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27 
28 #include "precompiled_svx.hxx"
29 #include <svx/sdr/primitive2d/sdrpathprimitive2d.hxx>
30 #include <svx/sdr/primitive2d/sdrdecompositiontools.hxx>
31 #include <basegfx/polygon/b2dpolypolygontools.hxx>
32 #include <drawinglayer/primitive2d/groupprimitive2d.hxx>
33 #include <svx/sdr/primitive2d/svx_primitivetypes2d.hxx>
34 #include <drawinglayer/primitive2d/sdrdecompositiontools2d.hxx>
35 
36 //////////////////////////////////////////////////////////////////////////////
37 
38 using namespace com::sun::star;
39 
40 //////////////////////////////////////////////////////////////////////////////
41 
42 namespace drawinglayer
43 {
44 	namespace primitive2d
45 	{
46 		Primitive2DSequence SdrPathPrimitive2D::create2DDecomposition(const geometry::ViewInformation2D& /*aViewInformation*/) const
47 		{
48 			Primitive2DSequence aRetval;
49 
50 			// add fill
51 			if(!getSdrLFSTAttribute().getFill().isDefault()
52 				&& getUnitPolyPolygon().isClosed())
53 			{
54                 // #i108255# no need to use correctOrientations here; target is
55                 // straight visualisation
56 				appendPrimitive2DReferenceToPrimitive2DSequence(aRetval,
57                     createPolyPolygonFillPrimitive(
58                         getUnitPolyPolygon(),
59                         getTransform(),
60                         getSdrLFSTAttribute().getFill(),
61                         getSdrLFSTAttribute().getFillFloatTransGradient()));
62 			}
63 
64 			// add line
65 			if(getSdrLFSTAttribute().getLine().isDefault())
66 			{
67                 // if initially no line is defined, create one for HitTest and BoundRect
68                 appendPrimitive2DReferenceToPrimitive2DSequence(aRetval,
69                     createHiddenGeometryPrimitives2D(
70                         false,
71                         getUnitPolyPolygon(),
72                         getTransform()));
73 			}
74 			else
75 			{
76 				Primitive2DSequence aTemp(getUnitPolyPolygon().count());
77 
78 				for(sal_uInt32 a(0); a < getUnitPolyPolygon().count(); a++)
79 				{
80 					aTemp[a] = createPolygonLinePrimitive(
81                         getUnitPolyPolygon().getB2DPolygon(a),
82                         getTransform(),
83                         getSdrLFSTAttribute().getLine(),
84                         getSdrLFSTAttribute().getLineStartEnd());
85 				}
86 
87 				appendPrimitive2DSequenceToPrimitive2DSequence(aRetval, aTemp);
88 			}
89 
90 			// add text
91 			if(!getSdrLFSTAttribute().getText().isDefault())
92 			{
93 				appendPrimitive2DReferenceToPrimitive2DSequence(aRetval,
94                     createTextPrimitive(
95                         getUnitPolyPolygon(),
96                         getTransform(),
97                         getSdrLFSTAttribute().getText(),
98                         getSdrLFSTAttribute().getLine(),
99                         false,
100                         false,
101                         false));
102 			}
103 
104 			// add shadow
105 			if(!getSdrLFSTAttribute().getShadow().isDefault())
106 			{
107                 aRetval = createEmbeddedShadowPrimitive(
108                     aRetval,
109                     getSdrLFSTAttribute().getShadow());
110 			}
111 
112 			return aRetval;
113 		}
114 
115 		SdrPathPrimitive2D::SdrPathPrimitive2D(
116 			const basegfx::B2DHomMatrix& rTransform,
117 			const attribute::SdrLineFillShadowTextAttribute& rSdrLFSTAttribute,
118 			const basegfx::B2DPolyPolygon& rUnitPolyPolygon)
119 		:	BufferedDecompositionPrimitive2D(),
120 			maTransform(rTransform),
121 			maSdrLFSTAttribute(rSdrLFSTAttribute),
122 			maUnitPolyPolygon(rUnitPolyPolygon)
123 		{
124 		}
125 
126 		bool SdrPathPrimitive2D::operator==(const BasePrimitive2D& rPrimitive) const
127 		{
128 			if(BufferedDecompositionPrimitive2D::operator==(rPrimitive))
129 			{
130 				const SdrPathPrimitive2D& rCompare = (SdrPathPrimitive2D&)rPrimitive;
131 
132 				return (getUnitPolyPolygon() == rCompare.getUnitPolyPolygon()
133 					&& getTransform() == rCompare.getTransform()
134 					&& getSdrLFSTAttribute() == rCompare.getSdrLFSTAttribute());
135 			}
136 
137 			return false;
138 		}
139 
140 		// provide unique ID
141 		ImplPrimitrive2DIDBlock(SdrPathPrimitive2D, PRIMITIVE2D_ID_SDRPATHPRIMITIVE2D)
142 
143 	} // end of namespace primitive2d
144 } // end of namespace drawinglayer
145 
146 //////////////////////////////////////////////////////////////////////////////
147 // eof
148