xref: /aoo41x/main/vcl/inc/aqua/salframe.h (revision 8a718ffc)
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2124f6443dSAndrew Rist 
2224f6443dSAndrew Rist 
23cdf0e10cSrcweir 
24cdf0e10cSrcweir #ifndef _SV_SALFRAME_H
25cdf0e10cSrcweir #define _SV_SALFRAME_H
26cdf0e10cSrcweir 
27cdf0e10cSrcweir #include "vcl/sysdata.hxx"
28cdf0e10cSrcweir 
29cdf0e10cSrcweir #include "aqua/salmenu.h"
30cdf0e10cSrcweir #include "aqua/saldata.hxx"
31cdf0e10cSrcweir #include "aqua/aquavcltypes.h"
32cdf0e10cSrcweir 
33cdf0e10cSrcweir #include "salframe.hxx"
34cdf0e10cSrcweir 
35cdf0e10cSrcweir #include <vector>
36cdf0e10cSrcweir #include <utility>
37cdf0e10cSrcweir #include <stdexcept>
38cdf0e10cSrcweir 
39cdf0e10cSrcweir #include <boost/shared_ptr.hpp>
40cdf0e10cSrcweir 
41cdf0e10cSrcweir class AquaSalGraphics;
42cdf0e10cSrcweir class AquaSalFrame;
43cdf0e10cSrcweir class AquaSalTimer;
44cdf0e10cSrcweir class AquaSalInstance;
45cdf0e10cSrcweir class AquaSalMenu;
46cdf0e10cSrcweir class AquaBlinker;
47cdf0e10cSrcweir 
48cdf0e10cSrcweir typedef struct SalFrame::SalPointerState SalPointerState;
49cdf0e10cSrcweir 
50cdf0e10cSrcweir // ----------------
51cdf0e10cSrcweir // - AquaSalFrame -
52cdf0e10cSrcweir // ----------------
53cdf0e10cSrcweir 
54cdf0e10cSrcweir class AquaSalFrame : public SalFrame
55cdf0e10cSrcweir {
56cdf0e10cSrcweir public:
57bde8a4bdSHerbert Dürr 	NSWindow*                       mpNSWindow;             // Cocoa window
58bde8a4bdSHerbert Dürr 	NSView*                         mpNSView;               // Cocoa view (actually a custom view)
59cdf0e10cSrcweir     NSMenuItem*                     mpDockMenuEntry;        // entry in the dynamic dock menu
60cdf0e10cSrcweir     NSRect                          maScreenRect;           // for mirroring purposes
61cdf0e10cSrcweir 	AquaSalGraphics*		        mpGraphics; 			// current frame graphics
62cdf0e10cSrcweir 	AquaSalFrame*			        mpParent;				// pointer to parent frame
63cdf0e10cSrcweir  	SystemEnvData			        maSysData;				// system data
64cdf0e10cSrcweir 	int                             mnMinWidth;             // min. client width in pixels
65cdf0e10cSrcweir 	int                             mnMinHeight;            // min. client height in pixels
66cdf0e10cSrcweir 	int                             mnMaxWidth;             // max. client width in pixels
67cdf0e10cSrcweir 	int                             mnMaxHeight;            // max. client height in pixels
68cdf0e10cSrcweir 	NSRect                          maFullScreenRect;       // old window size when in FullScreen
69cdf0e10cSrcweir 	bool					        mbGraphics:1; 			// is Graphics used?
70cdf0e10cSrcweir 	bool                            mbFullScreen:1;         // is Window in FullScreen?
71cdf0e10cSrcweir     bool                            mbShown:1;
72cdf0e10cSrcweir     bool                            mbInitShow:1;
73cdf0e10cSrcweir     bool                            mbPositioned:1;
74cdf0e10cSrcweir     bool                            mbSized:1;
75cdf0e10cSrcweir     bool                            mbPresentation:1;
76cdf0e10cSrcweir 
77cdf0e10cSrcweir     sal_uLong                           mnStyle;
78cdf0e10cSrcweir     unsigned int                    mnStyleMask;            // our style mask from NSWindow creation
79cdf0e10cSrcweir 
80cdf0e10cSrcweir     sal_uLong                           mnLastEventTime;
81cdf0e10cSrcweir     unsigned int                    mnLastModifierFlags;
82cdf0e10cSrcweir     AquaSalMenu*                    mpMenu;
83cdf0e10cSrcweir 
84cdf0e10cSrcweir     SalExtStyle                     mnExtStyle;             // currently document frames are marked this way
85cdf0e10cSrcweir 
86cdf0e10cSrcweir     PointerStyle                    mePointerStyle;         // currently active pointer style
87cdf0e10cSrcweir 
88cdf0e10cSrcweir     NSTrackingRectTag               mnTrackingRectTag;      // used to get enter/leave messages
89cdf0e10cSrcweir 
90cdf0e10cSrcweir     CGMutablePathRef                mrClippingPath;         // used for "shaping"
91cdf0e10cSrcweir     std::vector< CGRect >           maClippingRects;
92cdf0e10cSrcweir 
93cdf0e10cSrcweir     std::list<AquaBlinker*>         maBlinkers;
94cdf0e10cSrcweir 
95cdf0e10cSrcweir     Rectangle                       maInvalidRect;
96cdf0e10cSrcweir 
97cdf0e10cSrcweir     sal_uLong                           mnICOptions;
98cdf0e10cSrcweir 
99cdf0e10cSrcweir     boost::shared_ptr< Timer >      mpActivityTimer; // Timer to prevent system sleep during presentation
100cdf0e10cSrcweir public:
101cdf0e10cSrcweir     /** Constructor
102cdf0e10cSrcweir 
103cdf0e10cSrcweir         Creates a system window and connects this frame with it.
104cdf0e10cSrcweir 
105cdf0e10cSrcweir         @throws std::runtime_error in case window creation fails
106cdf0e10cSrcweir     */
107cdf0e10cSrcweir     AquaSalFrame( SalFrame* pParent, sal_uLong salFrameStyle );
108cdf0e10cSrcweir 
109cdf0e10cSrcweir     virtual ~AquaSalFrame();
110cdf0e10cSrcweir 
111cdf0e10cSrcweir     virtual SalGraphics*		GetGraphics();
112cdf0e10cSrcweir     virtual void				ReleaseGraphics( SalGraphics* pGraphics );
113cdf0e10cSrcweir     virtual sal_Bool				PostEvent( void* pData );
114cdf0e10cSrcweir     virtual void				SetTitle( const XubString& rTitle );
115cdf0e10cSrcweir     virtual void				SetIcon( sal_uInt16 nIcon );
116cdf0e10cSrcweir     virtual void                SetRepresentedURL( const rtl::OUString& );
117cdf0e10cSrcweir     virtual void                SetMenu( SalMenu* pSalMenu );
118cdf0e10cSrcweir     virtual void                DrawMenuBar();
119cdf0e10cSrcweir     virtual void				Show( sal_Bool bVisible, sal_Bool bNoActivate = sal_False );
120cdf0e10cSrcweir     virtual void				Enable( sal_Bool bEnable );
121cdf0e10cSrcweir     virtual void                SetMinClientSize( long nWidth, long nHeight );
122cdf0e10cSrcweir     virtual void                SetMaxClientSize( long nWidth, long nHeight );
123cdf0e10cSrcweir     virtual void				SetPosSize( long nX, long nY, long nWidth, long nHeight, sal_uInt16 nFlags );
124cdf0e10cSrcweir     virtual void				GetClientSize( long& rWidth, long& rHeight );
125cdf0e10cSrcweir     virtual void				GetWorkArea( Rectangle& rRect );
126cdf0e10cSrcweir     virtual SalFrame*			GetParent() const;
127cdf0e10cSrcweir     virtual void				SetWindowState( const SalFrameState* pState );
128cdf0e10cSrcweir     virtual sal_Bool				GetWindowState( SalFrameState* pState );
129cdf0e10cSrcweir     virtual void				ShowFullScreen( sal_Bool bFullScreen, sal_Int32 nDisplay );
130cdf0e10cSrcweir     virtual void				StartPresentation( sal_Bool bStart );
131cdf0e10cSrcweir     virtual void				SetAlwaysOnTop( sal_Bool bOnTop );
132cdf0e10cSrcweir     virtual void				ToTop( sal_uInt16 nFlags );
133cdf0e10cSrcweir     virtual void				SetPointer( PointerStyle ePointerStyle );
134cdf0e10cSrcweir     virtual void				CaptureMouse( sal_Bool bMouse );
135cdf0e10cSrcweir     virtual void				SetPointerPos( long nX, long nY );
136cdf0e10cSrcweir     virtual void				Flush( void );
137cdf0e10cSrcweir     virtual void				Flush( const Rectangle& );
138cdf0e10cSrcweir     virtual void				Sync();
139cdf0e10cSrcweir     virtual void				SetInputContext( SalInputContext* pContext );
140cdf0e10cSrcweir     virtual void				EndExtTextInput( sal_uInt16 nFlags );
141cdf0e10cSrcweir     virtual String				GetKeyName( sal_uInt16 nKeyCode );
142cdf0e10cSrcweir     virtual String				GetSymbolKeyName( const XubString& rFontName, sal_uInt16 nKeyCode );
143cdf0e10cSrcweir     virtual sal_Bool                MapUnicodeToKeyCode( sal_Unicode aUnicode, LanguageType aLangType, KeyCode& rKeyCode );
144cdf0e10cSrcweir     virtual LanguageType		GetInputLanguage();
145cdf0e10cSrcweir     virtual SalBitmap*			SnapShot();
146cdf0e10cSrcweir     virtual void				UpdateSettings( AllSettings& rSettings );
147cdf0e10cSrcweir     virtual void				Beep( SoundType eSoundType );
148cdf0e10cSrcweir     virtual const SystemEnvData*	GetSystemData() const;
149cdf0e10cSrcweir     virtual SalPointerState		GetPointerState();
150cdf0e10cSrcweir     virtual void				SetParent( SalFrame* pNewParent );
151cdf0e10cSrcweir     virtual bool				SetPluginParent( SystemParentData* pNewParent );
152cdf0e10cSrcweir     virtual void                SetExtendedFrameStyle( SalExtStyle );
153cdf0e10cSrcweir     virtual void                SetBackgroundBitmap( SalBitmap* );
154cdf0e10cSrcweir     virtual void                SetScreenNumber(unsigned int);
155cdf0e10cSrcweir 
156cdf0e10cSrcweir     // shaped system windows
157cdf0e10cSrcweir     // set clip region to none (-> rectangular windows, normal state)
158cdf0e10cSrcweir     virtual void ResetClipRegion();
159cdf0e10cSrcweir     // start setting the clipregion consisting of nRects rectangles
160cdf0e10cSrcweir     virtual void BeginSetClipRegion( sal_uLong nRects );
161cdf0e10cSrcweir     // add a rectangle to the clip region
162cdf0e10cSrcweir     virtual void UnionClipRegion( long nX, long nY, long nWidth, long nHeight );
163cdf0e10cSrcweir     // done setting up the clipregion
164cdf0e10cSrcweir     virtual void EndSetClipRegion();
165cdf0e10cSrcweir 
166cdf0e10cSrcweir     virtual void SetClientSize( long nWidth, long nHeight );
167cdf0e10cSrcweir 
168cdf0e10cSrcweir     void UpdateFrameGeometry();
169cdf0e10cSrcweir 
170cdf0e10cSrcweir     // trigger painting of the window
171cdf0e10cSrcweir     void SendPaintEvent( const Rectangle* pRect = NULL );
172cdf0e10cSrcweir 
isAlive(const AquaSalFrame * pFrame)173cdf0e10cSrcweir     static bool isAlive( const AquaSalFrame* pFrame )
174cdf0e10cSrcweir     { return GetSalData()->maFrameCheck.find( pFrame ) != GetSalData()->maFrameCheck.end(); }
175cdf0e10cSrcweir 
GetCaptureFrame()176cdf0e10cSrcweir     static AquaSalFrame* GetCaptureFrame() { return s_pCaptureFrame; }
177cdf0e10cSrcweir 
getNSWindow() const178bde8a4bdSHerbert Dürr     NSWindow* getNSWindow() const { return mpNSWindow; }
getNSView() const179bde8a4bdSHerbert Dürr     NSView* getNSView() const { return mpNSView; }
getStyleMask() const180cdf0e10cSrcweir     unsigned int getStyleMask() const { return mnStyleMask; }
181cdf0e10cSrcweir 
182*8a718ffcSHerbert Dürr     void getResolution( sal_Int32& o_rDPIX, sal_Int32& o_rDPIY );
183cdf0e10cSrcweir 
184cdf0e10cSrcweir     // actually the follwing methods do the same thing: flipping y coordinates
185cdf0e10cSrcweir     // but having two of them makes clearer what the coordinate system
186cdf0e10cSrcweir     // is supposed to be before and after
187cdf0e10cSrcweir     void VCLToCocoa( NSRect& io_rRect, bool bRelativeToScreen = true );
188cdf0e10cSrcweir     void CocoaToVCL( NSRect& io_rRect, bool bRelativeToScreen = true );
189cdf0e10cSrcweir 
190cdf0e10cSrcweir     void VCLToCocoa( NSPoint& io_rPoint, bool bRelativeToScreen = true );
191cdf0e10cSrcweir     void CocoaToVCL( NSPoint& io_Point, bool bRelativeToScreen = true );
192cdf0e10cSrcweir 
193cdf0e10cSrcweir     NSCursor* getCurrentCursor() const;
194cdf0e10cSrcweir 
getClipPath() const195cdf0e10cSrcweir     CGMutablePathRef getClipPath() const { return mrClippingPath; }
196cdf0e10cSrcweir 
197cdf0e10cSrcweir     // called by VCL_NSApplication to indicate screen settings have changed
198cdf0e10cSrcweir     void screenParametersChanged();
199cdf0e10cSrcweir 
200cdf0e10cSrcweir  private: // methods
201cdf0e10cSrcweir     /** do things on initial show (like centering on parent or on screen)
202cdf0e10cSrcweir     */
203cdf0e10cSrcweir     void initShow();
204cdf0e10cSrcweir 
205cdf0e10cSrcweir     void initWindowAndView();
206cdf0e10cSrcweir 
207cdf0e10cSrcweir  private: // data
208cdf0e10cSrcweir     static AquaSalFrame*                   s_pCaptureFrame;
209cdf0e10cSrcweir 
210cdf0e10cSrcweir     // make AquaSalFrame non copyable
211cdf0e10cSrcweir     AquaSalFrame( const AquaSalFrame& );
212cdf0e10cSrcweir     AquaSalFrame& operator=(const AquaSalFrame&);
213cdf0e10cSrcweir };
214cdf0e10cSrcweir 
215cdf0e10cSrcweir #endif // _SV_SALFRAME_H
216