1*de7b3f82SAndrew Rist /************************************************************** 2cdf0e10cSrcweir * 3*de7b3f82SAndrew Rist * Licensed to the Apache Software Foundation (ASF) under one 4*de7b3f82SAndrew Rist * or more contributor license agreements. See the NOTICE file 5*de7b3f82SAndrew Rist * distributed with this work for additional information 6*de7b3f82SAndrew Rist * regarding copyright ownership. The ASF licenses this file 7*de7b3f82SAndrew Rist * to you under the Apache License, Version 2.0 (the 8*de7b3f82SAndrew Rist * "License"); you may not use this file except in compliance 9*de7b3f82SAndrew Rist * with the License. You may obtain a copy of the License at 10*de7b3f82SAndrew Rist * 11*de7b3f82SAndrew Rist * http://www.apache.org/licenses/LICENSE-2.0 12*de7b3f82SAndrew Rist * 13*de7b3f82SAndrew Rist * Unless required by applicable law or agreed to in writing, 14*de7b3f82SAndrew Rist * software distributed under the License is distributed on an 15*de7b3f82SAndrew Rist * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY 16*de7b3f82SAndrew Rist * KIND, either express or implied. See the License for the 17*de7b3f82SAndrew Rist * specific language governing permissions and limitations 18*de7b3f82SAndrew Rist * under the License. 19*de7b3f82SAndrew Rist * 20*de7b3f82SAndrew Rist *************************************************************/ 21*de7b3f82SAndrew Rist 22*de7b3f82SAndrew Rist 23cdf0e10cSrcweir #ifndef _CHART_STRIPE_HXX 24cdf0e10cSrcweir #define _CHART_STRIPE_HXX 25cdf0e10cSrcweir 26cdf0e10cSrcweir #include <com/sun/star/drawing/Position3D.hpp> 27cdf0e10cSrcweir #include <com/sun/star/drawing/Direction3D.hpp> 28cdf0e10cSrcweir #include <com/sun/star/uno/Any.h> 29cdf0e10cSrcweir 30cdf0e10cSrcweir //............................................................................. 31cdf0e10cSrcweir namespace chart 32cdf0e10cSrcweir { 33cdf0e10cSrcweir //............................................................................. 34cdf0e10cSrcweir 35cdf0e10cSrcweir //----------------------------------------------------------------------------- 36cdf0e10cSrcweir /** A Stripe represents a 2 dimensional foursquare plane in a 3 dimaensional room. 37cdf0e10cSrcweir 38cdf0e10cSrcweir @todo could: it is not necessary to have 4 point members here; it would be sufficient to have one point and 2 directions 39cdf0e10cSrcweir */ 40cdf0e10cSrcweir 41cdf0e10cSrcweir class Stripe 42cdf0e10cSrcweir { 43cdf0e10cSrcweir public: 44cdf0e10cSrcweir Stripe( const ::com::sun::star::drawing::Position3D& rPoint1 45cdf0e10cSrcweir , const ::com::sun::star::drawing::Direction3D& rDirectionToPoint2 46cdf0e10cSrcweir , const ::com::sun::star::drawing::Direction3D& rDirectionToPoint4 ); 47cdf0e10cSrcweir 48cdf0e10cSrcweir Stripe( const ::com::sun::star::drawing::Position3D& rPoint1 49cdf0e10cSrcweir , const ::com::sun::star::drawing::Position3D& rPoint2 50cdf0e10cSrcweir , double fDepth ); 51cdf0e10cSrcweir 52cdf0e10cSrcweir Stripe( const ::com::sun::star::drawing::Position3D& rPoint1 53cdf0e10cSrcweir , const ::com::sun::star::drawing::Position3D& rPoint2 54cdf0e10cSrcweir , const ::com::sun::star::drawing::Position3D& rPoint3 55cdf0e10cSrcweir , const ::com::sun::star::drawing::Position3D& rPoint4 ); 56cdf0e10cSrcweir 57cdf0e10cSrcweir void SetManualNormal( const ::com::sun::star::drawing::Direction3D& rNormal ); 58cdf0e10cSrcweir ::com::sun::star::drawing::Direction3D getNormal() const; 59cdf0e10cSrcweir 60cdf0e10cSrcweir void InvertNormal( bool bInvertNormal ); 61cdf0e10cSrcweir 62cdf0e10cSrcweir ::com::sun::star::uno::Any getPolyPolygonShape3D() const; 63cdf0e10cSrcweir ::com::sun::star::uno::Any getNormalsPolygon() const; 64cdf0e10cSrcweir ::com::sun::star::uno::Any getTexturePolygon( short nRotatedTexture ) const; //0 to 7 are the different possibilities 65cdf0e10cSrcweir GetPosition1() const66cdf0e10cSrcweir ::com::sun::star::drawing::Position3D GetPosition1() const { return m_aPoint1; } GetPosition2() const67cdf0e10cSrcweir ::com::sun::star::drawing::Position3D GetPosition2() const { return m_aPoint2; } GetPosition3() const68cdf0e10cSrcweir ::com::sun::star::drawing::Position3D GetPosition3() const { return m_aPoint3; } GetPosition4() const69cdf0e10cSrcweir ::com::sun::star::drawing::Position3D GetPosition4() const { return m_aPoint4; } 70cdf0e10cSrcweir 71cdf0e10cSrcweir private: 72cdf0e10cSrcweir ::com::sun::star::drawing::Position3D m_aPoint1; 73cdf0e10cSrcweir ::com::sun::star::drawing::Position3D m_aPoint2; 74cdf0e10cSrcweir ::com::sun::star::drawing::Position3D m_aPoint3; 75cdf0e10cSrcweir ::com::sun::star::drawing::Position3D m_aPoint4; 76cdf0e10cSrcweir 77cdf0e10cSrcweir bool m_bInvertNormal; 78cdf0e10cSrcweir bool m_bManualNormalSet; 79cdf0e10cSrcweir ::com::sun::star::drawing::Direction3D m_aManualNormal; 80cdf0e10cSrcweir }; 81cdf0e10cSrcweir 82cdf0e10cSrcweir //............................................................................. 83cdf0e10cSrcweir } //namespace chart 84cdf0e10cSrcweir //............................................................................. 85cdf0e10cSrcweir #endif 86