1/************************************************************************* 2 * 3 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. 4 * 5 * Copyright 2000, 2010 Oracle and/or its affiliates. 6 * 7 * OpenOffice.org - a multi-platform office productivity suite 8 * 9 * This file is part of OpenOffice.org. 10 * 11 * OpenOffice.org is free software: you can redistribute it and/or modify 12 * it under the terms of the GNU Lesser General Public License version 3 13 * only, as published by the Free Software Foundation. 14 * 15 * OpenOffice.org is distributed in the hope that it will be useful, 16 * but WITHOUT ANY WARRANTY; without even the implied warranty of 17 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 18 * GNU Lesser General Public License version 3 for more details 19 * (a copy is included in the LICENSE file that accompanied this code). 20 * 21 * You should have received a copy of the GNU Lesser General Public License 22 * version 3 along with OpenOffice.org. If not, see 23 * <http://www.openoffice.org/license.html> 24 * for a copy of the LGPLv3 License. 25 * 26 ************************************************************************/ 27#include <svx/dialogs.hrc> 28 29//#define FLT_WIN_3D 827 30 31#define BTN_GEO 2 32#define BTN_REPRESENTATION 3 33#define BTN_LIGHT 4 34#define BTN_TEXTURE 5 35#define BTN_MATERIAL 6 36#define BTN_UPDATE 7 37#define BTN_ASSIGN 8 38 39// Unterer Teil 40#define BTN_PERSPECTIVE 9 41#define BTN_CHANGE_TO_3D 10 42#define BTN_LATHE_OBJ 11 43#define CTL_PREVIEW 12 44#define CTL_LIGHT_PREVIEW 13 45 46// Geometrie 47#define FT_HORIZONTAL 24 48#define NUM_HORIZONTAL 25 49#define FT_VERTICAL 26 50#define NUM_VERTICAL 27 51#define FL_SEGMENTS 28 52#define FT_PERCENT_DIAGONAL 29 53#define MTR_PERCENT_DIAGONAL 30 54#define FT_BACKSCALE 31 55#define MTR_BACKSCALE 32 56#define FT_END_ANGLE 33 57#define MTR_END_ANGLE 34 58#define FT_DEPTH 35 59#define MTR_DEPTH 36 60#define FL_GEOMETRIE 37 61 62#define BTN_NORMALS_OBJ 38 63#define BTN_NORMALS_FLAT 39 64#define BTN_NORMALS_SPHERE 40 65#define BTN_TWO_SIDED_LIGHTING 41 66#define BTN_NORMALS_INVERT 42 67#define FL_NORMALS 43 68 69#define BTN_DOUBLE_SIDED 44 70 71// Darstellung 72#define FT_SHADEMODE 45 73#define LB_SHADEMODE 46 74#define BTN_SHADOW_3D 47 75#define FT_SLANT 48 76#define MTR_SLANT 49 77#define FL_SHADOW 50 78#define FT_DISTANCE 51 79#define MTR_DISTANCE 52 80#define FT_FOCAL_LENGTH 53 81#define MTR_FOCAL_LENGTH 54 82#define FL_CAMERA 55 83#define FL_REPRESENTATION 56 84 85// Beleuchtung 86#define BTN_LIGHT_1 60 87#define BTN_LIGHT_2 61 88#define BTN_LIGHT_3 62 89#define BTN_LIGHT_4 63 90#define BTN_LIGHT_5 64 91#define BTN_LIGHT_6 65 92#define BTN_LIGHT_7 66 93#define BTN_LIGHT_8 67 94#define LB_LIGHT_1 68 95#define LB_LIGHT_2 69 96#define LB_LIGHT_3 70 97#define LB_LIGHT_4 71 98#define LB_LIGHT_5 72 99#define LB_LIGHT_6 73 100#define LB_LIGHT_7 74 101#define LB_LIGHT_8 75 102#define BTN_LIGHT_COLOR 76 103#define FT_LIGHTSOURCE 77 104#define LB_AMBIENTLIGHT 78 105#define BTN_AMBIENT_COLOR 79 106#define FT_AMBIENTLIGHT 80 107#define FL_LIGHT 81 108 109// Texturen 110#define FT_TEX_KIND 90 111#define BTN_TEX_LUMINANCE 91 112#define BTN_TEX_COLOR 92 113#define FT_TEX_MODE 93 114#define BTN_TEX_REPLACE 94 115#define BTN_TEX_MODULATE 95 116#define BTN_TEX_BLEND 96 117#define FT_TEX_PROJECTION_X 97 118#define BTN_TEX_PARALLEL_X 98 119#define BTN_TEX_CIRCLE_X 99 120#define BTN_TEX_OBJECT_X 100 121#define FT_TEX_PROJECTION_Y 101 122#define BTN_TEX_PARALLEL_Y 102 123#define BTN_TEX_CIRCLE_Y 103 124#define BTN_TEX_OBJECT_Y 104 125#define FT_TEX_FILTER 105 126#define BTN_TEX_FILTER 106 127#define FL_TEXTURE 107 128 129// Material 130//#define CTL_MATERIAL 110 131#define FL_MATERIAL 111 132 133#define FT_MAT_COLOR 112 134#define LB_MAT_COLOR 113 135#define BTN_MAT_COLOR 114 136#define FT_MAT_EMISSION 115 137#define LB_MAT_EMISSION 116 138#define BTN_EMISSION_COLOR 117 139#define FT_MAT_SPECULAR 118 140#define LB_MAT_SPECULAR 119 141#define BTN_SPECULAR_COLOR 120 142#define FT_MAT_SPECULAR_INTENSITY 121 143#define MTR_MAT_SPECULAR_INTENSITY 122 144#define FL_MAT_SPECULAR 123 145#define FT_MAT_FAVORITES 124 146#define LB_MAT_FAVORITES 125 147 148 149//#define BTN_MAT_FAVORITES 125 150//#define BTN_MAT_EDITOR 126 151 152 153// high contrast 154#define BMP_GEO_H 130 155#define BMP_REPRESENTATION_H 131 156#define BMP_LIGHT_H 132 157#define BMP_TEXTURE_H 133 158#define BMP_MATERIAL_H 134 159#define BMP_UPDATE_H 135 160#define BMP_ASSIGN_H 136 161#define BMP_CHANGE_TO_3D_H 137 162#define BMP_LATHE_OBJ_H 138 163#define BMP_PERSPECTIVE_H 139 164#define BMP_NORMALS_OBJ_H 142 165#define BMP_NORMALS_FLAT_H 143 166#define BMP_NORMALS_SPHERE_H 144 167#define BMP_NORMALS_INVERT_H 145 168#define BMP_TWO_SIDED_LIGHTING_H 146 169#define BMP_DOUBLE_SIDED_H 147 170#define BMP_SHADOW_3D_H 148 171#define BMP_3DLIGHT_H 149 172#define BMP_LIGHT_COLOR_H 150 173#define BMP_AMBIENT_COLOR_H 151 174#define BMP_TEX_LUMINANCE_H 152 175#define BMP_TEX_COLOR_H 153 176#define BMP_TEX_REPLACE_H 154 177#define BMP_TEX_MODULATE_H 155 178#define BMP_TEX_BLEND_H 156 179#define BMP_TEX_OBJECT_H 157 180#define BMP_TEX_PARALLEL_H 158 181#define BMP_TEX_CIRCLE_H 159 182#define BMP_TEX_FILTER_H 160 183#define BMP_COLORDLG_H 161 184// IAccessibility2 implementation 2009. ------ 185#define STR_COLOR_LIGHT_PRE 162 186// ------ IAccessibility2 implementation 2009. 187