1*464702f4SAndrew Rist /**************************************************************
2cdf0e10cSrcweir  *
3*464702f4SAndrew Rist  * Licensed to the Apache Software Foundation (ASF) under one
4*464702f4SAndrew Rist  * or more contributor license agreements.  See the NOTICE file
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7*464702f4SAndrew Rist  * to you under the Apache License, Version 2.0 (the
8*464702f4SAndrew Rist  * "License"); you may not use this file except in compliance
9*464702f4SAndrew Rist  * with the License.  You may obtain a copy of the License at
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11*464702f4SAndrew Rist  *   http://www.apache.org/licenses/LICENSE-2.0
12*464702f4SAndrew Rist  *
13*464702f4SAndrew Rist  * Unless required by applicable law or agreed to in writing,
14*464702f4SAndrew Rist  * software distributed under the License is distributed on an
15*464702f4SAndrew Rist  * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
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21*464702f4SAndrew Rist 
22*464702f4SAndrew Rist 
23cdf0e10cSrcweir 
24cdf0e10cSrcweir // MARKER(update_precomp.py): autogen include statement, do not remove
25cdf0e10cSrcweir #include "precompiled_drawinglayer.hxx"
26cdf0e10cSrcweir 
27cdf0e10cSrcweir #include <drawinglayer/primitive3d/groupprimitive3d.hxx>
28cdf0e10cSrcweir #include <drawinglayer/primitive3d/drawinglayer_primitivetypes3d.hxx>
29cdf0e10cSrcweir 
30cdf0e10cSrcweir //////////////////////////////////////////////////////////////////////////////
31cdf0e10cSrcweir 
32cdf0e10cSrcweir using namespace com::sun::star;
33cdf0e10cSrcweir 
34cdf0e10cSrcweir //////////////////////////////////////////////////////////////////////////////
35cdf0e10cSrcweir 
36cdf0e10cSrcweir namespace drawinglayer
37cdf0e10cSrcweir {
38cdf0e10cSrcweir 	namespace primitive3d
39cdf0e10cSrcweir 	{
GroupPrimitive3D(const Primitive3DSequence & rChildren)40cdf0e10cSrcweir 		GroupPrimitive3D::GroupPrimitive3D( const Primitive3DSequence& rChildren )
41cdf0e10cSrcweir 		:	BasePrimitive3D(),
42cdf0e10cSrcweir 			maChildren(rChildren)
43cdf0e10cSrcweir 		{
44cdf0e10cSrcweir 		}
45cdf0e10cSrcweir 
46cdf0e10cSrcweir 		/** The compare opertator uses the Sequence::==operator, so only checking if
47cdf0e10cSrcweir 			the rererences are equal. All non-equal references are interpreted as
48cdf0e10cSrcweir 			non-equal.
49cdf0e10cSrcweir 		 */
operator ==(const BasePrimitive3D & rPrimitive) const50cdf0e10cSrcweir 		bool GroupPrimitive3D::operator==( const BasePrimitive3D& rPrimitive ) const
51cdf0e10cSrcweir 		{
52cdf0e10cSrcweir 			if(BasePrimitive3D::operator==(rPrimitive))
53cdf0e10cSrcweir 			{
54cdf0e10cSrcweir 				const GroupPrimitive3D& rCompare = static_cast< const GroupPrimitive3D& >(rPrimitive);
55cdf0e10cSrcweir 
56cdf0e10cSrcweir 				return (arePrimitive3DSequencesEqual(getChildren(), rCompare.getChildren()));
57cdf0e10cSrcweir 			}
58cdf0e10cSrcweir 
59cdf0e10cSrcweir 			return false;
60cdf0e10cSrcweir 		}
61cdf0e10cSrcweir 
62cdf0e10cSrcweir 		/// default: just return children, so all renderers not supporting group will use it's content
get3DDecomposition(const geometry::ViewInformation3D &) const63cdf0e10cSrcweir 		Primitive3DSequence GroupPrimitive3D::get3DDecomposition(const geometry::ViewInformation3D& /*rViewInformation*/) const
64cdf0e10cSrcweir 		{
65cdf0e10cSrcweir 			return getChildren();
66cdf0e10cSrcweir 		}
67cdf0e10cSrcweir 
68cdf0e10cSrcweir 		// provide unique ID
69cdf0e10cSrcweir 		ImplPrimitrive3DIDBlock(GroupPrimitive3D, PRIMITIVE3D_ID_GROUPPRIMITIVE3D)
70cdf0e10cSrcweir 
71cdf0e10cSrcweir 	} // end of namespace primitive3d
72cdf0e10cSrcweir } // end of namespace drawinglayer
73cdf0e10cSrcweir 
74cdf0e10cSrcweir //////////////////////////////////////////////////////////////////////////////
75cdf0e10cSrcweir // eof
76