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21
22
23#ifndef __com_sun_star_rendering_FloatingPointBitmapFormat_idl__
24#define __com_sun_star_rendering_FloatingPointBitmapFormat_idl__
25
26module com { module sun { module star { module rendering {
27
28/** This structure describes format of a floating point bitmap.<p>
29
30    @since OOo 2.0
31 */
32constants FloatingPointBitmapFormat
33{
34    /** Half-float format.<p>
35
36    	The color components are stored in the half-float format,
37    	i.e. in a 16 bit value, with 5 bit exponent, 10 bit mantissa
38    	and a sign bit. See also <a
39    	href="http://www.openexr.com/">OpenEXR</a> for a format
40    	employing half-floats.<p>
41     */
42    const byte HALFFLOAT=0;
43
44    /** IEEE float format.<p>
45
46    	The color components are stored in the IEEE single-precision
47    	floating point format, i.e. in a 32 bit value, with 8 bit
48    	exponent, 23 bit mantissa and a sign bit.<p>
49     */
50    const byte FLOAT=1;
51
52    /** IEEE double format.<p>
53
54    	The color components are stored in the IEEE double-precision
55    	floating point format, i.e. in a 64 bit value, with 16 bit
56    	exponent, 47 bit mantissa and a sign bit.<p>
57     */
58    const byte DOUBLE=2;
59};
60
61}; }; }; };
62
63#endif
64