xref: /aoo42x/main/svx/source/engine3d/polysc3d.cxx (revision f6e50924)
1*f6e50924SAndrew Rist /**************************************************************
2cdf0e10cSrcweir  *
3*f6e50924SAndrew Rist  * Licensed to the Apache Software Foundation (ASF) under one
4*f6e50924SAndrew Rist  * or more contributor license agreements.  See the NOTICE file
5*f6e50924SAndrew Rist  * distributed with this work for additional information
6*f6e50924SAndrew Rist  * regarding copyright ownership.  The ASF licenses this file
7*f6e50924SAndrew Rist  * to you under the Apache License, Version 2.0 (the
8*f6e50924SAndrew Rist  * "License"); you may not use this file except in compliance
9*f6e50924SAndrew Rist  * with the License.  You may obtain a copy of the License at
10*f6e50924SAndrew Rist  *
11*f6e50924SAndrew Rist  *   http://www.apache.org/licenses/LICENSE-2.0
12*f6e50924SAndrew Rist  *
13*f6e50924SAndrew Rist  * Unless required by applicable law or agreed to in writing,
14*f6e50924SAndrew Rist  * software distributed under the License is distributed on an
15*f6e50924SAndrew Rist  * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
16*f6e50924SAndrew Rist  * KIND, either express or implied.  See the License for the
17*f6e50924SAndrew Rist  * specific language governing permissions and limitations
18*f6e50924SAndrew Rist  * under the License.
19*f6e50924SAndrew Rist  *
20*f6e50924SAndrew Rist  *************************************************************/
21*f6e50924SAndrew Rist 
22*f6e50924SAndrew Rist 
23cdf0e10cSrcweir 
24cdf0e10cSrcweir // MARKER(update_precomp.py): autogen include statement, do not remove
25cdf0e10cSrcweir #include "precompiled_svx.hxx"
26cdf0e10cSrcweir #include <svx/xfillit.hxx>
27cdf0e10cSrcweir #include <svx/svdopath.hxx>
28cdf0e10cSrcweir #include <svx/svdogrp.hxx>
29cdf0e10cSrcweir #include "svx/svditer.hxx"
30cdf0e10cSrcweir #include <svx/svdetc.hxx>
31cdf0e10cSrcweir #include <vcl/virdev.hxx>
32cdf0e10cSrcweir #include <vcl/svapp.hxx>
33cdf0e10cSrcweir #include <svx/svdpage.hxx>
34cdf0e10cSrcweir #include <svx/svdpool.hxx>
35cdf0e10cSrcweir #include <svl/style.hxx>
36cdf0e10cSrcweir #include "svx/globl3d.hxx"
37cdf0e10cSrcweir #include <svx/polysc3d.hxx>
38cdf0e10cSrcweir #include <svx/xlnclit.hxx>
39cdf0e10cSrcweir #include <svl/metitem.hxx>
40cdf0e10cSrcweir #include <svx/xtable.hxx>
41cdf0e10cSrcweir #include <svx/xlnwtit.hxx>
42cdf0e10cSrcweir 
43cdf0e10cSrcweir #define ITEMVALUE(ItemSet,Id,Cast)	((const Cast&)(ItemSet).Get(Id)).GetValue()
44cdf0e10cSrcweir 
45cdf0e10cSrcweir //++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
46cdf0e10cSrcweir 
47cdf0e10cSrcweir TYPEINIT1(E3dPolyScene, E3dScene);
48cdf0e10cSrcweir 
E3dPolyScene()49cdf0e10cSrcweir E3dPolyScene::E3dPolyScene()
50cdf0e10cSrcweir :	E3dScene()
51cdf0e10cSrcweir {
52cdf0e10cSrcweir }
53cdf0e10cSrcweir 
E3dPolyScene(E3dDefaultAttributes & rDefault)54cdf0e10cSrcweir E3dPolyScene::E3dPolyScene(E3dDefaultAttributes& rDefault)
55cdf0e10cSrcweir :	E3dScene(rDefault)
56cdf0e10cSrcweir {
57cdf0e10cSrcweir }
58cdf0e10cSrcweir 
59cdf0e10cSrcweir /*************************************************************************
60cdf0e10cSrcweir |*
61cdf0e10cSrcweir |* Identifier zurueckgeben
62cdf0e10cSrcweir |*
63cdf0e10cSrcweir \************************************************************************/
64cdf0e10cSrcweir 
GetObjIdentifier() const65cdf0e10cSrcweir sal_uInt16 E3dPolyScene::GetObjIdentifier() const
66cdf0e10cSrcweir {
67cdf0e10cSrcweir 	return E3D_POLYSCENE_ID;
68cdf0e10cSrcweir }
69cdf0e10cSrcweir 
70cdf0e10cSrcweir // eof
71