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If not, see 23 * <http://www.openoffice.org/license.html> 24 * for a copy of the LGPLv3 License. 25 * 26 ************************************************************************/ 27 #ifndef INCLUDED_SLIDESHOW_ANIMATIONNODE_HXX 28 #define INCLUDED_SLIDESHOW_ANIMATIONNODE_HXX 29 30 #include "disposable.hxx" 31 32 #include <com/sun/star/animations/XAnimationNode.hpp> 33 #include <boost/shared_ptr.hpp> 34 35 namespace slideshow { 36 namespace internal { 37 38 /** This interface is used to mirror every XAnimateNode object 39 in the presentation core. 40 */ 41 class AnimationNode : public Disposable 42 { 43 public: 44 /** The current state of this AnimationNode 45 */ 46 enum NodeState { 47 /// Invalid state, node is disposed or otherwise invalid 48 INVALID =0, 49 /// Unresolved start time 50 UNRESOLVED =1, 51 /// Resolved start time, node will start eventually 52 RESOLVED =2, 53 /// Node is active 54 ACTIVE =4, 55 /// Node is frozen (no longer active, but changes remain in place) 56 FROZEN =8, 57 /// Node has completed an active lifecycle, 58 /// and any effect is removed from the document 59 ENDED =16 60 }; 61 62 /** Query the corresponding XAnimationNode. 63 */ 64 virtual ::com::sun::star::uno::Reference< 65 ::com::sun::star::animations::XAnimationNode > 66 getXAnimationNode() const = 0; 67 68 /** Init this node 69 70 If this node is not in state INVALID, init() sets up the 71 node state and schedules necessary events. 72 If this node has children, they have their init() called, too. 73 You will call this method whenever a slide is going to be 74 shown. 75 76 @return true, if init was successful; state has changed to UNRESOLVED 77 */ 78 virtual bool init() = 0; 79 80 /** Resolve node start time 81 82 Nodes can have unresolved start times, i.e. indefinite 83 start time for container nodes, or child nodes whose 84 parent has not yet started. Calling this method fixes 85 the node's start time. This does not mean that this 86 node immediately starts its animations, that is only 87 the case for begin=0.0. The node will change its state 88 to RESOLVED. 89 90 @return true, if a start event was successfully scheduled. 91 */ 92 virtual bool resolve() = 0; 93 94 /** Immediately start this node 95 96 This method starts the animation on this node, without 97 begin timeout. The node will change its state to ACTIVE. 98 99 @return true, if start was successful. This method 100 might return false, if e.g. a restart is not permitted 101 on this node. 102 */ 103 virtual bool activate() = 0; 104 105 /** Immediately stop this node 106 107 This method stops the animation on this node. The node 108 will change its state to either ENDED or FROZEN, 109 depending on XAnimationNode attributes. 110 */ 111 virtual void deactivate() = 0; 112 113 /** End the animation on this node 114 115 This method force-ends animation on this node. Parents 116 may call this for their children, if their active 117 duration ends. An ended animation will no longer have 118 any effect on the shape attributes. The node will 119 change its state to ENDED. 120 */ 121 virtual void end() = 0; 122 123 /** Query node state 124 125 @return the current state of this animation node. 126 */ 127 virtual NodeState getState() const = 0; 128 129 /** Register a deactivating listener 130 131 This method registers another AnimationNode as an 132 deactivating listener, which gets notified via a 133 notifyDeactivating() call. The node calls all 134 registered listener, when it leaves the ACTIVE state. 135 136 @param rNotifee AnimationNode to notify 137 */ 138 virtual bool registerDeactivatingListener( 139 const ::boost::shared_ptr< AnimationNode >& rNotifee ) = 0; 140 141 /** Called to notify another AnimationNode's deactivation 142 143 @param rNotifier The instance who calls this method. 144 */ 145 virtual void notifyDeactivating( 146 const ::boost::shared_ptr< AnimationNode >& rNotifier ) = 0; 147 148 /** Query node whether it has an animation pending. 149 150 @return true, if this node (or at least one of its children) 151 has an animation pending. Used to determine if the main 152 sequence is actually empty, or contains effects 153 */ 154 virtual bool hasPendingAnimation() const = 0; 155 }; 156 157 typedef ::boost::shared_ptr< AnimationNode > AnimationNodeSharedPtr; 158 159 } // namespace internal 160 } // namespace presentation 161 162 #endif /* INCLUDED_SLIDESHOW_ANIMATIONNODE_HXX */ 163 164