1*3334a7e6SAndrew Rist /************************************************************** 2cdf0e10cSrcweir * 3*3334a7e6SAndrew Rist * Licensed to the Apache Software Foundation (ASF) under one 4*3334a7e6SAndrew Rist * or more contributor license agreements. See the NOTICE file 5*3334a7e6SAndrew Rist * distributed with this work for additional information 6*3334a7e6SAndrew Rist * regarding copyright ownership. The ASF licenses this file 7*3334a7e6SAndrew Rist * to you under the Apache License, Version 2.0 (the 8*3334a7e6SAndrew Rist * "License"); you may not use this file except in compliance 9*3334a7e6SAndrew Rist * with the License. You may obtain a copy of the License at 10*3334a7e6SAndrew Rist * 11*3334a7e6SAndrew Rist * http://www.apache.org/licenses/LICENSE-2.0 12*3334a7e6SAndrew Rist * 13*3334a7e6SAndrew Rist * Unless required by applicable law or agreed to in writing, 14*3334a7e6SAndrew Rist * software distributed under the License is distributed on an 15*3334a7e6SAndrew Rist * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY 16*3334a7e6SAndrew Rist * KIND, either express or implied. See the License for the 17*3334a7e6SAndrew Rist * specific language governing permissions and limitations 18*3334a7e6SAndrew Rist * under the License. 19*3334a7e6SAndrew Rist * 20*3334a7e6SAndrew Rist *************************************************************/ 21*3334a7e6SAndrew Rist 22*3334a7e6SAndrew Rist 23cdf0e10cSrcweir 24cdf0e10cSrcweir #ifndef _ENHANCEDCUSTOMSHAPE3D_HXX 25cdf0e10cSrcweir #define _ENHANCEDCUSTOMSHAPE3D_HXX 26cdf0e10cSrcweir 27cdf0e10cSrcweir #include <vector> 28cdf0e10cSrcweir #include <com/sun/star/drawing/ProjectionMode.hpp> 29cdf0e10cSrcweir #include <basegfx/point/b3dpoint.hxx> 30cdf0e10cSrcweir #include <basegfx/polygon/b3dpolygon.hxx> 31cdf0e10cSrcweir 32cdf0e10cSrcweir #include <tools/gen.hxx> 33cdf0e10cSrcweir 34cdf0e10cSrcweir class SdrObject; 35cdf0e10cSrcweir 36cdf0e10cSrcweir class EnhancedCustomShape3d 37cdf0e10cSrcweir { 38cdf0e10cSrcweir class Transformation2D 39cdf0e10cSrcweir { 40cdf0e10cSrcweir Point aCenter; 41cdf0e10cSrcweir com::sun::star::drawing::ProjectionMode eProjectionMode; 42cdf0e10cSrcweir 43cdf0e10cSrcweir // parallel projection 44cdf0e10cSrcweir double fSkewAngle; 45cdf0e10cSrcweir double fSkew; // in percent 46cdf0e10cSrcweir 47cdf0e10cSrcweir // perspective projection 48cdf0e10cSrcweir double fZScreen; 49cdf0e10cSrcweir basegfx::B3DPoint fViewPoint; 50cdf0e10cSrcweir double fOriginX; 51cdf0e10cSrcweir double fOriginY; 52cdf0e10cSrcweir 53cdf0e10cSrcweir const double* pMap; 54cdf0e10cSrcweir 55cdf0e10cSrcweir public : 56cdf0e10cSrcweir 57cdf0e10cSrcweir Transformation2D( const SdrObject* pCustomShape, const Rectangle& rBoundRect, const double* pMap ); 58cdf0e10cSrcweir 59cdf0e10cSrcweir basegfx::B3DPolygon ApplySkewSettings( const basegfx::B3DPolygon& rPolygon3D ) const; 60cdf0e10cSrcweir Point Transform2D( const basegfx::B3DPoint& rPoint ) const; 61cdf0e10cSrcweir sal_Bool IsParallel() const; 62cdf0e10cSrcweir }; 63cdf0e10cSrcweir 64cdf0e10cSrcweir friend class Transformation2D; 65cdf0e10cSrcweir 66cdf0e10cSrcweir protected : 67cdf0e10cSrcweir static Rectangle CalculateNewSnapRect( const SdrObject* pCustomShape, const Rectangle& rSnapRect, const Rectangle& rBoundRect, const double* pMap ); 68cdf0e10cSrcweir 69cdf0e10cSrcweir public : 70cdf0e10cSrcweir static SdrObject* Create3DObject( const SdrObject* pShape2d, const SdrObject* pCustomShape ); 71cdf0e10cSrcweir }; 72cdf0e10cSrcweir 73cdf0e10cSrcweir #endif 74cdf0e10cSrcweir 75