19f62ea84SAndrew Rist /**************************************************************
29f62ea84SAndrew Rist *
39f62ea84SAndrew Rist * Licensed to the Apache Software Foundation (ASF) under one
49f62ea84SAndrew Rist * or more contributor license agreements. See the NOTICE file
59f62ea84SAndrew Rist * distributed with this work for additional information
69f62ea84SAndrew Rist * regarding copyright ownership. The ASF licenses this file
79f62ea84SAndrew Rist * to you under the Apache License, Version 2.0 (the
89f62ea84SAndrew Rist * "License"); you may not use this file except in compliance
99f62ea84SAndrew Rist * with the License. You may obtain a copy of the License at
109f62ea84SAndrew Rist *
119f62ea84SAndrew Rist * http://www.apache.org/licenses/LICENSE-2.0
129f62ea84SAndrew Rist *
139f62ea84SAndrew Rist * Unless required by applicable law or agreed to in writing,
149f62ea84SAndrew Rist * software distributed under the License is distributed on an
159f62ea84SAndrew Rist * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
169f62ea84SAndrew Rist * KIND, either express or implied. See the License for the
179f62ea84SAndrew Rist * specific language governing permissions and limitations
189f62ea84SAndrew Rist * under the License.
199f62ea84SAndrew Rist *
209f62ea84SAndrew Rist *************************************************************/
219f62ea84SAndrew Rist
229f62ea84SAndrew Rist
23cdf0e10cSrcweir
24cdf0e10cSrcweir // MARKER(update_precomp.py): autogen include statement, do not remove
25cdf0e10cSrcweir #include "precompiled_vcl.hxx"
26cdf0e10cSrcweir
27cdf0e10cSrcweir #include <tools/debug.hxx>
28cdf0e10cSrcweir #include <vcl/outdev.hxx>
29cdf0e10cSrcweir #include <vcl/virdev.hxx>
30cdf0e10cSrcweir #include <vcl/bmpacc.hxx>
31cdf0e10cSrcweir #include <vcl/metaact.hxx>
32cdf0e10cSrcweir #include <vcl/gdimtf.hxx>
33cdf0e10cSrcweir #include <vcl/svapp.hxx>
34cdf0e10cSrcweir #include <vcl/wrkwin.hxx>
35cdf0e10cSrcweir #include <vcl/graph.hxx>
36cdf0e10cSrcweir
37cdf0e10cSrcweir #include <wall2.hxx>
38cdf0e10cSrcweir #include <salgdi.hxx>
39cdf0e10cSrcweir #include <window.h>
40cdf0e10cSrcweir #include <svdata.hxx>
41cdf0e10cSrcweir #include <outdev.h>
42cdf0e10cSrcweir
43cdf0e10cSrcweir #include <com/sun/star/uno/Sequence.hxx>
44cdf0e10cSrcweir
45cdf0e10cSrcweir #include <basegfx/vector/b2dvector.hxx>
46cdf0e10cSrcweir #include <basegfx/polygon/b2dpolypolygon.hxx>
47cdf0e10cSrcweir #include <basegfx/polygon/b2dpolygon.hxx>
48cdf0e10cSrcweir #include <basegfx/matrix/b2dhommatrix.hxx>
49cdf0e10cSrcweir
50cdf0e10cSrcweir #include <math.h>
51cdf0e10cSrcweir
52cdf0e10cSrcweir // ========================================================================
53cdf0e10cSrcweir
DBG_NAMEEX(OutputDevice)54cdf0e10cSrcweir DBG_NAMEEX( OutputDevice )
55cdf0e10cSrcweir
56cdf0e10cSrcweir // ------------------------------------------------------------------------
57cdf0e10cSrcweir
58cdf0e10cSrcweir void OutputDevice::DrawGrid( const Rectangle& rRect, const Size& rDist, sal_uLong nFlags )
59cdf0e10cSrcweir {
60cdf0e10cSrcweir DBG_TRACE( "OutputDevice::DrawGrid()" );
61cdf0e10cSrcweir DBG_CHKTHIS( OutputDevice, ImplDbgCheckOutputDevice );
62cdf0e10cSrcweir
63cdf0e10cSrcweir Rectangle aDstRect( PixelToLogic( Point() ), GetOutputSize() );
64cdf0e10cSrcweir aDstRect.Intersection( rRect );
65cdf0e10cSrcweir
66cdf0e10cSrcweir if( aDstRect.IsEmpty() || ImplIsRecordLayout() )
67cdf0e10cSrcweir return;
68cdf0e10cSrcweir
69cdf0e10cSrcweir if( !mpGraphics && !ImplGetGraphics() )
70cdf0e10cSrcweir return;
71cdf0e10cSrcweir
72cdf0e10cSrcweir if( mbInitClipRegion )
73cdf0e10cSrcweir ImplInitClipRegion();
74cdf0e10cSrcweir
75cdf0e10cSrcweir if( mbOutputClipped )
76cdf0e10cSrcweir return;
77cdf0e10cSrcweir
78cdf0e10cSrcweir const long nDistX = Max( rDist.Width(), 1L );
79cdf0e10cSrcweir const long nDistY = Max( rDist.Height(), 1L );
80cdf0e10cSrcweir long nX = ( rRect.Left() >= aDstRect.Left() ) ? rRect.Left() : ( rRect.Left() + ( ( aDstRect.Left() - rRect.Left() ) / nDistX ) * nDistX );
81cdf0e10cSrcweir long nY = ( rRect.Top() >= aDstRect.Top() ) ? rRect.Top() : ( rRect.Top() + ( ( aDstRect.Top() - rRect.Top() ) / nDistY ) * nDistY );
82cdf0e10cSrcweir const long nRight = aDstRect.Right();
83cdf0e10cSrcweir const long nBottom = aDstRect.Bottom();
84cdf0e10cSrcweir const long nStartX = ImplLogicXToDevicePixel( nX );
85cdf0e10cSrcweir const long nEndX = ImplLogicXToDevicePixel( nRight );
86cdf0e10cSrcweir const long nStartY = ImplLogicYToDevicePixel( nY );
87cdf0e10cSrcweir const long nEndY = ImplLogicYToDevicePixel( nBottom );
88cdf0e10cSrcweir long nHorzCount = 0L;
89cdf0e10cSrcweir long nVertCount = 0L;
90cdf0e10cSrcweir
91cdf0e10cSrcweir ::com::sun::star::uno::Sequence< sal_Int32 > aVertBuf;
92cdf0e10cSrcweir ::com::sun::star::uno::Sequence< sal_Int32 > aHorzBuf;
93cdf0e10cSrcweir
94cdf0e10cSrcweir if( ( nFlags & GRID_DOTS ) || ( nFlags & GRID_HORZLINES ) )
95cdf0e10cSrcweir {
96cdf0e10cSrcweir aVertBuf.realloc( aDstRect.GetHeight() / nDistY + 2L );
97cdf0e10cSrcweir aVertBuf[ nVertCount++ ] = nStartY;
98cdf0e10cSrcweir while( ( nY += nDistY ) <= nBottom )
99cdf0e10cSrcweir aVertBuf[ nVertCount++ ] = ImplLogicYToDevicePixel( nY );
100cdf0e10cSrcweir }
101cdf0e10cSrcweir
102cdf0e10cSrcweir if( ( nFlags & GRID_DOTS ) || ( nFlags & GRID_VERTLINES ) )
103cdf0e10cSrcweir {
104cdf0e10cSrcweir aHorzBuf.realloc( aDstRect.GetWidth() / nDistX + 2L );
105cdf0e10cSrcweir aHorzBuf[ nHorzCount++ ] = nStartX;
106cdf0e10cSrcweir while( ( nX += nDistX ) <= nRight )
107cdf0e10cSrcweir aHorzBuf[ nHorzCount++ ] = ImplLogicXToDevicePixel( nX );
108cdf0e10cSrcweir }
109cdf0e10cSrcweir
110cdf0e10cSrcweir if( mbInitLineColor )
111cdf0e10cSrcweir ImplInitLineColor();
112cdf0e10cSrcweir
113cdf0e10cSrcweir if( mbInitFillColor )
114cdf0e10cSrcweir ImplInitFillColor();
115cdf0e10cSrcweir
116cdf0e10cSrcweir const sal_Bool bOldMap = mbMap;
117cdf0e10cSrcweir EnableMapMode( sal_False );
118cdf0e10cSrcweir
119cdf0e10cSrcweir if( nFlags & GRID_DOTS )
120cdf0e10cSrcweir {
121cdf0e10cSrcweir for( long i = 0L; i < nVertCount; i++ )
122cdf0e10cSrcweir for( long j = 0L, Y = aVertBuf[ i ]; j < nHorzCount; j++ )
123cdf0e10cSrcweir mpGraphics->DrawPixel( aHorzBuf[ j ], Y, this );
124cdf0e10cSrcweir }
125cdf0e10cSrcweir else
126cdf0e10cSrcweir {
127cdf0e10cSrcweir if( nFlags & GRID_HORZLINES )
128cdf0e10cSrcweir {
129cdf0e10cSrcweir for( long i = 0L; i < nVertCount; i++ )
130cdf0e10cSrcweir {
131cdf0e10cSrcweir nY = aVertBuf[ i ];
132cdf0e10cSrcweir mpGraphics->DrawLine( nStartX, nY, nEndX, nY, this );
133cdf0e10cSrcweir }
134cdf0e10cSrcweir }
135cdf0e10cSrcweir
136cdf0e10cSrcweir if( nFlags & GRID_VERTLINES )
137cdf0e10cSrcweir {
138cdf0e10cSrcweir for( long i = 0L; i < nHorzCount; i++ )
139cdf0e10cSrcweir {
140cdf0e10cSrcweir nX = aHorzBuf[ i ];
141cdf0e10cSrcweir mpGraphics->DrawLine( nX, nStartY, nX, nEndY, this );
142cdf0e10cSrcweir }
143cdf0e10cSrcweir }
144cdf0e10cSrcweir }
145cdf0e10cSrcweir
146cdf0e10cSrcweir EnableMapMode( bOldMap );
147cdf0e10cSrcweir
148cdf0e10cSrcweir if( mpAlphaVDev )
149cdf0e10cSrcweir mpAlphaVDev->DrawGrid( rRect, rDist, nFlags );
150cdf0e10cSrcweir }
151cdf0e10cSrcweir
152cdf0e10cSrcweir // ------------------------------------------------------------------------
153cdf0e10cSrcweir // Caution: This method is nearly the same as
154cdf0e10cSrcweir // void OutputDevice::DrawPolyPolygon( const basegfx::B2DPolyPolygon& rB2DPolyPoly )
155cdf0e10cSrcweir // so when changes are made here do not forget to make change sthere, too
156cdf0e10cSrcweir
DrawTransparent(const basegfx::B2DPolyPolygon & rB2DPolyPoly,double fTransparency)157cdf0e10cSrcweir void OutputDevice::DrawTransparent( const basegfx::B2DPolyPolygon& rB2DPolyPoly, double fTransparency)
158cdf0e10cSrcweir {
159cdf0e10cSrcweir DBG_TRACE( "OutputDevice::DrawTransparent(B2D&,transparency)" );
160cdf0e10cSrcweir DBG_CHKTHIS( OutputDevice, ImplDbgCheckOutputDevice );
161cdf0e10cSrcweir
162cdf0e10cSrcweir // AW: Do NOT paint empty PolyPolygons
163cdf0e10cSrcweir if(!rB2DPolyPoly.count())
164cdf0e10cSrcweir return;
165cdf0e10cSrcweir
166cdf0e10cSrcweir // we need a graphics
167cdf0e10cSrcweir if( !mpGraphics )
168cdf0e10cSrcweir if( !ImplGetGraphics() )
169cdf0e10cSrcweir return;
170cdf0e10cSrcweir
171cdf0e10cSrcweir if( mbInitClipRegion )
172cdf0e10cSrcweir ImplInitClipRegion();
173cdf0e10cSrcweir if( mbOutputClipped )
174cdf0e10cSrcweir return;
175cdf0e10cSrcweir
176cdf0e10cSrcweir if( mbInitLineColor )
177cdf0e10cSrcweir ImplInitLineColor();
178cdf0e10cSrcweir if( mbInitFillColor )
179cdf0e10cSrcweir ImplInitFillColor();
180cdf0e10cSrcweir
181cdf0e10cSrcweir if((mnAntialiasing & ANTIALIASING_ENABLE_B2DDRAW)
182cdf0e10cSrcweir && mpGraphics->supportsOperation(OutDevSupport_B2DDraw)
183cdf0e10cSrcweir && ROP_OVERPAINT == GetRasterOp() )
184cdf0e10cSrcweir {
185cdf0e10cSrcweir // b2dpolygon support not implemented yet on non-UNX platforms
186cdf0e10cSrcweir const ::basegfx::B2DHomMatrix aTransform = ImplGetDeviceTransformation();
187cdf0e10cSrcweir basegfx::B2DPolyPolygon aB2DPolyPolygon(rB2DPolyPoly);
188cdf0e10cSrcweir
189cdf0e10cSrcweir // transform the polygon into device space and ensure it is closed
190cdf0e10cSrcweir aB2DPolyPolygon.transform( aTransform );
191cdf0e10cSrcweir aB2DPolyPolygon.setClosed( true );
192cdf0e10cSrcweir
193cdf0e10cSrcweir bool bDrawnOk = true;
194cdf0e10cSrcweir if( IsFillColor() )
195cdf0e10cSrcweir bDrawnOk = mpGraphics->DrawPolyPolygon( aB2DPolyPolygon, fTransparency, this );
196cdf0e10cSrcweir if( bDrawnOk && IsLineColor() )
197cdf0e10cSrcweir {
198cdf0e10cSrcweir const basegfx::B2DVector aHairlineWidth(1,1);
199cdf0e10cSrcweir const int nPolyCount = aB2DPolyPolygon.count();
200cdf0e10cSrcweir for( int nPolyIdx = 0; nPolyIdx < nPolyCount; ++nPolyIdx )
201cdf0e10cSrcweir {
202cdf0e10cSrcweir const ::basegfx::B2DPolygon aOnePoly = aB2DPolyPolygon.getB2DPolygon( nPolyIdx );
2035aaf853bSArmin Le Grand mpGraphics->DrawPolyLine( aOnePoly, fTransparency, aHairlineWidth, ::basegfx::B2DLINEJOIN_NONE, com::sun::star::drawing::LineCap_BUTT, this );
204cdf0e10cSrcweir }
205cdf0e10cSrcweir }
206cdf0e10cSrcweir
207cdf0e10cSrcweir if( bDrawnOk )
208cdf0e10cSrcweir {
209cdf0e10cSrcweir #if 0
210cdf0e10cSrcweir // MetaB2DPolyPolygonAction is not implemented yet:
211cdf0e10cSrcweir // according to AW adding it is very dangerous since there is a lot
212cdf0e10cSrcweir // of code that uses the metafile actions directly and unless every
213cdf0e10cSrcweir // place that does this knows about the new action we need to fallback
214cdf0e10cSrcweir if( mpMetaFile )
215cdf0e10cSrcweir mpMetaFile->AddAction( new MetaB2DPolyPolygonAction( rB2DPolyPoly ) );
216cdf0e10cSrcweir #else
217cdf0e10cSrcweir if( mpMetaFile )
218cdf0e10cSrcweir mpMetaFile->AddAction( new MetaTransparentAction( PolyPolygon( rB2DPolyPoly ), static_cast< sal_uInt16 >(fTransparency * 100.0)));
219cdf0e10cSrcweir #endif
220cdf0e10cSrcweir return;
221cdf0e10cSrcweir }
222cdf0e10cSrcweir }
223cdf0e10cSrcweir
224cdf0e10cSrcweir // fallback to old polygon drawing if needed
225cdf0e10cSrcweir const PolyPolygon aToolsPolyPolygon( rB2DPolyPoly );
226cdf0e10cSrcweir DrawTransparent(PolyPolygon(rB2DPolyPoly), static_cast< sal_uInt16 >(fTransparency * 100.0));
227cdf0e10cSrcweir }
228cdf0e10cSrcweir
229cdf0e10cSrcweir // ------------------------------------------------------------------------
230cdf0e10cSrcweir
DrawTransparent(const PolyPolygon & rPolyPoly,sal_uInt16 nTransparencePercent)231cdf0e10cSrcweir void OutputDevice::DrawTransparent( const PolyPolygon& rPolyPoly,
232cdf0e10cSrcweir sal_uInt16 nTransparencePercent )
233cdf0e10cSrcweir {
234cdf0e10cSrcweir DBG_TRACE( "OutputDevice::DrawTransparent()" );
235cdf0e10cSrcweir DBG_CHKTHIS( OutputDevice, ImplDbgCheckOutputDevice );
236cdf0e10cSrcweir
237cdf0e10cSrcweir // short circuit for drawing an opaque polygon
238cdf0e10cSrcweir if( (nTransparencePercent < 1) || ((mnDrawMode & DRAWMODE_NOTRANSPARENCY) != 0) )
239cdf0e10cSrcweir {
240cdf0e10cSrcweir DrawPolyPolygon( rPolyPoly );
241cdf0e10cSrcweir return;
242cdf0e10cSrcweir }
243cdf0e10cSrcweir
244cdf0e10cSrcweir // short circut for drawing an invisible polygon
245cdf0e10cSrcweir if( !mbFillColor || (nTransparencePercent >= 100) )
246cdf0e10cSrcweir {
247cdf0e10cSrcweir // short circuit if the polygon border is invisible too
248cdf0e10cSrcweir if( !mbLineColor )
249cdf0e10cSrcweir return;
250cdf0e10cSrcweir
251cdf0e10cSrcweir // DrawTransparent() assumes that the border is NOT to be drawn transparently???
252cdf0e10cSrcweir Push( PUSH_FILLCOLOR );
253cdf0e10cSrcweir SetFillColor();
254cdf0e10cSrcweir DrawPolyPolygon( rPolyPoly );
255cdf0e10cSrcweir Pop();
256cdf0e10cSrcweir return;
257cdf0e10cSrcweir }
258cdf0e10cSrcweir
259cdf0e10cSrcweir // handle metafile recording
260cdf0e10cSrcweir if( mpMetaFile )
261cdf0e10cSrcweir mpMetaFile->AddAction( new MetaTransparentAction( rPolyPoly, nTransparencePercent ) );
262cdf0e10cSrcweir
263cdf0e10cSrcweir bool bDrawn = !IsDeviceOutputNecessary() || ImplIsRecordLayout();
264cdf0e10cSrcweir if( bDrawn )
265cdf0e10cSrcweir return;
266cdf0e10cSrcweir
267cdf0e10cSrcweir // get the device graphics as drawing target
268cdf0e10cSrcweir if( !mpGraphics )
269cdf0e10cSrcweir if( !ImplGetGraphics() )
270cdf0e10cSrcweir return;
271cdf0e10cSrcweir
272cdf0e10cSrcweir // debug helper:
273cdf0e10cSrcweir static const char* pDisableNative = getenv( "SAL_DISABLE_NATIVE_ALPHA");
274cdf0e10cSrcweir
275cdf0e10cSrcweir // try hard to draw it directly, because the emulation layers are slower
276cdf0e10cSrcweir if( !pDisableNative
277cdf0e10cSrcweir && mpGraphics->supportsOperation( OutDevSupport_B2DDraw )
278cdf0e10cSrcweir #if defined UNX && ! defined QUARTZ
279cdf0e10cSrcweir && GetBitCount() > 8
280cdf0e10cSrcweir #endif
281cdf0e10cSrcweir #ifdef WIN32
282cdf0e10cSrcweir // workaround bad dithering on remote displaying when using GDI+ with toolbar buttoin hilighting
283cdf0e10cSrcweir && !rPolyPoly.IsRect()
284cdf0e10cSrcweir #endif
285cdf0e10cSrcweir )
286cdf0e10cSrcweir {
287cdf0e10cSrcweir // prepare the graphics device
288cdf0e10cSrcweir if( mbInitClipRegion )
289cdf0e10cSrcweir ImplInitClipRegion();
290cdf0e10cSrcweir if( mbOutputClipped )
291cdf0e10cSrcweir return;
292cdf0e10cSrcweir if( mbInitLineColor )
293cdf0e10cSrcweir ImplInitLineColor();
294cdf0e10cSrcweir if( mbInitFillColor )
295cdf0e10cSrcweir ImplInitFillColor();
296cdf0e10cSrcweir
297cdf0e10cSrcweir // get the polygon in device coordinates
298cdf0e10cSrcweir basegfx::B2DPolyPolygon aB2DPolyPolygon( rPolyPoly.getB2DPolyPolygon() );
299cdf0e10cSrcweir const ::basegfx::B2DHomMatrix aTransform = ImplGetDeviceTransformation();
300cdf0e10cSrcweir aB2DPolyPolygon.transform( aTransform );
301cdf0e10cSrcweir
302cdf0e10cSrcweir const double fTransparency = 0.01 * nTransparencePercent;
303cdf0e10cSrcweir if( mbFillColor )
304cdf0e10cSrcweir {
305*4aeb9d34SArmin Le Grand // #121591#
306*4aeb9d34SArmin Le Grand // CAUTION: Only non printing (pixel-renderer) VCL commands from OutputDevices
307*4aeb9d34SArmin Le Grand // should be used when printing. Normally this is avoided by the printer being
308*4aeb9d34SArmin Le Grand // non-AAed and thus e.g. on WIN GdiPlus calls are not used. It may be necessary
309*4aeb9d34SArmin Le Grand // to add (OUTDEV_PRINTER != meOutDevType) to the entering if statement, thus
310*4aeb9d34SArmin Le Grand // using the fallbacl some lines below (which is not very good, though). For
311*4aeb9d34SArmin Le Grand // now, WinSalGraphics::drawPolyPolygon will detect printer usage and correct
312*4aeb9d34SArmin Le Grand // the wrong mapping (see there for details)
313*4aeb9d34SArmin Le Grand bDrawn = mpGraphics->DrawPolyPolygon( aB2DPolyPolygon, fTransparency, this );
314cdf0e10cSrcweir }
315cdf0e10cSrcweir
316cdf0e10cSrcweir if( mbLineColor )
317cdf0e10cSrcweir {
318cdf0e10cSrcweir // disable the fill color for now
319cdf0e10cSrcweir mpGraphics->SetFillColor();
320cdf0e10cSrcweir // draw the border line
321cdf0e10cSrcweir const basegfx::B2DVector aLineWidths( 1, 1 );
322cdf0e10cSrcweir const int nPolyCount = aB2DPolyPolygon.count();
323cdf0e10cSrcweir for( int nPolyIdx = 0; nPolyIdx < nPolyCount; ++nPolyIdx )
324cdf0e10cSrcweir {
325cdf0e10cSrcweir const ::basegfx::B2DPolygon& rPolygon = aB2DPolyPolygon.getB2DPolygon( nPolyIdx );
3265aaf853bSArmin Le Grand bDrawn = mpGraphics->DrawPolyLine( rPolygon, fTransparency, aLineWidths, ::basegfx::B2DLINEJOIN_NONE, com::sun::star::drawing::LineCap_BUTT, this );
327cdf0e10cSrcweir }
328cdf0e10cSrcweir // prepare to restore the fill color
329cdf0e10cSrcweir mbInitFillColor = mbFillColor;
330cdf0e10cSrcweir }
331cdf0e10cSrcweir }
332cdf0e10cSrcweir
333cdf0e10cSrcweir if( bDrawn )
334cdf0e10cSrcweir return;
335cdf0e10cSrcweir
336cdf0e10cSrcweir if( 1 )
337cdf0e10cSrcweir {
338cdf0e10cSrcweir VirtualDevice* pOldAlphaVDev = mpAlphaVDev;
339cdf0e10cSrcweir
340cdf0e10cSrcweir // #110958# Disable alpha VDev, we perform the necessary
341cdf0e10cSrcweir // operation explicitely further below.
342cdf0e10cSrcweir if( mpAlphaVDev )
343cdf0e10cSrcweir mpAlphaVDev = NULL;
344cdf0e10cSrcweir
345cdf0e10cSrcweir GDIMetaFile* pOldMetaFile = mpMetaFile;
346cdf0e10cSrcweir mpMetaFile = NULL;
347cdf0e10cSrcweir
348cdf0e10cSrcweir if( OUTDEV_PRINTER == meOutDevType )
349cdf0e10cSrcweir {
350cdf0e10cSrcweir if(100 <= nTransparencePercent)
351cdf0e10cSrcweir {
352cdf0e10cSrcweir // #i112959# 100% transparent, draw nothing
353cdf0e10cSrcweir return;
354cdf0e10cSrcweir }
355cdf0e10cSrcweir
356cdf0e10cSrcweir Rectangle aPolyRect( LogicToPixel( rPolyPoly ).GetBoundRect() );
357cdf0e10cSrcweir const Size aDPISize( LogicToPixel( Size( 1, 1 ), MAP_INCH ) );
358cdf0e10cSrcweir const long nBaseExtent = Max( FRound( aDPISize.Width() / 300. ), 1L );
359cdf0e10cSrcweir long nMove;
360cdf0e10cSrcweir const sal_uInt16 nTrans = ( nTransparencePercent < 13 ) ? 0 :
361cdf0e10cSrcweir ( nTransparencePercent < 38 ) ? 25 :
362cdf0e10cSrcweir ( nTransparencePercent < 63 ) ? 50 :
363cdf0e10cSrcweir ( nTransparencePercent < 88 ) ? 75 : 100;
364cdf0e10cSrcweir
365cdf0e10cSrcweir switch( nTrans )
366cdf0e10cSrcweir {
367cdf0e10cSrcweir case( 25 ): nMove = nBaseExtent * 3; break;
368cdf0e10cSrcweir case( 50 ): nMove = nBaseExtent * 4; break;
369cdf0e10cSrcweir case( 75 ): nMove = nBaseExtent * 6; break;
370cdf0e10cSrcweir
371cdf0e10cSrcweir // #i112959# very transparent (88 < nTransparencePercent <= 99)
372cdf0e10cSrcweir case( 100 ): nMove = nBaseExtent * 8; break;
373cdf0e10cSrcweir
374cdf0e10cSrcweir // #i112959# not transparent (nTransparencePercent < 13)
375cdf0e10cSrcweir default: nMove = 0; break;
376cdf0e10cSrcweir }
377cdf0e10cSrcweir
378cdf0e10cSrcweir Push( PUSH_CLIPREGION | PUSH_LINECOLOR );
379cdf0e10cSrcweir IntersectClipRegion( rPolyPoly );
380cdf0e10cSrcweir SetLineColor( GetFillColor() );
381cdf0e10cSrcweir const sal_Bool bOldMap = mbMap;
382cdf0e10cSrcweir EnableMapMode( sal_False );
383cdf0e10cSrcweir
384cdf0e10cSrcweir if(nMove)
385cdf0e10cSrcweir {
386cdf0e10cSrcweir Rectangle aRect( aPolyRect.TopLeft(), Size( aPolyRect.GetWidth(), nBaseExtent ) );
387cdf0e10cSrcweir while( aRect.Top() <= aPolyRect.Bottom() )
388cdf0e10cSrcweir {
389cdf0e10cSrcweir DrawRect( aRect );
390cdf0e10cSrcweir aRect.Move( 0, nMove );
391cdf0e10cSrcweir }
392cdf0e10cSrcweir
393cdf0e10cSrcweir aRect = Rectangle( aPolyRect.TopLeft(), Size( nBaseExtent, aPolyRect.GetHeight() ) );
394cdf0e10cSrcweir while( aRect.Left() <= aPolyRect.Right() )
395cdf0e10cSrcweir {
396cdf0e10cSrcweir DrawRect( aRect );
397cdf0e10cSrcweir aRect.Move( nMove, 0 );
398cdf0e10cSrcweir }
399cdf0e10cSrcweir }
400cdf0e10cSrcweir else
401cdf0e10cSrcweir {
402cdf0e10cSrcweir // #i112959# if not transparent, draw full rectangle in clip region
403cdf0e10cSrcweir DrawRect( aPolyRect );
404cdf0e10cSrcweir }
405cdf0e10cSrcweir
406cdf0e10cSrcweir EnableMapMode( bOldMap );
407cdf0e10cSrcweir Pop();
408cdf0e10cSrcweir }
409cdf0e10cSrcweir else
410cdf0e10cSrcweir {
411cdf0e10cSrcweir PolyPolygon aPolyPoly( LogicToPixel( rPolyPoly ) );
412cdf0e10cSrcweir Rectangle aPolyRect( aPolyPoly.GetBoundRect() );
413cdf0e10cSrcweir Point aPoint;
414cdf0e10cSrcweir Rectangle aDstRect( aPoint, GetOutputSizePixel() );
415cdf0e10cSrcweir
416cdf0e10cSrcweir aDstRect.Intersection( aPolyRect );
417cdf0e10cSrcweir
418cdf0e10cSrcweir if( OUTDEV_WINDOW == meOutDevType )
419cdf0e10cSrcweir {
420cdf0e10cSrcweir const Region aPaintRgn( ( (Window*) this )->GetPaintRegion() );
421cdf0e10cSrcweir
422cdf0e10cSrcweir if( !aPaintRgn.IsNull() )
423cdf0e10cSrcweir aDstRect.Intersection( LogicToPixel( aPaintRgn ).GetBoundRect() );
424cdf0e10cSrcweir }
425cdf0e10cSrcweir
426cdf0e10cSrcweir if( !aDstRect.IsEmpty() )
427cdf0e10cSrcweir {
428cdf0e10cSrcweir // #i66849# Added fast path for exactly rectangular
429cdf0e10cSrcweir // polygons
430cdf0e10cSrcweir // #i83087# Naturally, system alpha blending cannot
431cdf0e10cSrcweir // work with separate alpha VDev
432cdf0e10cSrcweir if( !mpAlphaVDev && !pDisableNative && aPolyPoly.IsRect() )
433cdf0e10cSrcweir {
434cdf0e10cSrcweir // setup Graphics only here (other cases delegate
435cdf0e10cSrcweir // to basic OutDev methods)
436cdf0e10cSrcweir if( 1 )
437cdf0e10cSrcweir {
438cdf0e10cSrcweir if ( mbInitClipRegion )
439cdf0e10cSrcweir ImplInitClipRegion();
440cdf0e10cSrcweir if ( mbInitLineColor )
441cdf0e10cSrcweir ImplInitLineColor();
442cdf0e10cSrcweir if ( mbInitFillColor )
443cdf0e10cSrcweir ImplInitFillColor();
444cdf0e10cSrcweir
445cdf0e10cSrcweir Rectangle aLogicPolyRect( rPolyPoly.GetBoundRect() );
446cdf0e10cSrcweir Rectangle aPixelRect( ImplLogicToDevicePixel( aLogicPolyRect ) );
447cdf0e10cSrcweir
448cdf0e10cSrcweir if( !mbOutputClipped )
449cdf0e10cSrcweir {
450cdf0e10cSrcweir bDrawn = mpGraphics->DrawAlphaRect(
451cdf0e10cSrcweir aPixelRect.Left(), aPixelRect.Top(),
452cdf0e10cSrcweir // #i98405# use methods with small g, else one pixel too much will be painted.
453cdf0e10cSrcweir // This is because the source is a polygon which when painted would not paint
454cdf0e10cSrcweir // the rightmost and lowest pixel line(s), so use one pixel less for the
455cdf0e10cSrcweir // rectangle, too.
456cdf0e10cSrcweir aPixelRect.getWidth(), aPixelRect.getHeight(),
457cdf0e10cSrcweir sal::static_int_cast<sal_uInt8>(nTransparencePercent),
458cdf0e10cSrcweir this );
459cdf0e10cSrcweir }
460cdf0e10cSrcweir else
461cdf0e10cSrcweir bDrawn = true;
462cdf0e10cSrcweir }
463cdf0e10cSrcweir }
464cdf0e10cSrcweir
465cdf0e10cSrcweir if( !bDrawn )
466cdf0e10cSrcweir {
467cdf0e10cSrcweir VirtualDevice aVDev( *this, 1 );
468cdf0e10cSrcweir const Size aDstSz( aDstRect.GetSize() );
469cdf0e10cSrcweir const sal_uInt8 cTrans = (sal_uInt8) MinMax( FRound( nTransparencePercent * 2.55 ), 0, 255 );
470cdf0e10cSrcweir
471cdf0e10cSrcweir if( aDstRect.Left() || aDstRect.Top() )
472cdf0e10cSrcweir aPolyPoly.Move( -aDstRect.Left(), -aDstRect.Top() );
473cdf0e10cSrcweir
474cdf0e10cSrcweir if( aVDev.SetOutputSizePixel( aDstSz ) )
475cdf0e10cSrcweir {
476cdf0e10cSrcweir const sal_Bool bOldMap = mbMap;
477cdf0e10cSrcweir
478cdf0e10cSrcweir EnableMapMode( sal_False );
479cdf0e10cSrcweir
480cdf0e10cSrcweir aVDev.SetLineColor( COL_BLACK );
481cdf0e10cSrcweir aVDev.SetFillColor( COL_BLACK );
482cdf0e10cSrcweir aVDev.DrawPolyPolygon( aPolyPoly );
483cdf0e10cSrcweir
484cdf0e10cSrcweir Bitmap aPaint( GetBitmap( aDstRect.TopLeft(), aDstSz ) );
485cdf0e10cSrcweir Bitmap aPolyMask( aVDev.GetBitmap( Point(), aDstSz ) );
486cdf0e10cSrcweir
487cdf0e10cSrcweir // #107766# check for non-empty bitmaps before accessing them
488cdf0e10cSrcweir if( !!aPaint && !!aPolyMask )
489cdf0e10cSrcweir {
490cdf0e10cSrcweir BitmapWriteAccess* pW = aPaint.AcquireWriteAccess();
491cdf0e10cSrcweir BitmapReadAccess* pR = aPolyMask.AcquireReadAccess();
492cdf0e10cSrcweir
493cdf0e10cSrcweir if( pW && pR )
494cdf0e10cSrcweir {
495cdf0e10cSrcweir BitmapColor aPixCol;
496cdf0e10cSrcweir const BitmapColor aFillCol( GetFillColor() );
497cdf0e10cSrcweir const BitmapColor aWhite( pR->GetBestMatchingColor( Color( COL_WHITE ) ) );
498cdf0e10cSrcweir const BitmapColor aBlack( pR->GetBestMatchingColor( Color( COL_BLACK ) ) );
499cdf0e10cSrcweir const long nWidth = pW->Width(), nHeight = pW->Height();
500cdf0e10cSrcweir const long nR = aFillCol.GetRed(), nG = aFillCol.GetGreen(), nB = aFillCol.GetBlue();
501cdf0e10cSrcweir long nX, nY;
502cdf0e10cSrcweir
503cdf0e10cSrcweir if( aPaint.GetBitCount() <= 8 )
504cdf0e10cSrcweir {
505cdf0e10cSrcweir const BitmapPalette& rPal = pW->GetPalette();
506cdf0e10cSrcweir const sal_uInt16 nCount = rPal.GetEntryCount();
507cdf0e10cSrcweir BitmapColor* pMap = (BitmapColor*) new sal_uInt8[ nCount * sizeof( BitmapColor ) ];
508cdf0e10cSrcweir
509cdf0e10cSrcweir for( sal_uInt16 i = 0; i < nCount; i++ )
510cdf0e10cSrcweir {
511cdf0e10cSrcweir BitmapColor aCol( rPal[ i ] );
512cdf0e10cSrcweir pMap[ i ] = BitmapColor( (sal_uInt8) rPal.GetBestIndex( aCol.Merge( aFillCol, cTrans ) ) );
513cdf0e10cSrcweir }
514cdf0e10cSrcweir
515cdf0e10cSrcweir if( pR->GetScanlineFormat() == BMP_FORMAT_1BIT_MSB_PAL &&
516cdf0e10cSrcweir pW->GetScanlineFormat() == BMP_FORMAT_8BIT_PAL )
517cdf0e10cSrcweir {
518cdf0e10cSrcweir const sal_uInt8 cBlack = aBlack.GetIndex();
519cdf0e10cSrcweir
520cdf0e10cSrcweir for( nY = 0; nY < nHeight; nY++ )
521cdf0e10cSrcweir {
522cdf0e10cSrcweir Scanline pWScan = pW->GetScanline( nY );
523cdf0e10cSrcweir Scanline pRScan = pR->GetScanline( nY );
524cdf0e10cSrcweir sal_uInt8 cBit = 128;
525cdf0e10cSrcweir
526cdf0e10cSrcweir for( nX = 0; nX < nWidth; nX++, cBit >>= 1, pWScan++ )
527cdf0e10cSrcweir {
528cdf0e10cSrcweir if( !cBit )
529cdf0e10cSrcweir cBit = 128, pRScan++;
530cdf0e10cSrcweir
531cdf0e10cSrcweir if( ( *pRScan & cBit ) == cBlack )
532cdf0e10cSrcweir *pWScan = (sal_uInt8) pMap[ *pWScan ].GetIndex();
533cdf0e10cSrcweir }
534cdf0e10cSrcweir }
535cdf0e10cSrcweir }
536cdf0e10cSrcweir else
537cdf0e10cSrcweir {
538cdf0e10cSrcweir for( nY = 0; nY < nHeight; nY++ )
539cdf0e10cSrcweir for( nX = 0; nX < nWidth; nX++ )
540cdf0e10cSrcweir if( pR->GetPixel( nY, nX ) == aBlack )
541cdf0e10cSrcweir pW->SetPixel( nY, nX, pMap[ pW->GetPixel( nY, nX ).GetIndex() ] );
542cdf0e10cSrcweir }
543cdf0e10cSrcweir
544cdf0e10cSrcweir delete[] (sal_uInt8*) pMap;
545cdf0e10cSrcweir }
546cdf0e10cSrcweir else
547cdf0e10cSrcweir {
548cdf0e10cSrcweir if( pR->GetScanlineFormat() == BMP_FORMAT_1BIT_MSB_PAL &&
549cdf0e10cSrcweir pW->GetScanlineFormat() == BMP_FORMAT_24BIT_TC_BGR )
550cdf0e10cSrcweir {
551cdf0e10cSrcweir const sal_uInt8 cBlack = aBlack.GetIndex();
552cdf0e10cSrcweir
553cdf0e10cSrcweir for( nY = 0; nY < nHeight; nY++ )
554cdf0e10cSrcweir {
555cdf0e10cSrcweir Scanline pWScan = pW->GetScanline( nY );
556cdf0e10cSrcweir Scanline pRScan = pR->GetScanline( nY );
557cdf0e10cSrcweir sal_uInt8 cBit = 128;
558cdf0e10cSrcweir
559cdf0e10cSrcweir for( nX = 0; nX < nWidth; nX++, cBit >>= 1, pWScan += 3 )
560cdf0e10cSrcweir {
561cdf0e10cSrcweir if( !cBit )
562cdf0e10cSrcweir cBit = 128, pRScan++;
563cdf0e10cSrcweir
564cdf0e10cSrcweir if( ( *pRScan & cBit ) == cBlack )
565cdf0e10cSrcweir {
566cdf0e10cSrcweir pWScan[ 0 ] = COLOR_CHANNEL_MERGE( pWScan[ 0 ], nB, cTrans );
567cdf0e10cSrcweir pWScan[ 1 ] = COLOR_CHANNEL_MERGE( pWScan[ 1 ], nG, cTrans );
568cdf0e10cSrcweir pWScan[ 2 ] = COLOR_CHANNEL_MERGE( pWScan[ 2 ], nR, cTrans );
569cdf0e10cSrcweir }
570cdf0e10cSrcweir }
571cdf0e10cSrcweir }
572cdf0e10cSrcweir }
573cdf0e10cSrcweir else
574cdf0e10cSrcweir {
575cdf0e10cSrcweir for( nY = 0; nY < nHeight; nY++ )
576cdf0e10cSrcweir {
577cdf0e10cSrcweir for( nX = 0; nX < nWidth; nX++ )
578cdf0e10cSrcweir {
579cdf0e10cSrcweir if( pR->GetPixel( nY, nX ) == aBlack )
580cdf0e10cSrcweir {
581cdf0e10cSrcweir aPixCol = pW->GetColor( nY, nX );
582cdf0e10cSrcweir pW->SetPixel( nY, nX, aPixCol.Merge( aFillCol, cTrans ) );
583cdf0e10cSrcweir }
584cdf0e10cSrcweir }
585cdf0e10cSrcweir }
586cdf0e10cSrcweir }
587cdf0e10cSrcweir }
588cdf0e10cSrcweir }
589cdf0e10cSrcweir
590cdf0e10cSrcweir aPolyMask.ReleaseAccess( pR );
591cdf0e10cSrcweir aPaint.ReleaseAccess( pW );
592cdf0e10cSrcweir
593cdf0e10cSrcweir DrawBitmap( aDstRect.TopLeft(), aPaint );
594cdf0e10cSrcweir
595cdf0e10cSrcweir EnableMapMode( bOldMap );
596cdf0e10cSrcweir
597cdf0e10cSrcweir if( mbLineColor )
598cdf0e10cSrcweir {
599cdf0e10cSrcweir Push( PUSH_FILLCOLOR );
600cdf0e10cSrcweir SetFillColor();
601cdf0e10cSrcweir DrawPolyPolygon( rPolyPoly );
602cdf0e10cSrcweir Pop();
603cdf0e10cSrcweir }
604cdf0e10cSrcweir }
605cdf0e10cSrcweir }
606cdf0e10cSrcweir else
607cdf0e10cSrcweir DrawPolyPolygon( rPolyPoly );
608cdf0e10cSrcweir }
609cdf0e10cSrcweir }
610cdf0e10cSrcweir }
611cdf0e10cSrcweir
612cdf0e10cSrcweir mpMetaFile = pOldMetaFile;
613cdf0e10cSrcweir
614cdf0e10cSrcweir // #110958# Restore disabled alpha VDev
615cdf0e10cSrcweir mpAlphaVDev = pOldAlphaVDev;
616cdf0e10cSrcweir
617cdf0e10cSrcweir // #110958# Apply alpha value also to VDev alpha channel
618cdf0e10cSrcweir if( mpAlphaVDev )
619cdf0e10cSrcweir {
620cdf0e10cSrcweir const Color aFillCol( mpAlphaVDev->GetFillColor() );
621cdf0e10cSrcweir mpAlphaVDev->SetFillColor( Color(sal::static_int_cast<sal_uInt8>(255*nTransparencePercent/100),
622cdf0e10cSrcweir sal::static_int_cast<sal_uInt8>(255*nTransparencePercent/100),
623cdf0e10cSrcweir sal::static_int_cast<sal_uInt8>(255*nTransparencePercent/100)) );
624cdf0e10cSrcweir
625cdf0e10cSrcweir mpAlphaVDev->DrawTransparent( rPolyPoly, nTransparencePercent );
626cdf0e10cSrcweir
627cdf0e10cSrcweir mpAlphaVDev->SetFillColor( aFillCol );
628cdf0e10cSrcweir }
629cdf0e10cSrcweir }
630cdf0e10cSrcweir }
631cdf0e10cSrcweir
632cdf0e10cSrcweir // -----------------------------------------------------------------------
633cdf0e10cSrcweir
DrawTransparent(const GDIMetaFile & rMtf,const Point & rPos,const Size & rSize,const Gradient & rTransparenceGradient)634cdf0e10cSrcweir void OutputDevice::DrawTransparent( const GDIMetaFile& rMtf, const Point& rPos,
635cdf0e10cSrcweir const Size& rSize, const Gradient& rTransparenceGradient )
636cdf0e10cSrcweir {
637cdf0e10cSrcweir DBG_TRACE( "OutputDevice::DrawTransparent()" );
638cdf0e10cSrcweir DBG_CHKTHIS( OutputDevice, ImplDbgCheckOutputDevice );
639cdf0e10cSrcweir
640cdf0e10cSrcweir const Color aBlack( COL_BLACK );
641cdf0e10cSrcweir
642cdf0e10cSrcweir if( mpMetaFile )
64347a7c0c1SArmin Le Grand {
64447a7c0c1SArmin Le Grand // missing here is to map the data using the DeviceTransformation
645cdf0e10cSrcweir mpMetaFile->AddAction( new MetaFloatTransparentAction( rMtf, rPos, rSize, rTransparenceGradient ) );
64647a7c0c1SArmin Le Grand }
647cdf0e10cSrcweir
648cdf0e10cSrcweir if( ( rTransparenceGradient.GetStartColor() == aBlack && rTransparenceGradient.GetEndColor() == aBlack ) ||
649cdf0e10cSrcweir ( mnDrawMode & ( DRAWMODE_NOTRANSPARENCY ) ) )
650cdf0e10cSrcweir {
651cdf0e10cSrcweir ( (GDIMetaFile&) rMtf ).WindStart();
652cdf0e10cSrcweir ( (GDIMetaFile&) rMtf ).Play( this, rPos, rSize );
653cdf0e10cSrcweir ( (GDIMetaFile&) rMtf ).WindStart();
654cdf0e10cSrcweir }
655cdf0e10cSrcweir else
656cdf0e10cSrcweir {
657cdf0e10cSrcweir GDIMetaFile* pOldMetaFile = mpMetaFile;
658cdf0e10cSrcweir Rectangle aOutRect( LogicToPixel( rPos ), LogicToPixel( rSize ) );
659cdf0e10cSrcweir Point aPoint;
660cdf0e10cSrcweir Rectangle aDstRect( aPoint, GetOutputSizePixel() );
661cdf0e10cSrcweir
662cdf0e10cSrcweir mpMetaFile = NULL;
663cdf0e10cSrcweir aDstRect.Intersection( aOutRect );
664cdf0e10cSrcweir
665cdf0e10cSrcweir if( OUTDEV_WINDOW == meOutDevType )
666cdf0e10cSrcweir {
667cdf0e10cSrcweir const Region aPaintRgn( ( (Window*) this )->GetPaintRegion() );
668cdf0e10cSrcweir
669cdf0e10cSrcweir if( !aPaintRgn.IsNull() )
670cdf0e10cSrcweir aDstRect.Intersection( LogicToPixel( aPaintRgn.GetBoundRect() ) );
671cdf0e10cSrcweir }
672cdf0e10cSrcweir
673cdf0e10cSrcweir if( !aDstRect.IsEmpty() )
674cdf0e10cSrcweir {
675cdf0e10cSrcweir VirtualDevice* pVDev = new VirtualDevice;
676cdf0e10cSrcweir
677cdf0e10cSrcweir ((OutputDevice*)pVDev)->mnDPIX = mnDPIX;
678cdf0e10cSrcweir ((OutputDevice*)pVDev)->mnDPIY = mnDPIY;
679cdf0e10cSrcweir
680cdf0e10cSrcweir if( pVDev->SetOutputSizePixel( aDstRect.GetSize() ) )
681cdf0e10cSrcweir {
682cdf0e10cSrcweir if(GetAntialiasing())
683cdf0e10cSrcweir {
684cdf0e10cSrcweir // #i102109#
685cdf0e10cSrcweir // For MetaFile replay (see task) it may now be neccessary to take
686cdf0e10cSrcweir // into account that the content is AntiAlialised and needs to be masked
687cdf0e10cSrcweir // like that. Instead of masking, i will use a copy-modify-paste cycle
688cdf0e10cSrcweir // here (as i already use in the VclPrimiziveRenderer with successs)
689cdf0e10cSrcweir pVDev->SetAntialiasing(GetAntialiasing());
690cdf0e10cSrcweir
691cdf0e10cSrcweir // create MapMode for buffer (offset needed) and set
692cdf0e10cSrcweir MapMode aMap(GetMapMode());
693cdf0e10cSrcweir const Point aOutPos(PixelToLogic(aDstRect.TopLeft()));
694cdf0e10cSrcweir aMap.SetOrigin(Point(-aOutPos.X(), -aOutPos.Y()));
695cdf0e10cSrcweir pVDev->SetMapMode(aMap);
696cdf0e10cSrcweir
697cdf0e10cSrcweir // copy MapMode state and disable for target
698cdf0e10cSrcweir const bool bOrigMapModeEnabled(IsMapModeEnabled());
699cdf0e10cSrcweir EnableMapMode(false);
700cdf0e10cSrcweir
701cdf0e10cSrcweir // copy MapMode state and disable for buffer
702cdf0e10cSrcweir const bool bBufferMapModeEnabled(pVDev->IsMapModeEnabled());
703cdf0e10cSrcweir pVDev->EnableMapMode(false);
704cdf0e10cSrcweir
705cdf0e10cSrcweir // copy content from original to buffer
706cdf0e10cSrcweir pVDev->DrawOutDev(
707cdf0e10cSrcweir aPoint, pVDev->GetOutputSizePixel(), // dest
708cdf0e10cSrcweir aDstRect.TopLeft(), pVDev->GetOutputSizePixel(), // source
709cdf0e10cSrcweir *this);
710cdf0e10cSrcweir
711cdf0e10cSrcweir // draw MetaFile to buffer
712cdf0e10cSrcweir pVDev->EnableMapMode(bBufferMapModeEnabled);
713cdf0e10cSrcweir ((GDIMetaFile&)rMtf).WindStart();
714cdf0e10cSrcweir ((GDIMetaFile&)rMtf).Play(pVDev, rPos, rSize);
715cdf0e10cSrcweir ((GDIMetaFile&)rMtf).WindStart();
716cdf0e10cSrcweir
717cdf0e10cSrcweir // get content bitmap from buffer
718cdf0e10cSrcweir pVDev->EnableMapMode(false);
719cdf0e10cSrcweir const Bitmap aPaint(pVDev->GetBitmap(aPoint, pVDev->GetOutputSizePixel()));
720cdf0e10cSrcweir
721cdf0e10cSrcweir // create alpha mask from gradient and get as Bitmap
722cdf0e10cSrcweir pVDev->EnableMapMode(bBufferMapModeEnabled);
723cdf0e10cSrcweir pVDev->SetDrawMode(DRAWMODE_GRAYGRADIENT);
724cdf0e10cSrcweir pVDev->DrawGradient(Rectangle(rPos, rSize), rTransparenceGradient);
725cdf0e10cSrcweir pVDev->SetDrawMode(DRAWMODE_DEFAULT);
726cdf0e10cSrcweir pVDev->EnableMapMode(false);
727cdf0e10cSrcweir const AlphaMask aAlpha(pVDev->GetBitmap(aPoint, pVDev->GetOutputSizePixel()));
728cdf0e10cSrcweir
729cdf0e10cSrcweir // draw masked content to target and restore MapMode
730cdf0e10cSrcweir DrawBitmapEx(aDstRect.TopLeft(), BitmapEx(aPaint, aAlpha));
731cdf0e10cSrcweir EnableMapMode(bOrigMapModeEnabled);
732cdf0e10cSrcweir }
733cdf0e10cSrcweir else
734cdf0e10cSrcweir {
735cdf0e10cSrcweir Bitmap aPaint, aMask;
736cdf0e10cSrcweir AlphaMask aAlpha;
737cdf0e10cSrcweir MapMode aMap( GetMapMode() );
738cdf0e10cSrcweir Point aOutPos( PixelToLogic( aDstRect.TopLeft() ) );
739cdf0e10cSrcweir const sal_Bool bOldMap = mbMap;
740cdf0e10cSrcweir
741cdf0e10cSrcweir aMap.SetOrigin( Point( -aOutPos.X(), -aOutPos.Y() ) );
742cdf0e10cSrcweir pVDev->SetMapMode( aMap );
743cdf0e10cSrcweir const sal_Bool bVDevOldMap = pVDev->IsMapModeEnabled();
744cdf0e10cSrcweir
745cdf0e10cSrcweir // create paint bitmap
746cdf0e10cSrcweir ( (GDIMetaFile&) rMtf ).WindStart();
747cdf0e10cSrcweir ( (GDIMetaFile&) rMtf ).Play( pVDev, rPos, rSize );
748cdf0e10cSrcweir ( (GDIMetaFile&) rMtf ).WindStart();
749cdf0e10cSrcweir pVDev->EnableMapMode( sal_False );
750cdf0e10cSrcweir aPaint = pVDev->GetBitmap( Point(), pVDev->GetOutputSizePixel() );
751cdf0e10cSrcweir pVDev->EnableMapMode( bVDevOldMap ); // #i35331#: MUST NOT use EnableMapMode( sal_True ) here!
752cdf0e10cSrcweir
753cdf0e10cSrcweir // create mask bitmap
754cdf0e10cSrcweir pVDev->SetLineColor( COL_BLACK );
755cdf0e10cSrcweir pVDev->SetFillColor( COL_BLACK );
756cdf0e10cSrcweir pVDev->DrawRect( Rectangle( pVDev->PixelToLogic( Point() ), pVDev->GetOutputSize() ) );
757cdf0e10cSrcweir pVDev->SetDrawMode( DRAWMODE_WHITELINE | DRAWMODE_WHITEFILL | DRAWMODE_WHITETEXT |
758cdf0e10cSrcweir DRAWMODE_WHITEBITMAP | DRAWMODE_WHITEGRADIENT );
759cdf0e10cSrcweir ( (GDIMetaFile&) rMtf ).WindStart();
760cdf0e10cSrcweir ( (GDIMetaFile&) rMtf ).Play( pVDev, rPos, rSize );
761cdf0e10cSrcweir ( (GDIMetaFile&) rMtf ).WindStart();
762cdf0e10cSrcweir pVDev->EnableMapMode( sal_False );
763cdf0e10cSrcweir aMask = pVDev->GetBitmap( Point(), pVDev->GetOutputSizePixel() );
764cdf0e10cSrcweir pVDev->EnableMapMode( bVDevOldMap ); // #i35331#: MUST NOT use EnableMapMode( sal_True ) here!
765cdf0e10cSrcweir
766cdf0e10cSrcweir // create alpha mask from gradient
767cdf0e10cSrcweir pVDev->SetDrawMode( DRAWMODE_GRAYGRADIENT );
768cdf0e10cSrcweir pVDev->DrawGradient( Rectangle( rPos, rSize ), rTransparenceGradient );
769cdf0e10cSrcweir pVDev->SetDrawMode( DRAWMODE_DEFAULT );
770cdf0e10cSrcweir pVDev->EnableMapMode( sal_False );
771cdf0e10cSrcweir pVDev->DrawMask( Point(), pVDev->GetOutputSizePixel(), aMask, Color( COL_WHITE ) );
772cdf0e10cSrcweir
773cdf0e10cSrcweir aAlpha = pVDev->GetBitmap( Point(), pVDev->GetOutputSizePixel() );
774cdf0e10cSrcweir
775cdf0e10cSrcweir delete pVDev;
776cdf0e10cSrcweir
777cdf0e10cSrcweir EnableMapMode( sal_False );
778cdf0e10cSrcweir DrawBitmapEx( aDstRect.TopLeft(), BitmapEx( aPaint, aAlpha ) );
779cdf0e10cSrcweir EnableMapMode( bOldMap );
780cdf0e10cSrcweir }
781cdf0e10cSrcweir }
782cdf0e10cSrcweir else
783cdf0e10cSrcweir delete pVDev;
784cdf0e10cSrcweir }
785cdf0e10cSrcweir
786cdf0e10cSrcweir mpMetaFile = pOldMetaFile;
787cdf0e10cSrcweir }
788cdf0e10cSrcweir }
789cdf0e10cSrcweir
790cdf0e10cSrcweir // -----------------------------------------------------------------------
791cdf0e10cSrcweir
ImplDrawColorWallpaper(long nX,long nY,long nWidth,long nHeight,const Wallpaper & rWallpaper)792cdf0e10cSrcweir void OutputDevice::ImplDrawColorWallpaper( long nX, long nY,
793cdf0e10cSrcweir long nWidth, long nHeight,
794cdf0e10cSrcweir const Wallpaper& rWallpaper )
795cdf0e10cSrcweir {
796cdf0e10cSrcweir // Wallpaper ohne Umrandung zeichnen
797cdf0e10cSrcweir Color aOldLineColor = GetLineColor();
798cdf0e10cSrcweir Color aOldFillColor = GetFillColor();
799cdf0e10cSrcweir SetLineColor();
800cdf0e10cSrcweir SetFillColor( rWallpaper.GetColor() );
801cdf0e10cSrcweir sal_Bool bMap = mbMap;
802cdf0e10cSrcweir EnableMapMode( sal_False );
803cdf0e10cSrcweir DrawRect( Rectangle( Point( nX, nY ), Size( nWidth, nHeight ) ) );
804cdf0e10cSrcweir SetLineColor( aOldLineColor );
805cdf0e10cSrcweir SetFillColor( aOldFillColor );
806cdf0e10cSrcweir EnableMapMode( bMap );
807cdf0e10cSrcweir }
808cdf0e10cSrcweir
809cdf0e10cSrcweir // -----------------------------------------------------------------------
810cdf0e10cSrcweir
ImplDrawBitmapWallpaper(long nX,long nY,long nWidth,long nHeight,const Wallpaper & rWallpaper)811cdf0e10cSrcweir void OutputDevice::ImplDrawBitmapWallpaper( long nX, long nY,
812cdf0e10cSrcweir long nWidth, long nHeight,
813cdf0e10cSrcweir const Wallpaper& rWallpaper )
814cdf0e10cSrcweir {
815cdf0e10cSrcweir BitmapEx aBmpEx;
816cdf0e10cSrcweir const BitmapEx* pCached = rWallpaper.ImplGetImpWallpaper()->ImplGetCachedBitmap();
817cdf0e10cSrcweir Point aPos;
818cdf0e10cSrcweir Size aSize;
819cdf0e10cSrcweir GDIMetaFile* pOldMetaFile = mpMetaFile;
820cdf0e10cSrcweir const WallpaperStyle eStyle = rWallpaper.GetStyle();
821cdf0e10cSrcweir const sal_Bool bOldMap = mbMap;
822cdf0e10cSrcweir sal_Bool bDrawn = sal_False;
823cdf0e10cSrcweir sal_Bool bDrawGradientBackground = sal_False;
824cdf0e10cSrcweir sal_Bool bDrawColorBackground = sal_False;
825cdf0e10cSrcweir
826cdf0e10cSrcweir if( pCached )
827cdf0e10cSrcweir aBmpEx = *pCached;
828cdf0e10cSrcweir else
829cdf0e10cSrcweir aBmpEx = rWallpaper.GetBitmap();
830cdf0e10cSrcweir
831cdf0e10cSrcweir const long nBmpWidth = aBmpEx.GetSizePixel().Width();
832cdf0e10cSrcweir const long nBmpHeight = aBmpEx.GetSizePixel().Height();
833cdf0e10cSrcweir const sal_Bool bTransparent = aBmpEx.IsTransparent();
834cdf0e10cSrcweir
835cdf0e10cSrcweir // draw background
836cdf0e10cSrcweir if( bTransparent )
837cdf0e10cSrcweir {
838cdf0e10cSrcweir if( rWallpaper.IsGradient() )
839cdf0e10cSrcweir bDrawGradientBackground = sal_True;
840cdf0e10cSrcweir else
841cdf0e10cSrcweir {
842cdf0e10cSrcweir if( !pCached && !rWallpaper.GetColor().GetTransparency() )
843cdf0e10cSrcweir {
844cdf0e10cSrcweir VirtualDevice aVDev( *this );
845cdf0e10cSrcweir aVDev.SetBackground( rWallpaper.GetColor() );
846cdf0e10cSrcweir aVDev.SetOutputSizePixel( Size( nBmpWidth, nBmpHeight ) );
847cdf0e10cSrcweir aVDev.DrawBitmapEx( Point(), aBmpEx );
848cdf0e10cSrcweir aBmpEx = aVDev.GetBitmap( Point(), aVDev.GetOutputSizePixel() );
849cdf0e10cSrcweir }
850cdf0e10cSrcweir
851cdf0e10cSrcweir bDrawColorBackground = sal_True;
852cdf0e10cSrcweir }
853cdf0e10cSrcweir }
854cdf0e10cSrcweir else if( eStyle != WALLPAPER_TILE && eStyle != WALLPAPER_SCALE )
855cdf0e10cSrcweir {
856cdf0e10cSrcweir if( rWallpaper.IsGradient() )
857cdf0e10cSrcweir bDrawGradientBackground = sal_True;
858cdf0e10cSrcweir else
859cdf0e10cSrcweir bDrawColorBackground = sal_True;
860cdf0e10cSrcweir }
861cdf0e10cSrcweir
862cdf0e10cSrcweir // background of bitmap?
863cdf0e10cSrcweir if( bDrawGradientBackground )
864cdf0e10cSrcweir ImplDrawGradientWallpaper( nX, nY, nWidth, nHeight, rWallpaper );
865cdf0e10cSrcweir else if( bDrawColorBackground && bTransparent )
866cdf0e10cSrcweir {
867cdf0e10cSrcweir ImplDrawColorWallpaper( nX, nY, nWidth, nHeight, rWallpaper );
868cdf0e10cSrcweir bDrawColorBackground = sal_False;
869cdf0e10cSrcweir }
870cdf0e10cSrcweir
871cdf0e10cSrcweir // calc pos and size
872cdf0e10cSrcweir if( rWallpaper.IsRect() )
873cdf0e10cSrcweir {
874cdf0e10cSrcweir const Rectangle aBound( LogicToPixel( rWallpaper.GetRect() ) );
875cdf0e10cSrcweir aPos = aBound.TopLeft();
876cdf0e10cSrcweir aSize = aBound.GetSize();
877cdf0e10cSrcweir }
878cdf0e10cSrcweir else
879cdf0e10cSrcweir {
880cdf0e10cSrcweir aPos = Point( nX, nY );
881cdf0e10cSrcweir aSize = Size( nWidth, nHeight );
882cdf0e10cSrcweir }
883cdf0e10cSrcweir
884cdf0e10cSrcweir mpMetaFile = NULL;
885cdf0e10cSrcweir EnableMapMode( sal_False );
886cdf0e10cSrcweir Push( PUSH_CLIPREGION );
887cdf0e10cSrcweir IntersectClipRegion( Rectangle( Point( nX, nY ), Size( nWidth, nHeight ) ) );
888cdf0e10cSrcweir
889cdf0e10cSrcweir switch( eStyle )
890cdf0e10cSrcweir {
891cdf0e10cSrcweir case( WALLPAPER_SCALE ):
892cdf0e10cSrcweir {
893cdf0e10cSrcweir if( !pCached || ( pCached->GetSizePixel() != aSize ) )
894cdf0e10cSrcweir {
895cdf0e10cSrcweir if( pCached )
896cdf0e10cSrcweir rWallpaper.ImplGetImpWallpaper()->ImplReleaseCachedBitmap();
897cdf0e10cSrcweir
898cdf0e10cSrcweir aBmpEx = rWallpaper.GetBitmap();
899cdf0e10cSrcweir aBmpEx.Scale( aSize );
900cdf0e10cSrcweir aBmpEx = BitmapEx( aBmpEx.GetBitmap().CreateDisplayBitmap( this ), aBmpEx.GetMask() );
901cdf0e10cSrcweir }
902cdf0e10cSrcweir }
903cdf0e10cSrcweir break;
904cdf0e10cSrcweir
905cdf0e10cSrcweir case( WALLPAPER_TOPLEFT ):
906cdf0e10cSrcweir break;
907cdf0e10cSrcweir
908cdf0e10cSrcweir case( WALLPAPER_TOP ):
909cdf0e10cSrcweir aPos.X() += ( aSize.Width() - nBmpWidth ) >> 1;
910cdf0e10cSrcweir break;
911cdf0e10cSrcweir
912cdf0e10cSrcweir case( WALLPAPER_TOPRIGHT ):
913cdf0e10cSrcweir aPos.X() += ( aSize.Width() - nBmpWidth );
914cdf0e10cSrcweir break;
915cdf0e10cSrcweir
916cdf0e10cSrcweir case( WALLPAPER_LEFT ):
917cdf0e10cSrcweir aPos.Y() += ( aSize.Height() - nBmpHeight ) >> 1;
918cdf0e10cSrcweir break;
919cdf0e10cSrcweir
920cdf0e10cSrcweir case( WALLPAPER_CENTER ):
921cdf0e10cSrcweir {
922cdf0e10cSrcweir aPos.X() += ( aSize.Width() - nBmpWidth ) >> 1;
923cdf0e10cSrcweir aPos.Y() += ( aSize.Height() - nBmpHeight ) >> 1;
924cdf0e10cSrcweir }
925cdf0e10cSrcweir break;
926cdf0e10cSrcweir
927cdf0e10cSrcweir case( WALLPAPER_RIGHT ):
928cdf0e10cSrcweir {
929cdf0e10cSrcweir aPos.X() += ( aSize.Width() - nBmpWidth );
930cdf0e10cSrcweir aPos.Y() += ( aSize.Height() - nBmpHeight ) >> 1;
931cdf0e10cSrcweir }
932cdf0e10cSrcweir break;
933cdf0e10cSrcweir
934cdf0e10cSrcweir case( WALLPAPER_BOTTOMLEFT ):
935cdf0e10cSrcweir aPos.Y() += ( aSize.Height() - nBmpHeight );
936cdf0e10cSrcweir break;
937cdf0e10cSrcweir
938cdf0e10cSrcweir case( WALLPAPER_BOTTOM ):
939cdf0e10cSrcweir {
940cdf0e10cSrcweir aPos.X() += ( aSize.Width() - nBmpWidth ) >> 1;
941cdf0e10cSrcweir aPos.Y() += ( aSize.Height() - nBmpHeight );
942cdf0e10cSrcweir }
943cdf0e10cSrcweir break;
944cdf0e10cSrcweir
945cdf0e10cSrcweir case( WALLPAPER_BOTTOMRIGHT ):
946cdf0e10cSrcweir {
947cdf0e10cSrcweir aPos.X() += ( aSize.Width() - nBmpWidth );
948cdf0e10cSrcweir aPos.Y() += ( aSize.Height() - nBmpHeight );
949cdf0e10cSrcweir }
950cdf0e10cSrcweir break;
951cdf0e10cSrcweir
952cdf0e10cSrcweir default:
953cdf0e10cSrcweir {
954cdf0e10cSrcweir const long nRight = nX + nWidth - 1L;
955cdf0e10cSrcweir const long nBottom = nY + nHeight - 1L;
956cdf0e10cSrcweir long nFirstX;
957cdf0e10cSrcweir long nFirstY;
958cdf0e10cSrcweir
959cdf0e10cSrcweir if( eStyle == WALLPAPER_TILE )
960cdf0e10cSrcweir {
961cdf0e10cSrcweir nFirstX = aPos.X();
962cdf0e10cSrcweir nFirstY = aPos.Y();
963cdf0e10cSrcweir }
964cdf0e10cSrcweir else
965cdf0e10cSrcweir {
966cdf0e10cSrcweir nFirstX = aPos.X() + ( ( aSize.Width() - nBmpWidth ) >> 1 );
967cdf0e10cSrcweir nFirstY = aPos.Y() + ( ( aSize.Height() - nBmpHeight ) >> 1 );
968cdf0e10cSrcweir }
969cdf0e10cSrcweir
970cdf0e10cSrcweir const long nOffX = ( nFirstX - nX ) % nBmpWidth;
971cdf0e10cSrcweir const long nOffY = ( nFirstY - nY ) % nBmpHeight;
972cdf0e10cSrcweir long nStartX = nX + nOffX;
973cdf0e10cSrcweir long nStartY = nY + nOffY;
974cdf0e10cSrcweir
975cdf0e10cSrcweir if( nOffX > 0L )
976cdf0e10cSrcweir nStartX -= nBmpWidth;
977cdf0e10cSrcweir
978cdf0e10cSrcweir if( nOffY > 0L )
979cdf0e10cSrcweir nStartY -= nBmpHeight;
980cdf0e10cSrcweir
981cdf0e10cSrcweir for( long nBmpY = nStartY; nBmpY <= nBottom; nBmpY += nBmpHeight )
982cdf0e10cSrcweir for( long nBmpX = nStartX; nBmpX <= nRight; nBmpX += nBmpWidth )
983cdf0e10cSrcweir DrawBitmapEx( Point( nBmpX, nBmpY ), aBmpEx );
984cdf0e10cSrcweir
985cdf0e10cSrcweir bDrawn = sal_True;
986cdf0e10cSrcweir }
987cdf0e10cSrcweir break;
988cdf0e10cSrcweir }
989cdf0e10cSrcweir
990cdf0e10cSrcweir if( !bDrawn )
991cdf0e10cSrcweir {
992cdf0e10cSrcweir // optimized for non-transparent bitmaps
993cdf0e10cSrcweir if( bDrawColorBackground )
994cdf0e10cSrcweir {
995cdf0e10cSrcweir const Size aBmpSize( aBmpEx.GetSizePixel() );
996cdf0e10cSrcweir const Point aTmpPoint;
997cdf0e10cSrcweir const Rectangle aOutRect( aTmpPoint, GetOutputSizePixel() );
998cdf0e10cSrcweir const Rectangle aColRect( Point( nX, nY ), Size( nWidth, nHeight ) );
999cdf0e10cSrcweir Rectangle aWorkRect;
1000cdf0e10cSrcweir
1001cdf0e10cSrcweir aWorkRect = Rectangle( 0, 0, aOutRect.Right(), aPos.Y() - 1L );
1002cdf0e10cSrcweir aWorkRect.Justify();
1003cdf0e10cSrcweir aWorkRect.Intersection( aColRect );
1004cdf0e10cSrcweir if( !aWorkRect.IsEmpty() )
1005cdf0e10cSrcweir {
1006cdf0e10cSrcweir ImplDrawColorWallpaper( aWorkRect.Left(), aWorkRect.Top(),
1007cdf0e10cSrcweir aWorkRect.GetWidth(), aWorkRect.GetHeight(),
1008cdf0e10cSrcweir rWallpaper );
1009cdf0e10cSrcweir }
1010cdf0e10cSrcweir
1011cdf0e10cSrcweir aWorkRect = Rectangle( 0, aPos.Y(), aPos.X() - 1L, aPos.Y() + aBmpSize.Height() - 1L );
1012cdf0e10cSrcweir aWorkRect.Justify();
1013cdf0e10cSrcweir aWorkRect.Intersection( aColRect );
1014cdf0e10cSrcweir if( !aWorkRect.IsEmpty() )
1015cdf0e10cSrcweir {
1016cdf0e10cSrcweir ImplDrawColorWallpaper( aWorkRect.Left(), aWorkRect.Top(),
1017cdf0e10cSrcweir aWorkRect.GetWidth(), aWorkRect.GetHeight(),
1018cdf0e10cSrcweir rWallpaper );
1019cdf0e10cSrcweir }
1020cdf0e10cSrcweir
1021cdf0e10cSrcweir aWorkRect = Rectangle( aPos.X() + aBmpSize.Width(), aPos.Y(), aOutRect.Right(), aPos.Y() + aBmpSize.Height() - 1L );
1022cdf0e10cSrcweir aWorkRect.Justify();
1023cdf0e10cSrcweir aWorkRect.Intersection( aColRect );
1024cdf0e10cSrcweir if( !aWorkRect.IsEmpty() )
1025cdf0e10cSrcweir {
1026cdf0e10cSrcweir ImplDrawColorWallpaper( aWorkRect.Left(), aWorkRect.Top(),
1027cdf0e10cSrcweir aWorkRect.GetWidth(), aWorkRect.GetHeight(),
1028cdf0e10cSrcweir rWallpaper );
1029cdf0e10cSrcweir }
1030cdf0e10cSrcweir
1031cdf0e10cSrcweir aWorkRect = Rectangle( 0, aPos.Y() + aBmpSize.Height(), aOutRect.Right(), aOutRect.Bottom() );
1032cdf0e10cSrcweir aWorkRect.Justify();
1033cdf0e10cSrcweir aWorkRect.Intersection( aColRect );
1034cdf0e10cSrcweir if( !aWorkRect.IsEmpty() )
1035cdf0e10cSrcweir {
1036cdf0e10cSrcweir ImplDrawColorWallpaper( aWorkRect.Left(), aWorkRect.Top(),
1037cdf0e10cSrcweir aWorkRect.GetWidth(), aWorkRect.GetHeight(),
1038cdf0e10cSrcweir rWallpaper );
1039cdf0e10cSrcweir }
1040cdf0e10cSrcweir }
1041cdf0e10cSrcweir
1042cdf0e10cSrcweir DrawBitmapEx( aPos, aBmpEx );
1043cdf0e10cSrcweir }
1044cdf0e10cSrcweir
1045cdf0e10cSrcweir rWallpaper.ImplGetImpWallpaper()->ImplSetCachedBitmap( aBmpEx );
1046cdf0e10cSrcweir
1047cdf0e10cSrcweir Pop();
1048cdf0e10cSrcweir EnableMapMode( bOldMap );
1049cdf0e10cSrcweir mpMetaFile = pOldMetaFile;
1050cdf0e10cSrcweir }
1051cdf0e10cSrcweir
1052cdf0e10cSrcweir // -----------------------------------------------------------------------
1053cdf0e10cSrcweir
ImplDrawGradientWallpaper(long nX,long nY,long nWidth,long nHeight,const Wallpaper & rWallpaper)1054cdf0e10cSrcweir void OutputDevice::ImplDrawGradientWallpaper( long nX, long nY,
1055cdf0e10cSrcweir long nWidth, long nHeight,
1056cdf0e10cSrcweir const Wallpaper& rWallpaper )
1057cdf0e10cSrcweir {
1058cdf0e10cSrcweir Rectangle aBound;
1059cdf0e10cSrcweir GDIMetaFile* pOldMetaFile = mpMetaFile;
1060cdf0e10cSrcweir const sal_Bool bOldMap = mbMap;
1061cdf0e10cSrcweir sal_Bool bNeedGradient = sal_True;
1062cdf0e10cSrcweir
1063cdf0e10cSrcweir /*
1064cdf0e10cSrcweir if ( rWallpaper.IsRect() )
1065cdf0e10cSrcweir aBound = LogicToPixel( rWallpaper.GetRect() );
1066cdf0e10cSrcweir else
1067cdf0e10cSrcweir */
1068cdf0e10cSrcweir aBound = Rectangle( Point( nX, nY ), Size( nWidth, nHeight ) );
1069cdf0e10cSrcweir
1070cdf0e10cSrcweir mpMetaFile = NULL;
1071cdf0e10cSrcweir EnableMapMode( sal_False );
1072cdf0e10cSrcweir Push( PUSH_CLIPREGION );
1073cdf0e10cSrcweir IntersectClipRegion( Rectangle( Point( nX, nY ), Size( nWidth, nHeight ) ) );
1074cdf0e10cSrcweir
1075cdf0e10cSrcweir if( OUTDEV_WINDOW == meOutDevType && rWallpaper.GetStyle() == WALLPAPER_APPLICATIONGRADIENT )
1076cdf0e10cSrcweir {
1077cdf0e10cSrcweir Window *pWin = dynamic_cast< Window* >( this );
1078cdf0e10cSrcweir if( pWin )
1079cdf0e10cSrcweir {
1080cdf0e10cSrcweir // limit gradient to useful size, so that it still can be noticed
1081cdf0e10cSrcweir // in maximized windows
1082cdf0e10cSrcweir long gradientWidth = pWin->GetDesktopRectPixel().GetSize().Width();
1083cdf0e10cSrcweir if( gradientWidth > 1024 )
1084cdf0e10cSrcweir gradientWidth = 1024;
1085cdf0e10cSrcweir if( mnOutOffX+nWidth > gradientWidth )
1086cdf0e10cSrcweir ImplDrawColorWallpaper( nX, nY, nWidth, nHeight, rWallpaper.GetGradient().GetEndColor() );
1087cdf0e10cSrcweir if( mnOutOffX > gradientWidth )
1088cdf0e10cSrcweir bNeedGradient = sal_False;
1089cdf0e10cSrcweir else
1090cdf0e10cSrcweir aBound = Rectangle( Point( -mnOutOffX, nY ), Size( gradientWidth, nHeight ) );
1091cdf0e10cSrcweir }
1092cdf0e10cSrcweir }
1093cdf0e10cSrcweir
1094cdf0e10cSrcweir if( bNeedGradient )
1095cdf0e10cSrcweir DrawGradient( aBound, rWallpaper.GetGradient() );
1096cdf0e10cSrcweir
1097cdf0e10cSrcweir Pop();
1098cdf0e10cSrcweir EnableMapMode( bOldMap );
1099cdf0e10cSrcweir mpMetaFile = pOldMetaFile;
1100cdf0e10cSrcweir }
1101cdf0e10cSrcweir
1102cdf0e10cSrcweir // -----------------------------------------------------------------------
1103cdf0e10cSrcweir
ImplDrawWallpaper(long nX,long nY,long nWidth,long nHeight,const Wallpaper & rWallpaper)1104cdf0e10cSrcweir void OutputDevice::ImplDrawWallpaper( long nX, long nY,
1105cdf0e10cSrcweir long nWidth, long nHeight,
1106cdf0e10cSrcweir const Wallpaper& rWallpaper )
1107cdf0e10cSrcweir {
1108cdf0e10cSrcweir if( rWallpaper.IsBitmap() )
1109cdf0e10cSrcweir ImplDrawBitmapWallpaper( nX, nY, nWidth, nHeight, rWallpaper );
1110cdf0e10cSrcweir else if( rWallpaper.IsGradient() )
1111cdf0e10cSrcweir ImplDrawGradientWallpaper( nX, nY, nWidth, nHeight, rWallpaper );
1112cdf0e10cSrcweir else
1113cdf0e10cSrcweir ImplDrawColorWallpaper( nX, nY, nWidth, nHeight, rWallpaper );
1114cdf0e10cSrcweir }
1115cdf0e10cSrcweir
1116cdf0e10cSrcweir // -----------------------------------------------------------------------
1117cdf0e10cSrcweir
DrawWallpaper(const Rectangle & rRect,const Wallpaper & rWallpaper)1118cdf0e10cSrcweir void OutputDevice::DrawWallpaper( const Rectangle& rRect,
1119cdf0e10cSrcweir const Wallpaper& rWallpaper )
1120cdf0e10cSrcweir {
1121cdf0e10cSrcweir if ( mpMetaFile )
1122cdf0e10cSrcweir mpMetaFile->AddAction( new MetaWallpaperAction( rRect, rWallpaper ) );
1123cdf0e10cSrcweir
1124cdf0e10cSrcweir if ( !IsDeviceOutputNecessary() || ImplIsRecordLayout() )
1125cdf0e10cSrcweir return;
1126cdf0e10cSrcweir
1127cdf0e10cSrcweir if ( rWallpaper.GetStyle() != WALLPAPER_NULL )
1128cdf0e10cSrcweir {
1129cdf0e10cSrcweir Rectangle aRect = LogicToPixel( rRect );
1130cdf0e10cSrcweir aRect.Justify();
1131cdf0e10cSrcweir
1132cdf0e10cSrcweir if ( !aRect.IsEmpty() )
1133cdf0e10cSrcweir {
1134cdf0e10cSrcweir ImplDrawWallpaper( aRect.Left(), aRect.Top(), aRect.GetWidth(), aRect.GetHeight(),
1135cdf0e10cSrcweir rWallpaper );
1136cdf0e10cSrcweir }
1137cdf0e10cSrcweir }
1138cdf0e10cSrcweir
1139cdf0e10cSrcweir if( mpAlphaVDev )
1140cdf0e10cSrcweir mpAlphaVDev->DrawWallpaper( rRect, rWallpaper );
1141cdf0e10cSrcweir }
1142cdf0e10cSrcweir
1143cdf0e10cSrcweir // -----------------------------------------------------------------------
1144cdf0e10cSrcweir
Erase()1145cdf0e10cSrcweir void OutputDevice::Erase()
1146cdf0e10cSrcweir {
1147cdf0e10cSrcweir if ( !IsDeviceOutputNecessary() || ImplIsRecordLayout() )
1148cdf0e10cSrcweir return;
1149cdf0e10cSrcweir
1150cdf0e10cSrcweir sal_Bool bNativeOK = sal_False;
1151cdf0e10cSrcweir
1152cdf0e10cSrcweir if( meOutDevType == OUTDEV_WINDOW )
1153cdf0e10cSrcweir {
1154cdf0e10cSrcweir Window* pWindow = static_cast<Window*>(this);
1155cdf0e10cSrcweir ControlPart aCtrlPart = pWindow->ImplGetWindowImpl()->mnNativeBackground;
1156cdf0e10cSrcweir if( aCtrlPart != 0 && ! pWindow->IsControlBackground() )
1157cdf0e10cSrcweir {
1158cdf0e10cSrcweir ImplControlValue aControlValue;
1159cdf0e10cSrcweir Point aGcc3WorkaroundTemporary;
1160cdf0e10cSrcweir Rectangle aCtrlRegion( aGcc3WorkaroundTemporary, GetOutputSizePixel() );
1161cdf0e10cSrcweir ControlState nState = 0;
1162cdf0e10cSrcweir
1163cdf0e10cSrcweir if( pWindow->IsEnabled() ) nState |= CTRL_STATE_ENABLED;
1164cdf0e10cSrcweir bNativeOK = pWindow->DrawNativeControl( CTRL_WINDOW_BACKGROUND, aCtrlPart, aCtrlRegion,
1165cdf0e10cSrcweir nState, aControlValue, rtl::OUString() );
1166cdf0e10cSrcweir }
1167cdf0e10cSrcweir }
1168cdf0e10cSrcweir
1169cdf0e10cSrcweir if ( mbBackground && ! bNativeOK )
1170cdf0e10cSrcweir {
1171cdf0e10cSrcweir RasterOp eRasterOp = GetRasterOp();
1172cdf0e10cSrcweir if ( eRasterOp != ROP_OVERPAINT )
1173cdf0e10cSrcweir SetRasterOp( ROP_OVERPAINT );
1174cdf0e10cSrcweir ImplDrawWallpaper( 0, 0, mnOutWidth, mnOutHeight, maBackground );
1175cdf0e10cSrcweir if ( eRasterOp != ROP_OVERPAINT )
1176cdf0e10cSrcweir SetRasterOp( eRasterOp );
1177cdf0e10cSrcweir }
1178cdf0e10cSrcweir
1179cdf0e10cSrcweir if( mpAlphaVDev )
1180cdf0e10cSrcweir mpAlphaVDev->Erase();
1181cdf0e10cSrcweir }
1182cdf0e10cSrcweir
1183cdf0e10cSrcweir // -----------------------------------------------------------------------
1184cdf0e10cSrcweir
ImplDraw2ColorFrame(const Rectangle & rRect,const Color & rLeftTopColor,const Color & rRightBottomColor)1185cdf0e10cSrcweir void OutputDevice::ImplDraw2ColorFrame( const Rectangle& rRect,
1186cdf0e10cSrcweir const Color& rLeftTopColor,
1187cdf0e10cSrcweir const Color& rRightBottomColor )
1188cdf0e10cSrcweir {
1189cdf0e10cSrcweir SetFillColor( rLeftTopColor );
1190cdf0e10cSrcweir DrawRect( Rectangle( rRect.TopLeft(), Point( rRect.Left(), rRect.Bottom()-1 ) ) );
1191cdf0e10cSrcweir DrawRect( Rectangle( rRect.TopLeft(), Point( rRect.Right()-1, rRect.Top() ) ) );
1192cdf0e10cSrcweir SetFillColor( rRightBottomColor );
1193cdf0e10cSrcweir DrawRect( Rectangle( rRect.BottomLeft(), rRect.BottomRight() ) );
1194cdf0e10cSrcweir DrawRect( Rectangle( rRect.TopRight(), rRect.BottomRight() ) );
1195cdf0e10cSrcweir }
1196cdf0e10cSrcweir
1197cdf0e10cSrcweir // -----------------------------------------------------------------------
1198cdf0e10cSrcweir
DrawEPS(const Point & rPoint,const Size & rSize,const GfxLink & rGfxLink,GDIMetaFile * pSubst)1199cdf0e10cSrcweir bool OutputDevice::DrawEPS( const Point& rPoint, const Size& rSize,
1200cdf0e10cSrcweir const GfxLink& rGfxLink, GDIMetaFile* pSubst )
1201cdf0e10cSrcweir {
1202cdf0e10cSrcweir DBG_TRACE( "OutputDevice::DrawEPS()" );
1203cdf0e10cSrcweir
1204cdf0e10cSrcweir bool bDrawn(true);
1205cdf0e10cSrcweir
1206cdf0e10cSrcweir if ( mpMetaFile )
1207cdf0e10cSrcweir {
1208cdf0e10cSrcweir GDIMetaFile aSubst;
1209cdf0e10cSrcweir
1210cdf0e10cSrcweir if( pSubst )
1211cdf0e10cSrcweir aSubst = *pSubst;
1212cdf0e10cSrcweir
1213cdf0e10cSrcweir mpMetaFile->AddAction( new MetaEPSAction( rPoint, rSize, rGfxLink, aSubst ) );
1214cdf0e10cSrcweir }
1215cdf0e10cSrcweir
1216cdf0e10cSrcweir if ( !IsDeviceOutputNecessary() || ImplIsRecordLayout() )
1217cdf0e10cSrcweir return bDrawn;
1218cdf0e10cSrcweir
1219cdf0e10cSrcweir if( mbOutputClipped )
1220cdf0e10cSrcweir return bDrawn;
1221cdf0e10cSrcweir
1222cdf0e10cSrcweir Rectangle aRect( ImplLogicToDevicePixel( Rectangle( rPoint, rSize ) ) );
1223cdf0e10cSrcweir
1224cdf0e10cSrcweir if( !aRect.IsEmpty() )
1225cdf0e10cSrcweir {
1226cdf0e10cSrcweir // draw the real EPS graphics
1227cdf0e10cSrcweir if( rGfxLink.GetData() && rGfxLink.GetDataSize() )
1228cdf0e10cSrcweir {
1229cdf0e10cSrcweir if( !mpGraphics && !ImplGetGraphics() )
1230cdf0e10cSrcweir return bDrawn;
1231cdf0e10cSrcweir
1232cdf0e10cSrcweir if( mbInitClipRegion )
1233cdf0e10cSrcweir ImplInitClipRegion();
1234cdf0e10cSrcweir
1235cdf0e10cSrcweir aRect.Justify();
1236cdf0e10cSrcweir bDrawn = mpGraphics->DrawEPS( aRect.Left(), aRect.Top(), aRect.GetWidth(), aRect.GetHeight(),
1237cdf0e10cSrcweir (sal_uInt8*) rGfxLink.GetData(), rGfxLink.GetDataSize(), this );
1238cdf0e10cSrcweir }
1239cdf0e10cSrcweir
1240cdf0e10cSrcweir // else draw the substitution graphics
1241cdf0e10cSrcweir if( !bDrawn && pSubst )
1242cdf0e10cSrcweir {
1243cdf0e10cSrcweir GDIMetaFile* pOldMetaFile = mpMetaFile;
1244cdf0e10cSrcweir
1245cdf0e10cSrcweir mpMetaFile = NULL;
1246cdf0e10cSrcweir Graphic( *pSubst ).Draw( this, rPoint, rSize );
1247cdf0e10cSrcweir mpMetaFile = pOldMetaFile;
1248cdf0e10cSrcweir }
1249cdf0e10cSrcweir }
1250cdf0e10cSrcweir
1251cdf0e10cSrcweir if( mpAlphaVDev )
1252cdf0e10cSrcweir mpAlphaVDev->DrawEPS( rPoint, rSize, rGfxLink, pSubst );
1253cdf0e10cSrcweir
1254cdf0e10cSrcweir return bDrawn;
1255cdf0e10cSrcweir }
1256cdf0e10cSrcweir
12576dd94783SArmin Le Grand // -----------------------------------------------------------------------
12586dd94783SArmin Le Grand
DrawCheckered(const Point & rPos,const Size & rSize,sal_uInt32 nLen,Color aStart,Color aEnd)12596dd94783SArmin Le Grand void OutputDevice::DrawCheckered(const Point& rPos, const Size& rSize, sal_uInt32 nLen, Color aStart, Color aEnd)
12606dd94783SArmin Le Grand {
12616dd94783SArmin Le Grand const sal_uInt32 nMaxX(rPos.X() + rSize.Width());
12626dd94783SArmin Le Grand const sal_uInt32 nMaxY(rPos.Y() + rSize.Height());
12636dd94783SArmin Le Grand
1264b2577150SArmin Le Grand Push(PUSH_LINECOLOR|PUSH_FILLCOLOR);
12656dd94783SArmin Le Grand SetLineColor();
12666dd94783SArmin Le Grand
12676dd94783SArmin Le Grand for(sal_uInt32 x(0), nX(rPos.X()); nX < nMaxX; x++, nX += nLen)
12686dd94783SArmin Le Grand {
12696dd94783SArmin Le Grand const sal_uInt32 nRight(std::min(nMaxX, nX + nLen));
12706dd94783SArmin Le Grand
12716dd94783SArmin Le Grand for(sal_uInt32 y(0), nY(rPos.Y()); nY < nMaxY; y++, nY += nLen)
12726dd94783SArmin Le Grand {
12736dd94783SArmin Le Grand const sal_uInt32 nBottom(std::min(nMaxY, nY + nLen));
12746dd94783SArmin Le Grand
12756dd94783SArmin Le Grand SetFillColor((x & 0x0001) ^ (y & 0x0001) ? aStart : aEnd);
12766dd94783SArmin Le Grand DrawRect(Rectangle(nX, nY, nRight, nBottom));
12776dd94783SArmin Le Grand }
12786dd94783SArmin Le Grand }
12796dd94783SArmin Le Grand
12806dd94783SArmin Le Grand Pop();
12816dd94783SArmin Le Grand }
12826dd94783SArmin Le Grand
12836dd94783SArmin Le Grand // -----------------------------------------------------------------------
12846dd94783SArmin Le Grand // eof
1285