1f6e50924SAndrew Rist /************************************************************** 2*cd1c183bSmseidel * 3f6e50924SAndrew Rist * Licensed to the Apache Software Foundation (ASF) under one 4f6e50924SAndrew Rist * or more contributor license agreements. See the NOTICE file 5f6e50924SAndrew Rist * distributed with this work for additional information 6f6e50924SAndrew Rist * regarding copyright ownership. The ASF licenses this file 7f6e50924SAndrew Rist * to you under the Apache License, Version 2.0 (the 8f6e50924SAndrew Rist * "License"); you may not use this file except in compliance 9f6e50924SAndrew Rist * with the License. You may obtain a copy of the License at 10*cd1c183bSmseidel * 11f6e50924SAndrew Rist * http://www.apache.org/licenses/LICENSE-2.0 12*cd1c183bSmseidel * 13f6e50924SAndrew Rist * Unless required by applicable law or agreed to in writing, 14f6e50924SAndrew Rist * software distributed under the License is distributed on an 15f6e50924SAndrew Rist * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY 16f6e50924SAndrew Rist * KIND, either express or implied. See the License for the 17f6e50924SAndrew Rist * specific language governing permissions and limitations 18f6e50924SAndrew Rist * under the License. 19*cd1c183bSmseidel * 20f6e50924SAndrew Rist *************************************************************/ 21f6e50924SAndrew Rist 22f6e50924SAndrew Rist 23cdf0e10cSrcweir 24cdf0e10cSrcweir // MARKER(update_precomp.py): autogen include statement, do not remove 25cdf0e10cSrcweir #include "precompiled_svx.hxx" 26cdf0e10cSrcweir 27cdf0e10cSrcweir #include <svx/sdr/contact/viewcontactofe3dsphere.hxx> 28cdf0e10cSrcweir #include <svx/sphere3d.hxx> 29cdf0e10cSrcweir #include <drawinglayer/primitive3d/sdrsphereprimitive3d.hxx> 30cdf0e10cSrcweir #include <svx/sdr/primitive2d/sdrattributecreator.hxx> 31cdf0e10cSrcweir #include <svx/sdr/primitive3d/sdrattributecreator3d.hxx> 32cdf0e10cSrcweir 33cdf0e10cSrcweir ////////////////////////////////////////////////////////////////////////////// 34cdf0e10cSrcweir 35cdf0e10cSrcweir namespace sdr 36cdf0e10cSrcweir { 37cdf0e10cSrcweir namespace contact 38cdf0e10cSrcweir { ViewContactOfE3dSphere(E3dSphereObj & rSphere)39cdf0e10cSrcweir ViewContactOfE3dSphere::ViewContactOfE3dSphere(E3dSphereObj& rSphere) 40cdf0e10cSrcweir : ViewContactOfE3d(rSphere) 41cdf0e10cSrcweir { 42cdf0e10cSrcweir } 43cdf0e10cSrcweir ~ViewContactOfE3dSphere()44cdf0e10cSrcweir ViewContactOfE3dSphere::~ViewContactOfE3dSphere() 45cdf0e10cSrcweir { 46cdf0e10cSrcweir } 47cdf0e10cSrcweir createViewIndependentPrimitive3DSequence() const48cdf0e10cSrcweir drawinglayer::primitive3d::Primitive3DSequence ViewContactOfE3dSphere::createViewIndependentPrimitive3DSequence() const 49cdf0e10cSrcweir { 50cdf0e10cSrcweir drawinglayer::primitive3d::Primitive3DSequence xRetval; 51cdf0e10cSrcweir const SfxItemSet& rItemSet = GetE3dSphereObj().GetMergedItemSet(); 52cdf0e10cSrcweir const drawinglayer::attribute::SdrLineFillShadowAttribute3D aAttribute( 53cdf0e10cSrcweir drawinglayer::primitive2d::createNewSdrLineFillShadowAttribute(rItemSet, false)); 54cdf0e10cSrcweir 55cdf0e10cSrcweir // get sphere center and size for geometry 56cdf0e10cSrcweir basegfx::B3DRange aSphereRange; 57cdf0e10cSrcweir const basegfx::B3DPoint aSpherePosition(GetE3dSphereObj().Center()); 58cdf0e10cSrcweir const basegfx::B3DVector aSphereSize(GetE3dSphereObj().Size()); 59cdf0e10cSrcweir basegfx::B3DHomMatrix aWorldTransform; 60cdf0e10cSrcweir 61cdf0e10cSrcweir aWorldTransform.translate(-0.5, -0.5, -0.5); 62cdf0e10cSrcweir aWorldTransform.scale(aSphereSize.getX(), aSphereSize.getY(), aSphereSize.getZ()); 63cdf0e10cSrcweir aWorldTransform.translate(aSpherePosition.getX(), aSpherePosition.getY(), aSpherePosition.getZ()); 64cdf0e10cSrcweir 65cdf0e10cSrcweir // get 3D Object Attributes 66cdf0e10cSrcweir drawinglayer::attribute::Sdr3DObjectAttribute* pSdr3DObjectAttribute = drawinglayer::primitive2d::createNewSdr3DObjectAttribute(rItemSet); 67cdf0e10cSrcweir 68cdf0e10cSrcweir // get segment count 69cdf0e10cSrcweir const sal_uInt32 nHorizontalSegments(GetE3dSphereObj().GetHorizontalSegments()); 70cdf0e10cSrcweir const sal_uInt32 nVerticalSegments(GetE3dSphereObj().GetVerticalSegments()); 71cdf0e10cSrcweir 72cdf0e10cSrcweir // calculate texture size, use radii for (2 * PI * r) to get a perfect 73cdf0e10cSrcweir // mapping on the sphere 74cdf0e10cSrcweir const basegfx::B2DVector aTextureSize( 75cdf0e10cSrcweir F_PI * ((aSphereSize.getX() + aSphereSize.getZ()) / 2.0), // PI * d 76cdf0e10cSrcweir F_PI2 * aSphereSize.getY()); // half outline, (PI * d)/2 -> PI/2 * d 77cdf0e10cSrcweir 78cdf0e10cSrcweir // create primitive and add 79cdf0e10cSrcweir const drawinglayer::primitive3d::Primitive3DReference xReference( 80cdf0e10cSrcweir new drawinglayer::primitive3d::SdrSpherePrimitive3D( 81*cd1c183bSmseidel aWorldTransform, aTextureSize, aAttribute, *pSdr3DObjectAttribute, 82cdf0e10cSrcweir nHorizontalSegments, nVerticalSegments)); 83*cd1c183bSmseidel xRetval = drawinglayer::primitive3d::Primitive3DSequence(&xReference, 1); 84cdf0e10cSrcweir 85cdf0e10cSrcweir // delete 3D Object Attributes 86cdf0e10cSrcweir delete pSdr3DObjectAttribute; 87cdf0e10cSrcweir 88cdf0e10cSrcweir return xRetval; 89cdf0e10cSrcweir } 90cdf0e10cSrcweir } // end of namespace contact 91cdf0e10cSrcweir } // end of namespace sdr 92cdf0e10cSrcweir 93cdf0e10cSrcweir ////////////////////////////////////////////////////////////////////////////// 94cdf0e10cSrcweir // eof 95