1 /************************************************************** 2 * 3 * Licensed to the Apache Software Foundation (ASF) under one 4 * or more contributor license agreements. See the NOTICE file 5 * distributed with this work for additional information 6 * regarding copyright ownership. The ASF licenses this file 7 * to you under the Apache License, Version 2.0 (the 8 * "License"); you may not use this file except in compliance 9 * with the License. You may obtain a copy of the License at 10 * 11 * http://www.apache.org/licenses/LICENSE-2.0 12 * 13 * Unless required by applicable law or agreed to in writing, 14 * software distributed under the License is distributed on an 15 * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY 16 * KIND, either express or implied. See the License for the 17 * specific language governing permissions and limitations 18 * under the License. 19 * 20 *************************************************************/ 21 22 23 24 #ifndef _SGFBRAM_HXX 25 #define _SGFBRAM_HXX 26 27 #include <tools/solar.h> 28 29 #define SgfBitImag0 1 /* Bitmap */ 30 #define SgfBitImag1 4 /* Bitmap */ 31 #define SgfBitImag2 5 /* Bitmap */ 32 #define SgfBitImgMo 6 /* Monochrome Bitmap */ 33 #define SgfSimpVect 2 /* Einfaches Vectorformat */ 34 #define SgfPostScrp 3 /* Postscript file */ 35 #define SgfStarDraw 7 /* StarDraw SGV-Datei */ 36 #define SgfDontKnow 255 /* Unbekannt oder kein SGF/SGV */ 37 38 // Konstanten f�r SgfHeader.SwGrCol 39 #define SgfBlckWhit 1 /* Schwarz/Wei?Bild Ŀ SimpVector, */ 40 #define SgfGrayscal 2 /* Bild mit Graustufen ?StarDraw und */ 41 #define Sgf16Colors 3 /* Farbbild (16 Farben) �� Bit Image */ 42 #define SgfVectFarb 4 /* Farben f�r Linien verwenden Ŀ */ 43 #define SgfVectGray 5 /* Graustufen f�r Linien verwenden ?Nur f�r */ 44 #define SgfVectWdth 6 /* Strichst�rken f�r Linien verwenden �� SimpVector */ 45 46 47 #define SgfHeaderSize 42 48 class SgfHeader 49 { 50 public: 51 sal_uInt16 Magic; 52 sal_uInt16 Version; 53 sal_uInt16 Typ; 54 sal_uInt16 Xsize; 55 sal_uInt16 Ysize; 56 sal_Int16 Xoffs; 57 sal_Int16 Yoffs; 58 sal_uInt16 Planes; // Layer 59 sal_uInt16 SwGrCol; 60 char Autor[10]; 61 char Programm[10]; 62 sal_uInt16 OfsLo,OfsHi; // DWord-Allignment ist notwendig (38 mod 4 =2) ! 63 64 sal_uInt32 GetOffset(); 65 friend SvStream& operator>>(SvStream& rIStream, SgfHeader& rHead); 66 sal_Bool ChkMagic(); 67 }; 68 69 #define SgfEntrySize 22 70 class SgfEntry 71 { 72 public: 73 sal_uInt16 Typ; 74 sal_uInt16 iFrei; 75 sal_uInt16 lFreiLo,lFreiHi; 76 char cFrei[10]; 77 sal_uInt16 OfsLo,OfsHi; // DWord-Allignment ist notwendig (18 mod 4 =2) ! 78 79 sal_uInt32 GetOffset(); 80 friend SvStream& operator>>(SvStream& rIStream, SgfEntry& rEntr); 81 }; 82 83 #define SgfVectorSize 10 84 class SgfVector 85 { 86 public: 87 sal_uInt16 Flag; 88 sal_Int16 x; 89 sal_Int16 y; 90 sal_uInt16 OfsLo,OfsHi; // DWord-Allignment ist notwendig (6 mod 4 =2) ! 91 92 friend SvStream& operator>>(SvStream& rIStream, SgfVector& rEntr); 93 }; 94 95 extern long SgfVectXofs; 96 extern long SgfVectYofs; 97 extern long SgfVectXmul; 98 extern long SgfVectYmul; 99 extern long SgfVectXdiv; 100 extern long SgfVectYdiv; 101 extern sal_Bool SgfVectScal; 102 103 //////////////////////////////////////////////////////////////////////////////////////////////////// 104 // Windows BMP ///////////////////////////////////////////////////////////////////////////////////// 105 //////////////////////////////////////////////////////////////////////////////////////////////////// 106 107 #define BmpFileHeaderSize 14 108 class BmpFileHeader 109 { 110 public: 111 sal_uInt16 Typ; // = "BM" 112 sal_uInt16 SizeLo,SizeHi; // Filesize in Bytes 113 sal_uInt16 Reserve1; // Reserviert 114 sal_uInt16 Reserve2; // Reserviert 115 sal_uInt16 OfsLo,OfsHi; // Offset? 116 117 void SetSize(sal_uInt32 Size); 118 void SetOfs(sal_uInt32 Size); 119 sal_uInt32 GetOfs(); 120 friend SvStream& operator<<(SvStream& rOStream, BmpFileHeader& rHead); 121 }; 122 123 #define BmpInfoHeaderSize 40 124 class BmpInfoHeader 125 { 126 public: 127 sal_uInt32 Size; // Gr��e des BmpInfoHeaders 128 sal_Int32 Width; // Breite in Pixel 129 sal_Int32 Hight; // H�he in Pixel 130 sal_uInt16 Planes; // Anzahl der Planes (immer 1) 131 sal_uInt16 PixBits; // Anzahl der Bit je Pixel (1,4,8,oder 24) 132 sal_uInt32 Compress; // Datenkompression 133 sal_uInt32 ImgSize; // Gr��e der Images in Bytes. Ohne Kompression ist auch 0 erlaubt. 134 sal_Int32 xDpmm; // Dot per Meter (0 ist erlaubt) 135 sal_Int32 yDpmm; // Dot per Meter (0 ist erlaubt) 136 sal_uInt32 ColUsed; // Anzahl der verwendeten Farben (0=alle) 137 sal_uInt32 ColMust; // Anzahl der wichtigen Farben (0=alle) 138 139 friend SvStream& operator<<(SvStream& rOStream, BmpInfoHeader& rHead); 140 }; 141 142 #define RGBQuadSize 4 143 class RGBQuad { 144 private: 145 sal_uInt8 Red; 146 sal_uInt8 Grn; 147 sal_uInt8 Blu; 148 sal_uInt8 Fil; 149 public: RGBQuad(sal_uInt8 R,sal_uInt8 G,sal_uInt8 B)150 RGBQuad(sal_uInt8 R, sal_uInt8 G, sal_uInt8 B) { Red=R; Grn=G; Blu=B; Fil=0; } 151 }; 152 153 #endif //_SGFBRAM_HXX 154