xref: /aoo41x/main/sd/source/ui/view/drviewsh.cxx (revision 79aad27f)
1*5b190011SAndrew Rist /**************************************************************
2*5b190011SAndrew Rist  *
3*5b190011SAndrew Rist  * Licensed to the Apache Software Foundation (ASF) under one
4*5b190011SAndrew Rist  * or more contributor license agreements.  See the NOTICE file
5*5b190011SAndrew Rist  * distributed with this work for additional information
6*5b190011SAndrew Rist  * regarding copyright ownership.  The ASF licenses this file
7*5b190011SAndrew Rist  * to you under the Apache License, Version 2.0 (the
8*5b190011SAndrew Rist  * "License"); you may not use this file except in compliance
9*5b190011SAndrew Rist  * with the License.  You may obtain a copy of the License at
10*5b190011SAndrew Rist  *
11*5b190011SAndrew Rist  *   http://www.apache.org/licenses/LICENSE-2.0
12cdf0e10cSrcweir  *
13*5b190011SAndrew Rist  * Unless required by applicable law or agreed to in writing,
14*5b190011SAndrew Rist  * software distributed under the License is distributed on an
15*5b190011SAndrew Rist  * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
16*5b190011SAndrew Rist  * KIND, either express or implied.  See the License for the
17*5b190011SAndrew Rist  * specific language governing permissions and limitations
18*5b190011SAndrew Rist  * under the License.
19*5b190011SAndrew Rist  *
20*5b190011SAndrew Rist  *************************************************************/
21*5b190011SAndrew Rist 
22*5b190011SAndrew Rist 
23cdf0e10cSrcweir 
24cdf0e10cSrcweir // MARKER(update_precomp.py): autogen include statement, do not remove
25cdf0e10cSrcweir #include "precompiled_sd.hxx"
26cdf0e10cSrcweir 
27cdf0e10cSrcweir #include "DrawViewShell.hxx"
28cdf0e10cSrcweir #include <svl/aeitem.hxx>
29cdf0e10cSrcweir #include <svl/itemset.hxx>
30cdf0e10cSrcweir #include <sfx2/request.hxx>
31cdf0e10cSrcweir #ifndef _SVXIDS_HRC
32cdf0e10cSrcweir #include <svx/svxids.hrc>
33cdf0e10cSrcweir #endif
34cdf0e10cSrcweir 
35cdf0e10cSrcweir 
36cdf0e10cSrcweir #include <svx/fmshell.hxx>
37cdf0e10cSrcweir #include <sfx2/dispatch.hxx>
38cdf0e10cSrcweir 
39cdf0e10cSrcweir #include "app.hrc"
40cdf0e10cSrcweir #include "strings.hrc"
41cdf0e10cSrcweir #include "sdpage.hxx"
42cdf0e10cSrcweir #ifndef SD_FRAME_VIEW
43cdf0e10cSrcweir #include "FrameView.hxx"
44cdf0e10cSrcweir #endif
45cdf0e10cSrcweir #include "sdresid.hxx"
46cdf0e10cSrcweir #include "drawdoc.hxx"
47cdf0e10cSrcweir #include "DrawDocShell.hxx"
48cdf0e10cSrcweir #include "Window.hxx"
49cdf0e10cSrcweir #include "GraphicViewShell.hxx"
50cdf0e10cSrcweir #include "drawview.hxx"
51cdf0e10cSrcweir 
52cdf0e10cSrcweir #include "slideshow.hxx"
53cdf0e10cSrcweir 
54cdf0e10cSrcweir namespace sd {
55cdf0e10cSrcweir 
56cdf0e10cSrcweir #define TABCONTROL_INITIAL_SIZE 	500
57cdf0e10cSrcweir 
58cdf0e10cSrcweir /*************************************************************************
59cdf0e10cSrcweir |*
60cdf0e10cSrcweir |* Sprung zu Bookmark
61cdf0e10cSrcweir |*
62cdf0e10cSrcweir \************************************************************************/
63cdf0e10cSrcweir 
GotoBookmark(const String & rBookmark)64cdf0e10cSrcweir sal_Bool DrawViewShell::GotoBookmark(const String& rBookmark)
65cdf0e10cSrcweir {
66cdf0e10cSrcweir     sal_Bool bRet = sal_False;
67cdf0e10cSrcweir     ::sd::DrawDocShell* pDocSh = GetDocSh();
68cdf0e10cSrcweir     if( pDocSh )
69cdf0e10cSrcweir     {
70cdf0e10cSrcweir         if( !pDocSh->GetViewShell() ) //#i26016# this case occurs if the jump-target-document was opened already with file open dialog before triggering the jump via hyperlink
71cdf0e10cSrcweir             pDocSh->Connect(this);
72cdf0e10cSrcweir 	    bRet = (pDocSh->GotoBookmark(rBookmark));
73cdf0e10cSrcweir     }
74cdf0e10cSrcweir     return bRet;
75cdf0e10cSrcweir }
76cdf0e10cSrcweir 
77cdf0e10cSrcweir /*************************************************************************
78cdf0e10cSrcweir |*
79cdf0e10cSrcweir |* Bereich sichtbar machen (Bildausschnitt scrollen)
80cdf0e10cSrcweir |*
81cdf0e10cSrcweir \************************************************************************/
82cdf0e10cSrcweir 
MakeVisible(const Rectangle & rRect,::Window & rWin)83cdf0e10cSrcweir void DrawViewShell::MakeVisible(const Rectangle& rRect, ::Window& rWin)
84cdf0e10cSrcweir {
85cdf0e10cSrcweir 	// #98568# In older versions, if in X or Y the size of the object was
86cdf0e10cSrcweir 	// smaller than the visible area, the user-defined zoom was
87cdf0e10cSrcweir 	// changed. This was decided to be a bug for 6.x, thus I developed a
88cdf0e10cSrcweir 	// version which instead handles X/Y bigger/smaller and visibility
89cdf0e10cSrcweir 	// questions seperately. The new behaviour is triggered with the
90cdf0e10cSrcweir 	// bZoomAllowed parameter which for old behaviour should be set to
91cdf0e10cSrcweir 	// sal_True. I looked at all uses of MakeVisible() in the application
92cdf0e10cSrcweir 	// and found no valid reason for really changing the zoom factor, thus I
93cdf0e10cSrcweir 	// decided to NOT expand (incompatible) this virtual method to get one
94cdf0e10cSrcweir 	// more parameter. If this is wanted in later versions, feel free to add
95cdf0e10cSrcweir 	// that bool to the parameter list.
96cdf0e10cSrcweir 	sal_Bool bZoomAllowed(sal_False);
97cdf0e10cSrcweir 	Size aLogicSize(rRect.GetSize());
98cdf0e10cSrcweir 
99cdf0e10cSrcweir 	// Sichtbarer Bereich
100cdf0e10cSrcweir 	Size aVisSizePixel(rWin.GetOutputSizePixel());
101cdf0e10cSrcweir 	Rectangle aVisArea(rWin.PixelToLogic(Rectangle(Point(0,0), aVisSizePixel)));
102cdf0e10cSrcweir 	Size aVisAreaSize(aVisArea.GetSize());
103cdf0e10cSrcweir 
104cdf0e10cSrcweir 	if(!aVisArea.IsInside(rRect) && !SlideShow::IsRunning( GetViewShellBase() ) )
105cdf0e10cSrcweir 	{
106cdf0e10cSrcweir 		// Objekt liegt nicht komplett im sichtbaren Bereich
107cdf0e10cSrcweir 		sal_Int32 nFreeSpaceX(aVisAreaSize.Width() - aLogicSize.Width());
108cdf0e10cSrcweir 		sal_Int32 nFreeSpaceY(aVisAreaSize.Height() - aLogicSize.Height());
109cdf0e10cSrcweir 
110cdf0e10cSrcweir 		if(bZoomAllowed && (nFreeSpaceX < 0 || nFreeSpaceY < 0))
111cdf0e10cSrcweir 		{
112cdf0e10cSrcweir 			// Objekt passt nicht in sichtbaren Bereich -> auf Objektgroesse zoomen
113cdf0e10cSrcweir 			SetZoomRect(rRect);
114cdf0e10cSrcweir 		}
115cdf0e10cSrcweir 		else
116cdf0e10cSrcweir 		{
117cdf0e10cSrcweir 			// #98568# allow a mode for move-only visibility without zooming.
118cdf0e10cSrcweir 			const sal_Int32 nPercentBorder(30);
119cdf0e10cSrcweir 			const Rectangle aInnerRectangle(
120cdf0e10cSrcweir 				aVisArea.Left() + ((aVisAreaSize.Width() * nPercentBorder) / 200),
121cdf0e10cSrcweir 				aVisArea.Top() + ((aVisAreaSize.Height() * nPercentBorder) / 200),
122cdf0e10cSrcweir 				aVisArea.Right() - ((aVisAreaSize.Width() * nPercentBorder) / 200),
123cdf0e10cSrcweir 				aVisArea.Bottom() - ((aVisAreaSize.Height() * nPercentBorder) / 200)
124cdf0e10cSrcweir 				);
125cdf0e10cSrcweir 			Point aNewPos(aVisArea.TopLeft());
126cdf0e10cSrcweir 
127cdf0e10cSrcweir 			if(nFreeSpaceX < 0)
128cdf0e10cSrcweir 			{
129cdf0e10cSrcweir 				if(aInnerRectangle.Left() > rRect.Right())
130cdf0e10cSrcweir 				{
131cdf0e10cSrcweir 					// object moves out to the left
132cdf0e10cSrcweir 					aNewPos.X() -= aVisAreaSize.Width() / 2;
133cdf0e10cSrcweir 				}
134cdf0e10cSrcweir 
135cdf0e10cSrcweir 				if(aInnerRectangle.Right() < rRect.Left())
136cdf0e10cSrcweir 				{
137cdf0e10cSrcweir 					// object moves out to the right
138cdf0e10cSrcweir 					aNewPos.X() += aVisAreaSize.Width() / 2;
139cdf0e10cSrcweir 				}
140cdf0e10cSrcweir 			}
141cdf0e10cSrcweir 			else
142cdf0e10cSrcweir 			{
143cdf0e10cSrcweir 				if(nFreeSpaceX > rRect.GetWidth())
144cdf0e10cSrcweir 					nFreeSpaceX = rRect.GetWidth();
145cdf0e10cSrcweir 
146cdf0e10cSrcweir 				while(rRect.Right() > aNewPos.X() + aVisAreaSize.Width())
147cdf0e10cSrcweir 					aNewPos.X() += nFreeSpaceX;
148cdf0e10cSrcweir 
149cdf0e10cSrcweir 				while(rRect.Left() < aNewPos.X())
150cdf0e10cSrcweir 					aNewPos.X() -= nFreeSpaceX;
151cdf0e10cSrcweir 			}
152cdf0e10cSrcweir 
153cdf0e10cSrcweir 			if(nFreeSpaceY < 0)
154cdf0e10cSrcweir 			{
155cdf0e10cSrcweir 				if(aInnerRectangle.Top() > rRect.Bottom())
156cdf0e10cSrcweir 				{
157cdf0e10cSrcweir 					// object moves out to the top
158cdf0e10cSrcweir 					aNewPos.Y() -= aVisAreaSize.Height() / 2;
159cdf0e10cSrcweir 				}
160cdf0e10cSrcweir 
161cdf0e10cSrcweir 				if(aInnerRectangle.Bottom() < rRect.Top())
162cdf0e10cSrcweir 				{
163cdf0e10cSrcweir 					// object moves out to the right
164cdf0e10cSrcweir 					aNewPos.Y() += aVisAreaSize.Height() / 2;
165cdf0e10cSrcweir 				}
166cdf0e10cSrcweir 			}
167cdf0e10cSrcweir 			else
168cdf0e10cSrcweir 			{
169cdf0e10cSrcweir 				if(nFreeSpaceY > rRect.GetHeight())
170cdf0e10cSrcweir 					nFreeSpaceY = rRect.GetHeight();
171cdf0e10cSrcweir 
172cdf0e10cSrcweir 				while(rRect.Bottom() > aNewPos.Y() + aVisAreaSize.Height())
173cdf0e10cSrcweir 					aNewPos.Y() += nFreeSpaceY;
174cdf0e10cSrcweir 
175cdf0e10cSrcweir 				while(rRect.Top() < aNewPos.Y())
176cdf0e10cSrcweir 					aNewPos.Y() -= nFreeSpaceY;
177cdf0e10cSrcweir 			}
178cdf0e10cSrcweir 
179cdf0e10cSrcweir 			// did position change? Does it need to be set?
180cdf0e10cSrcweir 			if(aNewPos != aVisArea.TopLeft())
181cdf0e10cSrcweir 			{
182cdf0e10cSrcweir 				aVisArea.SetPos(aNewPos);
183cdf0e10cSrcweir 				SetZoomRect(aVisArea);
184cdf0e10cSrcweir 			}
185cdf0e10cSrcweir 		}
186cdf0e10cSrcweir 	}
187cdf0e10cSrcweir }
188cdf0e10cSrcweir 
189cdf0e10cSrcweir }
190