xref: /aoo41x/main/svx/source/svdraw/svdpntv.cxx (revision f6e50924)
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21 
22 
23 
24 // MARKER(update_precomp.py): autogen include statement, do not remove
25 #include "precompiled_svx.hxx"
26 #include <com/sun/star/awt/XWindow.hpp>
27 #include <svx/svdpntv.hxx>
28 #include <vcl/msgbox.hxx>
29 #include <svx/sdrpaintwindow.hxx>
30 #include <svtools/grfmgr.hxx>
31 #include <svx/svdmodel.hxx>
32 
33 #ifdef DBG_UTIL
34 #include <svdibrow.hxx>
35 #endif
36 #include <svx/svdpage.hxx>
37 #include <svx/svdpagv.hxx>
38 #include <svl/smplhint.hxx>
39 
40 #include <svx/svdpntv.hxx>
41 #include <editeng/editdata.hxx>
42 #include <svx/svdmrkv.hxx>
43 #include <svx/svdpagv.hxx>
44 #include <svx/svdpage.hxx>
45 #include <svx/svdmodel.hxx>
46 #include <svx/svdundo.hxx>
47 #include <svx/svdview.hxx>
48 #include <svx/svdglue.hxx>
49 #include <svx/svdobj.hxx>
50 #include <svx/svdograf.hxx>
51 #include <svx/svdattrx.hxx>
52 #include "svdibrow.hxx"
53 #include "svx/svditer.hxx"
54 #include <svx/svdouno.hxx>
55 #include <svx/sdr/overlay/overlayobjectlist.hxx>
56 #include <svx/sdr/overlay/overlayrollingrectangle.hxx>
57 #include <svx/sdr/overlay/overlaymanager.hxx>
58 #include <svx/svdglue.hxx>
59 #include <svx/svdobj.hxx>
60 #include <svx/svdview.hxx>
61 #include <svx/sxlayitm.hxx>
62 #include <svl/itemiter.hxx>
63 #include <editeng/eeitem.hxx>
64 #include <svl/whiter.hxx>
65 #include <svl/style.hxx>
66 #include <svx/sdrpagewindow.hxx>
67 #include <svx/svdouno.hxx>
68 #include <vcl/svapp.hxx>
69 #include <com/sun/star/awt/XWindow.hpp>
70 #include <com/sun/star/awt/PosSize.hpp>
71 #include <com/sun/star/awt/XControl.hpp>
72 
73 // #i38135#
74 #include <svx/sdr/contact/objectcontact.hxx>
75 #include <svx/sdr/animation/objectanimator.hxx>
76 #include <svx/sdr/contact/viewcontact.hxx>
77 
78 using namespace ::rtl;
79 using namespace ::com::sun::star;
80 
81 ////////////////////////////////////////////////////////////////////////////////////////////////////
82 // #114409#-3 Migrate Encirclement
83 class ImplEncirclementOverlay
84 {
85 	// The OverlayObjects
86 	::sdr::overlay::OverlayObjectList				maObjects;
87 
88 	// The remembered second position in logical coodinates
89 	basegfx::B2DPoint								maSecondPosition;
90 
91 public:
92 	ImplEncirclementOverlay(const SdrPaintView& rView, const basegfx::B2DPoint& rStartPos);
93 	~ImplEncirclementOverlay();
94 
95 	void SetSecondPosition(const basegfx::B2DPoint& rNewPosition);
96 };
97 
98 ImplEncirclementOverlay::ImplEncirclementOverlay(const SdrPaintView& rView, const basegfx::B2DPoint& rStartPos)
99 :	maSecondPosition(rStartPos)
100 {
101 	for(sal_uInt32 a(0L); a < rView.PaintWindowCount(); a++)
102 	{
103 		SdrPaintWindow* pCandidate = rView.GetPaintWindow(a);
104 		::sdr::overlay::OverlayManager* pTargetOverlay = pCandidate->GetOverlayManager();
105 
106 		if(pTargetOverlay)
107 		{
108 			::sdr::overlay::OverlayRollingRectangleStriped* aNew = new ::sdr::overlay::OverlayRollingRectangleStriped(
109 				rStartPos, rStartPos, false);
110 			pTargetOverlay->add(*aNew);
111 			maObjects.append(*aNew);
112 		}
113 	}
114 }
115 
116 ImplEncirclementOverlay::~ImplEncirclementOverlay()
117 {
118 	// The OverlayObjects are cleared using the destructor of OverlayObjectList.
119 	// That destructor calls clear() at the list which removes all objects from the
120 	// OverlayManager and deletes them.
121 }
122 
123 void ImplEncirclementOverlay::SetSecondPosition(const basegfx::B2DPoint& rNewPosition)
124 {
125 	if(rNewPosition != maSecondPosition)
126 	{
127 		// apply to OverlayObjects
128 		for(sal_uInt32 a(0L); a < maObjects.count(); a++)
129 		{
130 			::sdr::overlay::OverlayRollingRectangleStriped& rCandidate = (::sdr::overlay::OverlayRollingRectangleStriped&)maObjects.getOverlayObject(a);
131 			rCandidate.setSecondPosition(rNewPosition);
132 		}
133 
134 		// remember new position
135 		maSecondPosition = rNewPosition;
136 	}
137 }
138 
139 ////////////////////////////////////////////////////////////////////////////////////////////////////
140 // interface to SdrPaintWindow
141 
142 SdrPaintWindow* SdrPaintView::FindPaintWindow(const OutputDevice& rOut) const
143 {
144 	for(SdrPaintWindowVector::const_iterator a = maPaintWindows.begin(); a != maPaintWindows.end(); a++)
145 	{
146 		if(&((*a)->GetOutputDevice()) == &rOut)
147 		{
148 			return *a;
149 		}
150 	}
151 
152 	return 0L;
153 }
154 
155 SdrPaintWindow* SdrPaintView::GetPaintWindow(sal_uInt32 nIndex) const
156 {
157 	if(nIndex < maPaintWindows.size())
158 	{
159 		return maPaintWindows[nIndex];
160 	}
161 
162 	return 0L;
163 }
164 
165 void SdrPaintView::AppendPaintWindow(SdrPaintWindow& rNew)
166 {
167 	maPaintWindows.push_back(&rNew);
168 }
169 
170 SdrPaintWindow* SdrPaintView::RemovePaintWindow(SdrPaintWindow& rOld)
171 {
172 	SdrPaintWindow* pRetval = 0L;
173 	const SdrPaintWindowVector::iterator aFindResult = ::std::find(maPaintWindows.begin(), maPaintWindows.end(), &rOld);
174 
175 	if(aFindResult != maPaintWindows.end())
176 	{
177 		// remember return value, aFindResult is no longer valid after deletion
178 		pRetval = *aFindResult;
179 		maPaintWindows.erase(aFindResult);
180 	}
181 
182 	return pRetval;
183 }
184 
185 OutputDevice* SdrPaintView::GetFirstOutputDevice() const
186 {
187 	if(PaintWindowCount())
188 	{
189 		return &(GetPaintWindow(0)->GetOutputDevice());
190 	}
191 
192 	return 0L;
193 }
194 
195 ////////////////////////////////////////////////////////////////////////////////////////////////////
196 
197 TYPEINIT1( SvxViewHint, SfxHint );
198 
199 SvxViewHint::SvxViewHint (HintType eHintType)
200     : meHintType(eHintType)
201 {
202 }
203 
204 SvxViewHint::HintType SvxViewHint::GetHintType (void) const
205 {
206     return meHintType;
207 }
208 
209 
210 ////////////////////////////////////////////////////////////////////////////////////////////////////
211 
212 TYPEINIT2(SdrPaintView,SfxListener,SfxRepeatTarget);
213 
214 DBG_NAME(SdrPaintView);
215 
216 void SdrPaintView::ImpClearVars()
217 {
218 #ifdef DBG_UTIL
219 	pItemBrowser=NULL;
220 #endif
221 	bPageVisible=sal_True;
222 	bPageBorderVisible=sal_True;
223 	bBordVisible=sal_True;
224 	bGridVisible=sal_True;
225 	bGridFront	=sal_False;
226 	bHlplVisible=sal_True;
227 	bHlplFront	=sal_True;
228 	bGlueVisible=sal_False;
229 	bGlueVisible2=sal_False;
230 	bGlueVisible3=sal_False;
231 	bGlueVisible4=sal_False;
232 	bSwapAsynchron=sal_False;
233 	bPrintPreview=sal_False;
234 	mbPreviewRenderer=sal_False;
235 
236 	eAnimationMode = SDR_ANIMATION_ANIMATE;
237     bAnimationPause = sal_False;
238 
239 	nHitTolPix=2;
240 	nMinMovPix=3;
241 	nHitTolLog=0;
242 	nMinMovLog=0;
243 	pActualOutDev=NULL;
244 	pDragWin=NULL;
245 	bRestoreColors=sal_True;
246 	pDefaultStyleSheet=NULL;
247 	bSomeObjChgdFlag=sal_False;
248     nGraphicManagerDrawMode = GRFMGR_DRAW_STANDARD;
249 	aComeBackTimer.SetTimeout(1);
250 	aComeBackTimer.SetTimeoutHdl(LINK(this,SdrPaintView,ImpComeBackHdl));
251 	String aNam;	// System::GetUserName() just return an empty string
252 
253 	if (pMod)
254 		SetDefaultStyleSheet(pMod->GetDefaultStyleSheet(), sal_True);
255 
256 	aNam.ToUpperAscii();
257 
258 	maGridColor = Color( COL_BLACK );
259 	BrkEncirclement();
260 }
261 
262 SdrPaintView::SdrPaintView(SdrModel* pModel1, OutputDevice* pOut)
263 :	mpEncirclementOverlay(0L),
264 	mpPageView(0L),
265 	aDefaultAttr(pModel1->GetItemPool()),
266 	mbBufferedOutputAllowed(false),
267 	mbBufferedOverlayAllowed(false),
268 	mbPagePaintingAllowed(true),
269     mbHideOle(false),
270     mbHideChart(false),
271     mbHideDraw(false),
272     mbHideFormControl(false)
273 {
274 	DBG_CTOR(SdrPaintView,NULL);
275 	pMod=pModel1;
276 	ImpClearVars();
277 
278 	if(pOut)
279 	{
280 		AddWindowToPaintView(pOut);
281 	}
282 
283 	// Flag zur Visualisierung von Gruppen
284 	bVisualizeEnteredGroup = sal_True;
285 
286 	maColorConfig.AddListener(this);
287 	onChangeColorConfig();
288 }
289 
290 SdrPaintView::~SdrPaintView()
291 {
292 	DBG_DTOR(SdrPaintView,NULL);
293 	if (pDefaultStyleSheet)
294 		EndListening(*pDefaultStyleSheet);
295 
296 	maColorConfig.RemoveListener(this);
297 	ClearPageView();
298 
299 #ifdef DBG_UTIL
300 	if(pItemBrowser)
301 	{
302 		delete pItemBrowser;
303 	}
304 #endif
305 
306 	// delete existing SdrPaintWindows
307 	while(!maPaintWindows.empty())
308 	{
309 		delete maPaintWindows.back();
310 		maPaintWindows.pop_back();
311 	}
312 
313 	// #114409#-3 Migrate HelpLine
314 	BrkEncirclement();
315 }
316 
317 ////////////////////////////////////////////////////////////////////////////////////////////////////
318 
319 void __EXPORT SdrPaintView::Notify(SfxBroadcaster& rBC, const SfxHint& rHint)
320 {
321 	//If the stylesheet has been destroyed
322     if (&rBC == pDefaultStyleSheet)
323     {
324         if (rHint.ISA(SfxSimpleHint) && ((const SfxSimpleHint&)rHint).GetId() == SFX_HINT_DYING)
325             pDefaultStyleSheet = NULL;
326         return;
327     }
328 
329 	sal_Bool bObjChg=!bSomeObjChgdFlag; // sal_True= auswerten fuer ComeBack-Timer
330 	if (bObjChg) {
331 		SdrHint* pSdrHint=PTR_CAST(SdrHint,&rHint);
332 		if (pSdrHint!=NULL) {
333 			SdrHintKind eKind=pSdrHint->GetKind();
334 			if (eKind==HINT_OBJCHG || eKind==HINT_OBJINSERTED || eKind==HINT_OBJREMOVED) {
335 				if (bObjChg) {
336 					bSomeObjChgdFlag=sal_True;
337 					aComeBackTimer.Start();
338 				}
339 			}
340 			if (eKind==HINT_PAGEORDERCHG) {
341 				const SdrPage* pPg=pSdrHint->GetPage();
342 
343 				if(pPg && !pPg->IsInserted())
344 				{
345 					if(mpPageView && mpPageView->GetPage() == pPg)
346 					{
347 						HideSdrPage();
348 					}
349 				}
350 			}
351 		}
352 	}
353 }
354 
355 void SdrPaintView::ConfigurationChanged( ::utl::ConfigurationBroadcaster* , sal_uInt32 )
356 {
357 	onChangeColorConfig();
358 	InvalidateAllWin();
359 }
360 
361 ////////////////////////////////////////////////////////////////////////////////////////////////////
362 
363 IMPL_LINK_INLINE_START(SdrPaintView,ImpComeBackHdl,Timer*,EMPTYARG)
364 {
365 	if (bSomeObjChgdFlag) {
366 		bSomeObjChgdFlag=sal_False;
367 		ModelHasChanged();
368 	}
369 	return 0;
370 }
371 IMPL_LINK_INLINE_END(SdrPaintView,ImpComeBackHdl,Timer*,pTimer)
372 
373 void SdrPaintView::FlushComeBackTimer() const
374 {
375 	if (bSomeObjChgdFlag) {
376 		// casting auf nonconst
377 		((SdrPaintView*)this)->ImpComeBackHdl(&((SdrPaintView*)this)->aComeBackTimer);
378 		((SdrPaintView*)this)->aComeBackTimer.Stop();
379 	}
380 }
381 
382 void SdrPaintView::ModelHasChanged()
383 {
384 	// Auch alle PageViews benachrichtigen
385 	if(mpPageView && !mpPageView->GetPage()->IsInserted())
386 	{
387 		HideSdrPage();
388 	}
389 
390 	// test mpPageView here again, HideSdrPage() may have invalidated it.
391 	if(mpPageView)
392 	{
393 		mpPageView->ModelHasChanged();
394 	}
395 
396 #ifdef DBG_UTIL
397 	if(pItemBrowser)
398 	{
399 		pItemBrowser->SetDirty();
400 	}
401 #endif
402 }
403 
404 ////////////////////////////////////////////////////////////////////////////////////////////////////
405 
406 sal_Bool SdrPaintView::IsAction() const
407 {
408 	return IsEncirclement();
409 }
410 
411 void SdrPaintView::MovAction(const Point& rPnt)
412 {
413 	if (IsEncirclement())
414 	{
415 		MovEncirclement(rPnt);
416 	}
417 }
418 
419 void SdrPaintView::EndAction()
420 {
421 	if(IsEncirclement())
422 	{
423 		EndEncirclement();
424 	}
425 }
426 
427 void SdrPaintView::BckAction()
428 {
429 	BrkEncirclement();
430 }
431 
432 void SdrPaintView::BrkAction()
433 {
434 	BrkEncirclement();
435 }
436 
437 void SdrPaintView::TakeActionRect(Rectangle& rRect) const
438 {
439 	if(IsEncirclement())
440 	{
441 		rRect = Rectangle(aDragStat.GetStart(),aDragStat.GetNow());
442 	}
443 }
444 
445 ////////////////////////////////////////////////////////////////////////////////////////////////////
446 // info about TextEdit. Default is sal_False.
447 bool SdrPaintView::IsTextEdit() const
448 {
449 	return false;
450 }
451 
452 // info about TextEditPageView. Default is 0L.
453 SdrPageView* SdrPaintView::GetTextEditPageView() const
454 {
455 	return 0L;
456 }
457 
458 ////////////////////////////////////////////////////////////////////////////////////////////////////
459 
460 sal_uInt16 SdrPaintView::ImpGetMinMovLogic(short nMinMov, const OutputDevice* pOut) const
461 {
462 	if (nMinMov>=0) return sal_uInt16(nMinMov);
463 	if (pOut==NULL)
464 	{
465 		pOut = GetFirstOutputDevice();
466 	}
467 	if (pOut!=NULL) {
468 		return short(-pOut->PixelToLogic(Size(nMinMov,0)).Width());
469 	} else {
470 		return 0;
471 	}
472 }
473 
474 sal_uInt16 SdrPaintView::ImpGetHitTolLogic(short nHitTol, const OutputDevice* pOut) const
475 {
476 	if (nHitTol>=0) return sal_uInt16(nHitTol);
477 	if (pOut==NULL)
478 	{
479 		pOut = GetFirstOutputDevice();
480 	}
481 	if (pOut!=NULL) {
482 		return short(-pOut->PixelToLogic(Size(nHitTol,0)).Width());
483 	} else {
484 		return 0;
485 	}
486 }
487 
488 void SdrPaintView::TheresNewMapMode()
489 {
490 	if (pActualOutDev!=NULL) {
491 		nHitTolLog=(sal_uInt16)((OutputDevice*)pActualOutDev)->PixelToLogic(Size(nHitTolPix,0)).Width();
492 		nMinMovLog=(sal_uInt16)((OutputDevice*)pActualOutDev)->PixelToLogic(Size(nMinMovPix,0)).Width();
493 	}
494 }
495 
496 void SdrPaintView::SetActualWin(const OutputDevice* pWin)
497 {
498 	pActualOutDev=pWin;
499 	TheresNewMapMode();
500 }
501 
502 ////////////////////////////////////////////////////////////////////////////////////////////////////
503 
504 void SdrPaintView::BegEncirclement(const Point& rPnt)
505 {
506 	BrkAction();
507 
508 	DBG_ASSERT(0L == mpEncirclementOverlay, "SdrSnapView::BegSetPageOrg: There exists a ImplPageOriginOverlay (!)");
509 	basegfx::B2DPoint aStartPos(rPnt.X(), rPnt.Y());
510 	mpEncirclementOverlay = new ImplEncirclementOverlay(*this, aStartPos);
511 
512 	aDragStat.Reset(rPnt);
513 	aDragStat.SetMinMove(ImpGetMinMovLogic(-2,0L));
514 	aDragStat.NextPoint();
515 }
516 
517 void SdrPaintView::MovEncirclement(const Point& rPnt)
518 {
519 	if(IsEncirclement() && aDragStat.CheckMinMoved(rPnt))
520 	{
521 		aDragStat.NextMove(rPnt);
522 
523 		DBG_ASSERT(mpEncirclementOverlay, "SdrSnapView::MovSetPageOrg: no ImplPageOriginOverlay (!)");
524 		basegfx::B2DPoint aNewPos(rPnt.X(), rPnt.Y());
525 		mpEncirclementOverlay->SetSecondPosition(aNewPos);
526 	}
527 }
528 
529 Rectangle SdrPaintView::EndEncirclement(sal_Bool bNoJustify)
530 {
531 	Rectangle aRetval;
532 
533 	if(IsEncirclement())
534 	{
535 		if(aDragStat.IsMinMoved())
536 		{
537 			aRetval = Rectangle(aDragStat.GetStart(), aDragStat.GetNow());
538 
539 			if(!bNoJustify)
540 			{
541 				aRetval.Justify();
542 			}
543 		}
544 
545 		// cleanup
546 		BrkEncirclement();
547 	}
548 
549 	return aRetval;
550 }
551 
552 void SdrPaintView::BrkEncirclement()
553 {
554 	if(IsEncirclement())
555 	{
556 		DBG_ASSERT(mpEncirclementOverlay, "SdrSnapView::MovSetPageOrg: no ImplPageOriginOverlay (!)");
557 		delete mpEncirclementOverlay;
558 		mpEncirclementOverlay = 0L;
559 	}
560 }
561 
562 ////////////////////////////////////////////////////////////////////////////////////////////////////
563 
564 void SdrPaintView::ClearPageView()
565 {
566 	BrkAction();
567 
568 	if(mpPageView)
569 	{
570 		InvalidateAllWin();
571 		delete mpPageView;
572 		mpPageView = 0L;
573 	}
574 }
575 
576 SdrPageView* SdrPaintView::ShowSdrPage(SdrPage* pPage)
577 {
578 	if(pPage && (!mpPageView || mpPageView->GetPage() != pPage))
579 	{
580 		if(mpPageView)
581 		{
582 			InvalidateAllWin();
583 			delete mpPageView;
584 		}
585 
586 		mpPageView = new SdrPageView(pPage, *((SdrView*)this));
587 		mpPageView->Show();
588 	}
589 
590 	return mpPageView;
591 }
592 
593 void SdrPaintView::HideSdrPage()
594 {
595 	if(mpPageView)
596 	{
597 		mpPageView->Hide();
598 		delete mpPageView;
599 		mpPageView = 0L;
600 	}
601 }
602 
603 void SdrPaintView::AddWindowToPaintView(OutputDevice* pNewWin)
604 {
605 	DBG_ASSERT(pNewWin, "SdrPaintView::AddWindowToPaintView: No OutputDevice(!)");
606 	SdrPaintWindow* pNewPaintWindow = new SdrPaintWindow(*this, *pNewWin);
607 	AppendPaintWindow(*pNewPaintWindow);
608 
609 	if(mpPageView)
610 	{
611 		mpPageView->AddPaintWindowToPageView(*pNewPaintWindow);
612 	}
613 
614 #ifdef DBG_UTIL
615 	if (pItemBrowser!=NULL)
616 		pItemBrowser->ForceParent();
617 #endif
618 }
619 
620 void SdrPaintView::DeleteWindowFromPaintView(OutputDevice* pOldWin)
621 {
622 	DBG_ASSERT(pOldWin, "SdrPaintView::DeleteWindowFromPaintView: No OutputDevice(!)");
623 	SdrPaintWindow* pCandidate = FindPaintWindow(*pOldWin);
624 
625 	if(pCandidate)
626 	{
627 		if(mpPageView)
628 		{
629 			mpPageView->RemovePaintWindowFromPageView(*pCandidate);
630 		}
631 
632 		RemovePaintWindow(*pCandidate);
633 		delete pCandidate;
634 	}
635 
636 #ifdef DBG_UTIL
637 	if (pItemBrowser!=NULL)
638 		pItemBrowser->ForceParent();
639 #endif
640 }
641 
642 void SdrPaintView::SetLayerVisible(const XubString& rName, sal_Bool bShow)
643 {
644 	if(mpPageView)
645 	{
646 		mpPageView->SetLayerVisible(rName,bShow);
647 	}
648 
649 	InvalidateAllWin();
650 }
651 
652 bool SdrPaintView::IsLayerVisible(const XubString& rName) const
653 {
654 	if(mpPageView)
655 	{
656 		return mpPageView->IsLayerVisible(rName);
657 	}
658 
659 	return false;
660 }
661 
662 void SdrPaintView::SetAllLayersVisible(sal_Bool bShow)
663 {
664 	if(mpPageView)
665 	{
666 		mpPageView->SetAllLayersVisible(bShow);
667 	}
668 
669 	InvalidateAllWin();
670 }
671 
672 void SdrPaintView::SetLayerLocked(const XubString& rName, sal_Bool bLock)
673 {
674 	if(mpPageView)
675 	{
676 		mpPageView->SetLayerLocked(rName,bLock);
677 	}
678 }
679 
680 bool SdrPaintView::IsLayerLocked(const XubString& rName) const
681 {
682 	if(mpPageView)
683 	{
684 		return mpPageView->IsLayerLocked(rName);
685 	}
686 
687 	return false;
688 }
689 
690 void SdrPaintView::SetAllLayersLocked(sal_Bool bLock)
691 {
692 	if(mpPageView)
693 	{
694 		mpPageView->SetAllLayersLocked(bLock);
695 	}
696 }
697 
698 void SdrPaintView::SetLayerPrintable(const XubString& rName, sal_Bool bPrn)
699 {
700 	if(mpPageView)
701 	{
702 		mpPageView->SetLayerPrintable(rName,bPrn);
703 	}
704 }
705 
706 bool SdrPaintView::IsLayerPrintable(const XubString& rName) const
707 {
708 	if(mpPageView)
709 	{
710 		return mpPageView->IsLayerPrintable(rName);
711 	}
712 
713 	return false;
714 }
715 
716 void SdrPaintView::SetAllLayersPrintable(sal_Bool bPrn)
717 {
718 	if(mpPageView)
719 	{
720 		mpPageView->SetAllLayersPrintable(bPrn);
721 	}
722 }
723 
724 void SdrPaintView::PrePaint()
725 {
726 	if(mpPageView)
727 	{
728 		mpPageView->PrePaint();
729 	}
730 }
731 
732 void SdrPaintView::PostPaint()
733 {
734 	if(mpPageView)
735 	{
736 		mpPageView->PostPaint();
737 	}
738 }
739 
740 ////////////////////////////////////////////////////////////////////////////////////////////////////
741 // #define SVX_REPAINT_TIMER_TEST
742 
743 void SdrPaintView::CompleteRedraw(OutputDevice* pOut, const Region& rReg, sdr::contact::ViewObjectContactRedirector* pRedirector)
744 {
745 #ifdef SVX_REPAINT_TIMER_TEST
746 #define REMEMBERED_TIMES_COUNT	(10)
747 	static bool bDoTimerTest(false);
748 	static bool bTimesInited(false);
749 	static sal_uInt32 nRepeatCount(10L);
750 	static double fLastTimes[REMEMBERED_TIMES_COUNT];
751 	const sal_uInt32 nStartTime(Time::GetSystemTicks());
752 	sal_uInt32 count(1L);
753 	sal_uInt32 a;
754 
755 	if(bDoTimerTest)
756 	{
757 		count = nRepeatCount;
758 	}
759 
760 	for(a = 0L; a < count; a++)
761 	{
762 #endif // SVX_REPAINT_TIMER_TEST
763 
764 	// #i74769# check if pOut is a win and has a ClipRegion. If Yes, the Region
765 	// rReg may be made more granular (fine) with using it. Normally, rReg
766 	// does come from Window::Paint() anyways and thus is based on a single
767 	// rectangle which was derived from exactly that repaint region
768 	Region aOptimizedRepaintRegion(rReg);
769 
770 	if(pOut && OUTDEV_WINDOW == pOut->GetOutDevType())
771 	{
772 		Window* pWindow = (Window*)pOut;
773 
774 		if(pWindow->IsInPaint())
775 		{
776 			if(!pWindow->GetPaintRegion().IsEmpty())
777 			{
778 				aOptimizedRepaintRegion.Intersect(pWindow->GetPaintRegion());
779 
780 #ifdef DBG_UTIL
781 				// #i74769# test-paint repaint region
782 				static bool bDoPaintForVisualControl(false);
783 				if(bDoPaintForVisualControl)
784 				{
785 					RegionHandle aRegionHandle(aOptimizedRepaintRegion.BeginEnumRects());
786 					Rectangle aRegionRectangle;
787 
788 					while(aOptimizedRepaintRegion.GetEnumRects(aRegionHandle, aRegionRectangle))
789 					{
790 						pWindow->SetLineColor(COL_LIGHTGREEN);
791 						pWindow->SetFillColor();
792 						pWindow->DrawRect(aRegionRectangle);
793 					}
794 
795 					aOptimizedRepaintRegion.EndEnumRects(aRegionHandle);
796 				}
797 #endif
798 			}
799 		}
800 	}
801 
802 	SdrPaintWindow* pPaintWindow = BeginCompleteRedraw(pOut);
803 	OSL_ENSURE(pPaintWindow, "SdrPaintView::CompleteRedraw: No OutDev (!)");
804 
805 	DoCompleteRedraw(*pPaintWindow, aOptimizedRepaintRegion, pRedirector);
806 	EndCompleteRedraw(*pPaintWindow, true);
807 
808 #ifdef SVX_REPAINT_TIMER_TEST
809 	}
810 
811 	if(bDoTimerTest)
812 	{
813 		const sal_uInt32 nStopTime(Time::GetSystemTicks());
814 		const sal_uInt32 nNeededTime(nStopTime - nStartTime);
815 		const double fTimePerPaint((double)nNeededTime / (double)nRepeatCount);
816 
817 		if(!bTimesInited)
818 		{
819 			for(a = 0L; a < REMEMBERED_TIMES_COUNT; a++)
820 			{
821 				fLastTimes[a] = fTimePerPaint;
822 			}
823 
824 			bTimesInited = true;
825 		}
826 		else
827 		{
828 			for(a = 1L; a < REMEMBERED_TIMES_COUNT; a++)
829 			{
830 				fLastTimes[a - 1L] = fLastTimes[a];
831 			}
832 
833 			fLastTimes[REMEMBERED_TIMES_COUNT - 1L] = fTimePerPaint;
834 		}
835 
836 		double fAddedTimes(0.0);
837 
838 		for(a = 0L; a < REMEMBERED_TIMES_COUNT; a++)
839 		{
840 			fAddedTimes += fLastTimes[a];
841 		}
842 
843 		const double fAverageTimePerPaint(fAddedTimes / (double)REMEMBERED_TIMES_COUNT);
844 
845 		fprintf(stderr, "-----------(start result)----------\n");
846 		fprintf(stderr, "StartTime : %u, StopTime: %u, NeededTime: %u, TimePerPaint: %f\n", nStartTime, nStopTime, nNeededTime, fTimePerPaint);
847 		fprintf(stderr, "Remembered times: ");
848 
849 		for(a = 0L; a < REMEMBERED_TIMES_COUNT; a++)
850 		{
851 			fprintf(stderr, "%d: %f ", a, fLastTimes[a]);
852 		}
853 
854 		fprintf(stderr, "\n");
855 		fprintf(stderr, "AverageTimePerPaint: %f\n", fAverageTimePerPaint);
856 		fprintf(stderr, "-----------(stop result)----------\n");
857 	}
858 #endif // SVX_REPAINT_TIMER_TEST
859 }
860 
861 ////////////////////////////////////////////////////////////////////////////////////////////////////
862 // #i72889#
863 
864 SdrPaintWindow* SdrPaintView::BeginCompleteRedraw(OutputDevice* pOut)
865 {
866 	OSL_ENSURE(pOut, "SdrPaintView::BeginCompleteRedraw: No OutDev (!)");
867 	SdrPaintWindow* pPaintWindow = FindPaintWindow(*pOut);
868 
869 	if(pPaintWindow)
870 	{
871 		// draw preprocessing, only for known devices
872 		// prepare PreRendering
873 		pPaintWindow->PreparePreRenderDevice();
874 	}
875 	else
876 	{
877 		// None of the known OutputDevices is the target of this paint, use
878 		// a temporary SdrPaintWindow for this Redraw.
879 		pPaintWindow = new SdrPaintWindow(*this, *pOut);
880 		pPaintWindow->setTemporaryTarget(true);
881 	}
882 
883 	return pPaintWindow;
884 }
885 
886 void SdrPaintView::DoCompleteRedraw(SdrPaintWindow& rPaintWindow, const Region& rReg, sdr::contact::ViewObjectContactRedirector* pRedirector)
887 {
888 	// redraw all PageViews with the target. This may expand the RedrawRegion
889 	// at the PaintWindow, plus taking care of FormLayer expansion
890 	if(mpPageView)
891 	{
892 		mpPageView->CompleteRedraw(rPaintWindow, rReg, pRedirector);
893 	}
894 }
895 
896 void SdrPaintView::EndCompleteRedraw(SdrPaintWindow& rPaintWindow, bool bPaintFormLayer)
897 {
898 	if(rPaintWindow.getTemporaryTarget())
899 	{
900 		// get rid of temp target again
901 		delete (&rPaintWindow);
902 	}
903 	else
904 	{
905 		// draw postprocessing, only for known devices
906 		// it is necessary to always paint FormLayer
907         if(bPaintFormLayer)
908         {
909 		    ImpFormLayerDrawing(rPaintWindow);
910         }
911 
912 		// look for active TextEdit. As long as this cannot be painted to a VDev,
913 		// it cannot get part of buffering. In that case, output evtl. prerender
914 		// early and paint text edit to window.
915 		const bool bTextEditActive(IsTextEdit() && GetTextEditPageView());
916 
917 		if(bTextEditActive)
918 		{
919 			// output PreRendering and destroy it so that it is not used for FormLayer
920 			// or overlay
921 			rPaintWindow.OutputPreRenderDevice(rPaintWindow.GetRedrawRegion());
922 
923 			// draw old text edit stuff before overlay to have it as part of the background
924 			// ATM. This will be changed to have the text editing on the overlay, bit it
925 			// is not an easy thing to do, see BegTextEdit and the OutlinerView stuff used...
926 			if(bTextEditActive)
927 			{
928 				ImpTextEditDrawing(rPaintWindow);
929 			}
930 
931 			// draw Overlay directly to window. This will save the contents of the window
932 			// in the RedrawRegion to the overlay background buffer, too.
933 			// This may lead to problems when reading from the screen is slow from the
934 			// graphics driver/graphiccard combination.
935 			rPaintWindow.DrawOverlay(rPaintWindow.GetRedrawRegion(), false);
936 		}
937 		else
938 		{
939 			// draw Overlay, also to PreRender device if exists
940 			rPaintWindow.DrawOverlay(rPaintWindow.GetRedrawRegion(), true);
941 
942 			// output PreRendering
943 			rPaintWindow.OutputPreRenderDevice(rPaintWindow.GetRedrawRegion());
944 		}
945 	}
946 }
947 
948 ////////////////////////////////////////////////////////////////////////////////////////////////////
949 
950 SdrPaintWindow* SdrPaintView::BeginDrawLayers(OutputDevice* pOut, const Region& rReg, bool bDisableIntersect)
951 {
952 	// #i74769# use BeginCompleteRedraw() as common base
953 	SdrPaintWindow* pPaintWindow = BeginCompleteRedraw(pOut);
954 	OSL_ENSURE(pPaintWindow, "SdrPaintView::BeginDrawLayers: No SdrPaintWindow (!)");
955 
956 	if(mpPageView)
957 	{
958 		SdrPageWindow* pKnownTarget = mpPageView->FindPageWindow(*pPaintWindow);
959 
960 		if(pKnownTarget)
961 		{
962 			// #i74769# check if pOut is a win and has a ClipRegion. If Yes, the Region
963 			// rReg may be made more granular (fine) with using it. Normally, rReg
964 			// does come from Window::Paint() anyways and thus is based on a single
965 			// rectangle which was derived from exactly that repaint region
966 			Region aOptimizedRepaintRegion(rReg);
967 
968 			// #i76114# Intersecting the region with the Window's paint region is disabled
969 			// for print preview in Calc, because the intersection can be empty (if the paint
970 			// region is outside of the table area of the page), and then no clip region
971 			// would be set.
972 			if(pOut && OUTDEV_WINDOW == pOut->GetOutDevType() && !bDisableIntersect)
973 			{
974 				Window* pWindow = (Window*)pOut;
975 
976 				if(pWindow->IsInPaint())
977 				{
978 					if(!pWindow->GetPaintRegion().IsEmpty())
979 					{
980 						aOptimizedRepaintRegion.Intersect(pWindow->GetPaintRegion());
981 
982 #ifdef DBG_UTIL
983 						// #i74769# test-paint repaint region
984 						static bool bDoPaintForVisualControl(false);
985 						if(bDoPaintForVisualControl)
986 						{
987 							RegionHandle aRegionHandle(aOptimizedRepaintRegion.BeginEnumRects());
988 							Rectangle aRegionRectangle;
989 
990 							while(aOptimizedRepaintRegion.GetEnumRects(aRegionHandle, aRegionRectangle))
991 							{
992 								pWindow->SetLineColor(COL_LIGHTGREEN);
993 								pWindow->SetFillColor();
994 								pWindow->DrawRect(aRegionRectangle);
995 							}
996 
997 							aOptimizedRepaintRegion.EndEnumRects(aRegionHandle);
998 						}
999 #endif
1000 					}
1001 				}
1002 			}
1003 
1004 			// prepare redraw
1005 			pKnownTarget->PrepareRedraw(aOptimizedRepaintRegion);
1006 
1007 			// remember prepared SdrPageWindow
1008 			mpPageView->setPreparedPageWindow(pKnownTarget);
1009 		}
1010 	}
1011 
1012 	return pPaintWindow;
1013 }
1014 
1015 void SdrPaintView::EndDrawLayers(SdrPaintWindow& rPaintWindow, bool bPaintFormLayer)
1016 {
1017 	// #i74769# use EndCompleteRedraw() as common base
1018 	EndCompleteRedraw(rPaintWindow, bPaintFormLayer);
1019 
1020 	if(mpPageView)
1021 	{
1022 		// forget prepared SdrPageWindow
1023 		mpPageView->setPreparedPageWindow(0);
1024 	}
1025 }
1026 
1027 ////////////////////////////////////////////////////////////////////////////////////////////////////
1028 
1029 void SdrPaintView::ImpTextEditDrawing(SdrPaintWindow& rPaintWindow) const
1030 {
1031 	// draw old text edit stuff
1032 	if(IsTextEdit())
1033 	{
1034 		SdrPageView* pPageView = GetTextEditPageView();
1035 
1036 		if(pPageView)
1037 		{
1038 			// paint TextEdit directly to the destination OutDev
1039 			const Region& rRedrawRegion = rPaintWindow.GetRedrawRegion();
1040 			const Rectangle aCheckRect(rRedrawRegion.GetBoundRect());
1041 			pPageView->PaintOutlinerView(&rPaintWindow.GetOutputDevice(), aCheckRect);
1042 		}
1043 	}
1044 }
1045 
1046 void SdrPaintView::ImpFormLayerDrawing(SdrPaintWindow& rPaintWindow) const
1047 {
1048 	if(mpPageView)
1049 	{
1050 		SdrPageWindow* pKnownTarget = mpPageView->FindPageWindow(rPaintWindow);
1051 
1052 		if(pKnownTarget)
1053 		{
1054 			const SdrModel& rModel = *(GetModel());
1055 			const SdrLayerAdmin& rLayerAdmin = rModel.GetLayerAdmin();
1056 			const SdrLayerID nControlLayerId = rLayerAdmin.GetLayerID(rLayerAdmin.GetControlLayerName(), sal_False);
1057 
1058 			// BUFFERED use GetTargetOutputDevice() now, it may be targeted to VDevs, too
1059 			// need to set PreparedPageWindow to make DrawLayer use the correct ObjectContact
1060 			mpPageView->setPreparedPageWindow(pKnownTarget);
1061 			mpPageView->DrawLayer(nControlLayerId, &rPaintWindow.GetTargetOutputDevice());
1062 			mpPageView->setPreparedPageWindow(0);
1063 		}
1064 	}
1065 }
1066 
1067 ////////////////////////////////////////////////////////////////////////////////////////////////////
1068 
1069 sal_Bool SdrPaintView::KeyInput(const KeyEvent& /*rKEvt*/, Window* /*pWin*/)
1070 {
1071 	return sal_False;
1072 }
1073 
1074 void SdrPaintView::GlueInvalidate() const
1075 {
1076 	const sal_uInt32 nWindowCount(PaintWindowCount());
1077 
1078 	for(sal_uInt32 nWinNum(0L); nWinNum < nWindowCount; nWinNum++)
1079 	{
1080 		SdrPaintWindow* pPaintWindow = GetPaintWindow(nWinNum);
1081 
1082 		if(pPaintWindow->OutputToWindow())
1083 		{
1084 			OutputDevice& rOutDev = pPaintWindow->GetOutputDevice();
1085 
1086 			if(mpPageView)
1087 			{
1088 				const SdrObjList* pOL=mpPageView->GetObjList();
1089 				sal_uIntPtr nObjAnz=pOL->GetObjCount();
1090 				for (sal_uIntPtr nObjNum=0; nObjNum<nObjAnz; nObjNum++) {
1091 					const SdrObject* pObj=pOL->GetObj(nObjNum);
1092 					const SdrGluePointList* pGPL=pObj->GetGluePointList();
1093 					if (pGPL!=NULL && pGPL->GetCount()!=0) {
1094 						pGPL->Invalidate((Window&)rOutDev, pObj);
1095 					}
1096 				}
1097 			}
1098 		}
1099 	}
1100 }
1101 
1102 void SdrPaintView::InvalidateAllWin()
1103 {
1104 	const sal_uInt32 nWindowCount(PaintWindowCount());
1105 
1106 	for(sal_uInt32 a(0L); a < nWindowCount; a++)
1107 	{
1108 		SdrPaintWindow* pPaintWindow = GetPaintWindow(a);
1109 
1110 		if(pPaintWindow->OutputToWindow())
1111 		{
1112 			InvalidateOneWin((Window&)pPaintWindow->GetOutputDevice());
1113 		}
1114 	}
1115 }
1116 
1117 void SdrPaintView::InvalidateAllWin(const Rectangle& rRect, sal_Bool bPlus1Pix)
1118 {
1119 	const sal_uInt32 nWindowCount(PaintWindowCount());
1120 
1121 	for(sal_uInt32 a(0L); a < nWindowCount; a++)
1122 	{
1123 		SdrPaintWindow* pPaintWindow = GetPaintWindow(a);
1124 
1125 		if(pPaintWindow->OutputToWindow())
1126 		{
1127 			OutputDevice& rOutDev = pPaintWindow->GetOutputDevice();
1128 			Rectangle aRect(rRect);
1129 
1130 			if(bPlus1Pix)
1131 			{
1132 				Size aPixSiz(1,1);
1133 				Size aSiz(rOutDev.PixelToLogic(aPixSiz));
1134 				aRect.Left	()-=aSiz.Width();
1135 				aRect.Top	()-=aSiz.Height();
1136 				aRect.Right ()+=aSiz.Width();
1137 				aRect.Bottom()+=aSiz.Height();
1138 			}
1139 
1140 			Point aOrg(rOutDev.GetMapMode().GetOrigin());
1141 			aOrg.X()=-aOrg.X(); aOrg.Y()=-aOrg.Y();
1142 			Rectangle aOutRect(aOrg, rOutDev.GetOutputSize());
1143 
1144 			if (aRect.IsOver(aOutRect))
1145 			{
1146 				InvalidateOneWin((Window&)rOutDev, aRect);
1147 			}
1148 		}
1149 	}
1150 }
1151 
1152 void SdrPaintView::InvalidateOneWin(Window& rWin)
1153 {
1154 	// #111096#
1155 	// do not erase background, that causes flicker (!)
1156 	rWin.Invalidate(INVALIDATE_NOERASE);
1157 }
1158 
1159 void SdrPaintView::InvalidateOneWin(Window& rWin, const Rectangle& rRect)
1160 {
1161 	// #111096#
1162 	// do not erase background, that causes flicker (!)
1163 	rWin.Invalidate(rRect, INVALIDATE_NOERASE);
1164 }
1165 
1166 void SdrPaintView::LeaveOneGroup()
1167 {
1168 	if(mpPageView)
1169 	{
1170 		mpPageView->LeaveOneGroup();
1171 	}
1172 }
1173 
1174 void SdrPaintView::LeaveAllGroup()
1175 {
1176 	if(mpPageView)
1177 	{
1178 		mpPageView->LeaveAllGroup();
1179 	}
1180 }
1181 
1182 bool SdrPaintView::IsGroupEntered() const
1183 {
1184 	if(mpPageView)
1185 	{
1186 		return (mpPageView->GetEnteredLevel() != 0);
1187 	}
1188 
1189 	return false;
1190 }
1191 
1192 void SdrPaintView::SetNotPersistDefaultAttr(const SfxItemSet& rAttr, sal_Bool /*bReplaceAll*/)
1193 {
1194 	// bReplaceAll hat hier keinerlei Wirkung
1195 	sal_Bool bMeasure=ISA(SdrView) && ((SdrView*)this)->IsMeasureTool();
1196 	const SfxPoolItem *pPoolItem=NULL;
1197 	if (rAttr.GetItemState(SDRATTR_LAYERID,sal_True,&pPoolItem)==SFX_ITEM_SET) {
1198 		SdrLayerID nLayerId=((const SdrLayerIdItem*)pPoolItem)->GetValue();
1199 		const SdrLayer* pLayer=pMod->GetLayerAdmin().GetLayerPerID(nLayerId);
1200 		if (pLayer!=NULL) {
1201 			if (bMeasure) aMeasureLayer=pLayer->GetName();
1202 			else aAktLayer=pLayer->GetName();
1203 		}
1204 	}
1205 	if (rAttr.GetItemState(SDRATTR_LAYERNAME,sal_True,&pPoolItem)==SFX_ITEM_SET) {
1206 		if (bMeasure) aMeasureLayer=((const SdrLayerNameItem*)pPoolItem)->GetValue();
1207 		else aAktLayer=((const SdrLayerNameItem*)pPoolItem)->GetValue();
1208 	}
1209 }
1210 
1211 void SdrPaintView::MergeNotPersistDefaultAttr(SfxItemSet& rAttr, sal_Bool /*bOnlyHardAttr*/) const
1212 {
1213 	// bOnlyHardAttr hat hier keinerlei Wirkung
1214 	sal_Bool bMeasure=ISA(SdrView) && ((SdrView*)this)->IsMeasureTool();
1215 	const XubString& aNam=bMeasure?aMeasureLayer:aAktLayer;
1216 	rAttr.Put(SdrLayerNameItem(aNam));
1217 	SdrLayerID nLayer=pMod->GetLayerAdmin().GetLayerID(aNam,sal_True);
1218 	if (nLayer!=SDRLAYER_NOTFOUND) {
1219 		rAttr.Put(SdrLayerIdItem(nLayer));
1220 	}
1221 }
1222 
1223 void SdrPaintView::SetDefaultAttr(const SfxItemSet& rAttr, sal_Bool bReplaceAll)
1224 {
1225 #ifdef DBG_UTIL
1226 	{
1227 		sal_Bool bHasEEFeatureItems=sal_False;
1228 		SfxItemIter aIter(rAttr);
1229 		const SfxPoolItem* pItem=aIter.FirstItem();
1230 		while (!bHasEEFeatureItems && pItem!=NULL) {
1231 			if (!IsInvalidItem(pItem)) {
1232 				sal_uInt16 nW=pItem->Which();
1233 				if (nW>=EE_FEATURE_START && nW<=EE_FEATURE_END) bHasEEFeatureItems=sal_True;
1234 			}
1235 			pItem=aIter.NextItem();
1236 		}
1237 
1238 		if(bHasEEFeatureItems)
1239 		{
1240 			String aMessage;
1241 			aMessage.AppendAscii("SdrPaintView::SetDefaultAttr(): Das setzen von EE_FEATURE-Items an der SdrView macht keinen Sinn! Es fuehrt nur zu Overhead und nicht mehr lesbaren Dokumenten.");
1242 			InfoBox(NULL, aMessage).Execute();
1243 		}
1244 	}
1245 #endif
1246 	if (bReplaceAll) aDefaultAttr.Set(rAttr);
1247 	else aDefaultAttr.Put(rAttr,sal_False); // FALSE= InvalidItems nicht als Default, sondern als "Loecher" betrachten
1248 	SetNotPersistDefaultAttr(rAttr,bReplaceAll);
1249 #ifdef DBG_UTIL
1250 	if (pItemBrowser!=NULL) pItemBrowser->SetDirty();
1251 #endif
1252 }
1253 
1254 void SdrPaintView::SetDefaultStyleSheet(SfxStyleSheet* pStyleSheet, sal_Bool bDontRemoveHardAttr)
1255 {
1256 	if (pDefaultStyleSheet)
1257         EndListening(*pDefaultStyleSheet);
1258     pDefaultStyleSheet=pStyleSheet;
1259     if (pDefaultStyleSheet)
1260         StartListening(*pDefaultStyleSheet);
1261 
1262 	if (pStyleSheet!=NULL && !bDontRemoveHardAttr) {
1263 		SfxWhichIter aIter(pStyleSheet->GetItemSet());
1264 		sal_uInt16 nWhich=aIter.FirstWhich();
1265 		while (nWhich!=0) {
1266 			if (pStyleSheet->GetItemSet().GetItemState(nWhich,sal_True)==SFX_ITEM_SET) {
1267 				aDefaultAttr.ClearItem(nWhich);
1268 			}
1269 			nWhich=aIter.NextWhich();
1270 		}
1271 	}
1272 #ifdef DBG_UTIL
1273 	if (pItemBrowser!=NULL) pItemBrowser->SetDirty();
1274 #endif
1275 }
1276 
1277 /* new interface src537 */
1278 sal_Bool SdrPaintView::GetAttributes(SfxItemSet& rTargetSet, sal_Bool bOnlyHardAttr) const
1279 {
1280 	if(bOnlyHardAttr || !pDefaultStyleSheet)
1281 	{
1282 		rTargetSet.Put(aDefaultAttr, sal_False);
1283 	}
1284 	else
1285 	{
1286 		// sonst DefStyleSheet dazumergen
1287 		rTargetSet.Put(pDefaultStyleSheet->GetItemSet(), sal_False);
1288 		rTargetSet.Put(aDefaultAttr, sal_False);
1289 	}
1290 	MergeNotPersistDefaultAttr(rTargetSet, bOnlyHardAttr);
1291 	return sal_True;
1292 }
1293 
1294 sal_Bool SdrPaintView::SetAttributes(const SfxItemSet& rSet, sal_Bool bReplaceAll)
1295 {
1296 	SetDefaultAttr(rSet,bReplaceAll);
1297 	return sal_True;
1298 }
1299 
1300 SfxStyleSheet* SdrPaintView::GetStyleSheet() const // SfxStyleSheet* SdrPaintView::GetStyleSheet(sal_Bool& rOk) const
1301 {
1302 	//rOk=sal_True;
1303 	return GetDefaultStyleSheet();
1304 }
1305 
1306 sal_Bool SdrPaintView::SetStyleSheet(SfxStyleSheet* pStyleSheet, sal_Bool bDontRemoveHardAttr)
1307 {
1308 	SetDefaultStyleSheet(pStyleSheet,bDontRemoveHardAttr);
1309 	return sal_True;
1310 }
1311 
1312 ////////////////////////////////////////////////////////////////////////////////////////////////////
1313 
1314 #ifdef DBG_UTIL
1315 void SdrPaintView::ShowItemBrowser(sal_Bool bShow)
1316 {
1317 	if (bShow) {
1318 		if (pItemBrowser==NULL) {
1319 			pItemBrowser=new SdrItemBrowser(*(SdrView*)this);
1320 			pItemBrowser->SetFloatingMode(sal_True);
1321 		}
1322 		pItemBrowser->Show();
1323 		pItemBrowser->GrabFocus();
1324 	} else {
1325 		if (pItemBrowser!=NULL) {
1326 			pItemBrowser->Hide();
1327 			delete pItemBrowser;
1328 			pItemBrowser=NULL;
1329 		}
1330 	}
1331 }
1332 #endif
1333 
1334 void SdrPaintView::MakeVisible(const Rectangle& rRect, Window& rWin)
1335 {
1336 	MapMode aMap(rWin.GetMapMode());
1337 	Size aActualSize(rWin.GetOutputSize());
1338 
1339 	if( aActualSize.Height() > 0 && aActualSize.Width() > 0 )
1340 	{
1341 		Size aNewSize(rRect.GetSize());
1342 		sal_Bool bNewScale=sal_False;
1343 		sal_Bool bNeedMoreX=aNewSize.Width()>aActualSize.Width();
1344 		sal_Bool bNeedMoreY=aNewSize.Height()>aActualSize.Height();
1345 		if (bNeedMoreX || bNeedMoreY)
1346 		{
1347 			bNewScale=sal_True;
1348 			// Neuen MapMode (Size+Org) setzen und dabei alles invalidieren
1349 			Fraction aXFact(aNewSize.Width(),aActualSize.Width());
1350 			Fraction aYFact(aNewSize.Height(),aActualSize.Height());
1351 			if (aYFact>aXFact) aXFact=aYFact;
1352 			aXFact*=aMap.GetScaleX();
1353 			aXFact.ReduceInaccurate(10); // Um Ueberlaeufe und BigInt-Mapping zu vermeiden
1354 			aMap.SetScaleX(aXFact);
1355 			aMap.SetScaleY(aYFact);
1356 			rWin.SetMapMode(aMap);
1357 			aActualSize=rWin.GetOutputSize();
1358 		}
1359 		Point aOrg(aMap.GetOrigin());
1360 		long dx=0,dy=0;
1361 		long l=-aOrg.X();
1362 		long r=-aOrg.X()+aActualSize.Width()-1;
1363 		long o=-aOrg.Y();
1364 		long u=-aOrg.Y()+aActualSize.Height()-1;
1365 		if (l>rRect.Left()) dx=rRect.Left()-l;
1366 		else if (r<rRect.Right()) dx=rRect.Right()-r;
1367 		if (o>rRect.Top()) dy=rRect.Top()-o;
1368 		else if (u<rRect.Bottom()) dy=rRect.Bottom()-u;
1369 		aMap.SetOrigin(Point(aOrg.X()-dx,aOrg.Y()-dy));
1370 		if (!bNewScale) {
1371 			if (dx!=0 || dy!=0) {
1372 				rWin.Scroll(-dx,-dy);
1373 				rWin.SetMapMode(aMap);
1374 				rWin.Update();
1375 			}
1376 		} else {
1377 			rWin.SetMapMode(aMap);
1378 			InvalidateOneWin(rWin);
1379 		}
1380 	}
1381 }
1382 
1383 void SdrPaintView::DoConnect(SdrOle2Obj* /*pOleObj*/)
1384 {
1385 }
1386 
1387 void SdrPaintView::SetAnimationEnabled( sal_Bool bEnable )
1388 {
1389 	SetAnimationMode( bEnable ? SDR_ANIMATION_ANIMATE : SDR_ANIMATION_DISABLE );
1390 }
1391 
1392 void SdrPaintView::SetAnimationPause( bool bSet )
1393 {
1394 	if((bool)bAnimationPause != bSet)
1395 	{
1396 		bAnimationPause = bSet;
1397 
1398 		if(mpPageView)
1399 		{
1400 			for(sal_uInt32 b(0L); b < mpPageView->PageWindowCount(); b++)
1401 			{
1402 				const SdrPageWindow& rPageWindow = *(mpPageView->GetPageWindow(b));
1403 				sdr::contact::ObjectContact& rObjectContact = rPageWindow.GetObjectContact();
1404 				sdr::animation::primitiveAnimator& rAnimator = rObjectContact.getPrimitiveAnimator();
1405 
1406 				if(rAnimator.IsPaused() != bSet)
1407 				{
1408 					rAnimator.SetPaused(bSet);
1409 				}
1410 			}
1411 		}
1412 	}
1413 }
1414 
1415 void SdrPaintView::SetAnimationMode( const SdrAnimationMode eMode )
1416 {
1417 	eAnimationMode = eMode;
1418 }
1419 
1420 void SdrPaintView::VisAreaChanged(const OutputDevice* pOut)
1421 {
1422 	if(mpPageView)
1423 	{
1424 		if (pOut)
1425 		{
1426 			SdrPageWindow* pWindow = mpPageView->FindPageWindow(*((OutputDevice*)pOut));
1427 
1428 			if(pWindow)
1429 			{
1430 				VisAreaChanged(*pWindow);
1431 			}
1432 		}
1433 		else
1434 		{
1435 			for(sal_uInt32 a(0L); a < mpPageView->PageWindowCount(); a++)
1436 			{
1437 				VisAreaChanged(*mpPageView->GetPageWindow(a));
1438 			}
1439 		}
1440 	}
1441 }
1442 
1443 void SdrPaintView::VisAreaChanged(const SdrPageWindow& /*rWindow*/)
1444 {
1445     // notify SfxListener
1446     Broadcast(SvxViewHint(SvxViewHint::SVX_HINT_VIEWCHANGED));
1447 }
1448 
1449 const svtools::ColorConfig& SdrPaintView::getColorConfig() const
1450 {
1451 	return maColorConfig;
1452 }
1453 
1454 void SdrPaintView::onChangeColorConfig()
1455 {
1456     SetGridColor( Color( maColorConfig.GetColorValue( svtools::DRAWGRID ).nColor ) );
1457 }
1458 
1459 void SdrPaintView::SetGridColor( Color aColor )
1460 {
1461 	maGridColor = aColor;
1462 }
1463 
1464 Color SdrPaintView::GetGridColor() const
1465 {
1466 	return maGridColor;
1467 }
1468 
1469 // #103834# Set background color for svx at SdrPageViews
1470 void SdrPaintView::SetApplicationBackgroundColor(Color aBackgroundColor)
1471 {
1472 	if(mpPageView)
1473 	{
1474 		mpPageView->SetApplicationBackgroundColor(aBackgroundColor);
1475 	}
1476 }
1477 
1478 // #103911# Set document color for svx at SdrPageViews
1479 void SdrPaintView::SetApplicationDocumentColor(Color aDocumentColor)
1480 {
1481 	if(mpPageView)
1482 	{
1483 		mpPageView->SetApplicationDocumentColor(aDocumentColor);
1484 	}
1485 }
1486 
1487 // #114898#
1488 bool SdrPaintView::IsBufferedOutputAllowed() const
1489 {
1490 	return (mbBufferedOutputAllowed && maDrawinglayerOpt.IsPaintBuffer());
1491 }
1492 
1493 // #114898#
1494 void SdrPaintView::SetBufferedOutputAllowed(bool bNew)
1495 {
1496 	if(bNew != (bool)mbBufferedOutputAllowed)
1497 	{
1498 		mbBufferedOutputAllowed = bNew;
1499 	}
1500 }
1501 
1502 bool SdrPaintView::IsBufferedOverlayAllowed() const
1503 {
1504 	return (mbBufferedOverlayAllowed && maDrawinglayerOpt.IsOverlayBuffer());
1505 }
1506 
1507 void SdrPaintView::SetBufferedOverlayAllowed(bool bNew)
1508 {
1509 	if(bNew != (bool)mbBufferedOverlayAllowed)
1510 	{
1511 		mbBufferedOverlayAllowed = bNew;
1512 	}
1513 }
1514 
1515 sal_Bool SdrPaintView::IsPagePaintingAllowed() const
1516 {
1517 	return mbPagePaintingAllowed;
1518 }
1519 
1520 void SdrPaintView::SetPagePaintingAllowed(bool bNew)
1521 {
1522 	if(bNew != (bool)mbPagePaintingAllowed)
1523 	{
1524 		mbPagePaintingAllowed = bNew;
1525 	}
1526 }
1527 
1528 // #i38135# Sets the timer for Object animations and restarts.
1529 void SdrPaintView::SetAnimationTimer(sal_uInt32 nTime)
1530 {
1531 	if(mpPageView)
1532 	{
1533 		// first, reset all timers at all windows to 0L
1534 		for(sal_uInt32 a(0L); a < mpPageView->PageWindowCount(); a++)
1535 		{
1536 			const SdrPageWindow& rPageWindow = *mpPageView->GetPageWindow(a);
1537 			sdr::contact::ObjectContact& rObjectContact = rPageWindow.GetObjectContact();
1538 			sdr::animation::primitiveAnimator& rAnimator = rObjectContact.getPrimitiveAnimator();
1539 			rAnimator.SetTime(nTime);
1540 		}
1541 	}
1542 }
1543 
1544 // eof
1545