xref: /aoo41x/main/sd/source/ui/inc/fucon3d.hxx (revision 67e470da)
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23cdf0e10cSrcweir 
24cdf0e10cSrcweir #ifndef SD_FU_CONSTRUCT_3D_OBJECT_HXX
25cdf0e10cSrcweir #define SD_FU_CONSTRUCT_3D_OBJECT_HXX
26cdf0e10cSrcweir 
27cdf0e10cSrcweir #include "fuconstr.hxx"
28cdf0e10cSrcweir 
29cdf0e10cSrcweir class E3dCompoundObject;
30cdf0e10cSrcweir class E3dScene;
31cdf0e10cSrcweir class SdDrawDocument;
32cdf0e10cSrcweir class SfxRequest;
33cdf0e10cSrcweir 
34cdf0e10cSrcweir namespace sd {
35cdf0e10cSrcweir 
36cdf0e10cSrcweir class FuConstruct3dObject
37cdf0e10cSrcweir     : public FuConstruct
38cdf0e10cSrcweir {
39cdf0e10cSrcweir public:
40cdf0e10cSrcweir 	TYPEINFO();
41cdf0e10cSrcweir 
42cdf0e10cSrcweir 	static FunctionReference Create( ViewShell* pViewSh, ::sd::Window* pWin, ::sd::View* pView, SdDrawDocument* pDoc, SfxRequest& rReq, bool bPermanent );
43cdf0e10cSrcweir 	virtual void DoExecute( SfxRequest& rReq );
44cdf0e10cSrcweir 
45cdf0e10cSrcweir     // Mouse- & Key-Events
46cdf0e10cSrcweir 	virtual sal_Bool KeyInput(const KeyEvent& rKEvt);
47cdf0e10cSrcweir 	virtual sal_Bool MouseMove(const MouseEvent& rMEvt);
48cdf0e10cSrcweir 	virtual sal_Bool MouseButtonUp(const MouseEvent& rMEvt);
49cdf0e10cSrcweir 	virtual sal_Bool MouseButtonDown(const MouseEvent& rMEvt);
50cdf0e10cSrcweir 
51cdf0e10cSrcweir 	virtual void Activate();		   // Function aktivieren
52cdf0e10cSrcweir 	virtual void Deactivate();		   // Function deaktivieren
53cdf0e10cSrcweir 
54cdf0e10cSrcweir 	// #97016#
55cdf0e10cSrcweir 	virtual SdrObject* CreateDefaultObject(const sal_uInt16 nID, const Rectangle& rRectangle);
56cdf0e10cSrcweir 
57cdf0e10cSrcweir private:
58cdf0e10cSrcweir 	FuConstruct3dObject (
59cdf0e10cSrcweir         ViewShell* pViewSh,
60cdf0e10cSrcweir         ::sd::Window* pWin,
61cdf0e10cSrcweir         ::sd::View* pView,
62cdf0e10cSrcweir         SdDrawDocument* pDoc,
63cdf0e10cSrcweir         SfxRequest& rReq);
64cdf0e10cSrcweir 
65cdf0e10cSrcweir 	// #97016#
66cdf0e10cSrcweir 	void ImpPrepareBasic3DShape(E3dCompoundObject* p3DObj, E3dScene *pScene);
67cdf0e10cSrcweir 	E3dCompoundObject* ImpCreateBasic3DShape();
68cdf0e10cSrcweir };
69cdf0e10cSrcweir 
70cdf0e10cSrcweir } // end of namespace sd
71cdf0e10cSrcweir 
72cdf0e10cSrcweir #endif
73cdf0e10cSrcweir 
74