xref: /aoo41x/main/sd/source/ui/view/drviewsi.cxx (revision cdf0e10c)
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27 
28 // MARKER(update_precomp.py): autogen include statement, do not remove
29 #include "precompiled_sd.hxx"
30 
31 #include "DrawViewShell.hxx"
32 #include <svx/xtable.hxx>
33 #include "sdattr.hxx"
34 #include <svl/aeitem.hxx>
35 #include <editeng/eeitem.hxx>
36 #include <sfx2/request.hxx>
37 #include <svx/svditer.hxx>
38 #include <editeng/colritem.hxx>
39 #include <sfx2/viewfrm.hxx>
40 #ifndef _SVXIDS_HRC
41 #include <svx/svxids.hrc>
42 #endif
43 #include <svx/svdundo.hxx>
44 #include <svx/view3d.hxx>
45 #include <sfx2/dispatch.hxx>
46 #include <svx/float3d.hxx>
47 #include <svx/f3dchild.hxx>
48 #ifndef _SVX_DIALOGS_HRC //autogen
49 #include <svx/dialogs.hrc>
50 #endif
51 #include <vcl/msgbox.hxx>
52 
53 
54 #include "app.hrc"
55 #include "strings.hrc"
56 
57 #include "drawdoc.hxx"
58 #include "DrawDocShell.hxx"
59 #include "anminfo.hxx"
60 #include "unoaprms.hxx"                 // Undo-Action
61 #include "sdundogr.hxx"                 // Undo Gruppe
62 #include "drawview.hxx"
63 #include "Window.hxx"
64 #include "sdresid.hxx"
65 
66 using namespace ::com::sun::star;
67 
68 namespace sd {
69 
70 #define ATTR_MISSING    0       // Attribut nicht verfuegbar
71 #define ATTR_MIXED      1       // Attribut uneindeutig (bei Mehrfachselektion)
72 #define ATTR_SET        2       // Attribut eindeutig
73 
74 #define ITEMVALUE(ItemSet,Id,Cast)	((const Cast&)(ItemSet).Get(Id)).GetValue()
75 
76 /*************************************************************************
77 |*
78 |* SfxRequests fuer EffekteWindow bearbeiten
79 |*
80 \************************************************************************/
81 
82 void DrawViewShell::ExecEffectWin( SfxRequest& rReq )
83 {
84 	CheckLineTo (rReq);
85 
86 	sal_uInt16 nSId = rReq.GetSlot();
87 
88 	switch( nSId )
89 	{
90 		case SID_3D_INIT:
91 		{
92 			sal_uInt16 nId = Svx3DChildWindow::GetChildWindowId();
93 			SfxChildWindow* pWindow = GetViewFrame()->GetChildWindow( nId );
94 			if( pWindow )
95 			{
96 				Svx3DWin* p3DWin = (Svx3DWin*)( pWindow->GetWindow() );
97 				if( p3DWin )
98 					p3DWin->InitColorLB( GetDoc() );
99 			}
100 		}
101 		break;
102 
103 		case SID_3D_STATE:
104 		{
105 			Update3DWindow();
106 		}
107 		break;
108 
109 		case SID_3D_ASSIGN:
110 		{
111 			AssignFrom3DWindow();
112 		}
113 		break;
114 
115 	}
116 }
117 
118 /*************************************************************************
119 |*
120 |* 3D - Assign / Update
121 |*
122 \************************************************************************/
123 void DrawViewShell::Update3DWindow()
124 {
125 	sal_uInt16 nId = Svx3DChildWindow::GetChildWindowId();
126 	SfxChildWindow* pWindow = GetViewFrame()->GetChildWindow( nId );
127 	if( pWindow )
128 	{
129 		Svx3DWin* p3DWin = (Svx3DWin*) pWindow->GetWindow();
130 		if( p3DWin && p3DWin->IsUpdateMode() )
131 		{
132 			SfxItemSet aTmpItemSet = GetView()->Get3DAttributes();
133 			p3DWin->Update( aTmpItemSet );
134 		}
135 	}
136 }
137 
138 /*----------------------------------------------------------------------------*/
139 
140 void DrawViewShell::AssignFrom3DWindow()
141 {
142 	sal_uInt16 nId = Svx3DChildWindow::GetChildWindowId();
143 	SfxChildWindow* pWin = GetViewFrame()->GetChildWindow( nId );
144 	if( pWin )
145 	{
146 		Svx3DWin* p3DWin = (Svx3DWin*) pWin->GetWindow();
147 		if( p3DWin && GetView() )
148 		{
149 			if(!GetView()->IsPresObjSelected())
150 			{
151 				SfxItemSet aSet( GetDoc()->GetPool(),
152 					SDRATTR_START,	SDRATTR_END,
153 					0, 0);
154 				p3DWin->GetAttr( aSet );
155 
156 				// Eigene UNDO-Klammerung auch um die Wandlung in 3D
157 				GetView()->BegUndo(String(SdResId(STR_UNDO_APPLY_3D_FAVOURITE)));
158 
159 				if(GetView()->IsConvertTo3DObjPossible())
160 				{
161 					// Nur TextAttribute zuweisen
162 					SfxItemSet aTextSet( GetDoc()->GetPool(),
163 						EE_ITEMS_START,	EE_ITEMS_END, 0 );
164 					aTextSet.Put( aSet, sal_False );
165 					GetView()->SetAttributes( aTextSet );
166 
167 					// Text in 3D umwandeln
168 					sal_uInt16 nSId = SID_CONVERT_TO_3D;
169 					SfxBoolItem aItem( nSId, sal_True );
170 					GetViewFrame()->GetDispatcher()->Execute(
171 						nSId, SFX_CALLMODE_SYNCHRON | SFX_CALLMODE_RECORD, &aItem, 0L );
172 
173 					// Feststellen, ob ein FILL_Attribut gesetzt ist.
174 					// Falls nicht, Fuellattribut hart setzen
175 					XFillStyle eFillStyle = ITEMVALUE( aSet, XATTR_FILLSTYLE, XFillStyleItem );
176 					if(eFillStyle == XFILL_NONE)
177 						aSet.Put(XFillStyleItem (XFILL_SOLID));
178 
179 					// remove some 3DSCENE attributes since these were
180 					// created by convert to 3D and may not be changed
181 					// to the defaults again.
182 					aSet.ClearItem(SDRATTR_3DSCENE_DISTANCE);
183 					aSet.ClearItem(SDRATTR_3DSCENE_FOCAL_LENGTH);
184 					aSet.ClearItem(SDRATTR_3DOBJ_DEPTH);
185 				}
186 
187 				// Attribute zuweisen
188 				GetView()->Set3DAttributes( aSet );
189 
190 				// Ende UNDO
191 				GetView()->EndUndo();
192 			}
193 			else
194 			{
195                 InfoBox aInfoBox (
196                     GetActiveWindow(),
197                     String(SdResId(STR_ACTION_NOTPOSSIBLE)));
198 				aInfoBox.Execute();
199 			}
200 
201 			// Focus zurueckholen
202 			GetActiveWindow()->GrabFocus();
203 		}
204 	}
205 }
206 
207 }
208