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21 
22 
23 
24 #include "precompiled_svx.hxx"
25 #include <svx/sdr/primitive2d/sdrole2primitive2d.hxx>
26 #include <svx/sdr/primitive2d/svx_primitivetypes2d.hxx>
27 #include <basegfx/polygon/b2dpolygontools.hxx>
28 #include <svx/sdr/primitive2d/sdrdecompositiontools.hxx>
29 #include <drawinglayer/primitive2d/sdrdecompositiontools2d.hxx>
30 #include <basegfx/polygon/b2dpolygon.hxx>
31 
32 //////////////////////////////////////////////////////////////////////////////
33 
34 using namespace com::sun::star;
35 
36 //////////////////////////////////////////////////////////////////////////////
37 
38 namespace drawinglayer
39 {
40 	namespace primitive2d
41 	{
SdrOle2Primitive2D(const Primitive2DSequence & rOLEContent,const basegfx::B2DHomMatrix & rTransform,const attribute::SdrLineFillShadowTextAttribute & rSdrLFSTAttribute)42 		SdrOle2Primitive2D::SdrOle2Primitive2D(
43 			const Primitive2DSequence& rOLEContent,
44 			const basegfx::B2DHomMatrix& rTransform,
45 			const attribute::SdrLineFillShadowTextAttribute& rSdrLFSTAttribute)
46 		:	BasePrimitive2D(),
47             maOLEContent(rOLEContent),
48 			maTransform(rTransform),
49 			maSdrLFSTAttribute(rSdrLFSTAttribute)
50 		{
51 		}
52 
operator ==(const BasePrimitive2D & rPrimitive) const53 		bool SdrOle2Primitive2D::operator==(const BasePrimitive2D& rPrimitive) const
54 		{
55 			if(BasePrimitive2D::operator==(rPrimitive))
56 			{
57 				const SdrOle2Primitive2D& rCompare = (SdrOle2Primitive2D&)rPrimitive;
58 
59 				// #i108636# The standard operator== on two UNO sequences did not work as i
60 				// would have expected; it just checks the .is() states and the data type
61 				// of the sequence. What i need here is detection of equality of the whole
62 				// sequence content, thus i need to use the arePrimitive2DSequencesEqual helper
63 				// here instead of the operator== which lead to always returning false and thus
64 				// always re-decompositions of the subcontent.
65 				if(arePrimitive2DSequencesEqual(getOLEContent(), rCompare.getOLEContent())
66                     && getTransform() == rCompare.getTransform()
67 					&& getSdrLFSTAttribute() == rCompare.getSdrLFSTAttribute())
68 				{
69 					return true;
70 				}
71 			}
72 
73 			return false;
74 		}
75 
get2DDecomposition(const geometry::ViewInformation2D &) const76 		Primitive2DSequence SdrOle2Primitive2D::get2DDecomposition(const geometry::ViewInformation2D& /*aViewInformation*/) const
77 		{
78 			// to take care of getSdrLFSTAttribute() later, the same as in SdrGrafPrimitive2D::create2DDecomposition
79 			// should happen. For the moment we only need the OLE itself
80 			// Added complete primitive preparation using getSdrLFSTAttribute() now. To not do stuff which is not needed now, it
81 			// may be supressed by using a static bool. The paint version only supported text.
82 			static bool bBehaveCompatibleToPaintVersion(false);
83 			Primitive2DSequence  aRetval;
84 
85 			// create unit outline polygon
86 			const basegfx::B2DPolygon aUnitOutline(basegfx::tools::createUnitPolygon());
87 
88 			// add fill
89 			if(!bBehaveCompatibleToPaintVersion
90 				&& !getSdrLFSTAttribute().getFill().isDefault())
91 			{
92 				appendPrimitive2DReferenceToPrimitive2DSequence(aRetval,
93 					createPolyPolygonFillPrimitive(
94                         basegfx::B2DPolyPolygon(aUnitOutline),
95                         getTransform(),
96                         getSdrLFSTAttribute().getFill(),
97                         getSdrLFSTAttribute().getFillFloatTransGradient()));
98 			}
99 
100 			// add line
101             // #i97981# condition was inverse to purpose. When being compatible to paint version,
102             // border needs to be suppressed
103 			if(!bBehaveCompatibleToPaintVersion
104 				&& !getSdrLFSTAttribute().getLine().isDefault())
105 			{
106 			    // if line width is given, polygon needs to be grown by half of it to make the
107 			    // outline to be outside of the bitmap
108 			    if(0.0 != getSdrLFSTAttribute().getLine().getWidth())
109 			    {
110 				    // decompose to get scale
111 				    basegfx::B2DVector aScale, aTranslate;
112 				    double fRotate, fShearX;
113 				    getTransform().decompose(aScale, aTranslate, fRotate, fShearX);
114 
115 				    // create expanded range (add relative half line width to unit rectangle)
116 				    double fHalfLineWidth(getSdrLFSTAttribute().getLine().getWidth() * 0.5);
117 				    double fScaleX(0.0 != aScale.getX() ? fHalfLineWidth / fabs(aScale.getX()) : 1.0);
118 				    double fScaleY(0.0 != aScale.getY() ? fHalfLineWidth / fabs(aScale.getY()) : 1.0);
119 				    const basegfx::B2DRange aExpandedRange(-fScaleX, -fScaleY, 1.0 + fScaleX, 1.0 + fScaleY);
120 				    basegfx::B2DPolygon aExpandedUnitOutline(basegfx::tools::createPolygonFromRect(aExpandedRange));
121 
122 				    appendPrimitive2DReferenceToPrimitive2DSequence(aRetval,
123                         createPolygonLinePrimitive(
124                             aExpandedUnitOutline,
125                             getTransform(),
126                             getSdrLFSTAttribute().getLine(),
127 							attribute::SdrLineStartEndAttribute()));
128 			    }
129 			    else
130 			    {
131 				    appendPrimitive2DReferenceToPrimitive2DSequence(aRetval,
132                         createPolygonLinePrimitive(
133                             aUnitOutline,
134                             getTransform(),
135                             getSdrLFSTAttribute().getLine(),
136 							attribute::SdrLineStartEndAttribute()));
137 			    }
138 			}
139             else
140             {
141                 // if initially no line is defined, create one for HitTest and BoundRect
142                 appendPrimitive2DReferenceToPrimitive2DSequence(aRetval,
143                     createHiddenGeometryPrimitives2D(
144                         false,
145                         basegfx::B2DPolyPolygon(aUnitOutline),
146                         getTransform()));
147             }
148 
149 			// add graphic content
150 			appendPrimitive2DSequenceToPrimitive2DSequence(aRetval, getOLEContent());
151 
152 			// add text, no need to supress to stay compatible since text was
153 			// always supported by the old paints, too
154 			if(!getSdrLFSTAttribute().getText().isDefault())
155 			{
156 				appendPrimitive2DReferenceToPrimitive2DSequence(aRetval,
157                     createTextPrimitive(
158                         basegfx::B2DPolyPolygon(aUnitOutline),
159                         getTransform(),
160                         getSdrLFSTAttribute().getText(),
161                         getSdrLFSTAttribute().getLine(),
162                         false,
163                         false,
164                         false));
165 			}
166 
167 			// add shadow
168 			if(!bBehaveCompatibleToPaintVersion
169 				&& !getSdrLFSTAttribute().getShadow().isDefault())
170 			{
171                 aRetval = createEmbeddedShadowPrimitive(
172                     aRetval,
173                     getSdrLFSTAttribute().getShadow());
174 			}
175 
176 			return aRetval;
177 		}
178 
179 		// provide unique ID
180 		ImplPrimitrive2DIDBlock(SdrOle2Primitive2D, PRIMITIVE2D_ID_SDROLE2PRIMITIVE2D)
181 
182 	} // end of namespace primitive2d
183 } // end of namespace drawinglayer
184 
185 //////////////////////////////////////////////////////////////////////////////
186 // eof
187