1 /************************************************************** 2 * 3 * Licensed to the Apache Software Foundation (ASF) under one 4 * or more contributor license agreements. See the NOTICE file 5 * distributed with this work for additional information 6 * regarding copyright ownership. The ASF licenses this file 7 * to you under the Apache License, Version 2.0 (the 8 * "License"); you may not use this file except in compliance 9 * with the License. You may obtain a copy of the License at 10 * 11 * http://www.apache.org/licenses/LICENSE-2.0 12 * 13 * Unless required by applicable law or agreed to in writing, 14 * software distributed under the License is distributed on an 15 * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY 16 * KIND, either express or implied. See the License for the 17 * specific language governing permissions and limitations 18 * under the License. 19 * 20 *************************************************************/ 21 22 23 24 #ifndef _DXCANVAS_SPRITECANVAS_HXX_ 25 #define _DXCANVAS_SPRITECANVAS_HXX_ 26 27 #include <rtl/ref.hxx> 28 29 #include <com/sun/star/uno/XComponentContext.hpp> 30 #include <com/sun/star/beans/XPropertySet.hpp> 31 #include <com/sun/star/lang/XServiceName.hpp> 32 #include <com/sun/star/awt/XWindowListener.hpp> 33 #include <com/sun/star/util/XUpdatable.hpp> 34 #include <com/sun/star/rendering/XSpriteCanvas.hpp> 35 #include <com/sun/star/rendering/XIntegerBitmap.hpp> 36 #include <com/sun/star/rendering/XGraphicDevice.hpp> 37 #include <com/sun/star/rendering/XBufferController.hpp> 38 39 #include <cppuhelper/compbase9.hxx> 40 #include <comphelper/uno3.hxx> 41 42 #include <canvas/base/spritecanvasbase.hxx> 43 #include <canvas/base/basemutexhelper.hxx> 44 #include <canvas/base/bufferedgraphicdevicebase.hxx> 45 46 #include "dx_bitmapprovider.hxx" 47 #include "dx_spritecanvashelper.hxx" 48 #include "dx_surfacebitmap.hxx" 49 #include "dx_impltools.hxx" 50 #include "dx_spritedevicehelper.hxx" 51 52 53 namespace dxcanvas 54 { 55 typedef ::cppu::WeakComponentImplHelper9< ::com::sun::star::rendering::XSpriteCanvas, 56 ::com::sun::star::rendering::XIntegerBitmap, 57 ::com::sun::star::rendering::XGraphicDevice, 58 ::com::sun::star::lang::XMultiServiceFactory, 59 ::com::sun::star::rendering::XBufferController, 60 ::com::sun::star::awt::XWindowListener, 61 ::com::sun::star::util::XUpdatable, 62 ::com::sun::star::beans::XPropertySet, 63 ::com::sun::star::lang::XServiceName > WindowGraphicDeviceBase_Base; 64 typedef ::canvas::BufferedGraphicDeviceBase< ::canvas::BaseMutexHelper< WindowGraphicDeviceBase_Base >, 65 SpriteDeviceHelper, 66 ::osl::MutexGuard, 67 ::cppu::OWeakObject > SpriteCanvasBase_Base; 68 /** Mixin SpriteSurface 69 70 Have to mixin the SpriteSurface before deriving from 71 ::canvas::SpriteCanvasBase, as this template should already 72 implement some of those interface methods. 73 74 The reason why this appears kinda convoluted is the fact that 75 we cannot specify non-IDL types as WeakComponentImplHelperN 76 template args, and furthermore, don't want to derive 77 ::canvas::SpriteCanvasBase directly from 78 ::canvas::SpriteSurface (because derivees of 79 ::canvas::SpriteCanvasBase have to explicitely forward the 80 XInterface methods (e.g. via DECLARE_UNO3_AGG_DEFAULTS) 81 anyway). Basically, ::canvas::CanvasCustomSpriteBase should 82 remain a base class that provides implementation, not to 83 enforce any specific interface on its derivees. 84 */ 85 class SpriteCanvasBaseSpriteSurface_Base : public SpriteCanvasBase_Base, 86 public ::canvas::SpriteSurface 87 { 88 }; 89 90 typedef ::canvas::SpriteCanvasBase< SpriteCanvasBaseSpriteSurface_Base, 91 SpriteCanvasHelper, 92 ::osl::MutexGuard, 93 ::cppu::OWeakObject > SpriteCanvasBaseT; 94 95 /** Product of this component's factory. 96 97 The SpriteCanvas object combines the actual Window canvas with 98 the XGraphicDevice interface. This is because there's a 99 one-to-one relation between them, anyway, since each window 100 can have exactly one canvas and one associated 101 XGraphicDevice. And to avoid messing around with circular 102 references, this is implemented as one single object. 103 */ 104 class SpriteCanvas : public SpriteCanvasBaseT, public BitmapProvider 105 { 106 public: 107 SpriteCanvas( const ::com::sun::star::uno::Sequence< 108 ::com::sun::star::uno::Any >& aArguments, 109 const ::com::sun::star::uno::Reference< 110 ::com::sun::star::uno::XComponentContext >& rxContext ); 111 112 void initialize(); 113 114 /// Dispose all internal references 115 virtual void SAL_CALL disposing(); 116 117 // Forwarding the XComponent implementation to the 118 // cppu::ImplHelper templated base 119 // Classname Base doing refcounting Base implementing the XComponent interface 120 // | | | 121 // V V V 122 DECLARE_UNO3_XCOMPONENT_AGG_DEFAULTS( SpriteCanvas, WindowGraphicDeviceBase_Base, ::cppu::WeakComponentImplHelperBase ); 123 124 // XBufferController (partial) 125 virtual ::sal_Bool SAL_CALL showBuffer( ::sal_Bool bUpdateAll ) throw (::com::sun::star::uno::RuntimeException); 126 virtual ::sal_Bool SAL_CALL switchBuffer( ::sal_Bool bUpdateAll ) throw (::com::sun::star::uno::RuntimeException); 127 128 // XSpriteCanvas (partial) 129 virtual sal_Bool SAL_CALL updateScreen( sal_Bool bUpdateAll ) throw (::com::sun::star::uno::RuntimeException); 130 131 // XServiceName 132 virtual ::rtl::OUString SAL_CALL getServiceName( ) throw (::com::sun::star::uno::RuntimeException); 133 134 /// Retrieve rendermodule object for this Canvas 135 const IDXRenderModuleSharedPtr& getRenderModule() const; 136 137 /// Get backbuffer for this canvas 138 const DXSurfaceBitmapSharedPtr& getBackBuffer() const; 139 140 // BitmapProvider 141 virtual IBitmapSharedPtr getBitmap() const; 142 143 private: 144 ::com::sun::star::uno::Sequence< ::com::sun::star::uno::Any > maArguments; 145 ::com::sun::star::uno::Reference< ::com::sun::star::uno::XComponentContext > mxComponentContext; 146 }; 147 148 typedef ::rtl::Reference< SpriteCanvas > SpriteCanvasRef; 149 } 150 151 #endif 152