1*4f506f19SAndrew Rist /************************************************************** 2cdf0e10cSrcweir * 3*4f506f19SAndrew Rist * Licensed to the Apache Software Foundation (ASF) under one 4*4f506f19SAndrew Rist * or more contributor license agreements. See the NOTICE file 5*4f506f19SAndrew Rist * distributed with this work for additional information 6*4f506f19SAndrew Rist * regarding copyright ownership. The ASF licenses this file 7*4f506f19SAndrew Rist * to you under the Apache License, Version 2.0 (the 8*4f506f19SAndrew Rist * "License"); you may not use this file except in compliance 9*4f506f19SAndrew Rist * with the License. You may obtain a copy of the License at 10*4f506f19SAndrew Rist * 11*4f506f19SAndrew Rist * http://www.apache.org/licenses/LICENSE-2.0 12*4f506f19SAndrew Rist * 13*4f506f19SAndrew Rist * Unless required by applicable law or agreed to in writing, 14*4f506f19SAndrew Rist * software distributed under the License is distributed on an 15*4f506f19SAndrew Rist * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY 16*4f506f19SAndrew Rist * KIND, either express or implied. See the License for the 17*4f506f19SAndrew Rist * specific language governing permissions and limitations 18*4f506f19SAndrew Rist * under the License. 19*4f506f19SAndrew Rist * 20*4f506f19SAndrew Rist *************************************************************/ 21*4f506f19SAndrew Rist 22*4f506f19SAndrew Rist 23cdf0e10cSrcweir 24cdf0e10cSrcweir #ifndef INCLUDED_DRAWINGLAYER_PROCESSOR2D_HITTESTPROCESSOR2D_HXX 25cdf0e10cSrcweir #define INCLUDED_DRAWINGLAYER_PROCESSOR2D_HITTESTPROCESSOR2D_HXX 26cdf0e10cSrcweir 27090f0eb8SEike Rathke #include <drawinglayer/drawinglayerdllapi.h> 28cdf0e10cSrcweir #include <drawinglayer/processor2d/baseprocessor2d.hxx> 29cdf0e10cSrcweir 30cdf0e10cSrcweir ////////////////////////////////////////////////////////////////////////////// 31cdf0e10cSrcweir // predeclarations 32cdf0e10cSrcweir 33cdf0e10cSrcweir namespace basegfx { class B2DPolygon; } 34cdf0e10cSrcweir namespace basegfx { class B2DPolyPolygon; } 35cdf0e10cSrcweir namespace drawinglayer { namespace primitive2d { class ScenePrimitive2D; }} 36cdf0e10cSrcweir 37cdf0e10cSrcweir ////////////////////////////////////////////////////////////////////////////// 38cdf0e10cSrcweir 39cdf0e10cSrcweir namespace drawinglayer 40cdf0e10cSrcweir { 41cdf0e10cSrcweir namespace processor2d 42cdf0e10cSrcweir { 43cdf0e10cSrcweir /** HitTestProcessor2D class 44cdf0e10cSrcweir 45cdf0e10cSrcweir This processor implements a HitTest with the feeded primitives, 46cdf0e10cSrcweir given tolerance and extras 47cdf0e10cSrcweir */ 48090f0eb8SEike Rathke class DRAWINGLAYER_DLLPUBLIC HitTestProcessor2D : public BaseProcessor2D 49cdf0e10cSrcweir { 50cdf0e10cSrcweir private: 51cdf0e10cSrcweir /// discrete HitTest position 52cdf0e10cSrcweir basegfx::B2DPoint maDiscreteHitPosition; 53cdf0e10cSrcweir 54cdf0e10cSrcweir /// discrete HitTolerance 55cdf0e10cSrcweir double mfDiscreteHitTolerance; 56cdf0e10cSrcweir 57cdf0e10cSrcweir /// bitfield 58cdf0e10cSrcweir unsigned mbHit : 1; 59cdf0e10cSrcweir unsigned mbHitToleranceUsed : 1; 60cdf0e10cSrcweir 61cdf0e10cSrcweir /* this flag decides if primitives which are embedded to an 62cdf0e10cSrcweir UnifiedTransparencePrimitive2D and are invisible will be taken into account for 63cdf0e10cSrcweir HitTesting or not. Those primitives are created for objects which are else 64cdf0e10cSrcweir completely invisible and normally their content exists of hairline 65cdf0e10cSrcweir primitives describing the object's contour 66cdf0e10cSrcweir */ 67cdf0e10cSrcweir unsigned mbUseInvisiblePrimitiveContent : 1; 68cdf0e10cSrcweir 69cdf0e10cSrcweir /// flag to concentraze on text hits only 70cdf0e10cSrcweir unsigned mbHitTextOnly : 1; 71cdf0e10cSrcweir 72cdf0e10cSrcweir /// tooling methods 73cdf0e10cSrcweir void processBasePrimitive2D(const primitive2d::BasePrimitive2D& rCandidate); 74cdf0e10cSrcweir bool checkHairlineHitWithTolerance( 75cdf0e10cSrcweir const basegfx::B2DPolygon& rPolygon, 76cdf0e10cSrcweir double fDiscreteHitTolerance); 77cdf0e10cSrcweir bool checkFillHitWithTolerance( 78cdf0e10cSrcweir const basegfx::B2DPolyPolygon& rPolyPolygon, 79cdf0e10cSrcweir double fDiscreteHitTolerance); 80cdf0e10cSrcweir void check3DHit(const primitive2d::ScenePrimitive2D& rCandidate); 81cdf0e10cSrcweir 82cdf0e10cSrcweir public: 83cdf0e10cSrcweir HitTestProcessor2D( 84cdf0e10cSrcweir const geometry::ViewInformation2D& rViewInformation, 85cdf0e10cSrcweir const basegfx::B2DPoint& rLogicHitPosition, 86cdf0e10cSrcweir double fLogicHitTolerance, 87cdf0e10cSrcweir bool bHitTextOnly); 88cdf0e10cSrcweir virtual ~HitTestProcessor2D(); 89cdf0e10cSrcweir 90cdf0e10cSrcweir /// data write access setUseInvisiblePrimitiveContent(bool bNew)91cdf0e10cSrcweir void setUseInvisiblePrimitiveContent(bool bNew) 92cdf0e10cSrcweir { 93cdf0e10cSrcweir if((bool)mbUseInvisiblePrimitiveContent != bNew) mbUseInvisiblePrimitiveContent = bNew; 94cdf0e10cSrcweir } 95cdf0e10cSrcweir 96cdf0e10cSrcweir /// data read access getDiscreteHitPosition() const97cdf0e10cSrcweir const basegfx::B2DPoint& getDiscreteHitPosition() const { return maDiscreteHitPosition; } getDiscreteHitTolerance() const98cdf0e10cSrcweir double getDiscreteHitTolerance() const { return mfDiscreteHitTolerance; } getHit() const99cdf0e10cSrcweir bool getHit() const { return mbHit; } getHitToleranceUsed() const100cdf0e10cSrcweir bool getHitToleranceUsed() const { return mbHitToleranceUsed; } getUseInvisiblePrimitiveContent() const101cdf0e10cSrcweir bool getUseInvisiblePrimitiveContent() const { return mbUseInvisiblePrimitiveContent;} getHitTextOnly() const102cdf0e10cSrcweir bool getHitTextOnly() const { return mbHitTextOnly; } 103cdf0e10cSrcweir }; 104cdf0e10cSrcweir } // end of namespace processor2d 105cdf0e10cSrcweir } // end of namespace drawinglayer 106cdf0e10cSrcweir 107cdf0e10cSrcweir ////////////////////////////////////////////////////////////////////////////// 108cdf0e10cSrcweir 109cdf0e10cSrcweir #endif // INCLUDED_DRAWINGLAYER_PROCESSOR2D_HITTESTPROCESSOR2D_HXX 110cdf0e10cSrcweir 111cdf0e10cSrcweir // eof 112