1#!/bin/sh 2# ************************************************************* 3# 4# Licensed to the Apache Software Foundation (ASF) under one 5# or more contributor license agreements. See the NOTICE file 6# distributed with this work for additional information 7# regarding copyright ownership. The ASF licenses this file 8# to you under the Apache License, Version 2.0 (the 9# "License"); you may not use this file except in compliance 10# with the License. You may obtain a copy of the License at 11# 12# http://www.apache.org/licenses/LICENSE-2.0 13# 14# Unless required by applicable law or agreed to in writing, 15# software distributed under the License is distributed on an 16# "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY 17# KIND, either express or implied. See the License for the 18# specific language governing permissions and limitations 19# under the License. 20# 21# ************************************************************* 22# 23# $Revision: 1.3 $ 24# 25# Last changes: $Author: kz $ $Date: 2005-01-21 16:54:21 $ 26# 27# Generate node tree from verbose logfile 28# 29# HOWTO USE 30# ========= 31# 32# First of all, you need to recompile modules slideshow and canvas 33# with VERBOSE=t set in the environment, and debug=t defined at the 34# build tool command line. Then run your slideshow and redirect stdout 35# to a file. 36# 37# Then, call 'nodetree.sh trace-file > tree.ps' to generate a 38# PostScript file for the AnimationNode tree generated during the show. 39# Since these easily get pretty huge, use only one page, and try to 40# limit the slide content (which have effects assigned, that is) to 41# the bare minimum (to reproduce your bug, or whatever you need this 42# for). 43# 44# The generated output will have all nodes color-coded with their state 45# at the point when the tree was dumped (see colors.sh for the color 46# codes) 47# 48# When looking for the mechanics that generate the relevant output, 49# grep for the DEBUG_NODES_SHOWTREE macros in the slideshow source: 50# Each such place dumps the current node tree to the trace output. Thus, 51# if you need to check the tree state at other places or times, just add 52# a DEBUG_NODES_SHOWTREE (or DEBUG_NODES_SHOWTREE_WITHIN, that is). 53# 54 55################################################### 56# 57# Generate node tree 58# 59################################################### 60 61egrep "Node connection|Node state" $1 | \ 62 sed -e '/Node state/ s/.*Node state.*: \(.*\)/\1/' \ 63 -e '/Node connection/ s/.*Node connection.*: \(n.*\)/\1/' | \ 64 \ 65awk 'BEGIN { print "digraph Event_network {" }; { print } END { print "}" }' | \ 66 \ 67 \ 68# fill a complete A1 page with graph output 69dot -Gratio=fill -Gsize=23,33 -Tps 70#dot -Gratio=fill -Gorientation=land -Tps 71