b1cdbd2cSJim Jagielski  * KIND, either express or implied.  See the License for the
17*b1cdbd2cSJim Jagielski  * specific language governing permissions and limitations
18*b1cdbd2cSJim Jagielski  * under the License.
19*b1cdbd2cSJim Jagielski  *
20*b1cdbd2cSJim Jagielski  *************************************************************/
21*b1cdbd2cSJim Jagielski 
22*b1cdbd2cSJim Jagielski 
23*b1cdbd2cSJim Jagielski 
24*b1cdbd2cSJim Jagielski // MARKER(update_precomp.py): autogen include statement, do not remove
25*b1cdbd2cSJim Jagielski #include "precompiled_svx.hxx"
26*b1cdbd2cSJim Jagielski #include "EnhancedCustomShape3d.hxx"
27*b1cdbd2cSJim Jagielski #include <svx/svdetc.hxx>
28*b1cdbd2cSJim Jagielski #include <svx/svdmodel.hxx>
29*b1cdbd2cSJim Jagielski #include <tools/poly.hxx>
30*b1cdbd2cSJim Jagielski #include <svx/svditer.hxx>
31*b1cdbd2cSJim Jagielski #include <svx/svdobj.hxx>
32*b1cdbd2cSJim Jagielski #include <svx/svdoashp.hxx>
33*b1cdbd2cSJim Jagielski #include <svl/poolitem.hxx>
34*b1cdbd2cSJim Jagielski #include <svl/itemset.hxx>
35*b1cdbd2cSJim Jagielski #include <svx/xfillit0.hxx>
36*b1cdbd2cSJim Jagielski #include <svx/xsflclit.hxx>
37*b1cdbd2cSJim Jagielski #include <svx/xit.hxx>
38*b1cdbd2cSJim Jagielski #include <svx/xbtmpit.hxx>
39*b1cdbd2cSJim Jagielski #include <svx/xflclit.hxx>
40*b1cdbd2cSJim Jagielski #include <svx/svdopath.hxx>
41*b1cdbd2cSJim Jagielski #include <svx/svdogrp.hxx>
42*b1cdbd2cSJim Jagielski #include <svx/svdpage.hxx>
43*b1cdbd2cSJim Jagielski #include <svx/polysc3d.hxx>
44*b1cdbd2cSJim Jagielski #include <svx/svddef.hxx>
45*b1cdbd2cSJim Jagielski #include <svx/svx3ditems.hxx>
46*b1cdbd2cSJim Jagielski #include <svx/extrud3d.hxx>
47*b1cdbd2cSJim Jagielski #include <svx/xflbmtit.hxx>
48*b1cdbd2cSJim Jagielski #include <vcl/svapp.hxx>
49*b1cdbd2cSJim Jagielski #include <svx/xlnclit.hxx>
50*b1cdbd2cSJim Jagielski #include <svx/sdasitm.hxx>
51*b1cdbd2cSJim Jagielski #include <com/sun/star/awt/Point.hpp>
52*b1cdbd2cSJim Jagielski #include <com/sun/star/drawing/Position3D.hpp>
53*b1cdbd2cSJim Jagielski #include <com/sun/star/drawing/Direction3D.hpp>
54*b1cdbd2cSJim Jagielski #include <com/sun/star/drawing/ShadeMode.hpp>
55*b1cdbd2cSJim Jagielski #include <svx/sdr/properties/properties.hxx>
56*b1cdbd2cSJim Jagielski #include <com/sun/star/drawing/EnhancedCustomShapeParameterPair.hpp>
57*b1cdbd2cSJim Jagielski #include <basegfx/polygon/b2dpolypolygontools.hxx>
58*b1cdbd2cSJim Jagielski #include <basegfx/range/b2drange.hxx>
59*b1cdbd2cSJim Jagielski #include <svx/sdr/primitive2d/sdrattributecreator.hxx>
60*b1cdbd2cSJim Jagielski #include <drawinglayer/attribute/sdrlineattribute.hxx>
61*b1cdbd2cSJim Jagielski #include <drawinglayer/attribute/sdrlinestartendattribute.hxx>
62*b1cdbd2cSJim Jagielski #include <svx/xlnwtit.hxx>
63*b1cdbd2cSJim Jagielski #include <svx/xlntrit.hxx>
64*b1cdbd2cSJim Jagielski #include <svx/xfltrit.hxx>
65*b1cdbd2cSJim Jagielski 
66*b1cdbd2cSJim Jagielski #define ITEMVALUE(ItemSet,Id,Cast)  ((const Cast&)(ItemSet).Get(Id)).GetValue()
67*b1cdbd2cSJim Jagielski using namespace com::sun::star;
68*b1cdbd2cSJim Jagielski using namespace com::sun::star::uno;
69*b1cdbd2cSJim Jagielski 
70*b1cdbd2cSJim Jagielski const rtl::OUString	sExtrusion( RTL_CONSTASCII_USTRINGPARAM ( "Extrusion" ) );
71*b1cdbd2cSJim Jagielski 
GetOrigin(SdrCustomShapeGeometryItem & rItem,double & rOriginX,double & rOriginY)72*b1cdbd2cSJim Jagielski void GetOrigin( SdrCustomShapeGeometryItem& rItem, double& rOriginX, double& rOriginY )
73*b1cdbd2cSJim Jagielski {
74*b1cdbd2cSJim Jagielski 	::com::sun::star::drawing::EnhancedCustomShapeParameterPair aOriginParaPair;
75*b1cdbd2cSJim Jagielski  	const rtl::OUString	sOrigin( RTL_CONSTASCII_USTRINGPARAM ( "Origin" ) );
76*b1cdbd2cSJim Jagielski 	Any* pAny = rItem.GetPropertyValueByName( sExtrusion, sOrigin );
77*b1cdbd2cSJim Jagielski 	if ( ! ( pAny && ( *pAny >>= aOriginParaPair ) && ( aOriginParaPair.First.Value >>= rOriginX ) && ( aOriginParaPair.Second.Value >>= rOriginY ) ) )
78*b1cdbd2cSJim Jagielski 	{
79*b1cdbd2cSJim Jagielski 		rOriginX = 0.50;
80*b1cdbd2cSJim Jagielski 		rOriginY =-0.50;
81*b1cdbd2cSJim Jagielski 	}
82*b1cdbd2cSJim Jagielski }
83*b1cdbd2cSJim Jagielski 
GetRotateAngle(SdrCustomShapeGeometryItem & rItem,double & rAngleX,double & rAngleY)84*b1cdbd2cSJim Jagielski void GetRotateAngle( SdrCustomShapeGeometryItem& rItem, double& rAngleX, double& rAngleY )
85*b1cdbd2cSJim Jagielski {
86*b1cdbd2cSJim Jagielski 	::com::sun::star::drawing::EnhancedCustomShapeParameterPair aRotateAngleParaPair;
87*b1cdbd2cSJim Jagielski  	const rtl::OUString	sRotateAngle( RTL_CONSTASCII_USTRINGPARAM ( "RotateAngle" ) );
88*b1cdbd2cSJim Jagielski 	Any* pAny = rItem.GetPropertyValueByName( sExtrusion, sRotateAngle );
89*b1cdbd2cSJim Jagielski 	if ( ! ( pAny && ( *pAny >>= aRotateAngleParaPair ) && ( aRotateAngleParaPair.First.Value >>= rAngleX ) && ( aRotateAngleParaPair.Second.Value >>= rAngleY ) ) )
90*b1cdbd2cSJim Jagielski 	{
91*b1cdbd2cSJim Jagielski 		rAngleX = 0.0;
92*b1cdbd2cSJim Jagielski 		rAngleY = 0.0;
93*b1cdbd2cSJim Jagielski 	}
94*b1cdbd2cSJim Jagielski 	rAngleX *= F_PI180;
95*b1cdbd2cSJim Jagielski 	rAngleY *= F_PI180;
96*b1cdbd2cSJim Jagielski }
97*b1cdbd2cSJim Jagielski 
GetSkew(SdrCustomShapeGeometryItem & rItem,double & rSkewAmount,double & rSkewAngle)98*b1cdbd2cSJim Jagielski void GetSkew( SdrCustomShapeGeometryItem& rItem, double& rSkewAmount, double& rSkewAngle )
99*b1cdbd2cSJim Jagielski {
100*b1cdbd2cSJim Jagielski 	::com::sun::star::drawing::EnhancedCustomShapeParameterPair aSkewParaPair;
101*b1cdbd2cSJim Jagielski  	const rtl::OUString	sSkew( RTL_CONSTASCII_USTRINGPARAM ( "Skew" ) );
102*b1cdbd2cSJim Jagielski 	Any* pAny = rItem.GetPropertyValueByName( sExtrusion, sSkew );
103*b1cdbd2cSJim Jagielski 	if ( ! ( pAny && ( *pAny >>= aSkewParaPair ) && ( aSkewParaPair.First.Value >>= rSkewAmount ) && ( aSkewParaPair.Second.Value >>= rSkewAngle ) ) )
104*b1cdbd2cSJim Jagielski 	{
105*b1cdbd2cSJim Jagielski 		rSkewAmount = 50;
106*b1cdbd2cSJim Jagielski 		rSkewAngle = -135;
107*b1cdbd2cSJim Jagielski 	}
108*b1cdbd2cSJim Jagielski 	rSkewAngle *= F_PI180;
109*b1cdbd2cSJim Jagielski }
110*b1cdbd2cSJim Jagielski 
GetExtrusionDepth(SdrCustomShapeGeometryItem & rItem,const double * pMap,double & rBackwardDepth,double & rForwardDepth)111*b1cdbd2cSJim Jagielski void GetExtrusionDepth( SdrCustomShapeGeometryItem& rItem, const double* pMap, double& rBackwardDepth, double& rForwardDepth )
112*b1cdbd2cSJim Jagielski {
113*b1cdbd2cSJim Jagielski 	::com::sun::star::drawing::EnhancedCustomShapeParameterPair aDepthParaPair;
114*b1cdbd2cSJim Jagielski 	double fDepth = 0, fFraction = 0;
115*b1cdbd2cSJim Jagielski 	const rtl::OUString	sDepth( RTL_CONSTASCII_USTRINGPARAM ( "Depth" ) );
116*b1cdbd2cSJim Jagielski 	Any* pAny = rItem.GetPropertyValueByName( sExtrusion, sDepth );
117*b1cdbd2cSJim Jagielski 	if ( pAny && ( *pAny >>= aDepthParaPair ) && ( aDepthParaPair.First.Value >>= fDepth ) && ( aDepthParaPair.Second.Value >>= fFraction ) )
118*b1cdbd2cSJim Jagielski 	{
119*b1cdbd2cSJim Jagielski 		rForwardDepth = fDepth * fFraction;
120*b1cdbd2cSJim Jagielski 		rBackwardDepth = fDepth - rForwardDepth;
121*b1cdbd2cSJim Jagielski 	}
122*b1cdbd2cSJim Jagielski 	else
123*b1cdbd2cSJim Jagielski 	{
124*b1cdbd2cSJim Jagielski 		rBackwardDepth = 1270;
125*b1cdbd2cSJim Jagielski 		rForwardDepth = 0;
126*b1cdbd2cSJim Jagielski 	}
127*b1cdbd2cSJim Jagielski 	if ( pMap )
128*b1cdbd2cSJim Jagielski 	{
129*b1cdbd2cSJim Jagielski 		double fMap = *pMap;
130*b1cdbd2cSJim Jagielski 		rBackwardDepth *= fMap;
131*b1cdbd2cSJim Jagielski 		rForwardDepth *= fMap;
132*b1cdbd2cSJim Jagielski 	}
133*b1cdbd2cSJim Jagielski }
134*b1cdbd2cSJim Jagielski 
GetDouble(SdrCustomShapeGeometryItem & rItem,const rtl::OUString & rPropertyName,double fDefault,const double * pMap)135*b1cdbd2cSJim Jagielski double GetDouble( SdrCustomShapeGeometryItem& rItem, const rtl::OUString& rPropertyName, double fDefault, const double* pMap )
136*b1cdbd2cSJim Jagielski {
137*b1cdbd2cSJim Jagielski 	double fRetValue = fDefault;
138*b1cdbd2cSJim Jagielski 	Any* pAny = rItem.GetPropertyValueByName( sExtrusion, rPropertyName );
139*b1cdbd2cSJim Jagielski 	if ( pAny )
140*b1cdbd2cSJim Jagielski 		*pAny >>= fRetValue;
141*b1cdbd2cSJim Jagielski 	if ( pMap )
142*b1cdbd2cSJim Jagielski 		fRetValue *= *pMap;
143*b1cdbd2cSJim Jagielski 	return fRetValue;
144*b1cdbd2cSJim Jagielski }
145*b1cdbd2cSJim Jagielski 
GetShadeMode(SdrCustomShapeGeometryItem & rItem,const drawing::ShadeMode eDefault)146*b1cdbd2cSJim Jagielski drawing::ShadeMode GetShadeMode( SdrCustomShapeGeometryItem& rItem, const drawing::ShadeMode eDefault )
147*b1cdbd2cSJim Jagielski {
148*b1cdbd2cSJim Jagielski 	drawing::ShadeMode eRet( eDefault );
149*b1cdbd2cSJim Jagielski 	const rtl::OUString	sShadeMode( RTL_CONSTASCII_USTRINGPARAM ( "ShadeMode" ) );
150*b1cdbd2cSJim Jagielski 	Any* pAny = rItem.GetPropertyValueByName( sExtrusion, sShadeMode );
151*b1cdbd2cSJim Jagielski 	if ( pAny )
152*b1cdbd2cSJim Jagielski 		*pAny >>= eRet;
153*b1cdbd2cSJim Jagielski 	return eRet;
154*b1cdbd2cSJim Jagielski }
155*b1cdbd2cSJim Jagielski 
GetInt32(SdrCustomShapeGeometryItem & rItem,const rtl::OUString & rPropertyName,const sal_Int32 nDefault)156*b1cdbd2cSJim Jagielski sal_Int32 GetInt32( SdrCustomShapeGeometryItem& rItem, const rtl::OUString& rPropertyName, const sal_Int32 nDefault )
157*b1cdbd2cSJim Jagielski {
158*b1cdbd2cSJim Jagielski 	sal_Int32 nRetValue = nDefault;
159*b1cdbd2cSJim Jagielski 	Any* pAny = rItem.GetPropertyValueByName( sExtrusion, rPropertyName );
160*b1cdbd2cSJim Jagielski 	if ( pAny )
161*b1cdbd2cSJim Jagielski 		*pAny >>= nRetValue;
162*b1cdbd2cSJim Jagielski 	return nRetValue;
163*b1cdbd2cSJim Jagielski }
164*b1cdbd2cSJim Jagielski 
GetBool(SdrCustomShapeGeometryItem & rItem,const rtl::OUString & rPropertyName,const sal_Bool bDefault)165*b1cdbd2cSJim Jagielski sal_Bool GetBool( SdrCustomShapeGeometryItem& rItem, const rtl::OUString& rPropertyName, const sal_Bool bDefault )
166*b1cdbd2cSJim Jagielski {
167*b1cdbd2cSJim Jagielski 	sal_Bool bRetValue = bDefault;
168*b1cdbd2cSJim Jagielski 	const Any* pAny = rItem.GetPropertyValueByName( sExtrusion, rPropertyName );
169*b1cdbd2cSJim Jagielski 	if ( pAny )
170*b1cdbd2cSJim Jagielski 		*pAny >>= bRetValue;
171*b1cdbd2cSJim Jagielski 	return bRetValue;
172*b1cdbd2cSJim Jagielski }
173*b1cdbd2cSJim Jagielski 
GetPoint(SdrCustomShapeGeometryItem & rItem,const rtl::OUString & rPropertyName,const awt::Point & rDefault)174*b1cdbd2cSJim Jagielski awt::Point GetPoint( SdrCustomShapeGeometryItem& rItem, const rtl::OUString& rPropertyName, const awt::Point& rDefault )
175*b1cdbd2cSJim Jagielski {
176*b1cdbd2cSJim Jagielski 	awt::Point aRetValue( rDefault );
177*b1cdbd2cSJim Jagielski 	const Any* pAny = rItem.GetPropertyValueByName( sExtrusion, rPropertyName );
178*b1cdbd2cSJim Jagielski 	if ( pAny )
179*b1cdbd2cSJim Jagielski 		*pAny >>= aRetValue;
180*b1cdbd2cSJim Jagielski 	return aRetValue;
181*b1cdbd2cSJim Jagielski }
182*b1cdbd2cSJim Jagielski 
GetPosition3D(SdrCustomShapeGeometryItem & rItem,const rtl::OUString & rPropertyName,const drawing::Position3D & rDefault,const double * pMap)183*b1cdbd2cSJim Jagielski drawing::Position3D GetPosition3D( SdrCustomShapeGeometryItem& rItem, const rtl::OUString& rPropertyName,
184*b1cdbd2cSJim Jagielski 									const drawing::Position3D& rDefault, const double* pMap )
185*b1cdbd2cSJim Jagielski {
186*b1cdbd2cSJim Jagielski 	drawing::Position3D aRetValue( rDefault );
187*b1cdbd2cSJim Jagielski 	const Any* pAny = rItem.GetPropertyValueByName( sExtrusion, rPropertyName );
188*b1cdbd2cSJim Jagielski 	if ( pAny )
189*b1cdbd2cSJim Jagielski 		*pAny >>= aRetValue;
190*b1cdbd2cSJim Jagielski 	if ( pMap )
191*b1cdbd2cSJim Jagielski 	{
192*b1cdbd2cSJim Jagielski 		aRetValue.PositionX *= *pMap;
193*b1cdbd2cSJim Jagielski 		aRetValue.PositionY *= *pMap;
194*b1cdbd2cSJim Jagielski 		aRetValue.PositionZ *= *pMap;
195*b1cdbd2cSJim Jagielski 	}
196*b1cdbd2cSJim Jagielski 	return aRetValue;
197*b1cdbd2cSJim Jagielski }
198*b1cdbd2cSJim Jagielski 
GetDirection3D(SdrCustomShapeGeometryItem & rItem,const rtl::OUString & rPropertyName,const drawing::Direction3D & rDefault)199*b1cdbd2cSJim Jagielski drawing::Direction3D GetDirection3D( SdrCustomShapeGeometryItem& rItem, const rtl::OUString& rPropertyName, const drawing::Direction3D& rDefault )
200*b1cdbd2cSJim Jagielski {
201*b1cdbd2cSJim Jagielski 	drawing::Direction3D aRetValue( rDefault );
202*b1cdbd2cSJim Jagielski 	const Any* pAny = rItem.GetPropertyValueByName( sExtrusion, rPropertyName );
203*b1cdbd2cSJim Jagielski 	if ( pAny )
204*b1cdbd2cSJim Jagielski 		*pAny >>= aRetValue;
205*b1cdbd2cSJim Jagielski 	return aRetValue;
206*b1cdbd2cSJim Jagielski }
207*b1cdbd2cSJim Jagielski 
Transformation2D(const SdrObject * pCustomShape,const Rectangle &,const double * pM)208*b1cdbd2cSJim Jagielski EnhancedCustomShape3d::Transformation2D::Transformation2D( const SdrObject* pCustomShape, const Rectangle& /*rBoundRect*/, const double *pM )
209*b1cdbd2cSJim Jagielski :	aCenter( pCustomShape->GetSnapRect().Center() )
210*b1cdbd2cSJim Jagielski ,	eProjectionMode( drawing::ProjectionMode_PARALLEL )
211*b1cdbd2cSJim Jagielski ,	pMap( pM )
212*b1cdbd2cSJim Jagielski {
213*b1cdbd2cSJim Jagielski 	SdrCustomShapeGeometryItem& rGeometryItem = (SdrCustomShapeGeometryItem&)pCustomShape->GetMergedItem( SDRATTR_CUSTOMSHAPE_GEOMETRY );
214*b1cdbd2cSJim Jagielski 	const rtl::OUString	sProjectionMode( RTL_CONSTASCII_USTRINGPARAM ( "ProjectionMode" ) );
215*b1cdbd2cSJim Jagielski 	Any* pAny = rGeometryItem.GetPropertyValueByName( sExtrusion, sProjectionMode );
216*b1cdbd2cSJim Jagielski 	if ( pAny )
217*b1cdbd2cSJim Jagielski 		*pAny >>= eProjectionMode;
218*b1cdbd2cSJim Jagielski 
219*b1cdbd2cSJim Jagielski 	if ( eProjectionMode == drawing::ProjectionMode_PARALLEL )
220*b1cdbd2cSJim Jagielski 		GetSkew( rGeometryItem, fSkew, fSkewAngle );
221*b1cdbd2cSJim Jagielski 	else
222*b1cdbd2cSJim Jagielski 	{
223*b1cdbd2cSJim Jagielski 		fZScreen = 0.0;
224*b1cdbd2cSJim Jagielski 		GetOrigin( rGeometryItem, fOriginX, fOriginY );
225*b1cdbd2cSJim Jagielski 		fOriginX = fOriginX * pCustomShape->GetLogicRect().GetWidth();
226*b1cdbd2cSJim Jagielski 		fOriginY = fOriginY * pCustomShape->GetLogicRect().GetHeight();
227*b1cdbd2cSJim Jagielski 
228*b1cdbd2cSJim Jagielski 		const rtl::OUString	sViewPoint( RTL_CONSTASCII_USTRINGPARAM ( "ViewPoint" ) );
229*b1cdbd2cSJim Jagielski 		drawing::Position3D aViewPointDefault( 3472, -3472, 25000 );
230*b1cdbd2cSJim Jagielski 		drawing::Position3D aViewPoint( GetPosition3D( rGeometryItem, sViewPoint, aViewPointDefault, pMap ) );
231*b1cdbd2cSJim Jagielski 		fViewPoint.setX(aViewPoint.PositionX);
232*b1cdbd2cSJim Jagielski 		fViewPoint.setY(aViewPoint.PositionY);
233*b1cdbd2cSJim Jagielski 		fViewPoint.setZ(-aViewPoint.PositionZ);
234*b1cdbd2cSJim Jagielski 	}
235*b1cdbd2cSJim Jagielski }
236*b1cdbd2cSJim Jagielski 
ApplySkewSettings(const basegfx::B3DPolygon & rPoly3D) const237*b1cdbd2cSJim Jagielski basegfx::B3DPolygon EnhancedCustomShape3d::Transformation2D::ApplySkewSettings( const basegfx::B3DPolygon& rPoly3D ) const
238*b1cdbd2cSJim Jagielski {
239*b1cdbd2cSJim Jagielski 	basegfx::B3DPolygon aRetval;
240*b1cdbd2cSJim Jagielski 
241*b1cdbd2cSJim Jagielski 	sal_uInt32 j;
242*b1cdbd2cSJim Jagielski 	for ( j = 0L; j < rPoly3D.count(); j++ )
243*b1cdbd2cSJim Jagielski 	{
244*b1cdbd2cSJim Jagielski 		const basegfx::B3DPoint aPoint(rPoly3D.getB3DPoint(j));
245*b1cdbd2cSJim Jagielski 		double fDepth(-( aPoint.getZ() * fSkew ) / 100.0);
246*b1cdbd2cSJim Jagielski 		aRetval.append(basegfx::B3DPoint(
247*b1cdbd2cSJim Jagielski 			aPoint.getX() + (fDepth * cos( fSkewAngle )),
248*b1cdbd2cSJim Jagielski 			aPoint.getY() - (fDepth * sin( fSkewAngle )),
249*b1cdbd2cSJim Jagielski 			aPoint.getZ()));
250*b1cdbd2cSJim Jagielski 	}
251*b1cdbd2cSJim Jagielski 
252*b1cdbd2cSJim Jagielski 	return aRetval;
253*b1cdbd2cSJim Jagielski }
254*b1cdbd2cSJim Jagielski 
Transform2D(const basegfx::B3DPoint & rPoint3D) const255*b1cdbd2cSJim Jagielski Point EnhancedCustomShape3d::Transformation2D::Transform2D( const basegfx::B3DPoint& rPoint3D ) const
256*b1cdbd2cSJim Jagielski {
257*b1cdbd2cSJim Jagielski 	Point aPoint2D;
258*b1cdbd2cSJim Jagielski 	if ( eProjectionMode == drawing::ProjectionMode_PARALLEL )
259*b1cdbd2cSJim Jagielski 	{
260*b1cdbd2cSJim Jagielski 		aPoint2D.X() = (sal_Int32)rPoint3D.getX();
261*b1cdbd2cSJim Jagielski 		aPoint2D.Y() = (sal_Int32)rPoint3D.getY();
262*b1cdbd2cSJim Jagielski 	}
263*b1cdbd2cSJim Jagielski 	else
264*b1cdbd2cSJim Jagielski 	{
265*b1cdbd2cSJim Jagielski 		double fX = rPoint3D.getX() - fOriginX;
266*b1cdbd2cSJim Jagielski 		double fY = rPoint3D.getY() - fOriginY;
267*b1cdbd2cSJim Jagielski 		double f = ( fZScreen - fViewPoint.getZ() ) / ( rPoint3D.getZ() - fViewPoint.getZ() );
268*b1cdbd2cSJim Jagielski 		aPoint2D.X() = (sal_Int32)(( fX - fViewPoint.getX() ) * f + fViewPoint.getX() + fOriginX );
269*b1cdbd2cSJim Jagielski 		aPoint2D.Y() = (sal_Int32)(( fY - fViewPoint.getY() ) * f + fViewPoint.getY() + fOriginY );
270*b1cdbd2cSJim Jagielski 	}
271*b1cdbd2cSJim Jagielski 	aPoint2D.Move( aCenter.X(), aCenter.Y() );
272*b1cdbd2cSJim Jagielski 	return aPoint2D;
273*b1cdbd2cSJim Jagielski }
274*b1cdbd2cSJim Jagielski 
IsParallel() const275*b1cdbd2cSJim Jagielski sal_Bool EnhancedCustomShape3d::Transformation2D::IsParallel() const
276*b1cdbd2cSJim Jagielski {
277*b1cdbd2cSJim Jagielski 	return eProjectionMode == com::sun::star::drawing::ProjectionMode_PARALLEL;
278*b1cdbd2cSJim Jagielski }
279*b1cdbd2cSJim Jagielski 
Create3DObject(const SdrObject * pShape2d,const SdrObject * pCustomShape)280*b1cdbd2cSJim Jagielski SdrObject* EnhancedCustomShape3d::Create3DObject( const SdrObject* pShape2d, const SdrObject* pCustomShape )
281*b1cdbd2cSJim Jagielski {
282*b1cdbd2cSJim Jagielski 	SdrObject*	pRet = NULL;
283*b1cdbd2cSJim Jagielski 	SdrModel*	pModel = pCustomShape->GetModel();
284*b1cdbd2cSJim Jagielski 	SdrCustomShapeGeometryItem& rGeometryItem = (SdrCustomShapeGeometryItem&)pCustomShape->GetMergedItem( SDRATTR_CUSTOMSHAPE_GEOMETRY );
285*b1cdbd2cSJim Jagielski 
286*b1cdbd2cSJim Jagielski 	double		fMap, *pMap = NULL;
287*b1cdbd2cSJim Jagielski 	if ( pModel )
288*b1cdbd2cSJim Jagielski 	{
289*b1cdbd2cSJim Jagielski 		fMap = 1.0;
290*b1cdbd2cSJim Jagielski 		Fraction aFraction( pModel->GetScaleFraction() );
291*b1cdbd2cSJim Jagielski 		if ( ( aFraction.GetNumerator() ) != 1 || ( aFraction.GetDenominator() != 1 ) )
292*b1cdbd2cSJim Jagielski 		{
293*b1cdbd2cSJim Jagielski 			fMap *= aFraction.GetNumerator();
294*b1cdbd2cSJim Jagielski 			fMap /= aFraction.GetDenominator();
295*b1cdbd2cSJim Jagielski 			pMap = &fMap;
296*b1cdbd2cSJim Jagielski 		}
297*b1cdbd2cSJim Jagielski 		if ( pModel->GetScaleUnit() != MAP_100TH_MM )
298*b1cdbd2cSJim Jagielski 		{
299*b1cdbd2cSJim Jagielski 			DBG_ASSERT( pModel->GetScaleUnit() == MAP_TWIP, "EnhancedCustomShape3d::Current MapMode is Unsupported" );
300*b1cdbd2cSJim Jagielski 			fMap *= 1440.0 / 2540.0;
301*b1cdbd2cSJim Jagielski 			pMap = &fMap;
302*b1cdbd2cSJim Jagielski 		}
303*b1cdbd2cSJim Jagielski 	}
304*b1cdbd2cSJim Jagielski 	if ( GetBool( rGeometryItem, sExtrusion, sal_False ) )
305*b1cdbd2cSJim Jagielski 	{
306*b1cdbd2cSJim Jagielski 		sal_Bool bIsMirroredX = ((SdrObjCustomShape*)pCustomShape)->IsMirroredX();
307*b1cdbd2cSJim Jagielski 		sal_Bool bIsMirroredY = ((SdrObjCustomShape*)pCustomShape)->IsMirroredY();
308*b1cdbd2cSJim Jagielski 		Rectangle aSnapRect( pCustomShape->GetLogicRect() );
309*b1cdbd2cSJim Jagielski 		long nObjectRotation = pCustomShape->GetRotateAngle();
310*b1cdbd2cSJim Jagielski 		if ( nObjectRotation )
311*b1cdbd2cSJim Jagielski 		{
312*b1cdbd2cSJim Jagielski 			double a = ( 36000 - nObjectRotation ) * nPi180;
313*b1cdbd2cSJim Jagielski 			long dx = aSnapRect.Right() - aSnapRect.Left();
314*b1cdbd2cSJim Jagielski 			long dy = aSnapRect.Bottom()- aSnapRect.Top();
315*b1cdbd2cSJim Jagielski 			Point aP( aSnapRect.TopLeft() );
316*b1cdbd2cSJim Jagielski 			RotatePoint( aP, pCustomShape->GetSnapRect().Center(), sin( a ), cos( a ) );
317*b1cdbd2cSJim Jagielski 			aSnapRect.Left() = aP.X();
318*b1cdbd2cSJim Jagielski 			aSnapRect.Top() = aP.Y();
319*b1cdbd2cSJim Jagielski 			aSnapRect.Right() = aSnapRect.Left() + dx;
320*b1cdbd2cSJim Jagielski 			aSnapRect.Bottom() = aSnapRect.Top() + dy;
321*b1cdbd2cSJim Jagielski 		}
322*b1cdbd2cSJim Jagielski 		Point aCenter( aSnapRect.Center() );
323*b1cdbd2cSJim Jagielski 
324*b1cdbd2cSJim Jagielski 		SfxItemSet aSet( pCustomShape->GetMergedItemSet() );
325*b1cdbd2cSJim Jagielski 
326*b1cdbd2cSJim Jagielski         //SJ: vertical writing is not required, by removing this item no outliner is created
327*b1cdbd2cSJim Jagielski         aSet.ClearItem( SDRATTR_TEXTDIRECTION );
328*b1cdbd2cSJim Jagielski 
329*b1cdbd2cSJim Jagielski         // #i105323# For 3D AutoShapes, the shadow attribute has to be applied to each
330*b1cdbd2cSJim Jagielski 		// created visualisation helper model shape individually. The shadow itself
331*b1cdbd2cSJim Jagielski 		// will then be rendered from the 3D renderer correctly for the whole 3D scene
332*b1cdbd2cSJim Jagielski 		// (and thus behind all objects of which the visualisation may be built). So,
333*b1cdbd2cSJim Jagielski 		// dio NOT remove it from the ItemSet here.
334*b1cdbd2cSJim Jagielski 	    // aSet.ClearItem(SDRATTR_SHADOW);
335*b1cdbd2cSJim Jagielski 
336*b1cdbd2cSJim Jagielski         std::vector< E3dCompoundObject* > aPlaceholderObjectList;
337*b1cdbd2cSJim Jagielski 
338*b1cdbd2cSJim Jagielski 		double fExtrusionBackward, fExtrusionForward;
339*b1cdbd2cSJim Jagielski 		GetExtrusionDepth( rGeometryItem, pMap, fExtrusionBackward, fExtrusionForward );
340*b1cdbd2cSJim Jagielski 		double fDepth = fExtrusionBackward - fExtrusionForward;
341*b1cdbd2cSJim Jagielski 		if ( fDepth < 1.0 )
342*b1cdbd2cSJim Jagielski 			fDepth = 1.0;
343*b1cdbd2cSJim Jagielski 
344*b1cdbd2cSJim Jagielski 		drawing::ProjectionMode eProjectionMode( drawing::ProjectionMode_PARALLEL );
345*b1cdbd2cSJim Jagielski 		const rtl::OUString	sProjectionMode( RTL_CONSTASCII_USTRINGPARAM ( "ProjectionMode" ) );
346*b1cdbd2cSJim Jagielski 		Any* pAny = rGeometryItem.GetPropertyValueByName( sExtrusion, sProjectionMode );
347*b1cdbd2cSJim Jagielski 		if ( pAny )
348*b1cdbd2cSJim Jagielski 			*pAny >>= eProjectionMode;
349*b1cdbd2cSJim Jagielski 		ProjectionType eProjectionType( eProjectionMode == drawing::ProjectionMode_PARALLEL ? PR_PARALLEL : PR_PERSPECTIVE );
350*b1cdbd2cSJim Jagielski 
351*b1cdbd2cSJim Jagielski 		// pShape2d Umwandeln in Szene mit 3D Objekt
352*b1cdbd2cSJim Jagielski 		E3dDefaultAttributes a3DDefaultAttr;
353*b1cdbd2cSJim Jagielski 		a3DDefaultAttr.SetDefaultLatheCharacterMode( sal_True );
354*b1cdbd2cSJim Jagielski 		a3DDefaultAttr.SetDefaultExtrudeCharacterMode( sal_True );
355*b1cdbd2cSJim Jagielski 
356*b1cdbd2cSJim Jagielski 		E3dScene* pScene = new E3dPolyScene( a3DDefaultAttr );
357*b1cdbd2cSJim Jagielski 
358*b1cdbd2cSJim Jagielski 		sal_Bool bSceneHasObjects ( sal_False );
359*b1cdbd2cSJim Jagielski 		sal_Bool bUseTwoFillStyles( sal_False );
360*b1cdbd2cSJim Jagielski 
361*b1cdbd2cSJim Jagielski 		drawing::ShadeMode eShadeMode( GetShadeMode( rGeometryItem, drawing::ShadeMode_FLAT ) );
362*b1cdbd2cSJim Jagielski 		const rtl::OUString	sExtrusionColor( RTL_CONSTASCII_USTRINGPARAM ( "Color" ) );
363*b1cdbd2cSJim Jagielski 		sal_Bool bUseExtrusionColor = GetBool( rGeometryItem, sExtrusionColor, sal_False );
364*b1cdbd2cSJim Jagielski 
365*b1cdbd2cSJim Jagielski 		XFillStyle eFillStyle( ITEMVALUE( aSet, XATTR_FILLSTYLE, XFillStyleItem ) );
366*b1cdbd2cSJim Jagielski 		pScene->GetProperties().SetObjectItem( Svx3DShadeModeItem( 0 ) );
367*b1cdbd2cSJim Jagielski 		aSet.Put( Svx3DPercentDiagonalItem( 0 ) );
368*b1cdbd2cSJim Jagielski 		aSet.Put( Svx3DTextureModeItem( 1 ) );
369*b1cdbd2cSJim Jagielski 		aSet.Put( Svx3DNormalsKindItem( 1 ) );
370*b1cdbd2cSJim Jagielski 
371*b1cdbd2cSJim Jagielski 		if ( eShadeMode == drawing::ShadeMode_DRAFT )
372*b1cdbd2cSJim Jagielski 		{
373*b1cdbd2cSJim Jagielski 			aSet.Put( XLineStyleItem( XLINE_SOLID ) );
374*b1cdbd2cSJim Jagielski 			aSet.Put( XFillStyleItem ( XFILL_NONE ) );
375*b1cdbd2cSJim Jagielski 			aSet.Put( Svx3DDoubleSidedItem( sal_True ) );
376*b1cdbd2cSJim Jagielski 		}
377*b1cdbd2cSJim Jagielski 		else
378*b1cdbd2cSJim Jagielski 		{
379*b1cdbd2cSJim Jagielski 			aSet.Put( XLineStyleItem( XLINE_NONE ) );
380*b1cdbd2cSJim Jagielski 			if ( eFillStyle == XFILL_NONE )
381*b1cdbd2cSJim Jagielski 				aSet.Put( XFillStyleItem( XFILL_SOLID ) );
382*b1cdbd2cSJim Jagielski 			else if ( ( eFillStyle == XFILL_BITMAP ) || ( eFillStyle == XFILL_GRADIENT ) || bUseExtrusionColor )
383*b1cdbd2cSJim Jagielski 				bUseTwoFillStyles = sal_True;
384*b1cdbd2cSJim Jagielski 
385*b1cdbd2cSJim Jagielski 			// #116336#
386*b1cdbd2cSJim Jagielski 			// If shapes are mirrored once (mirroring two times correct geometry again)
387*b1cdbd2cSJim Jagielski 			// double-sided at the object and two-sided-lighting at the scene need to be set.
388*b1cdbd2cSJim Jagielski             //
389*b1cdbd2cSJim Jagielski             // #122777# Also use double sided for two fill styles since there several 3d objects get
390*b1cdbd2cSJim Jagielski             // created with a depth of 0; one of them is the backside which needs double-sided to
391*b1cdbd2cSJim Jagielski             // get visible
392*b1cdbd2cSJim Jagielski 			if(bUseTwoFillStyles || (bIsMirroredX && !bIsMirroredY) || (!bIsMirroredX && bIsMirroredY))
393*b1cdbd2cSJim Jagielski 			{
394*b1cdbd2cSJim Jagielski 				aSet.Put( Svx3DDoubleSidedItem( sal_True ) );
395*b1cdbd2cSJim Jagielski 				pScene->GetProperties().SetObjectItem( Svx3DTwoSidedLightingItem( sal_True ) );
396*b1cdbd2cSJim Jagielski 			}
397*b1cdbd2cSJim Jagielski 		}
398*b1cdbd2cSJim Jagielski 
399*b1cdbd2cSJim Jagielski 		Rectangle aBoundRect2d;
400*b1cdbd2cSJim Jagielski 		SdrObjListIter aIter( *pShape2d, IM_DEEPNOGROUPS );
401*b1cdbd2cSJim Jagielski         const bool bMultipleSubObjects(aIter.Count() > 1);
402*b1cdbd2cSJim Jagielski 
403*b1cdbd2cSJim Jagielski 		while( aIter.IsMore() )
404*b1cdbd2cSJim Jagielski 		{
405*b1cdbd2cSJim Jagielski 			const SdrObject* pNext = aIter.Next();
406*b1cdbd2cSJim Jagielski 			sal_Bool bIsPlaceholderObject = (((XFillStyleItem&)pNext->GetMergedItem( XATTR_FILLSTYLE )).GetValue() == XFILL_NONE )
407*b1cdbd2cSJim Jagielski 										&& (((XLineStyleItem&)pNext->GetMergedItem( XATTR_LINESTYLE )).GetValue() == XLINE_NONE );
408*b1cdbd2cSJim Jagielski 			basegfx::B2DPolyPolygon aPolyPoly;
409*b1cdbd2cSJim Jagielski     		SfxItemSet aLocalSet(aSet);
410*b1cdbd2cSJim Jagielski             XFillStyle aLocalFillStyle(eFillStyle);
411*b1cdbd2cSJim Jagielski 
412*b1cdbd2cSJim Jagielski 			if ( pNext->ISA( SdrPathObj ) )
413*b1cdbd2cSJim Jagielski 			{
414*b1cdbd2cSJim Jagielski                 const SfxItemSet& rSet = pNext->GetMergedItemSet();
415*b1cdbd2cSJim Jagielski                 bool bNeedToConvertToContour(false);
416*b1cdbd2cSJim Jagielski 
417*b1cdbd2cSJim Jagielski                 // do conversion only for single line objects; for all others a fill and a
418*b1cdbd2cSJim Jagielski                 // line object get created. When we have fill, we want no line. That line has
419*b1cdbd2cSJim Jagielski                 // always been there, but since it was never converted to contour, it kept
420*b1cdbd2cSJim Jagielski                 // invisible (all this 'hidden' logic should be migrated to primitives).
421*b1cdbd2cSJim Jagielski                 if(!bMultipleSubObjects)
422*b1cdbd2cSJim Jagielski                 {
423*b1cdbd2cSJim Jagielski                     const XFillStyle eStyle(((XFillStyleItem&)(rSet.Get(XATTR_FILLSTYLE))).GetValue());
424*b1cdbd2cSJim Jagielski 
425*b1cdbd2cSJim Jagielski                     if(XFILL_NONE == eStyle)
426*b1cdbd2cSJim Jagielski                     {
427*b1cdbd2cSJim Jagielski                         const drawinglayer::attribute::SdrLineAttribute aLine(
428*b1cdbd2cSJim Jagielski                             drawinglayer::primitive2d::createNewSdrLineAttribute(rSet));
429*b1cdbd2cSJim Jagielski 
430*b1cdbd2cSJim Jagielski                         bNeedToConvertToContour = (0.0 < aLine.getWidth() || 0.0 != aLine.getFullDotDashLen());
431*b1cdbd2cSJim Jagielski 
432*b1cdbd2cSJim Jagielski                         if(!bNeedToConvertToContour && !aLine.isDefault())
433*b1cdbd2cSJim Jagielski                         {
434*b1cdbd2cSJim Jagielski                             const drawinglayer::attribute::SdrLineStartEndAttribute aLineStartEnd(
435*b1cdbd2cSJim Jagielski                                 drawinglayer::primitive2d::createNewSdrLineStartEndAttribute(rSet, aLine.getWidth()));
436*b1cdbd2cSJim Jagielski 
437*b1cdbd2cSJim Jagielski                             if((aLineStartEnd.getStartWidth() && aLineStartEnd.isStartActive())
438*b1cdbd2cSJim Jagielski                                 || (aLineStartEnd.getEndWidth() && aLineStartEnd.isEndActive()))
439*b1cdbd2cSJim Jagielski                             {
440*b1cdbd2cSJim Jagielski                                 bNeedToConvertToContour = true;
441*b1cdbd2cSJim Jagielski                             }
442*b1cdbd2cSJim Jagielski                         }
443*b1cdbd2cSJim Jagielski                     }
444*b1cdbd2cSJim Jagielski                 }
445*b1cdbd2cSJim Jagielski 
446*b1cdbd2cSJim Jagielski                 if(bNeedToConvertToContour)
447*b1cdbd2cSJim Jagielski                 {
448*b1cdbd2cSJim Jagielski                 	SdrObject* pNewObj = pNext->ConvertToContourObj(const_cast< SdrObject* >(pNext));
449*b1cdbd2cSJim Jagielski                     SdrPathObj* pNewPathObj = dynamic_cast< SdrPathObj* >(pNewObj);
450*b1cdbd2cSJim Jagielski 
451*b1cdbd2cSJim Jagielski                     if(pNewPathObj)
452*b1cdbd2cSJim Jagielski                     {
453*b1cdbd2cSJim Jagielski                         aPolyPoly = pNewPathObj->GetPathPoly();
454*b1cdbd2cSJim Jagielski 
455*b1cdbd2cSJim Jagielski                         if(aPolyPoly.isClosed())
456*b1cdbd2cSJim Jagielski                         {
457*b1cdbd2cSJim Jagielski                             // correct item properties from line to fill style
458*b1cdbd2cSJim Jagielski                             if(eShadeMode == drawing::ShadeMode_DRAFT)
459*b1cdbd2cSJim Jagielski                             {
460*b1cdbd2cSJim Jagielski                                 // for draft, create wireframe with fixed line width
461*b1cdbd2cSJim Jagielski                                 aLocalSet.Put(XLineStyleItem(XLINE_SOLID));
462*b1cdbd2cSJim Jagielski                                 aLocalSet.Put(XLineWidthItem(40));
463*b1cdbd2cSJim Jagielski                                 aLocalFillStyle = XFILL_NONE;
464*b1cdbd2cSJim Jagielski                             }
465*b1cdbd2cSJim Jagielski                             else
466*b1cdbd2cSJim Jagielski                             {
467*b1cdbd2cSJim Jagielski                                 // switch from line to fill, copy line attr to fill attr (color, transparence)
468*b1cdbd2cSJim Jagielski 				                aLocalSet.Put(XLineWidthItem(0));
469*b1cdbd2cSJim Jagielski 				                aLocalSet.Put(XLineStyleItem(XLINE_NONE));
470*b1cdbd2cSJim Jagielski 				                aLocalSet.Put(XFillColorItem(XubString(), ((const XLineColorItem&)(aLocalSet.Get(XATTR_LINECOLOR))).GetColorValue()));
471*b1cdbd2cSJim Jagielski 				                aLocalSet.Put(XFillStyleItem(XFILL_SOLID));
472*b1cdbd2cSJim Jagielski 				                aLocalSet.Put(XFillTransparenceItem(((const XLineTransparenceItem&)(aLocalSet.Get(XATTR_LINETRANSPARENCE))).GetValue()));
473*b1cdbd2cSJim Jagielski                                 aLocalFillStyle = XFILL_SOLID;
474*b1cdbd2cSJim Jagielski                             }
475*b1cdbd2cSJim Jagielski                         }
476*b1cdbd2cSJim Jagielski                         else
477*b1cdbd2cSJim Jagielski                         {
478*b1cdbd2cSJim Jagielski                             // correct item properties to hairlines
479*b1cdbd2cSJim Jagielski 				            aLocalSet.Put(XLineWidthItem(0));
480*b1cdbd2cSJim Jagielski 				            aLocalSet.Put(XLineStyleItem(XLINE_SOLID));
481*b1cdbd2cSJim Jagielski                         }
482*b1cdbd2cSJim Jagielski                     }
483*b1cdbd2cSJim Jagielski 
484*b1cdbd2cSJim Jagielski                     SdrObject::Free(pNewObj);
485*b1cdbd2cSJim Jagielski                 }
486*b1cdbd2cSJim Jagielski                 else
487*b1cdbd2cSJim Jagielski                 {
488*b1cdbd2cSJim Jagielski                     aPolyPoly = ((SdrPathObj*)pNext)->GetPathPoly();
489*b1cdbd2cSJim Jagielski                 }
490*b1cdbd2cSJim Jagielski 			}
491*b1cdbd2cSJim Jagielski 			else
492*b1cdbd2cSJim Jagielski 			{
493*b1cdbd2cSJim Jagielski 				SdrObject* pNewObj = pNext->ConvertToPolyObj( sal_False, sal_False );
494*b1cdbd2cSJim Jagielski 				SdrPathObj* pPath = PTR_CAST( SdrPathObj, pNewObj );
495*b1cdbd2cSJim Jagielski 				if ( pPath )
496*b1cdbd2cSJim Jagielski 					aPolyPoly = pPath->GetPathPoly();
497*b1cdbd2cSJim Jagielski                 SdrObject::Free( pNewObj );
498*b1cdbd2cSJim Jagielski 			}
499*b1cdbd2cSJim Jagielski 
500*b1cdbd2cSJim Jagielski 			if( aPolyPoly.count() )
501*b1cdbd2cSJim Jagielski 			{
502*b1cdbd2cSJim Jagielski 			    if(aPolyPoly.areControlPointsUsed())
503*b1cdbd2cSJim Jagielski 			    {
504*b1cdbd2cSJim Jagielski 				    aPolyPoly = basegfx::tools::adaptiveSubdivideByAngle(aPolyPoly);
505*b1cdbd2cSJim Jagielski 			    }
506*b1cdbd2cSJim Jagielski 
507*b1cdbd2cSJim Jagielski                 const basegfx::B2DRange aTempRange(basegfx::tools::getRange(aPolyPoly));
508*b1cdbd2cSJim Jagielski                 const Rectangle aBoundRect(basegfx::fround(aTempRange.getMinX()), basegfx::fround(aTempRange.getMinY()), basegfx::fround(aTempRange.getMaxX()), basegfx::fround(aTempRange.getMaxY()));
509*b1cdbd2cSJim Jagielski 				aBoundRect2d.Union( aBoundRect );
510*b1cdbd2cSJim Jagielski 
511*b1cdbd2cSJim Jagielski                 // #122777# depth 0 is okay for planes when using double-sided
512*b1cdbd2cSJim Jagielski 				E3dCompoundObject* p3DObj = new E3dExtrudeObj( a3DDefaultAttr, aPolyPoly, bUseTwoFillStyles ? 0 : fDepth );
513*b1cdbd2cSJim Jagielski 
514*b1cdbd2cSJim Jagielski 				p3DObj->NbcSetLayer( pShape2d->GetLayer() );
515*b1cdbd2cSJim Jagielski 				p3DObj->SetMergedItemSet( aLocalSet );
516*b1cdbd2cSJim Jagielski 				if ( bIsPlaceholderObject )
517*b1cdbd2cSJim Jagielski 					aPlaceholderObjectList.push_back( p3DObj );
518*b1cdbd2cSJim Jagielski 				else if ( bUseTwoFillStyles )
519*b1cdbd2cSJim Jagielski 				{
520*b1cdbd2cSJim Jagielski 					BitmapEx aFillBmp;
521*b1cdbd2cSJim Jagielski 					sal_Bool bFillBmpTile = ((XFillBmpTileItem&)p3DObj->GetMergedItem( XATTR_FILLBMP_TILE )).GetValue();
522*b1cdbd2cSJim Jagielski 					if ( bFillBmpTile )
523*b1cdbd2cSJim Jagielski 					{
524*b1cdbd2cSJim Jagielski 						const XFillBitmapItem& rBmpItm = (XFillBitmapItem&)p3DObj->GetMergedItem(XATTR_FILLBITMAP);
525*b1cdbd2cSJim Jagielski 						aFillBmp = rBmpItm.GetGraphicObject().GetGraphic().GetBitmapEx();
526*b1cdbd2cSJim Jagielski 
527*b1cdbd2cSJim Jagielski                         // #122777# old adaption of FillStyle bitmap size to 5-times the original size; this is not needed
528*b1cdbd2cSJim Jagielski                         // anymore and was used in old times to male the fill look better when converting to 3D. Removed
529*b1cdbd2cSJim Jagielski                         // from regular 3D objects for some time, also needs to be removed from CustomShapes
530*b1cdbd2cSJim Jagielski                         //
531*b1cdbd2cSJim Jagielski 						//Size aLogicalSize = aFillBmp.GetPrefSize();
532*b1cdbd2cSJim Jagielski 						//if ( aFillBmp.GetPrefMapMode() == MAP_PIXEL )
533*b1cdbd2cSJim Jagielski 						//	aLogicalSize = Application::GetDefaultDevice()->PixelToLogic( aLogicalSize, MAP_100TH_MM );
534*b1cdbd2cSJim Jagielski 						//else
535*b1cdbd2cSJim Jagielski 						//	aLogicalSize = OutputDevice::LogicToLogic( aLogicalSize, aFillBmp.GetPrefMapMode(), MAP_100TH_MM );
536*b1cdbd2cSJim Jagielski 						//aLogicalSize.Width()  *= 5;			;//				:-(		nice scaling, look at engine3d/obj3d.cxx
537*b1cdbd2cSJim Jagielski 						//aLogicalSize.Height() *= 5;
538*b1cdbd2cSJim Jagielski 						//aFillBmp.SetPrefSize( aLogicalSize );
539*b1cdbd2cSJim Jagielski 						//aFillBmp.SetPrefMapMode( MAP_100TH_MM );
540*b1cdbd2cSJim Jagielski 						//p3DObj->SetMergedItem(XFillBitmapItem(String(), Graphic(aFillBmp)));
541*b1cdbd2cSJim Jagielski 					}
542*b1cdbd2cSJim Jagielski 					else
543*b1cdbd2cSJim Jagielski 					{
544*b1cdbd2cSJim Jagielski 						if ( aSnapRect != aBoundRect )
545*b1cdbd2cSJim Jagielski 						{
546*b1cdbd2cSJim Jagielski 							const XFillBitmapItem& rBmpItm = (XFillBitmapItem&)p3DObj->GetMergedItem(XATTR_FILLBITMAP);
547*b1cdbd2cSJim Jagielski 							aFillBmp = rBmpItm.GetGraphicObject().GetGraphic().GetBitmapEx();
548*b1cdbd2cSJim Jagielski 							Size aBmpSize( aFillBmp.GetSizePixel() );
549*b1cdbd2cSJim Jagielski 							double fXScale = (double)aBoundRect.GetWidth() / (double)aSnapRect.GetWidth();
550*b1cdbd2cSJim Jagielski 							double fYScale = (double)aBoundRect.GetHeight() / (double)aSnapRect.GetHeight();
551*b1cdbd2cSJim Jagielski 
552*b1cdbd2cSJim Jagielski 							Point aPt( (sal_Int32)( (double)( aBoundRect.Left() - aSnapRect.Left() )* (double)aBmpSize.Width() / (double)aSnapRect.GetWidth() ),
553*b1cdbd2cSJim Jagielski 												(sal_Int32)( (double)( aBoundRect.Top() - aSnapRect.Top() ) * (double)aBmpSize.Height() / (double)aSnapRect.GetHeight() ) );
554*b1cdbd2cSJim Jagielski 							Size aSize( (sal_Int32)( aBmpSize.Width() * fXScale ),
555*b1cdbd2cSJim Jagielski 													(sal_Int32)( aBmpSize.Height() * fYScale ) );
556*b1cdbd2cSJim Jagielski 							Rectangle aCropRect( aPt, aSize );
557*b1cdbd2cSJim Jagielski  							aFillBmp.Crop( aCropRect );
558*b1cdbd2cSJim Jagielski 							p3DObj->SetMergedItem(XFillBitmapItem(String(), Graphic(aFillBmp)));
559*b1cdbd2cSJim Jagielski 						}
560*b1cdbd2cSJim Jagielski 					}
561*b1cdbd2cSJim Jagielski 					pScene->Insert3DObj( p3DObj );
562*b1cdbd2cSJim Jagielski 					p3DObj = new E3dExtrudeObj( a3DDefaultAttr, aPolyPoly, fDepth );
563*b1cdbd2cSJim Jagielski 					p3DObj->NbcSetLayer( pShape2d->GetLayer() );
564*b1cdbd2cSJim Jagielski 					p3DObj->SetMergedItemSet( aLocalSet );
565*b1cdbd2cSJim Jagielski 					if ( bUseExtrusionColor )
566*b1cdbd2cSJim Jagielski 						p3DObj->SetMergedItem( XFillColorItem( String(), ((XSecondaryFillColorItem&)pCustomShape->GetMergedItem( XATTR_SECONDARYFILLCOLOR )).GetColorValue() ) );
567*b1cdbd2cSJim Jagielski 					p3DObj->SetMergedItem( XFillStyleItem( XFILL_SOLID ) );
568*b1cdbd2cSJim Jagielski 					p3DObj->SetMergedItem( Svx3DCloseFrontItem( sal_False ) );
569*b1cdbd2cSJim Jagielski 					p3DObj->SetMergedItem( Svx3DCloseBackItem( sal_False ) );
570*b1cdbd2cSJim Jagielski 					pScene->Insert3DObj( p3DObj );
571*b1cdbd2cSJim Jagielski 
572*b1cdbd2cSJim Jagielski                     // #122777# depth 0 is okay for planes when using double-sided
573*b1cdbd2cSJim Jagielski 					p3DObj = new E3dExtrudeObj( a3DDefaultAttr, aPolyPoly, 0 );
574*b1cdbd2cSJim Jagielski 
575*b1cdbd2cSJim Jagielski 					p3DObj->NbcSetLayer( pShape2d->GetLayer() );
576*b1cdbd2cSJim Jagielski 					p3DObj->SetMergedItemSet( aLocalSet );
577*b1cdbd2cSJim Jagielski 
578*b1cdbd2cSJim Jagielski 					basegfx::B3DHomMatrix aFrontTransform( p3DObj->GetTransform() );
579*b1cdbd2cSJim Jagielski 					aFrontTransform.translate( 0.0, 0.0, fDepth );
580*b1cdbd2cSJim Jagielski 					p3DObj->NbcSetTransform( aFrontTransform );
581*b1cdbd2cSJim Jagielski 
582*b1cdbd2cSJim Jagielski 					if ( ( aLocalFillStyle == XFILL_BITMAP ) && !aFillBmp.IsEmpty() )
583*b1cdbd2cSJim Jagielski                     {
584*b1cdbd2cSJim Jagielski 						p3DObj->SetMergedItem(XFillBitmapItem(String(), Graphic(aFillBmp)));
585*b1cdbd2cSJim Jagielski                     }
586*b1cdbd2cSJim Jagielski 				}
587*b1cdbd2cSJim Jagielski 				else if ( aLocalFillStyle == XFILL_NONE )
588*b1cdbd2cSJim Jagielski 				{
589*b1cdbd2cSJim Jagielski 					XLineColorItem& rLineColor = (XLineColorItem&)p3DObj->GetMergedItem( XATTR_LINECOLOR );
590*b1cdbd2cSJim Jagielski 					p3DObj->SetMergedItem( XFillColorItem( String(), rLineColor.GetColorValue() ) );
591*b1cdbd2cSJim Jagielski 					p3DObj->SetMergedItem( Svx3DDoubleSidedItem( sal_True ) );
592*b1cdbd2cSJim Jagielski 					p3DObj->SetMergedItem( Svx3DCloseFrontItem( sal_False ) );
593*b1cdbd2cSJim Jagielski 					p3DObj->SetMergedItem( Svx3DCloseBackItem( sal_False ) );
594*b1cdbd2cSJim Jagielski 				}
595*b1cdbd2cSJim Jagielski 				pScene->Insert3DObj( p3DObj );
596*b1cdbd2cSJim Jagielski 				bSceneHasObjects = sal_True;
597*b1cdbd2cSJim Jagielski 			}
598*b1cdbd2cSJim Jagielski 		}
599*b1cdbd2cSJim Jagielski 
600*b1cdbd2cSJim Jagielski 		if ( bSceneHasObjects )	// is the SdrObject properly converted
601*b1cdbd2cSJim Jagielski 		{
602*b1cdbd2cSJim Jagielski 			// then we can change the return value
603*b1cdbd2cSJim Jagielski 			pRet = pScene;
604*b1cdbd2cSJim Jagielski 
605*b1cdbd2cSJim Jagielski 			// Kameraeinstellungen, Perspektive ...
606*b1cdbd2cSJim Jagielski 			Camera3D& rCamera = (Camera3D&)pScene->GetCamera();
607*b1cdbd2cSJim Jagielski 			const basegfx::B3DRange& rVolume = pScene->GetBoundVolume();
608*b1cdbd2cSJim Jagielski 			pScene->NbcSetSnapRect( aSnapRect );
609*b1cdbd2cSJim Jagielski 
610*b1cdbd2cSJim Jagielski 			// InitScene replacement
611*b1cdbd2cSJim Jagielski 			double fW = rVolume.getWidth();
612*b1cdbd2cSJim Jagielski 			double fH = rVolume.getHeight();
613*b1cdbd2cSJim Jagielski 
614*b1cdbd2cSJim Jagielski 			rCamera.SetAutoAdjustProjection( sal_False );
615*b1cdbd2cSJim Jagielski 			rCamera.SetViewWindow( -fW / 2, - fH / 2, fW, fH);
616*b1cdbd2cSJim Jagielski 			basegfx::B3DPoint aLookAt( 0.0, 0.0, 0.0 );
617*b1cdbd2cSJim Jagielski 			basegfx::B3DPoint aCamPos( 0.0, 0.0, 100.0 );
618*b1cdbd2cSJim Jagielski 			rCamera.SetDefaults( basegfx::B3DPoint( 0.0, 0.0, 100.0 ), aLookAt, 100.0 );
619*b1cdbd2cSJim Jagielski 			rCamera.SetPosAndLookAt( aCamPos, aLookAt );
620*b1cdbd2cSJim Jagielski 			rCamera.SetFocalLength( 1.0 );
621*b1cdbd2cSJim Jagielski 			rCamera.SetProjection( eProjectionType );
622*b1cdbd2cSJim Jagielski 			pScene->SetCamera( rCamera );
623*b1cdbd2cSJim Jagielski 			pScene->SetRectsDirty();
624*b1cdbd2cSJim Jagielski 
625*b1cdbd2cSJim Jagielski 			double fOriginX, fOriginY;
626*b1cdbd2cSJim Jagielski 			GetOrigin( rGeometryItem, fOriginX, fOriginY );
627*b1cdbd2cSJim Jagielski 			fOriginX = fOriginX * aSnapRect.GetWidth();
628*b1cdbd2cSJim Jagielski 			fOriginY = fOriginY * aSnapRect.GetHeight();
629*b1cdbd2cSJim Jagielski 
630*b1cdbd2cSJim Jagielski 			basegfx::B3DHomMatrix aNewTransform( pScene->GetTransform() );
631*b1cdbd2cSJim Jagielski 			aNewTransform.translate( -aCenter.X(), aCenter.Y(), -pScene->GetBoundVolume().getDepth() );
632*b1cdbd2cSJim Jagielski 
633*b1cdbd2cSJim Jagielski 			double fXRotate, fYRotate;
634*b1cdbd2cSJim Jagielski 			GetRotateAngle( rGeometryItem, fXRotate, fYRotate );
635*b1cdbd2cSJim Jagielski 			double fZRotate = ((SdrObjCustomShape*)pCustomShape)->GetObjectRotation() * F_PI180;
636*b1cdbd2cSJim Jagielski 			if ( fZRotate != 0.0 )
637*b1cdbd2cSJim Jagielski 				aNewTransform.rotate( 0.0, 0.0, fZRotate );
638*b1cdbd2cSJim Jagielski 			if ( bIsMirroredX )
639*b1cdbd2cSJim Jagielski 				aNewTransform.scale( -1.0, 1, 1 );
640*b1cdbd2cSJim Jagielski 			if ( bIsMirroredY )
641*b1cdbd2cSJim Jagielski 				aNewTransform.scale( 1, -1.0, 1 );
642*b1cdbd2cSJim Jagielski 			if( fYRotate != 0.0 )
643*b1cdbd2cSJim Jagielski 				aNewTransform.rotate( 0.0, -fYRotate, 0.0 );
644*b1cdbd2cSJim Jagielski 			if( fXRotate != 0.0 )
645*b1cdbd2cSJim Jagielski 				aNewTransform.rotate( -fXRotate, 0.0, 0.0 );
646*b1cdbd2cSJim Jagielski 			if ( eProjectionType == PR_PARALLEL )
647*b1cdbd2cSJim Jagielski 			{
648*b1cdbd2cSJim Jagielski 				double fSkew, fAlpha;
649*b1cdbd2cSJim Jagielski 				GetSkew( rGeometryItem, fSkew, fAlpha );
650*b1cdbd2cSJim Jagielski 				if ( fSkew != 0.0 )
651*b1cdbd2cSJim Jagielski 				{
652*b1cdbd2cSJim Jagielski 					double fInvTanBeta( fSkew / 100.0 );
653*b1cdbd2cSJim Jagielski 					if(fInvTanBeta)
654*b1cdbd2cSJim Jagielski 					{
655*b1cdbd2cSJim Jagielski 						aNewTransform.shearXY(
656*b1cdbd2cSJim Jagielski 							fInvTanBeta * cos(fAlpha),
657*b1cdbd2cSJim Jagielski 							fInvTanBeta * sin(fAlpha));
658*b1cdbd2cSJim Jagielski 					}
659*b1cdbd2cSJim Jagielski 				}
660*b1cdbd2cSJim Jagielski 				basegfx::B3DPoint _aLookAt( 0.0, 0.0, 0.0 );
661*b1cdbd2cSJim Jagielski 				basegfx::B3DPoint _aNewCamPos( 0.0, 0.0, 25000.0 );
662*b1cdbd2cSJim Jagielski 				rCamera.SetPosAndLookAt( _aNewCamPos, _aLookAt );
663*b1cdbd2cSJim Jagielski 				pScene->SetCamera( rCamera );
664*b1cdbd2cSJim Jagielski 			}
665*b1cdbd2cSJim Jagielski 			else
666*b1cdbd2cSJim Jagielski 			{
667*b1cdbd2cSJim Jagielski 				aNewTransform.translate( -fOriginX, fOriginY, 0.0 );
668*b1cdbd2cSJim Jagielski 				// now set correct camera position
669*b1cdbd2cSJim Jagielski 				const rtl::OUString	sViewPoint( RTL_CONSTASCII_USTRINGPARAM ( "ViewPoint" ) );
670*b1cdbd2cSJim Jagielski 				drawing::Position3D aViewPointDefault( 3472, -3472, 25000 );
671*b1cdbd2cSJim Jagielski 				drawing::Position3D aViewPoint( GetPosition3D( rGeometryItem, sViewPoint, aViewPointDefault, pMap ) );
672*b1cdbd2cSJim Jagielski 				double fViewPointX = aViewPoint.PositionX;
673*b1cdbd2cSJim Jagielski 				double fViewPointY = aViewPoint.PositionY;
674*b1cdbd2cSJim Jagielski 				double fViewPointZ = aViewPoint.PositionZ;
675*b1cdbd2cSJim Jagielski 				basegfx::B3DPoint _aLookAt( fViewPointX, -fViewPointY, 0.0 );
676*b1cdbd2cSJim Jagielski 				basegfx::B3DPoint aNewCamPos( fViewPointX, -fViewPointY, fViewPointZ );
677*b1cdbd2cSJim Jagielski 				rCamera.SetPosAndLookAt( aNewCamPos, _aLookAt );
678*b1cdbd2cSJim Jagielski 				pScene->SetCamera( rCamera );
679*b1cdbd2cSJim Jagielski 			}
680*b1cdbd2cSJim Jagielski 
681*b1cdbd2cSJim Jagielski 			pScene->NbcSetTransform( aNewTransform );
682*b1cdbd2cSJim Jagielski 
683*b1cdbd2cSJim Jagielski 			///////////
684*b1cdbd2cSJim Jagielski 			// light //
685*b1cdbd2cSJim Jagielski 			///////////
686*b1cdbd2cSJim Jagielski 
687*b1cdbd2cSJim Jagielski 			const rtl::OUString	sBrightness( RTL_CONSTASCII_USTRINGPARAM ( "Brightness" ) );
688*b1cdbd2cSJim Jagielski 			double fAmbientIntensity = GetDouble( rGeometryItem, sBrightness, 22178.0 / 655.36, NULL ) / 100.0;
689*b1cdbd2cSJim Jagielski 
690*b1cdbd2cSJim Jagielski 
691*b1cdbd2cSJim Jagielski 			const rtl::OUString	sFirstLightDirection( RTL_CONSTASCII_USTRINGPARAM ( "FirstLightDirection" ) );
692*b1cdbd2cSJim Jagielski 			drawing::Direction3D aFirstLightDirectionDefault( 50000, 0, 10000 );
693*b1cdbd2cSJim Jagielski 			drawing::Direction3D aFirstLightDirection( GetDirection3D( rGeometryItem, sFirstLightDirection, aFirstLightDirectionDefault ) );
694*b1cdbd2cSJim Jagielski 			if ( aFirstLightDirection.DirectionZ == 0.0 )
695*b1cdbd2cSJim Jagielski 				aFirstLightDirection.DirectionZ = 1.0;
696*b1cdbd2cSJim Jagielski 
697*b1cdbd2cSJim Jagielski 			const rtl::OUString	sFirstLightLevel( RTL_CONSTASCII_USTRINGPARAM ( "FirstLightLevel" ) );
698*b1cdbd2cSJim Jagielski 			double fLightIntensity = GetDouble( rGeometryItem, sFirstLightLevel, 43712.0 / 655.36, NULL ) / 100.0;
699*b1cdbd2cSJim Jagielski 
700*b1cdbd2cSJim Jagielski 			const rtl::OUString	sFirstLightHarsh( RTL_CONSTASCII_USTRINGPARAM ( "FirstLightHarsh" ) );
701*b1cdbd2cSJim Jagielski 			/* sal_Bool bFirstLightHarsh = */ GetBool( rGeometryItem, sFirstLightHarsh, sal_False );
702*b1cdbd2cSJim Jagielski 
703*b1cdbd2cSJim Jagielski 			const rtl::OUString	sSecondLightDirection( RTL_CONSTASCII_USTRINGPARAM ( "SecondLightDirection" ) );
704*b1cdbd2cSJim Jagielski 			drawing::Direction3D aSecondLightDirectionDefault( -50000, 0, 10000 );
705*b1cdbd2cSJim Jagielski 			drawing::Direction3D aSecondLightDirection( GetDirection3D( rGeometryItem, sSecondLightDirection, aSecondLightDirectionDefault ) );
706*b1cdbd2cSJim Jagielski 			if ( aSecondLightDirection.DirectionZ == 0.0 )
707*b1cdbd2cSJim Jagielski 				aSecondLightDirection.DirectionZ = -1;
708*b1cdbd2cSJim Jagielski 
709*b1cdbd2cSJim Jagielski 			const rtl::OUString	sSecondLightLevel( RTL_CONSTASCII_USTRINGPARAM ( "SecondLightLevel" ) );
710*b1cdbd2cSJim Jagielski 			double fLight2Intensity = GetDouble( rGeometryItem, sSecondLightLevel, 43712.0 / 655.36, NULL ) / 100.0;
711*b1cdbd2cSJim Jagielski 
712*b1cdbd2cSJim Jagielski 			const rtl::OUString	sSecondLightHarsh( RTL_CONSTASCII_USTRINGPARAM ( "SecondLightHarsh" ) );
713*b1cdbd2cSJim Jagielski 			const rtl::OUString	sLightFace( RTL_CONSTASCII_USTRINGPARAM ( "LightFace" ) );
714*b1cdbd2cSJim Jagielski 			/* sal_Bool bLight2Harsh = */ GetBool( rGeometryItem, sSecondLightHarsh, sal_False );
715*b1cdbd2cSJim Jagielski 			/* sal_Bool bLightFace = */ GetBool( rGeometryItem, sLightFace, sal_False );
716*b1cdbd2cSJim Jagielski 
717*b1cdbd2cSJim Jagielski 			sal_uInt16 nAmbientColor = (sal_uInt16)( fAmbientIntensity * 255.0 );
718*b1cdbd2cSJim Jagielski 			if ( nAmbientColor > 255 )
719*b1cdbd2cSJim Jagielski 				nAmbientColor = 255;
720*b1cdbd2cSJim Jagielski 			Color aGlobalAmbientColor( (sal_uInt8)nAmbientColor, (sal_uInt8)nAmbientColor, (sal_uInt8)nAmbientColor );
721*b1cdbd2cSJim Jagielski 			pScene->GetProperties().SetObjectItem( Svx3DAmbientcolorItem( aGlobalAmbientColor ) );
722*b1cdbd2cSJim Jagielski 
723*b1cdbd2cSJim Jagielski 			sal_uInt8 nSpotLight1 = (sal_uInt8)( fLightIntensity * 255.0 );
724*b1cdbd2cSJim Jagielski 			basegfx::B3DVector aSpotLight1( aFirstLightDirection.DirectionX, - ( aFirstLightDirection.DirectionY ), -( aFirstLightDirection.DirectionZ ) );
725*b1cdbd2cSJim Jagielski 			aSpotLight1.normalize();
726*b1cdbd2cSJim Jagielski 			pScene->GetProperties().SetObjectItem( Svx3DLightOnOff1Item( sal_True ) );
727*b1cdbd2cSJim Jagielski 			Color aAmbientSpot1Color( nSpotLight1, nSpotLight1, nSpotLight1 );
728*b1cdbd2cSJim Jagielski 			pScene->GetProperties().SetObjectItem( Svx3DLightcolor1Item( aAmbientSpot1Color ) );
729*b1cdbd2cSJim Jagielski 			pScene->GetProperties().SetObjectItem( Svx3DLightDirection1Item( aSpotLight1 ) );
730*b1cdbd2cSJim Jagielski 
731*b1cdbd2cSJim Jagielski 			sal_uInt8 nSpotLight2 = (sal_uInt8)( fLight2Intensity * 255.0 );
732*b1cdbd2cSJim Jagielski 			basegfx::B3DVector aSpotLight2( aSecondLightDirection.DirectionX, -aSecondLightDirection.DirectionY, -aSecondLightDirection.DirectionZ );
733*b1cdbd2cSJim Jagielski 			aSpotLight2.normalize();
734*b1cdbd2cSJim Jagielski 			pScene->GetProperties().SetObjectItem( Svx3DLightOnOff2Item( sal_True ) );
735*b1cdbd2cSJim Jagielski 			Color aAmbientSpot2Color( nSpotLight2, nSpotLight2, nSpotLight2 );
736*b1cdbd2cSJim Jagielski 			pScene->GetProperties().SetObjectItem( Svx3DLightcolor2Item( aAmbientSpot2Color ) );
737*b1cdbd2cSJim Jagielski 			pScene->GetProperties().SetObjectItem( Svx3DLightDirection2Item( aSpotLight2 ) );
738*b1cdbd2cSJim Jagielski 
739*b1cdbd2cSJim Jagielski 				sal_uInt8 nSpotLight3 = 70;
740*b1cdbd2cSJim Jagielski 				basegfx::B3DVector aSpotLight3( 0.0, 0.0, 1.0 );
741*b1cdbd2cSJim Jagielski 				pScene->GetProperties().SetObjectItem( Svx3DLightOnOff3Item( sal_True ) );
742*b1cdbd2cSJim Jagielski 				Color aAmbientSpot3Color( nSpotLight3, nSpotLight3, nSpotLight3 );
743*b1cdbd2cSJim Jagielski 				pScene->GetProperties().SetObjectItem( Svx3DLightcolor3Item( aAmbientSpot3Color ) );
744*b1cdbd2cSJim Jagielski 				pScene->GetProperties().SetObjectItem( Svx3DLightDirection3Item( aSpotLight3 ) );
745*b1cdbd2cSJim Jagielski 
746*b1cdbd2cSJim Jagielski 			const rtl::OUString	sSpecularity( RTL_CONSTASCII_USTRINGPARAM ( "Specularity" ) );
747*b1cdbd2cSJim Jagielski 			const rtl::OUString	sDiffusion( RTL_CONSTASCII_USTRINGPARAM ( "Diffusion" ) );
748*b1cdbd2cSJim Jagielski 			const rtl::OUString	sShininess( RTL_CONSTASCII_USTRINGPARAM ( "Shininess" ) );
749*b1cdbd2cSJim Jagielski 			const rtl::OUString	sMetal( RTL_CONSTASCII_USTRINGPARAM ( "Metal" ) );
750*b1cdbd2cSJim Jagielski 			double fSpecular = GetDouble( rGeometryItem, sSpecularity, 0, NULL ) / 100;
751*b1cdbd2cSJim Jagielski 			sal_Bool bMetal = GetBool( rGeometryItem, sMetal, sal_False );
752*b1cdbd2cSJim Jagielski 
753*b1cdbd2cSJim Jagielski 			Color aSpecularCol( 225,225,225 );
754*b1cdbd2cSJim Jagielski 			if ( bMetal )
755*b1cdbd2cSJim Jagielski 			{
756*b1cdbd2cSJim Jagielski 				aSpecularCol = Color( 200, 200, 200 );
757*b1cdbd2cSJim Jagielski 				fSpecular += 0.15;
758*b1cdbd2cSJim Jagielski 			}
759*b1cdbd2cSJim Jagielski 			sal_Int32 nIntensity = (sal_Int32)fSpecular * 100;
760*b1cdbd2cSJim Jagielski 			if ( nIntensity > 100 )
761*b1cdbd2cSJim Jagielski 				nIntensity = 100;
762*b1cdbd2cSJim Jagielski 			else if ( nIntensity < 0 )
763*b1cdbd2cSJim Jagielski 				nIntensity = 0;
764*b1cdbd2cSJim Jagielski 			nIntensity = 100 - nIntensity;
765*b1cdbd2cSJim Jagielski 			pScene->GetProperties().SetObjectItem( Svx3DMaterialSpecularItem( aSpecularCol ) );
766*b1cdbd2cSJim Jagielski 			pScene->GetProperties().SetObjectItem( Svx3DMaterialSpecularIntensityItem( (sal_uInt16)nIntensity ) );
767*b1cdbd2cSJim Jagielski 
768*b1cdbd2cSJim Jagielski 			pScene->SetLogicRect( CalculateNewSnapRect( pCustomShape, aSnapRect, aBoundRect2d, pMap ) );
769*b1cdbd2cSJim Jagielski 
770*b1cdbd2cSJim Jagielski 			// removing placeholder objects
771*b1cdbd2cSJim Jagielski 			std::vector< E3dCompoundObject* >::iterator aObjectListIter( aPlaceholderObjectList.begin() );
772*b1cdbd2cSJim Jagielski 			while ( aObjectListIter != aPlaceholderObjectList.end() )
773*b1cdbd2cSJim Jagielski 			{
774*b1cdbd2cSJim Jagielski 				pScene->Remove3DObj( *aObjectListIter );
775*b1cdbd2cSJim Jagielski 				delete *aObjectListIter++;
776*b1cdbd2cSJim Jagielski 			}
777*b1cdbd2cSJim Jagielski 		}
778*b1cdbd2cSJim Jagielski 		else
779*b1cdbd2cSJim Jagielski 			delete pScene;
780*b1cdbd2cSJim Jagielski 	}
781*b1cdbd2cSJim Jagielski 	return pRet;
782*b1cdbd2cSJim Jagielski }
783*b1cdbd2cSJim Jagielski 
CalculateNewSnapRect(const SdrObject * pCustomShape,const Rectangle & rSnapRect,const Rectangle & rBoundRect,const double * pMap)784*b1cdbd2cSJim Jagielski Rectangle EnhancedCustomShape3d::CalculateNewSnapRect( const SdrObject* pCustomShape, const Rectangle& rSnapRect, const Rectangle& rBoundRect, const double* pMap )
785*b1cdbd2cSJim Jagielski {
786*b1cdbd2cSJim Jagielski 	SdrCustomShapeGeometryItem& rGeometryItem = (SdrCustomShapeGeometryItem&)pCustomShape->GetMergedItem( SDRATTR_CUSTOMSHAPE_GEOMETRY );
787*b1cdbd2cSJim Jagielski 	const Point aCenter( rSnapRect.Center() );
788*b1cdbd2cSJim Jagielski 	double fExtrusionBackward, fExtrusionForward;
789*b1cdbd2cSJim Jagielski 	GetExtrusionDepth( rGeometryItem, pMap, fExtrusionBackward, fExtrusionForward );
790*b1cdbd2cSJim Jagielski 	sal_uInt32 i;
791*b1cdbd2cSJim Jagielski 
792*b1cdbd2cSJim Jagielski 	// creating initial bound volume ( without rotation. skewing.and camera )
793*b1cdbd2cSJim Jagielski 	basegfx::B3DPolygon aBoundVolume;
794*b1cdbd2cSJim Jagielski 	const Polygon aPolygon( rBoundRect );
795*b1cdbd2cSJim Jagielski 
796*b1cdbd2cSJim Jagielski 	for ( i = 0L; i < 4L; i++ )
797*b1cdbd2cSJim Jagielski 	{
798*b1cdbd2cSJim Jagielski 		aBoundVolume.append(basegfx::B3DPoint(aPolygon[ (sal_uInt16)i ].X() - aCenter.X(), aPolygon[ (sal_uInt16)i ].Y() - aCenter.Y(), fExtrusionForward));
799*b1cdbd2cSJim Jagielski 	}
800*b1cdbd2cSJim Jagielski 
801*b1cdbd2cSJim Jagielski 	for ( i = 0L; i < 4L; i++ )
802*b1cdbd2cSJim Jagielski 	{
803*b1cdbd2cSJim Jagielski 		aBoundVolume.append(basegfx::B3DPoint(aPolygon[ (sal_uInt16)i ].X() - aCenter.X(), aPolygon[ (sal_uInt16)i ].Y() - aCenter.Y(), fExtrusionBackward));
804*b1cdbd2cSJim Jagielski 	}
805*b1cdbd2cSJim Jagielski 
806*b1cdbd2cSJim Jagielski 	const rtl::OUString	sRotationCenter( RTL_CONSTASCII_USTRINGPARAM ( "RotationCenter" ) );
807*b1cdbd2cSJim Jagielski 	drawing::Direction3D aRotationCenterDefault( 0, 0, 0 );	// default seems to be wrong, a fractional size of shape has to be used!!
808*b1cdbd2cSJim Jagielski 	drawing::Direction3D aRotationCenter( GetDirection3D( rGeometryItem, sRotationCenter, aRotationCenterDefault ) );
809*b1cdbd2cSJim Jagielski 
810*b1cdbd2cSJim Jagielski 	// double XCenterInGUnits = rPropSet.GetPropertyValue( DFF_Prop_c3DRotationCenterX, 0 );
811*b1cdbd2cSJim Jagielski 	// double YCenterInGUnits = rPropSet.GetPropertyValue( DFF_Prop_c3DRotationCenterY, 0 );
812*b1cdbd2cSJim Jagielski 
813*b1cdbd2cSJim Jagielski 	// sal_Int32 nRotationXAxisInProz = rPropSet.GetPropertyValue( DFF_Prop_c3DRotationAxisX, 100 );
814*b1cdbd2cSJim Jagielski 	// sal_Int32 nRotationYAxisInProz = rPropSet.GetPropertyValue( DFF_Prop_c3DRotationAxisY, 0 );
815*b1cdbd2cSJim Jagielski 	// sal_Int32 nRotationZAxisInProz = rPropSet.GetPropertyValue( DFF_Prop_c3DRotationAxisZ, 0 );
816*b1cdbd2cSJim Jagielski 
817*b1cdbd2cSJim Jagielski 
818*b1cdbd2cSJim Jagielski 	double fXRotate, fYRotate;
819*b1cdbd2cSJim Jagielski 	GetRotateAngle( rGeometryItem, fXRotate, fYRotate );
820*b1cdbd2cSJim Jagielski 	double fZRotate = - ((SdrObjCustomShape*)pCustomShape)->GetObjectRotation() * F_PI180;
821*b1cdbd2cSJim Jagielski 
822*b1cdbd2cSJim Jagielski 	// rotating bound volume
823*b1cdbd2cSJim Jagielski 	basegfx::B3DHomMatrix aMatrix;
824*b1cdbd2cSJim Jagielski 	aMatrix.translate(-aRotationCenter.DirectionX, -aRotationCenter.DirectionY, -aRotationCenter.DirectionZ);
825*b1cdbd2cSJim Jagielski 	if ( fZRotate != 0.0 )
826*b1cdbd2cSJim Jagielski 		aMatrix.rotate( 0.0, 0.0, fZRotate );
827*b1cdbd2cSJim Jagielski 	if ( ((SdrObjCustomShape*)pCustomShape)->IsMirroredX() )
828*b1cdbd2cSJim Jagielski 		aMatrix.scale( -1.0, 1, 1 );
829*b1cdbd2cSJim Jagielski 	if ( ((SdrObjCustomShape*)pCustomShape)->IsMirroredY() )
830*b1cdbd2cSJim Jagielski 		aMatrix.scale( 1, -1.0, 1 );
831*b1cdbd2cSJim Jagielski 	if( fYRotate != 0.0 )
832*b1cdbd2cSJim Jagielski 		aMatrix.rotate( 0.0, fYRotate, 0.0 );
833*b1cdbd2cSJim Jagielski 	if( fXRotate != 0.0 )
834*b1cdbd2cSJim Jagielski 		aMatrix.rotate( -fXRotate, 0.0, 0.0 );
835*b1cdbd2cSJim Jagielski 	aMatrix.translate(aRotationCenter.DirectionX, aRotationCenter.DirectionY, aRotationCenter.DirectionZ);
836*b1cdbd2cSJim Jagielski 	aBoundVolume.transform(aMatrix);
837*b1cdbd2cSJim Jagielski 
838*b1cdbd2cSJim Jagielski 	Transformation2D aTransformation2D( pCustomShape, rSnapRect, pMap );
839*b1cdbd2cSJim Jagielski 	if ( aTransformation2D.IsParallel() )
840*b1cdbd2cSJim Jagielski 		aBoundVolume = aTransformation2D.ApplySkewSettings( aBoundVolume );
841*b1cdbd2cSJim Jagielski 
842*b1cdbd2cSJim Jagielski 	Polygon aTransformed( 8 );
843*b1cdbd2cSJim Jagielski 	for ( i = 0L; i < 8L; i++ )
844*b1cdbd2cSJim Jagielski 		aTransformed[ (sal_uInt16)i ] = aTransformation2D.Transform2D( aBoundVolume.getB3DPoint( i ) );
845*b1cdbd2cSJim Jagielski 
846*b1cdbd2cSJim Jagielski 	return aTransformed.GetBoundRect();
847*b1cdbd2cSJim Jagielski }
848