1/************************************************************** 2 * 3 * Licensed to the Apache Software Foundation (ASF) under one 4 * or more contributor license agreements. See the NOTICE file 5 * distributed with this work for additional information 6 * regarding copyright ownership. The ASF licenses this file 7 * to you under the Apache License, Version 2.0 (the 8 * "License"); you may not use this file except in compliance 9 * with the License. You may obtain a copy of the License at 10 * 11 * http://www.apache.org/licenses/LICENSE-2.0 12 * 13 * Unless required by applicable law or agreed to in writing, 14 * software distributed under the License is distributed on an 15 * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY 16 * KIND, either express or implied. See the License for the 17 * specific language governing permissions and limitations 18 * under the License. 19 * 20 *************************************************************/ 21 22 23#ifndef __com_sun_star_rendering_XAnimation_idl__ 24#define __com_sun_star_rendering_XAnimation_idl__ 25 26#ifndef __com_sun_star_uno_XInterface_idl__ 27#include <com/sun/star/uno/XInterface.idl> 28#endif 29#ifndef __com_sun_star_lang_IllegalArgumentException_idl__ 30#include <com/sun/star/lang/IllegalArgumentException.idl> 31#endif 32#ifndef __com_sun_star_rendering_ViewState_idl__ 33#include <com/sun/star/rendering/ViewState.idl> 34#endif 35#ifndef __com_sun_star_rendering_AnimationAttributes_idl__ 36#include <com/sun/star/rendering/AnimationAttributes.idl> 37#endif 38#ifndef __com_sun_star_rendering_XCanvas_idl__ 39#include <com/sun/star/rendering/XCanvas.idl> 40#endif 41 42 43module com { module sun { module star { module rendering { 44 45/* TODO: Have a property set here, to easily extend attributes? Think 46 that's advisable, because animations change the most. Implement 47 that with multiple inheritance interface types, please, not with 48 service description. 49*/ 50 51/** This interface defines an animation sequence.<p> 52 53 This interface must be implemented by every animation object. It 54 is used by the <type>XCanvas</type> interface to render generic 55 animations.<p> 56 57 @since OOo 2.0 58 */ 59published interface XAnimation : ::com::sun::star::uno::XInterface 60{ 61 /** Render the animation content at time t into the specified 62 canvas.<p> 63 64 Note that it is perfectly legal to e.g. map t in a nonlinear 65 fashion to internal frames, for example to achieve 66 acceleration or decceleration effects. It is required that the 67 render method has const semantics, i.e. when called with the 68 same parameter set, identical output must be generated. This 69 is because e.g. a Sprite might decide arbitrarily to render an 70 animation once and cache the result, or repaint it via 71 XAnimation::render everytime.<p> 72 73 The rendered content, although, must be exactly the same for 74 identical viewState, canvas and t values. Or, for that 75 matters, must call the same canvas methods in the same order 76 with the same parameter sets, for identical viewState and t 77 values. Furthermore, when viewState has the identity 78 transformation set, rendered output must be contained in a 79 rectangle with upper left corner at (0,0) and width and height 80 given by the AnimationAttributes' untransformedSize 81 member. Any content exceeding this box might get clipped off.<p> 82 83 @param canvas 84 The target canvas to render this animation to. 85 86 @param viewState 87 The view state to be used when rendering this animation to the 88 target canvas. The view transformation matrix must not be 89 singular. 90 91 @param t 92 Time instant for which animation content is requested. The 93 range must always be [0,1], where 0 denotes the very beginning, and 94 1 the end of the animation sequence. 95 96 @throws <type>com::sun::star::lang::IllegalArgumentException</type> 97 if one of the passed parameters does not lie in the specified, 98 permissible range. 99 */ 100 void render( [in] XCanvas canvas, [in] ViewState viewState, [in] double t ) 101 raises (com::sun::star::lang::IllegalArgumentException); 102 103 //------------------------------------------------------------------------- 104 105 /** Request the attribute information for this animation.<p> 106 107 This method returns the <type>AnimationAttributes</type> 108 structure, which defines more closely how to play this 109 animation.<p> 110 111 @returns the requested <type>AnimationAttributes</type> 112 structure. 113 */ 114 AnimationAttributes getAnimationAttributes(); 115}; 116 117}; }; }; }; 118 119#endif 120