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2 *
3 * Licensed to the Apache Software Foundation (ASF) under one
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8 * "License"); you may not use this file except in compliance
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11 * http://www.apache.org/licenses/LICENSE-2.0
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15 * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
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18 * under the License.
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21
22
23
24 // MARKER(update_precomp.py): autogen include statement, do not remove
25 #include "precompiled_sc.hxx"
26
27
28
29 //------------------------------------------------------------------
30
31 #include <editeng/eeitem.hxx>
32 #include <svx/fontwork.hxx>
33 //CHINA001 #include <svx/labdlg.hxx>
34 #include <svl/srchitem.hxx>
35 #include <svx/tabarea.hxx>
36 #include <svx/tabline.hxx>
37 //CHINA001 #include <svx/transfrm.hxx>
38 #include <sfx2/app.hxx>
39 #include <sfx2/objface.hxx>
40 #include <sfx2/request.hxx>
41 #include <svl/whiter.hxx>
42 #include <vcl/msgbox.hxx>
43
44 #include "oleobjsh.hxx"
45 #include "drwlayer.hxx"
46 #include "sc.hrc"
47 #include "viewdata.hxx"
48 #include "document.hxx"
49 #include "docpool.hxx"
50 #include "drawview.hxx"
51 #include "scresid.hxx"
52 #include <svx/svdobj.hxx>
53 #include <sfx2/sidebar/EnumContext.hxx>
54
55 #define ScOleObjectShell
56 #include "scslots.hxx"
57
58
SFX_IMPL_INTERFACE(ScOleObjectShell,ScDrawShell,ScResId (SCSTR_OLEOBJECTSHELL))59 SFX_IMPL_INTERFACE(ScOleObjectShell, ScDrawShell, ScResId(SCSTR_OLEOBJECTSHELL) )
60 {
61 SFX_OBJECTBAR_REGISTRATION( SFX_OBJECTBAR_OBJECT|SFX_VISIBILITY_STANDARD|SFX_VISIBILITY_SERVER,
62 ScResId(RID_DRAW_OBJECTBAR) );
63 SFX_POPUPMENU_REGISTRATION( ScResId(RID_POPUP_OLE) );
64 }
65
66 TYPEINIT1( ScOleObjectShell, ScDrawShell );
67
ScOleObjectShell(ScViewData * pData)68 ScOleObjectShell::ScOleObjectShell(ScViewData* pData) :
69 ScDrawShell(pData)
70 {
71 SetHelpId(HID_SCSHELL_OLEOBEJCTSH);
72 SetName(String::CreateFromAscii(RTL_CONSTASCII_STRINGPARAM("OleObject")));
73 SfxShell::SetContextName(sfx2::sidebar::EnumContext::GetContextName(sfx2::sidebar::EnumContext::Context_OLE));
74 }
75
~ScOleObjectShell()76 ScOleObjectShell::~ScOleObjectShell()
77 {
78 }
79
80
HandleSelectionChange(void)81 void ScOleObjectShell::HandleSelectionChange (void)
82 {
83 // Do not call the implementation in the base class. Let
84 // Activate()/Deactivate() handle context switches.
85 }
86