xref: /aoo41x/main/vcl/unx/headless/svpframe.cxx (revision cdf0e10c)
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27 
28 #include "svpframe.hxx"
29 #include "svpinst.hxx"
30 #include "svpgdi.hxx"
31 
32 #include <basebmp/scanlineformats.hxx>
33 #include <basegfx/vector/b2ivector.hxx>
34 
35 using namespace basebmp;
36 using namespace basegfx;
37 
38 SvpSalFrame* SvpSalFrame::s_pFocusFrame = NULL;
39 
40 SvpSalFrame::SvpSalFrame( SvpSalInstance* pInstance,
41                           SalFrame* pParent,
42                           sal_uLong nSalFrameStyle,
43                           SystemParentData* ) :
44     m_pInstance( pInstance ),
45     m_pParent( static_cast<SvpSalFrame*>(pParent) ),
46     m_nStyle( nSalFrameStyle ),
47     m_bVisible( false ),
48     m_nMinWidth( 0 ),
49     m_nMinHeight( 0 ),
50     m_nMaxWidth( 0 ),
51     m_nMaxHeight( 0 )
52 {
53     m_aSystemChildData.nSize 		= sizeof( SystemChildData );
54 	m_aSystemChildData.pDisplay		= NULL;
55 	m_aSystemChildData.aWindow		= 0;
56 	m_aSystemChildData.pSalFrame 	= this;
57 	m_aSystemChildData.pWidget		= NULL;
58 	m_aSystemChildData.pVisual		= NULL;
59 	m_aSystemChildData.nDepth		= 24;
60 	m_aSystemChildData.aColormap	= 0;
61 	m_aSystemChildData.pAppContext	= NULL;
62 	m_aSystemChildData.aShellWindow	= 0;
63 	m_aSystemChildData.pShellWidget	= NULL;
64 
65     if( m_pParent )
66         m_pParent->m_aChildren.push_back( this );
67 
68     if( m_pInstance )
69         m_pInstance->registerFrame( this );
70 
71     SetPosSize( 0, 0, 800, 600, SAL_FRAME_POSSIZE_WIDTH | SAL_FRAME_POSSIZE_HEIGHT );
72 }
73 
74 SvpSalFrame::~SvpSalFrame()
75 {
76     if( m_pInstance )
77         m_pInstance->deregisterFrame( this );
78 
79     std::list<SvpSalFrame*> Children = m_aChildren;
80     for( std::list<SvpSalFrame*>::iterator it = Children.begin();
81          it != Children.end(); ++it )
82          (*it)->SetParent( m_pParent );
83     if( m_pParent )
84         m_pParent->m_aChildren.remove( this );
85 
86     if( s_pFocusFrame == this )
87     {
88         s_pFocusFrame = NULL;
89         // call directly here, else an event for a destroyed frame would be dispatched
90         CallCallback( SALEVENT_LOSEFOCUS, NULL );
91         // if the handler has not set a new focus frame
92         // pass focus to another frame, preferably a document style window
93         if( s_pFocusFrame == NULL )
94         {
95             const std::list< SalFrame* >& rFrames( m_pInstance->getFrames() );
96             for( std::list< SalFrame* >::const_iterator it = rFrames.begin(); it != rFrames.end(); ++it )
97             {
98                 SvpSalFrame* pFrame = const_cast<SvpSalFrame*>(static_cast<const SvpSalFrame*>(*it));
99                 if( pFrame->m_bVisible        &&
100                     pFrame->m_pParent == NULL &&
101                     (pFrame->m_nStyle & (SAL_FRAME_STYLE_MOVEABLE |
102                                          SAL_FRAME_STYLE_SIZEABLE |
103                                          SAL_FRAME_STYLE_CLOSEABLE) ) != 0
104                     )
105                 {
106                     pFrame->GetFocus();
107                     break;
108                 }
109             }
110         }
111     }
112 }
113 
114 void SvpSalFrame::GetFocus()
115 {
116     if( (m_nStyle & (SAL_FRAME_STYLE_OWNERDRAWDECORATION | SAL_FRAME_STYLE_FLOAT)) == 0 )
117     {
118         if( s_pFocusFrame )
119             s_pFocusFrame->LoseFocus();
120         s_pFocusFrame = this;
121         m_pInstance->PostEvent( this, NULL, SALEVENT_GETFOCUS );
122     }
123 }
124 
125 void SvpSalFrame::LoseFocus()
126 {
127     if( s_pFocusFrame == this )
128     {
129         m_pInstance->PostEvent( this, NULL, SALEVENT_LOSEFOCUS );
130         s_pFocusFrame = NULL;
131     }
132 }
133 
134 SalGraphics* SvpSalFrame::GetGraphics()
135 {
136     SvpSalGraphics* pGraphics = new SvpSalGraphics();
137     pGraphics->setDevice( m_aFrame );
138     m_aGraphics.push_back( pGraphics );
139     return pGraphics;
140 }
141 
142 void SvpSalFrame::ReleaseGraphics( SalGraphics* pGraphics )
143 {
144     SvpSalGraphics* pSvpGraphics = dynamic_cast<SvpSalGraphics*>(pGraphics);
145     m_aGraphics.remove( pSvpGraphics );
146     delete pSvpGraphics;
147 }
148 
149 sal_Bool SvpSalFrame::PostEvent( void* pData )
150 {
151     m_pInstance->PostEvent( this, pData, SALEVENT_USEREVENT );
152     return sal_True;
153 }
154 
155 void SvpSalFrame::PostPaint() const
156 {
157     if( m_bVisible )
158     {
159         SalPaintEvent aPEvt(0, 0, maGeometry.nWidth, maGeometry.nHeight);
160         CallCallback( SALEVENT_PAINT, &aPEvt );
161     }
162 }
163 
164 void SvpSalFrame::SetTitle( const XubString& )
165 {
166 }
167 
168 void SvpSalFrame::SetIcon( sal_uInt16 )
169 {
170 }
171 
172 void SvpSalFrame::SetMenu( SalMenu* )
173 {
174 }
175 
176 void SvpSalFrame::DrawMenuBar()
177 {
178 }
179 
180 void SvpSalFrame::SetExtendedFrameStyle( SalExtStyle )
181 {
182 }
183 
184 void SvpSalFrame::Show( sal_Bool bVisible, sal_Bool bNoActivate )
185 {
186     if( bVisible && ! m_bVisible )
187     {
188         m_bVisible = true;
189         m_pInstance->PostEvent( this, NULL, SALEVENT_RESIZE );
190         if( ! bNoActivate )
191             GetFocus();
192     }
193     else if( ! bVisible && m_bVisible )
194     {
195         m_bVisible = false;
196         m_pInstance->PostEvent( this, NULL, SALEVENT_RESIZE );
197         LoseFocus();
198     }
199 }
200 
201 void SvpSalFrame::Enable( sal_Bool )
202 {
203 }
204 
205 void SvpSalFrame::SetMinClientSize( long nWidth, long nHeight )
206 {
207     m_nMinWidth = nWidth;
208     m_nMinHeight = nHeight;
209 }
210 
211 void SvpSalFrame::SetMaxClientSize( long nWidth, long nHeight )
212 {
213     m_nMaxWidth = nWidth;
214     m_nMaxHeight = nHeight;
215 }
216 
217 void SvpSalFrame::SetPosSize( long nX, long nY, long nWidth, long nHeight, sal_uInt16 nFlags )
218 {
219     if( (nFlags & SAL_FRAME_POSSIZE_X) != 0 )
220         maGeometry.nX = nX;
221     if( (nFlags & SAL_FRAME_POSSIZE_Y) != 0 )
222         maGeometry.nY = nY;
223     if( (nFlags & SAL_FRAME_POSSIZE_WIDTH) != 0 )
224     {
225         maGeometry.nWidth = nWidth;
226         if( m_nMaxWidth > 0 && maGeometry.nWidth > (unsigned int)m_nMaxWidth )
227             maGeometry.nWidth = m_nMaxWidth;
228         if( m_nMinWidth > 0 && maGeometry.nWidth < (unsigned int)m_nMinWidth )
229             maGeometry.nWidth = m_nMinWidth;
230     }
231     if( (nFlags & SAL_FRAME_POSSIZE_HEIGHT) != 0 )
232     {
233         maGeometry.nHeight = nHeight;
234         if( m_nMaxHeight > 0 && maGeometry.nHeight > (unsigned int)m_nMaxHeight )
235             maGeometry.nHeight = m_nMaxHeight;
236         if( m_nMinHeight > 0 && maGeometry.nHeight < (unsigned int)m_nMinHeight )
237             maGeometry.nHeight = m_nMinHeight;
238     }
239     B2IVector aFrameSize( maGeometry.nWidth, maGeometry.nHeight );
240     if( ! m_aFrame.get() || m_aFrame->getSize() != aFrameSize )
241     {
242         if( aFrameSize.getX() == 0 )
243             aFrameSize.setX( 1 );
244         if( aFrameSize.getY() == 0 )
245             aFrameSize.setY( 1 );
246         m_aFrame = createBitmapDevice( aFrameSize, false, SVP_DEFAULT_BITMAP_FORMAT );
247         // update device in existing graphics
248         for( std::list< SvpSalGraphics* >::iterator it = m_aGraphics.begin();
249              it != m_aGraphics.end(); ++it )
250              (*it)->setDevice( m_aFrame );
251     }
252     if( m_bVisible )
253         m_pInstance->PostEvent( this, NULL, SALEVENT_RESIZE );
254 }
255 
256 void SvpSalFrame::GetClientSize( long& rWidth, long& rHeight )
257 {
258     if( m_bVisible )
259     {
260         rWidth = maGeometry.nWidth;
261         rHeight = maGeometry.nHeight;
262     }
263     else
264         rWidth = rHeight = 0;
265 }
266 
267 void SvpSalFrame::GetWorkArea( Rectangle& rRect )
268 {
269     rRect = Rectangle( Point( 0, 0 ),
270                        Size( VIRTUAL_DESKTOP_WIDTH, VIRTUAL_DESKTOP_HEIGHT ) );
271 }
272 
273 SalFrame* SvpSalFrame::GetParent() const
274 {
275     return m_pParent;
276 }
277 
278 #define _FRAMESTATE_MASK_GEOMETRY \
279      (SAL_FRAMESTATE_MASK_X     | SAL_FRAMESTATE_MASK_Y |   \
280       SAL_FRAMESTATE_MASK_WIDTH | SAL_FRAMESTATE_MASK_HEIGHT)
281 #define _FRAMESTATE_MASK_MAXIMIZED_GEOMETRY \
282      (SAL_FRAMESTATE_MASK_MAXIMIZED_X     | SAL_FRAMESTATE_MASK_MAXIMIZED_Y |   \
283       SAL_FRAMESTATE_MASK_MAXIMIZED_WIDTH | SAL_FRAMESTATE_MASK_MAXIMIZED_HEIGHT)
284 
285 void SvpSalFrame::SetWindowState( const SalFrameState *pState )
286 {
287     if (pState == NULL)
288         return;
289 
290     // Request for position or size change
291     if (pState->mnMask & _FRAMESTATE_MASK_GEOMETRY)
292     {
293         long nX = maGeometry.nX;
294         long nY = maGeometry.nY;
295         long nWidth = maGeometry.nWidth;
296         long nHeight = maGeometry.nHeight;
297 
298         // change requested properties
299         if (pState->mnMask & SAL_FRAMESTATE_MASK_X)
300             nX = pState->mnX;
301         if (pState->mnMask & SAL_FRAMESTATE_MASK_Y)
302             nY = pState->mnY;
303         if (pState->mnMask & SAL_FRAMESTATE_MASK_WIDTH)
304             nWidth = pState->mnWidth;
305         if (pState->mnMask & SAL_FRAMESTATE_MASK_HEIGHT)
306             nHeight = pState->mnHeight;
307 
308         SetPosSize( nX, nY, nWidth, nHeight,
309                     SAL_FRAME_POSSIZE_X | SAL_FRAME_POSSIZE_Y |
310                     SAL_FRAME_POSSIZE_WIDTH | SAL_FRAME_POSSIZE_HEIGHT );
311     }
312 }
313 
314 sal_Bool SvpSalFrame::GetWindowState( SalFrameState* pState )
315 {
316     pState->mnState = SAL_FRAMESTATE_NORMAL;
317     pState->mnX 	 = maGeometry.nX;
318 	pState->mnY 	 = maGeometry.nY;
319 	pState->mnWidth  = maGeometry.nWidth;
320 	pState->mnHeight = maGeometry.nHeight;
321     pState->mnMask   = _FRAMESTATE_MASK_GEOMETRY | SAL_FRAMESTATE_MASK_STATE;
322 
323 	return sal_True;
324 }
325 
326 void SvpSalFrame::ShowFullScreen( sal_Bool, sal_Int32 )
327 {
328     SetPosSize( 0, 0, VIRTUAL_DESKTOP_WIDTH, VIRTUAL_DESKTOP_HEIGHT,
329                 SAL_FRAME_POSSIZE_WIDTH | SAL_FRAME_POSSIZE_HEIGHT );
330 }
331 
332 void SvpSalFrame::StartPresentation( sal_Bool )
333 {
334 }
335 
336 void SvpSalFrame::SetAlwaysOnTop( sal_Bool )
337 {
338 }
339 
340 void SvpSalFrame::ToTop( sal_uInt16 )
341 {
342     GetFocus();
343 }
344 
345 void SvpSalFrame::SetPointer( PointerStyle )
346 {
347 }
348 
349 void SvpSalFrame::CaptureMouse( sal_Bool )
350 {
351 }
352 
353 void SvpSalFrame::SetPointerPos( long, long )
354 {
355 }
356 
357 void SvpSalFrame::Flush()
358 {
359 }
360 
361 void SvpSalFrame::Sync()
362 {
363 }
364 
365 void SvpSalFrame::SetInputContext( SalInputContext* )
366 {
367 }
368 
369 void SvpSalFrame::EndExtTextInput( sal_uInt16 )
370 {
371 }
372 
373 String SvpSalFrame::GetKeyName( sal_uInt16 )
374 {
375     return String();
376 }
377 
378 String SvpSalFrame::GetSymbolKeyName( const XubString&, sal_uInt16 )
379 {
380     return String();
381 }
382 
383 sal_Bool SvpSalFrame::MapUnicodeToKeyCode( sal_Unicode, LanguageType, KeyCode& )
384 {
385     return sal_False;
386 }
387 
388 LanguageType SvpSalFrame::GetInputLanguage()
389 {
390     return LANGUAGE_DONTKNOW;
391 }
392 
393 SalBitmap* SvpSalFrame::SnapShot()
394 {
395     return NULL;
396 }
397 
398 void SvpSalFrame::UpdateSettings( AllSettings& )
399 {
400 }
401 
402 void SvpSalFrame::Beep( SoundType )
403 {
404 }
405 
406 const SystemEnvData* SvpSalFrame::GetSystemData() const
407 {
408     return &m_aSystemChildData;
409 }
410 
411 SalFrame::SalPointerState SvpSalFrame::GetPointerState()
412 {
413     SalPointerState aState;
414     aState.mnState = 0;
415     return aState;
416 }
417 
418 void SvpSalFrame::SetParent( SalFrame* pNewParent )
419 {
420     if( m_pParent )
421         m_pParent->m_aChildren.remove( this );
422     m_pParent = static_cast<SvpSalFrame*>(pNewParent);
423 }
424 
425 bool SvpSalFrame::SetPluginParent( SystemParentData* )
426 {
427     return true;
428 }
429 
430 void SvpSalFrame::SetBackgroundBitmap( SalBitmap* )
431 {
432 }
433 
434 void SvpSalFrame::ResetClipRegion()
435 {
436 }
437 
438 void SvpSalFrame::BeginSetClipRegion( sal_uLong )
439 {
440 }
441 
442 void SvpSalFrame::UnionClipRegion( long, long, long, long )
443 {
444 }
445 
446 void SvpSalFrame::EndSetClipRegion()
447 {
448 }
449 
450