1*f6e50924SAndrew Rist /************************************************************** 2cdf0e10cSrcweir * 3*f6e50924SAndrew Rist * Licensed to the Apache Software Foundation (ASF) under one 4*f6e50924SAndrew Rist * or more contributor license agreements. See the NOTICE file 5*f6e50924SAndrew Rist * distributed with this work for additional information 6*f6e50924SAndrew Rist * regarding copyright ownership. The ASF licenses this file 7*f6e50924SAndrew Rist * to you under the Apache License, Version 2.0 (the 8*f6e50924SAndrew Rist * "License"); you may not use this file except in compliance 9*f6e50924SAndrew Rist * with the License. You may obtain a copy of the License at 10*f6e50924SAndrew Rist * 11*f6e50924SAndrew Rist * http://www.apache.org/licenses/LICENSE-2.0 12*f6e50924SAndrew Rist * 13*f6e50924SAndrew Rist * Unless required by applicable law or agreed to in writing, 14*f6e50924SAndrew Rist * software distributed under the License is distributed on an 15*f6e50924SAndrew Rist * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY 16*f6e50924SAndrew Rist * KIND, either express or implied. See the License for the 17*f6e50924SAndrew Rist * specific language governing permissions and limitations 18*f6e50924SAndrew Rist * under the License. 19*f6e50924SAndrew Rist * 20*f6e50924SAndrew Rist *************************************************************/ 21*f6e50924SAndrew Rist 22*f6e50924SAndrew Rist 23cdf0e10cSrcweir 24cdf0e10cSrcweir #include "precompiled_svx.hxx" 25cdf0e10cSrcweir #include <svx/sdr/primitive2d/sdrrectangleprimitive2d.hxx> 26cdf0e10cSrcweir #include <basegfx/polygon/b2dpolygontools.hxx> 27cdf0e10cSrcweir #include <svx/sdr/primitive2d/sdrdecompositiontools.hxx> 28cdf0e10cSrcweir #include <drawinglayer/primitive2d/groupprimitive2d.hxx> 29cdf0e10cSrcweir #include <svx/sdr/primitive2d/svx_primitivetypes2d.hxx> 30cdf0e10cSrcweir #include <drawinglayer/primitive2d/sdrdecompositiontools2d.hxx> 31cdf0e10cSrcweir #include <basegfx/polygon/b2dpolygon.hxx> 32cdf0e10cSrcweir 33cdf0e10cSrcweir ////////////////////////////////////////////////////////////////////////////// 34cdf0e10cSrcweir 35cdf0e10cSrcweir using namespace com::sun::star; 36cdf0e10cSrcweir 37cdf0e10cSrcweir ////////////////////////////////////////////////////////////////////////////// 38cdf0e10cSrcweir 39cdf0e10cSrcweir namespace drawinglayer 40cdf0e10cSrcweir { 41cdf0e10cSrcweir namespace primitive2d 42cdf0e10cSrcweir { create2DDecomposition(const geometry::ViewInformation2D &) const43cdf0e10cSrcweir Primitive2DSequence SdrRectanglePrimitive2D::create2DDecomposition(const geometry::ViewInformation2D& /*aViewInformation*/) const 44cdf0e10cSrcweir { 45cdf0e10cSrcweir Primitive2DSequence aRetval; 46cdf0e10cSrcweir 47cdf0e10cSrcweir // create unit outline polygon 48cdf0e10cSrcweir const basegfx::B2DPolygon aUnitOutline(basegfx::tools::createPolygonFromRect( 49cdf0e10cSrcweir basegfx::B2DRange(0.0, 0.0, 1.0, 1.0), 50cdf0e10cSrcweir getCornerRadiusX(), 51cdf0e10cSrcweir getCornerRadiusY())); 52cdf0e10cSrcweir 53cdf0e10cSrcweir // add fill 54cdf0e10cSrcweir if(!getSdrLFSTAttribute().getFill().isDefault()) 55cdf0e10cSrcweir { 56cdf0e10cSrcweir appendPrimitive2DReferenceToPrimitive2DSequence(aRetval, 57cdf0e10cSrcweir createPolyPolygonFillPrimitive( 58cdf0e10cSrcweir basegfx::B2DPolyPolygon(aUnitOutline), 59cdf0e10cSrcweir getTransform(), 60cdf0e10cSrcweir getSdrLFSTAttribute().getFill(), 61cdf0e10cSrcweir getSdrLFSTAttribute().getFillFloatTransGradient())); 62cdf0e10cSrcweir } 63cdf0e10cSrcweir else if(getForceFillForHitTest()) 64cdf0e10cSrcweir { 65cdf0e10cSrcweir // if no fill and it's a text frame, create a fill for HitTest and 66cdf0e10cSrcweir // BoundRect fallback 67cdf0e10cSrcweir appendPrimitive2DReferenceToPrimitive2DSequence(aRetval, 68cdf0e10cSrcweir createHiddenGeometryPrimitives2D( 69cdf0e10cSrcweir true, 70cdf0e10cSrcweir basegfx::B2DPolyPolygon(aUnitOutline), 71cdf0e10cSrcweir getTransform())); 72cdf0e10cSrcweir } 73cdf0e10cSrcweir 74cdf0e10cSrcweir // add line 75cdf0e10cSrcweir if(!getSdrLFSTAttribute().getLine().isDefault()) 76cdf0e10cSrcweir { 77cdf0e10cSrcweir appendPrimitive2DReferenceToPrimitive2DSequence(aRetval, 78cdf0e10cSrcweir createPolygonLinePrimitive( 79cdf0e10cSrcweir aUnitOutline, 80cdf0e10cSrcweir getTransform(), 81cdf0e10cSrcweir getSdrLFSTAttribute().getLine(), 82cdf0e10cSrcweir attribute::SdrLineStartEndAttribute())); 83cdf0e10cSrcweir } 84cdf0e10cSrcweir else if(!getForceFillForHitTest()) 85cdf0e10cSrcweir { 86cdf0e10cSrcweir // if initially no line is defined and it's not a text frame, create 87cdf0e10cSrcweir // a line for HitTest and BoundRect 88cdf0e10cSrcweir appendPrimitive2DReferenceToPrimitive2DSequence(aRetval, 89cdf0e10cSrcweir createHiddenGeometryPrimitives2D( 90cdf0e10cSrcweir false, 91cdf0e10cSrcweir basegfx::B2DPolyPolygon(aUnitOutline), 92cdf0e10cSrcweir getTransform())); 93cdf0e10cSrcweir } 94cdf0e10cSrcweir 95cdf0e10cSrcweir // add text 96cdf0e10cSrcweir if(!getSdrLFSTAttribute().getText().isDefault()) 97cdf0e10cSrcweir { 98cdf0e10cSrcweir appendPrimitive2DReferenceToPrimitive2DSequence(aRetval, 99cdf0e10cSrcweir createTextPrimitive( 100cdf0e10cSrcweir basegfx::B2DPolyPolygon(aUnitOutline), 101cdf0e10cSrcweir getTransform(), 102cdf0e10cSrcweir getSdrLFSTAttribute().getText(), 103cdf0e10cSrcweir getSdrLFSTAttribute().getLine(), 104cdf0e10cSrcweir false, 105cdf0e10cSrcweir false, 106cdf0e10cSrcweir false)); 107cdf0e10cSrcweir } 108cdf0e10cSrcweir 109cdf0e10cSrcweir // add shadow 110cdf0e10cSrcweir if(!getSdrLFSTAttribute().getShadow().isDefault()) 111cdf0e10cSrcweir { 112cdf0e10cSrcweir aRetval = createEmbeddedShadowPrimitive( 113cdf0e10cSrcweir aRetval, 114cdf0e10cSrcweir getSdrLFSTAttribute().getShadow()); 115cdf0e10cSrcweir } 116cdf0e10cSrcweir 117cdf0e10cSrcweir return aRetval; 118cdf0e10cSrcweir } 119cdf0e10cSrcweir SdrRectanglePrimitive2D(const basegfx::B2DHomMatrix & rTransform,const attribute::SdrLineFillShadowTextAttribute & rSdrLFSTAttribute,double fCornerRadiusX,double fCornerRadiusY,bool bForceFillForHitTest)120cdf0e10cSrcweir SdrRectanglePrimitive2D::SdrRectanglePrimitive2D( 121cdf0e10cSrcweir const basegfx::B2DHomMatrix& rTransform, 122cdf0e10cSrcweir const attribute::SdrLineFillShadowTextAttribute& rSdrLFSTAttribute, 123cdf0e10cSrcweir double fCornerRadiusX, 124cdf0e10cSrcweir double fCornerRadiusY, 125cdf0e10cSrcweir bool bForceFillForHitTest) 126cdf0e10cSrcweir : BufferedDecompositionPrimitive2D(), 127cdf0e10cSrcweir maTransform(rTransform), 128cdf0e10cSrcweir maSdrLFSTAttribute(rSdrLFSTAttribute), 129cdf0e10cSrcweir mfCornerRadiusX(fCornerRadiusX), 130cdf0e10cSrcweir mfCornerRadiusY(fCornerRadiusY), 131cdf0e10cSrcweir mbForceFillForHitTest(bForceFillForHitTest) 132cdf0e10cSrcweir { 133cdf0e10cSrcweir } 134cdf0e10cSrcweir operator ==(const BasePrimitive2D & rPrimitive) const135cdf0e10cSrcweir bool SdrRectanglePrimitive2D::operator==(const BasePrimitive2D& rPrimitive) const 136cdf0e10cSrcweir { 137cdf0e10cSrcweir if(BufferedDecompositionPrimitive2D::operator==(rPrimitive)) 138cdf0e10cSrcweir { 139cdf0e10cSrcweir const SdrRectanglePrimitive2D& rCompare = (SdrRectanglePrimitive2D&)rPrimitive; 140cdf0e10cSrcweir 141cdf0e10cSrcweir return (getCornerRadiusX() == rCompare.getCornerRadiusX() 142cdf0e10cSrcweir && getCornerRadiusY() == rCompare.getCornerRadiusY() 143cdf0e10cSrcweir && getTransform() == rCompare.getTransform() 144cdf0e10cSrcweir && getSdrLFSTAttribute() == rCompare.getSdrLFSTAttribute() 145cdf0e10cSrcweir && getForceFillForHitTest() == rCompare.getForceFillForHitTest()); 146cdf0e10cSrcweir } 147cdf0e10cSrcweir 148cdf0e10cSrcweir return false; 149cdf0e10cSrcweir } 150cdf0e10cSrcweir 151cdf0e10cSrcweir // provide unique ID 152cdf0e10cSrcweir ImplPrimitrive2DIDBlock(SdrRectanglePrimitive2D, PRIMITIVE2D_ID_SDRRECTANGLEPRIMITIVE2D) 153cdf0e10cSrcweir 154cdf0e10cSrcweir } // end of namespace primitive2d 155cdf0e10cSrcweir } // end of namespace drawinglayer 156cdf0e10cSrcweir 157cdf0e10cSrcweir ////////////////////////////////////////////////////////////////////////////// 158cdf0e10cSrcweir // eof 159