1/************************************************************** 2 * 3 * Licensed to the Apache Software Foundation (ASF) under one 4 * or more contributor license agreements. See the NOTICE file 5 * distributed with this work for additional information 6 * regarding copyright ownership. The ASF licenses this file 7 * to you under the Apache License, Version 2.0 (the 8 * "License"); you may not use this file except in compliance 9 * with the License. You may obtain a copy of the License at 10 * 11 * http://www.apache.org/licenses/LICENSE-2.0 12 * 13 * Unless required by applicable law or agreed to in writing, 14 * software distributed under the License is distributed on an 15 * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY 16 * KIND, either express or implied. See the License for the 17 * specific language governing permissions and limitations 18 * under the License. 19 * 20 *************************************************************/ 21 22 23#ifndef __com_sun_star_rendering_XSpriteCanvas_idl__ 24#define __com_sun_star_rendering_XSpriteCanvas_idl__ 25 26#ifndef __com_sun_star_lang_IllegalArgumentException_idl__ 27#include <com/sun/star/lang/IllegalArgumentException.idl> 28#endif 29#ifndef __com_sun_star_rendering_XBitmapCanvas_idl__ 30#include <com/sun/star/rendering/XBitmapCanvas.idl> 31#endif 32#ifndef __com_sun_star_rendering_XAnimation_idl__ 33#include <com/sun/star/rendering/XAnimation.idl> 34#endif 35#ifndef __com_sun_star_rendering_VolatileContentDestroyedException_idl__ 36#include <com/sun/star/rendering/VolatileContentDestroyedException.idl> 37#endif 38 39module com { module sun { module star { module rendering { 40 41published interface XSprite; 42published interface XAnimatedSprite; 43published interface XCustomSprite; 44 45/** Specialization of a XBitmapCanvas, where moving, animated objects 46 (called sprites) are supported.<p> 47 48 @attention The screen output of canvas drawing operations is 49 undefined, unless XSpriteCanvas::updateScreen() is called. This is 50 because a sprite canvas might choose to employ double buffering to 51 reduce animation flicker, and cannot know the instant suitable to 52 display the newly rendered canvas content. When using external 53 double-buffering via XBufferController on a sprite canvas, the 54 implementation takes care of this issue, and in this case is able 55 to render correctly even without explicit updateScreen() calls 56 (because there's a defined moment in time where content display 57 can happen, namely the XBufferController::showBuffer()) call. If 58 you don't need sprite functionality, and don't want the 59 updateScreen hassle, simply use the XBitmapCanvas. 60 */ 61published interface XSpriteCanvas : XBitmapCanvas 62{ 63 /** Create a sprite object from the specified animation 64 sequence. A sprite is a back-buffered object with its own, 65 independent animation. 66 */ 67 XAnimatedSprite createSpriteFromAnimation( [in] XAnimation animation ) 68 raises (com::sun::star::lang::IllegalArgumentException); 69 70 /** Create a sprite object from the specified animation 71 sequence. 72 73 A sprite is a back-buffered object with its own, 74 independent animation. 75 76 @param animationBitmaps 77 Sequence of bitmaps. The bitmaps don't need to have the same 78 size, but they are all rendered with their left, top edges 79 aligned. 80 81 @param interpolationMode 82 Value of <type>InterpolationMode</type>, to determine whether 83 and how to interpolate between the provided bitmaps, if 84 animation runs fast enough. 85 86 @throws <type>VolatileContentDestroyedException</type> 87 if at least one of the bitmap is volatile, and its content has been destroyed by the system. 88 */ 89 XAnimatedSprite createSpriteFromBitmaps( [in] sequence<XBitmap> animationBitmaps, [in] byte interpolationMode ) 90 raises (com::sun::star::lang::IllegalArgumentException, 91 VolatileContentDestroyedException); 92 93 /** Create a custom, user-handles-it-all sprite object. 94 95 A sprite is a back-buffered object with its own, independent 96 animation. 97 98 @param spriteSize 99 The required size of the sprite in device 100 coordinates. Everything that is rendered outside this area 101 might be clipped on output. Both components of the size must 102 be greater than zero. 103 104 @return an interface to a custom sprite object. 105 */ 106 XCustomSprite createCustomSprite( [in] ::com::sun::star::geometry::RealSize2D spriteSize ) 107 raises (com::sun::star::lang::IllegalArgumentException); 108 109 /** Create a cloned version of an already existing sprite 110 object. 111 112 The cloned sprite always shows the same content as its 113 original. Furthermore, cloned copies of a hidden original are 114 never visible, although cloned copies of a visible original 115 can of course be invisible. 116 117 @param original 118 The original sprite to copy the content from. This sprite must 119 have been created by the same XSpriteCanvas instance as this 120 method is called on. Other sprite instances will generate an 121 IllegalArgumentException. 122 123 @return an interface to a sprite object. 124 */ 125 XSprite createClonedSprite( [in] XSprite original ) 126 raises (com::sun::star::lang::IllegalArgumentException); 127 128 /** Tells the sprite canvas to now update the screen 129 representation. 130 131 Required to display rendered changes to the canvas, and 132 updates to stopped animations and XCustomSprites in 133 general. This method will return only after the screen update 134 is done, or earlier if an error happened.<p> 135 136 If double buffering is enabled via XBufferController, no 137 explicit call of updateScreen() is necessary, since the 138 XBufferController methods will automatically notify all 139 associated XSpriteCanvas instances.<p> 140 141 @param bUpdateAll 142 When <TRUE/>, update the whole screen. When <FALSE/>, 143 implementation is permitted to restrict update to areas the 144 canvas itself changed (e.g. because of render operations, or 145 changes on the sprites). The former is useful for updates 146 after window expose events. the latter for animation display. 147 148 @return <TRUE/>, if the screen update was successfully 149 performed 150 */ 151 boolean updateScreen( [in] boolean bUpdateAll ); 152}; 153 154}; }; }; }; 155 156#endif 157