1 /************************************************************************* 2 * 3 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. 4 * 5 * Copyright 2000, 2010 Oracle and/or its affiliates. 6 * 7 * OpenOffice.org - a multi-platform office productivity suite 8 * 9 * This file is part of OpenOffice.org. 10 * 11 * OpenOffice.org is free software: you can redistribute it and/or modify 12 * it under the terms of the GNU Lesser General Public License version 3 13 * only, as published by the Free Software Foundation. 14 * 15 * OpenOffice.org is distributed in the hope that it will be useful, 16 * but WITHOUT ANY WARRANTY; without even the implied warranty of 17 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 18 * GNU Lesser General Public License version 3 for more details 19 * (a copy is included in the LICENSE file that accompanied this code). 20 * 21 * You should have received a copy of the GNU Lesser General Public License 22 * version 3 along with OpenOffice.org. If not, see 23 * <http://www.openoffice.org/license.html> 24 * for a copy of the LGPLv3 License. 25 * 26 ************************************************************************/ 27 28 #ifndef INCLUDED_DRAWINGLAYER_PRIMITIVE3D_GROUPPRIMITIVE3D_HXX 29 #define INCLUDED_DRAWINGLAYER_PRIMITIVE3D_GROUPPRIMITIVE3D_HXX 30 31 #include <drawinglayer/drawinglayerdllapi.h> 32 #include <drawinglayer/primitive3d/baseprimitive3d.hxx> 33 34 ////////////////////////////////////////////////////////////////////////////// 35 36 namespace drawinglayer 37 { 38 namespace primitive3d 39 { 40 /** GroupPrimitive3D class 41 42 Baseclass for all grouping 3D primitives 43 44 The description/functionality is identical with the 2D case in groupprimitive2d.hxx, 45 please see there for detailed information. 46 47 Current Basic 3D StatePrimitives are: 48 49 - ModifiedColorPrimitive3D (for a stack of color modifications) 50 - ShadowPrimitive3D (for 3D objects with shadow; this is a special case 51 since the shadow of a 3D primitive is a 2D primitive set) 52 - TexturePrimitive3D (with the following variations) 53 - GradientTexturePrimitive3D (for 3D gradient fill) 54 - BitmapTexturePrimitive3D (for 3D Bitmap fill) 55 - TransparenceTexturePrimitive3D (for 3D transparence) 56 - HatchTexturePrimitive3D (for 3D hatch fill) 57 - TransformPrimitive3D (for a transformation stack) 58 */ 59 class DRAWINGLAYER_DLLPUBLIC GroupPrimitive3D : public BasePrimitive3D 60 { 61 private: 62 /// the children. Declared private since this shall never be changed at all after construction 63 Primitive3DSequence maChildren; 64 65 public: 66 /// constructor 67 GroupPrimitive3D(const Primitive3DSequence& rChildren); 68 69 /// data read access 70 Primitive3DSequence getChildren() const { return maChildren; } 71 72 /// compare operator 73 virtual bool operator==( const BasePrimitive3D& rPrimitive ) const; 74 75 /// local decomposition. Implementation will just return children 76 virtual Primitive3DSequence get3DDecomposition(const geometry::ViewInformation3D& rViewInformation) const; 77 78 /// provide unique ID 79 DeclPrimitrive3DIDBlock() 80 }; 81 } // end of namespace primitive3d 82 } // end of namespace drawinglayer 83 84 ////////////////////////////////////////////////////////////////////////////// 85 86 #endif //INCLUDED_DRAWINGLAYER_PRIMITIVE3D_GROUPPRIMITIVE3D_HXX 87 88 ////////////////////////////////////////////////////////////////////////////// 89 // eof 90