1*464702f4SAndrew Rist /************************************************************** 2cdf0e10cSrcweir * 3*464702f4SAndrew Rist * Licensed to the Apache Software Foundation (ASF) under one 4*464702f4SAndrew Rist * or more contributor license agreements. See the NOTICE file 5*464702f4SAndrew Rist * distributed with this work for additional information 6*464702f4SAndrew Rist * regarding copyright ownership. The ASF licenses this file 7*464702f4SAndrew Rist * to you under the Apache License, Version 2.0 (the 8*464702f4SAndrew Rist * "License"); you may not use this file except in compliance 9*464702f4SAndrew Rist * with the License. You may obtain a copy of the License at 10*464702f4SAndrew Rist * 11*464702f4SAndrew Rist * http://www.apache.org/licenses/LICENSE-2.0 12*464702f4SAndrew Rist * 13*464702f4SAndrew Rist * Unless required by applicable law or agreed to in writing, 14*464702f4SAndrew Rist * software distributed under the License is distributed on an 15*464702f4SAndrew Rist * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY 16*464702f4SAndrew Rist * KIND, either express or implied. See the License for the 17*464702f4SAndrew Rist * specific language governing permissions and limitations 18*464702f4SAndrew Rist * under the License. 19*464702f4SAndrew Rist * 20*464702f4SAndrew Rist *************************************************************/ 21*464702f4SAndrew Rist 22*464702f4SAndrew Rist 23cdf0e10cSrcweir 24cdf0e10cSrcweir // MARKER(update_precomp.py): autogen include statement, do not remove 25cdf0e10cSrcweir #include "precompiled_drawinglayer.hxx" 26cdf0e10cSrcweir 27cdf0e10cSrcweir #include <drawinglayer/primitive2d/animatedprimitive2d.hxx> 28cdf0e10cSrcweir #include <drawinglayer/animation/animationtiming.hxx> 29cdf0e10cSrcweir #include <drawinglayer/primitive2d/transformprimitive2d.hxx> 30cdf0e10cSrcweir #include <drawinglayer/geometry/viewinformation2d.hxx> 31cdf0e10cSrcweir #include <drawinglayer/primitive2d/drawinglayer_primitivetypes2d.hxx> 32cdf0e10cSrcweir 33cdf0e10cSrcweir ////////////////////////////////////////////////////////////////////////////// 34cdf0e10cSrcweir 35cdf0e10cSrcweir using namespace com::sun::star; 36cdf0e10cSrcweir 37cdf0e10cSrcweir ////////////////////////////////////////////////////////////////////////////// 38cdf0e10cSrcweir 39cdf0e10cSrcweir namespace drawinglayer 40cdf0e10cSrcweir { 41cdf0e10cSrcweir namespace primitive2d 42cdf0e10cSrcweir { AnimatedSwitchPrimitive2D(const animation::AnimationEntry & rAnimationEntry,const Primitive2DSequence & rChildren,bool bIsTextAnimation)43cdf0e10cSrcweir AnimatedSwitchPrimitive2D::AnimatedSwitchPrimitive2D( 44cdf0e10cSrcweir const animation::AnimationEntry& rAnimationEntry, 45cdf0e10cSrcweir const Primitive2DSequence& rChildren, 46cdf0e10cSrcweir bool bIsTextAnimation) 47cdf0e10cSrcweir : GroupPrimitive2D(rChildren), 48cdf0e10cSrcweir mpAnimationEntry(0), 49cdf0e10cSrcweir mbIsTextAnimation(bIsTextAnimation) 50cdf0e10cSrcweir { 51cdf0e10cSrcweir // clone given animation description 52cdf0e10cSrcweir mpAnimationEntry = rAnimationEntry.clone(); 53cdf0e10cSrcweir } 54cdf0e10cSrcweir ~AnimatedSwitchPrimitive2D()55cdf0e10cSrcweir AnimatedSwitchPrimitive2D::~AnimatedSwitchPrimitive2D() 56cdf0e10cSrcweir { 57cdf0e10cSrcweir // delete cloned animation description 58cdf0e10cSrcweir delete mpAnimationEntry; 59cdf0e10cSrcweir } 60cdf0e10cSrcweir operator ==(const BasePrimitive2D & rPrimitive) const61cdf0e10cSrcweir bool AnimatedSwitchPrimitive2D::operator==(const BasePrimitive2D& rPrimitive) const 62cdf0e10cSrcweir { 63cdf0e10cSrcweir if(GroupPrimitive2D::operator==(rPrimitive)) 64cdf0e10cSrcweir { 65cdf0e10cSrcweir const AnimatedSwitchPrimitive2D& rCompare = static_cast< const AnimatedSwitchPrimitive2D& >(rPrimitive); 66cdf0e10cSrcweir 67cdf0e10cSrcweir return (getAnimationEntry() == rCompare.getAnimationEntry()); 68cdf0e10cSrcweir } 69cdf0e10cSrcweir 70cdf0e10cSrcweir return false; 71cdf0e10cSrcweir } 72cdf0e10cSrcweir get2DDecomposition(const geometry::ViewInformation2D & rViewInformation) const73cdf0e10cSrcweir Primitive2DSequence AnimatedSwitchPrimitive2D::get2DDecomposition(const geometry::ViewInformation2D& rViewInformation) const 74cdf0e10cSrcweir { 75cdf0e10cSrcweir if(getChildren().hasElements()) 76cdf0e10cSrcweir { 77cdf0e10cSrcweir const double fState(getAnimationEntry().getStateAtTime(rViewInformation.getViewTime())); 78cdf0e10cSrcweir const sal_uInt32 nLen(getChildren().getLength()); 79cdf0e10cSrcweir sal_uInt32 nIndex(basegfx::fround(fState * (double)nLen)); 80cdf0e10cSrcweir 81cdf0e10cSrcweir if(nIndex >= nLen) 82cdf0e10cSrcweir { 83cdf0e10cSrcweir nIndex = nLen - 1L; 84cdf0e10cSrcweir } 85cdf0e10cSrcweir 86cdf0e10cSrcweir const Primitive2DReference xRef(getChildren()[nIndex], uno::UNO_QUERY_THROW); 87cdf0e10cSrcweir return Primitive2DSequence(&xRef, 1L); 88cdf0e10cSrcweir } 89cdf0e10cSrcweir 90cdf0e10cSrcweir return Primitive2DSequence(); 91cdf0e10cSrcweir } 92cdf0e10cSrcweir 93cdf0e10cSrcweir // provide unique ID 94cdf0e10cSrcweir ImplPrimitrive2DIDBlock(AnimatedSwitchPrimitive2D, PRIMITIVE2D_ID_ANIMATEDSWITCHPRIMITIVE2D) 95cdf0e10cSrcweir 96cdf0e10cSrcweir } // end of namespace primitive2d 97cdf0e10cSrcweir } // end of namespace drawinglayer 98cdf0e10cSrcweir 99cdf0e10cSrcweir ////////////////////////////////////////////////////////////////////////////// 100cdf0e10cSrcweir 101cdf0e10cSrcweir namespace drawinglayer 102cdf0e10cSrcweir { 103cdf0e10cSrcweir namespace primitive2d 104cdf0e10cSrcweir { AnimatedBlinkPrimitive2D(const animation::AnimationEntry & rAnimationEntry,const Primitive2DSequence & rChildren,bool bIsTextAnimation)105cdf0e10cSrcweir AnimatedBlinkPrimitive2D::AnimatedBlinkPrimitive2D( 106cdf0e10cSrcweir const animation::AnimationEntry& rAnimationEntry, 107cdf0e10cSrcweir const Primitive2DSequence& rChildren, 108cdf0e10cSrcweir bool bIsTextAnimation) 109cdf0e10cSrcweir : AnimatedSwitchPrimitive2D(rAnimationEntry, rChildren, bIsTextAnimation) 110cdf0e10cSrcweir { 111cdf0e10cSrcweir } 112cdf0e10cSrcweir get2DDecomposition(const geometry::ViewInformation2D & rViewInformation) const113cdf0e10cSrcweir Primitive2DSequence AnimatedBlinkPrimitive2D::get2DDecomposition(const geometry::ViewInformation2D& rViewInformation) const 114cdf0e10cSrcweir { 115cdf0e10cSrcweir if(getChildren().hasElements()) 116cdf0e10cSrcweir { 117cdf0e10cSrcweir const double fState(getAnimationEntry().getStateAtTime(rViewInformation.getViewTime())); 118cdf0e10cSrcweir 119cdf0e10cSrcweir if(fState < 0.5) 120cdf0e10cSrcweir { 121cdf0e10cSrcweir return getChildren(); 122cdf0e10cSrcweir } 123cdf0e10cSrcweir } 124cdf0e10cSrcweir 125cdf0e10cSrcweir return Primitive2DSequence(); 126cdf0e10cSrcweir } 127cdf0e10cSrcweir 128cdf0e10cSrcweir // provide unique ID 129cdf0e10cSrcweir ImplPrimitrive2DIDBlock(AnimatedBlinkPrimitive2D, PRIMITIVE2D_ID_ANIMATEDBLINKPRIMITIVE2D) 130cdf0e10cSrcweir 131cdf0e10cSrcweir } // end of namespace primitive2d 132cdf0e10cSrcweir } // end of namespace drawinglayer 133cdf0e10cSrcweir 134cdf0e10cSrcweir ////////////////////////////////////////////////////////////////////////////// 135cdf0e10cSrcweir 136cdf0e10cSrcweir namespace drawinglayer 137cdf0e10cSrcweir { 138cdf0e10cSrcweir namespace primitive2d 139cdf0e10cSrcweir { AnimatedInterpolatePrimitive2D(const std::vector<basegfx::B2DHomMatrix> & rmMatrixStack,const animation::AnimationEntry & rAnimationEntry,const Primitive2DSequence & rChildren,bool bIsTextAnimation)140cdf0e10cSrcweir AnimatedInterpolatePrimitive2D::AnimatedInterpolatePrimitive2D( 141cdf0e10cSrcweir const std::vector< basegfx::B2DHomMatrix >& rmMatrixStack, 142cdf0e10cSrcweir const animation::AnimationEntry& rAnimationEntry, 143cdf0e10cSrcweir const Primitive2DSequence& rChildren, 144cdf0e10cSrcweir bool bIsTextAnimation) 145cdf0e10cSrcweir : AnimatedSwitchPrimitive2D(rAnimationEntry, rChildren, bIsTextAnimation), 146cdf0e10cSrcweir maMatrixStack() 147cdf0e10cSrcweir { 148cdf0e10cSrcweir // copy matrices to locally pre-decomposed matrix stack 149cdf0e10cSrcweir const sal_uInt32 nCount(rmMatrixStack.size()); 150cdf0e10cSrcweir maMatrixStack.reserve(nCount); 151cdf0e10cSrcweir 152cdf0e10cSrcweir for(sal_uInt32 a(0L); a < nCount; a++) 153cdf0e10cSrcweir { 154cdf0e10cSrcweir maMatrixStack.push_back(basegfx::tools::B2DHomMatrixBufferedDecompose(rmMatrixStack[a])); 155cdf0e10cSrcweir } 156cdf0e10cSrcweir } 157cdf0e10cSrcweir get2DDecomposition(const geometry::ViewInformation2D & rViewInformation) const158cdf0e10cSrcweir Primitive2DSequence AnimatedInterpolatePrimitive2D::get2DDecomposition(const geometry::ViewInformation2D& rViewInformation) const 159cdf0e10cSrcweir { 160cdf0e10cSrcweir const sal_uInt32 nSize(maMatrixStack.size()); 161cdf0e10cSrcweir 162cdf0e10cSrcweir if(nSize) 163cdf0e10cSrcweir { 164cdf0e10cSrcweir double fState(getAnimationEntry().getStateAtTime(rViewInformation.getViewTime())); 165cdf0e10cSrcweir 166cdf0e10cSrcweir if(fState < 0.0) 167cdf0e10cSrcweir { 168cdf0e10cSrcweir fState = 0.0; 169cdf0e10cSrcweir } 170cdf0e10cSrcweir else if(fState > 1.0) 171cdf0e10cSrcweir { 172cdf0e10cSrcweir fState = 1.0; 173cdf0e10cSrcweir } 174cdf0e10cSrcweir 175cdf0e10cSrcweir const double fIndex(fState * (double)(nSize - 1L)); 176cdf0e10cSrcweir const sal_uInt32 nIndA(sal_uInt32(floor(fIndex))); 177cdf0e10cSrcweir const double fOffset(fIndex - (double)nIndA); 178cdf0e10cSrcweir basegfx::B2DHomMatrix aTargetTransform; 179cdf0e10cSrcweir std::vector< basegfx::tools::B2DHomMatrixBufferedDecompose >::const_iterator aMatA(maMatrixStack.begin() + nIndA); 180cdf0e10cSrcweir 181cdf0e10cSrcweir if(basegfx::fTools::equalZero(fOffset)) 182cdf0e10cSrcweir { 183cdf0e10cSrcweir // use matrix from nIndA directly 184cdf0e10cSrcweir aTargetTransform = aMatA->getB2DHomMatrix(); 185cdf0e10cSrcweir } 186cdf0e10cSrcweir else 187cdf0e10cSrcweir { 188cdf0e10cSrcweir // interpolate. Get involved buffered decomposed matrices 189cdf0e10cSrcweir const sal_uInt32 nIndB((nIndA + 1L) % nSize); 190cdf0e10cSrcweir std::vector< basegfx::tools::B2DHomMatrixBufferedDecompose >::const_iterator aMatB(maMatrixStack.begin() + nIndB); 191cdf0e10cSrcweir 192cdf0e10cSrcweir // interpolate for fOffset [0.0 .. 1.0[ 193cdf0e10cSrcweir const basegfx::B2DVector aScale(basegfx::interpolate(aMatA->getScale(), aMatB->getScale(), fOffset)); 194cdf0e10cSrcweir const basegfx::B2DVector aTranslate(basegfx::interpolate(aMatA->getTranslate(), aMatB->getTranslate(), fOffset)); 195cdf0e10cSrcweir const double fRotate(((aMatB->getRotate() - aMatA->getRotate()) * fOffset) + aMatA->getRotate()); 196cdf0e10cSrcweir const double fShearX(((aMatB->getShearX() - aMatA->getShearX()) * fOffset) + aMatA->getShearX()); 197cdf0e10cSrcweir 198cdf0e10cSrcweir // build matrix for state 199cdf0e10cSrcweir aTargetTransform = basegfx::tools::createScaleShearXRotateTranslateB2DHomMatrix( 200cdf0e10cSrcweir aScale, fShearX, fRotate, aTranslate); 201cdf0e10cSrcweir } 202cdf0e10cSrcweir 203cdf0e10cSrcweir // create new transform primitive reference, return new sequence 204cdf0e10cSrcweir const Primitive2DReference xRef(new TransformPrimitive2D(aTargetTransform, getChildren())); 205cdf0e10cSrcweir return Primitive2DSequence(&xRef, 1L); 206cdf0e10cSrcweir } 207cdf0e10cSrcweir else 208cdf0e10cSrcweir { 209cdf0e10cSrcweir return getChildren(); 210cdf0e10cSrcweir } 211cdf0e10cSrcweir } 212cdf0e10cSrcweir 213cdf0e10cSrcweir // provide unique ID 214cdf0e10cSrcweir ImplPrimitrive2DIDBlock(AnimatedInterpolatePrimitive2D, PRIMITIVE2D_ID_ANIMATEDINTERPOLATEPRIMITIVE2D) 215cdf0e10cSrcweir 216cdf0e10cSrcweir } // end of namespace primitive2d 217cdf0e10cSrcweir } // end of namespace drawinglayer 218cdf0e10cSrcweir 219cdf0e10cSrcweir ////////////////////////////////////////////////////////////////////////////// 220cdf0e10cSrcweir // eof 221