1f6e50924SAndrew Rist /************************************************************** 2*cd1c183bSmseidel * 3f6e50924SAndrew Rist * Licensed to the Apache Software Foundation (ASF) under one 4f6e50924SAndrew Rist * or more contributor license agreements. See the NOTICE file 5f6e50924SAndrew Rist * distributed with this work for additional information 6f6e50924SAndrew Rist * regarding copyright ownership. The ASF licenses this file 7f6e50924SAndrew Rist * to you under the Apache License, Version 2.0 (the 8f6e50924SAndrew Rist * "License"); you may not use this file except in compliance 9f6e50924SAndrew Rist * with the License. You may obtain a copy of the License at 10*cd1c183bSmseidel * 11f6e50924SAndrew Rist * http://www.apache.org/licenses/LICENSE-2.0 12*cd1c183bSmseidel * 13f6e50924SAndrew Rist * Unless required by applicable law or agreed to in writing, 14f6e50924SAndrew Rist * software distributed under the License is distributed on an 15f6e50924SAndrew Rist * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY 16f6e50924SAndrew Rist * KIND, either express or implied. See the License for the 17f6e50924SAndrew Rist * specific language governing permissions and limitations 18f6e50924SAndrew Rist * under the License. 19*cd1c183bSmseidel * 20f6e50924SAndrew Rist *************************************************************/ 21f6e50924SAndrew Rist 22f6e50924SAndrew Rist 23cdf0e10cSrcweir 24cdf0e10cSrcweir // MARKER(update_precomp.py): autogen include statement, do not remove 25cdf0e10cSrcweir #include "precompiled_svx.hxx" 26cdf0e10cSrcweir 27cdf0e10cSrcweir #include <svx/sdr/contact/viewcontactofsdrrectobj.hxx> 28cdf0e10cSrcweir #include <svx/svdorect.hxx> 29cdf0e10cSrcweir #include <svx/sdr/primitive2d/sdrattributecreator.hxx> 30cdf0e10cSrcweir #include <svx/sdr/primitive2d/sdrrectangleprimitive2d.hxx> 31cdf0e10cSrcweir #include <svl/itemset.hxx> 32cdf0e10cSrcweir #include <svx/sdr/primitive2d/sdrprimitivetools.hxx> 33cdf0e10cSrcweir #include <basegfx/matrix/b2dhommatrixtools.hxx> 34cdf0e10cSrcweir #include <svx/svdmodel.hxx> 35cdf0e10cSrcweir 36cdf0e10cSrcweir ////////////////////////////////////////////////////////////////////////////// 37cdf0e10cSrcweir 38cdf0e10cSrcweir namespace sdr 39cdf0e10cSrcweir { 40cdf0e10cSrcweir namespace contact 41cdf0e10cSrcweir { ViewContactOfSdrRectObj(SdrRectObj & rRectObj)42cdf0e10cSrcweir ViewContactOfSdrRectObj::ViewContactOfSdrRectObj(SdrRectObj& rRectObj) 43cdf0e10cSrcweir : ViewContactOfTextObj(rRectObj) 44cdf0e10cSrcweir { 45cdf0e10cSrcweir } 46cdf0e10cSrcweir ~ViewContactOfSdrRectObj()47cdf0e10cSrcweir ViewContactOfSdrRectObj::~ViewContactOfSdrRectObj() 48cdf0e10cSrcweir { 49cdf0e10cSrcweir } 50cdf0e10cSrcweir createViewIndependentPrimitive2DSequence() const51cdf0e10cSrcweir drawinglayer::primitive2d::Primitive2DSequence ViewContactOfSdrRectObj::createViewIndependentPrimitive2DSequence() const 52cdf0e10cSrcweir { 53cdf0e10cSrcweir const SfxItemSet& rItemSet = GetRectObj().GetMergedItemSet(); 54cdf0e10cSrcweir const drawinglayer::attribute::SdrLineFillShadowTextAttribute aAttribute( 55cdf0e10cSrcweir drawinglayer::primitive2d::createNewSdrLineFillShadowTextAttribute( 56*cd1c183bSmseidel rItemSet, 57*cd1c183bSmseidel GetRectObj().getText(0), 58*cd1c183bSmseidel false)); 59cdf0e10cSrcweir 60cdf0e10cSrcweir // take unrotated snap rect (direct model data) for position and size 61cdf0e10cSrcweir const Rectangle& rRectangle = GetRectObj().GetGeoRect(); 62cdf0e10cSrcweir const ::basegfx::B2DRange aObjectRange( 63*cd1c183bSmseidel rRectangle.Left(), rRectangle.Top(), 64cdf0e10cSrcweir rRectangle.Right(), rRectangle.Bottom()); 65cdf0e10cSrcweir const GeoStat& rGeoStat(GetRectObj().GetGeoStat()); 66*cd1c183bSmseidel 67cdf0e10cSrcweir // fill object matrix 68cdf0e10cSrcweir basegfx::B2DHomMatrix aObjectMatrix(basegfx::tools::createScaleShearXRotateTranslateB2DHomMatrix( 69cdf0e10cSrcweir aObjectRange.getWidth(), aObjectRange.getHeight(), 70*cd1c183bSmseidel rGeoStat.nShearWink ? tan((36000 - rGeoStat.nShearWink) * F_PI18000) : 0.0, 71cdf0e10cSrcweir rGeoStat.nDrehWink ? (36000 - rGeoStat.nDrehWink) * F_PI18000 : 0.0, 72cdf0e10cSrcweir aObjectRange.getMinX(), aObjectRange.getMinY())); 73cdf0e10cSrcweir 74cdf0e10cSrcweir // calculate corner radius 75cdf0e10cSrcweir sal_uInt32 nCornerRadius(((SdrEckenradiusItem&)(rItemSet.Get(SDRATTR_ECKENRADIUS))).GetValue()); 76cdf0e10cSrcweir double fCornerRadiusX; 77cdf0e10cSrcweir double fCornerRadiusY; 78cdf0e10cSrcweir drawinglayer::primitive2d::calculateRelativeCornerRadius(nCornerRadius, aObjectRange, fCornerRadiusX, fCornerRadiusY); 79cdf0e10cSrcweir 80*cd1c183bSmseidel // #i105856# use knowledge about pickthrough from the model 81*cd1c183bSmseidel const bool bPickThroughTransparentTextFrames( 82*cd1c183bSmseidel GetRectObj().GetModel() && GetRectObj().GetModel()->IsPickThroughTransparentTextFrames()); 83cdf0e10cSrcweir 84*cd1c183bSmseidel // create primitive. Always create primitives to allow the decomposition of 85cdf0e10cSrcweir // SdrRectanglePrimitive2D to create needed invisible elements for HitTest and/or BoundRect 86cdf0e10cSrcweir const drawinglayer::primitive2d::Primitive2DReference xReference( 87*cd1c183bSmseidel new drawinglayer::primitive2d::SdrRectanglePrimitive2D( 88*cd1c183bSmseidel aObjectMatrix, 89*cd1c183bSmseidel aAttribute, 90*cd1c183bSmseidel fCornerRadiusX, 91*cd1c183bSmseidel fCornerRadiusY, 92*cd1c183bSmseidel // #i105856# use fill for HitTest when TextFrame and not PickThrough 93*cd1c183bSmseidel GetRectObj().IsTextFrame() && !bPickThroughTransparentTextFrames)); 94*cd1c183bSmseidel 95*cd1c183bSmseidel return drawinglayer::primitive2d::Primitive2DSequence(&xReference, 1); 96cdf0e10cSrcweir } 97cdf0e10cSrcweir } // end of namespace contact 98cdf0e10cSrcweir } // end of namespace sdr 99cdf0e10cSrcweir 100cdf0e10cSrcweir ////////////////////////////////////////////////////////////////////////////// 101cdf0e10cSrcweir // eof 102