1*4bfbcde8SAndrew Rist /************************************************************** 2*4bfbcde8SAndrew Rist * 3*4bfbcde8SAndrew Rist * Licensed to the Apache Software Foundation (ASF) under one 4*4bfbcde8SAndrew Rist * or more contributor license agreements. See the NOTICE file 5*4bfbcde8SAndrew Rist * distributed with this work for additional information 6*4bfbcde8SAndrew Rist * regarding copyright ownership. The ASF licenses this file 7*4bfbcde8SAndrew Rist * to you under the Apache License, Version 2.0 (the 8*4bfbcde8SAndrew Rist * "License"); you may not use this file except in compliance 9*4bfbcde8SAndrew Rist * with the License. You may obtain a copy of the License at 10*4bfbcde8SAndrew Rist * 11*4bfbcde8SAndrew Rist * http://www.apache.org/licenses/LICENSE-2.0 12*4bfbcde8SAndrew Rist * 13*4bfbcde8SAndrew Rist * Unless required by applicable law or agreed to in writing, 14*4bfbcde8SAndrew Rist * software distributed under the License is distributed on an 15*4bfbcde8SAndrew Rist * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY 16*4bfbcde8SAndrew Rist * KIND, either express or implied. See the License for the 17*4bfbcde8SAndrew Rist * specific language governing permissions and limitations 18*4bfbcde8SAndrew Rist * under the License. 19*4bfbcde8SAndrew Rist * 20*4bfbcde8SAndrew Rist *************************************************************/ 21cdf0e10cSrcweir 22cdf0e10cSrcweir // MARKER(update_precomp.py): autogen include statement, do not remove 23cdf0e10cSrcweir #include "precompiled_drawinglayer.hxx" 24cdf0e10cSrcweir 25cdf0e10cSrcweir #include <drawinglayer/primitive2d/unifiedtransparenceprimitive2d.hxx> 26cdf0e10cSrcweir #include <basegfx/polygon/b2dpolygon.hxx> 27cdf0e10cSrcweir #include <basegfx/polygon/b2dpolygontools.hxx> 28cdf0e10cSrcweir #include <basegfx/color/bcolor.hxx> 29cdf0e10cSrcweir #include <drawinglayer/primitive2d/polypolygonprimitive2d.hxx> 30cdf0e10cSrcweir #include <drawinglayer/primitive2d/transparenceprimitive2d.hxx> 31cdf0e10cSrcweir #include <drawinglayer/primitive2d/drawinglayer_primitivetypes2d.hxx> 32cdf0e10cSrcweir #include <drawinglayer/primitive2d/polygonprimitive2d.hxx> 33cdf0e10cSrcweir 34cdf0e10cSrcweir ////////////////////////////////////////////////////////////////////////////// 35cdf0e10cSrcweir 36cdf0e10cSrcweir using namespace com::sun::star; 37cdf0e10cSrcweir 38cdf0e10cSrcweir ////////////////////////////////////////////////////////////////////////////// 39cdf0e10cSrcweir 40cdf0e10cSrcweir namespace drawinglayer 41cdf0e10cSrcweir { 42cdf0e10cSrcweir namespace primitive2d 43cdf0e10cSrcweir { UnifiedTransparencePrimitive2D(const Primitive2DSequence & rChildren,double fTransparence)44cdf0e10cSrcweir UnifiedTransparencePrimitive2D::UnifiedTransparencePrimitive2D( 45cdf0e10cSrcweir const Primitive2DSequence& rChildren, 46cdf0e10cSrcweir double fTransparence) 47cdf0e10cSrcweir : GroupPrimitive2D(rChildren), 48cdf0e10cSrcweir mfTransparence(fTransparence) 49cdf0e10cSrcweir { 50cdf0e10cSrcweir } 51cdf0e10cSrcweir operator ==(const BasePrimitive2D & rPrimitive) const52cdf0e10cSrcweir bool UnifiedTransparencePrimitive2D::operator==(const BasePrimitive2D& rPrimitive) const 53cdf0e10cSrcweir { 54cdf0e10cSrcweir if(GroupPrimitive2D::operator==(rPrimitive)) 55cdf0e10cSrcweir { 56cdf0e10cSrcweir const UnifiedTransparencePrimitive2D& rCompare = (UnifiedTransparencePrimitive2D&)rPrimitive; 57cdf0e10cSrcweir 58cdf0e10cSrcweir return (getTransparence() == rCompare.getTransparence()); 59cdf0e10cSrcweir } 60cdf0e10cSrcweir 61cdf0e10cSrcweir return false; 62cdf0e10cSrcweir } 63cdf0e10cSrcweir getB2DRange(const geometry::ViewInformation2D & rViewInformation) const64cdf0e10cSrcweir basegfx::B2DRange UnifiedTransparencePrimitive2D::getB2DRange(const geometry::ViewInformation2D& rViewInformation) const 65cdf0e10cSrcweir { 66cdf0e10cSrcweir // do not use the fallback to decomposition here since for a correct BoundRect we also 67cdf0e10cSrcweir // need invisible (1.0 == getTransparence()) geometry; these would be deleted in the decomposition 68cdf0e10cSrcweir return getB2DRangeFromPrimitive2DSequence(getChildren(), rViewInformation); 69cdf0e10cSrcweir } 70cdf0e10cSrcweir get2DDecomposition(const geometry::ViewInformation2D & rViewInformation) const71cdf0e10cSrcweir Primitive2DSequence UnifiedTransparencePrimitive2D::get2DDecomposition(const geometry::ViewInformation2D& rViewInformation) const 72cdf0e10cSrcweir { 73cdf0e10cSrcweir if(0.0 == getTransparence()) 74cdf0e10cSrcweir { 75cdf0e10cSrcweir // no transparence used, so just use the content 76cdf0e10cSrcweir return getChildren(); 77cdf0e10cSrcweir } 78cdf0e10cSrcweir else if(getTransparence() > 0.0 && getTransparence() < 1.0) 79cdf0e10cSrcweir { 80cdf0e10cSrcweir // The idea is to create a TransparencePrimitive2D with transparent content using a fill color 81cdf0e10cSrcweir // corresponding to the transparence value. Problem is that in most systems, the right 82cdf0e10cSrcweir // and bottom pixel array is not filled when filling polygons, thus this would not 83cdf0e10cSrcweir // always produce a complete transparent bitmap. There are some solutions: 84cdf0e10cSrcweir // 85cdf0e10cSrcweir // - Grow the used polygon range by one discrete unit in X and Y. This 86cdf0e10cSrcweir // will make the decomposition view-dependent. 87cdf0e10cSrcweir // 88cdf0e10cSrcweir // - For all filled polygon renderings, dra wthe polygon outline extra. This 89cdf0e10cSrcweir // would lead to unwanted side effects when using concatenated polygons. 90cdf0e10cSrcweir // 91cdf0e10cSrcweir // - At this decomposition, add a filled polygon and a hairline polygon. This 92cdf0e10cSrcweir // solution stays view-independent. 93cdf0e10cSrcweir // 94cdf0e10cSrcweir // I will take the last one here. The small overhead of two primitives will only be 95cdf0e10cSrcweir // used when UnifiedTransparencePrimitive2D is not handled directly. 96cdf0e10cSrcweir const basegfx::B2DRange aPolygonRange(getB2DRangeFromPrimitive2DSequence(getChildren(), rViewInformation)); 97cdf0e10cSrcweir const basegfx::B2DPolygon aPolygon(basegfx::tools::createPolygonFromRect(aPolygonRange)); 98cdf0e10cSrcweir const basegfx::BColor aGray(getTransparence(), getTransparence(), getTransparence()); 99cdf0e10cSrcweir Primitive2DSequence aTransparenceContent(2); 100cdf0e10cSrcweir 101cdf0e10cSrcweir aTransparenceContent[0] = Primitive2DReference(new PolyPolygonColorPrimitive2D(basegfx::B2DPolyPolygon(aPolygon), aGray)); 102cdf0e10cSrcweir aTransparenceContent[1] = Primitive2DReference(new PolygonHairlinePrimitive2D(aPolygon, aGray)); 103cdf0e10cSrcweir 104cdf0e10cSrcweir // create sub-transparence group with a gray-colored rectangular fill polygon 105cdf0e10cSrcweir const Primitive2DReference xRefB(new TransparencePrimitive2D(getChildren(), aTransparenceContent)); 106cdf0e10cSrcweir return Primitive2DSequence(&xRefB, 1L); 107cdf0e10cSrcweir } 108cdf0e10cSrcweir else 109cdf0e10cSrcweir { 110cdf0e10cSrcweir // completely transparent or invalid definition, add nothing 111cdf0e10cSrcweir return Primitive2DSequence(); 112cdf0e10cSrcweir } 113cdf0e10cSrcweir } 114cdf0e10cSrcweir 115cdf0e10cSrcweir // provide unique ID 116cdf0e10cSrcweir ImplPrimitrive2DIDBlock(UnifiedTransparencePrimitive2D, PRIMITIVE2D_ID_UNIFIEDTRANSPARENCEPRIMITIVE2D) 117cdf0e10cSrcweir 118cdf0e10cSrcweir } // end of namespace primitive2d 119cdf0e10cSrcweir } // end of namespace drawinglayer 120cdf0e10cSrcweir 121cdf0e10cSrcweir ////////////////////////////////////////////////////////////////////////////// 122cdf0e10cSrcweir // eof 123