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2cdf0e10cSrcweir  *
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21f6e50924SAndrew Rist 
22f6e50924SAndrew Rist 
23cdf0e10cSrcweir 
24cdf0e10cSrcweir // MARKER(update_precomp.py): autogen include statement, do not remove
25cdf0e10cSrcweir #include "precompiled_svx.hxx"
26cdf0e10cSrcweir #include <svx/sdr/overlay/overlayanimatedbitmapex.hxx>
27cdf0e10cSrcweir #include <vcl/salbtype.hxx>
28cdf0e10cSrcweir #include <vcl/outdev.hxx>
29cdf0e10cSrcweir #include <svx/sdr/overlay/overlaymanager.hxx>
30cdf0e10cSrcweir #include <basegfx/matrix/b2dhommatrix.hxx>
31cdf0e10cSrcweir #include <svx/sdr/overlay/overlaytools.hxx>
32cdf0e10cSrcweir 
33cdf0e10cSrcweir //////////////////////////////////////////////////////////////////////////////
34cdf0e10cSrcweir 
35cdf0e10cSrcweir namespace sdr
36cdf0e10cSrcweir {
37cdf0e10cSrcweir 	namespace overlay
38cdf0e10cSrcweir 	{
createOverlayObjectPrimitive2DSequence()39cdf0e10cSrcweir 		drawinglayer::primitive2d::Primitive2DSequence OverlayAnimatedBitmapEx::createOverlayObjectPrimitive2DSequence()
40cdf0e10cSrcweir 		{
41cdf0e10cSrcweir             if(mbOverlayState)
42cdf0e10cSrcweir             {
43cdf0e10cSrcweir                 const drawinglayer::primitive2d::Primitive2DReference aPrimitive(
44cdf0e10cSrcweir                     new drawinglayer::primitive2d::OverlayBitmapExPrimitive(
45cdf0e10cSrcweir                         getBitmapEx1(),
46cdf0e10cSrcweir                         getBasePosition(),
47cdf0e10cSrcweir                         getCenterX1(),
48*414a0e15SArmin Le Grand                         getCenterY1(),
49*414a0e15SArmin Le Grand                         getShearX(),
50*414a0e15SArmin Le Grand                         getRotation()));
51cdf0e10cSrcweir 
52cdf0e10cSrcweir                 return drawinglayer::primitive2d::Primitive2DSequence(&aPrimitive, 1);
53cdf0e10cSrcweir             }
54cdf0e10cSrcweir             else
55cdf0e10cSrcweir             {
56cdf0e10cSrcweir                 const drawinglayer::primitive2d::Primitive2DReference aPrimitive(
57cdf0e10cSrcweir                     new drawinglayer::primitive2d::OverlayBitmapExPrimitive(
58cdf0e10cSrcweir                         getBitmapEx2(),
59cdf0e10cSrcweir                         getBasePosition(),
60cdf0e10cSrcweir                         getCenterX2(),
61*414a0e15SArmin Le Grand                         getCenterY2(),
62*414a0e15SArmin Le Grand                         getShearX(),
63*414a0e15SArmin Le Grand                         getRotation()));
64cdf0e10cSrcweir 
65cdf0e10cSrcweir                 return drawinglayer::primitive2d::Primitive2DSequence(&aPrimitive, 1);
66cdf0e10cSrcweir             }
67cdf0e10cSrcweir 		}
68cdf0e10cSrcweir 
OverlayAnimatedBitmapEx(const basegfx::B2DPoint & rBasePos,const BitmapEx & rBitmapEx1,const BitmapEx & rBitmapEx2,sal_uInt32 nBlinkTime,sal_uInt16 nCenX1,sal_uInt16 nCenY1,sal_uInt16 nCenX2,sal_uInt16 nCenY2,double fShearX,double fRotation)69*414a0e15SArmin Le Grand         OverlayAnimatedBitmapEx::OverlayAnimatedBitmapEx(
70*414a0e15SArmin Le Grand             const basegfx::B2DPoint& rBasePos,
71*414a0e15SArmin Le Grand             const BitmapEx& rBitmapEx1,
72*414a0e15SArmin Le Grand             const BitmapEx& rBitmapEx2,
73*414a0e15SArmin Le Grand             sal_uInt32 nBlinkTime,
74*414a0e15SArmin Le Grand             sal_uInt16 nCenX1,
75*414a0e15SArmin Le Grand             sal_uInt16 nCenY1,
76*414a0e15SArmin Le Grand             sal_uInt16 nCenX2,
77*414a0e15SArmin Le Grand             sal_uInt16 nCenY2,
78*414a0e15SArmin Le Grand             double fShearX,
79*414a0e15SArmin Le Grand             double fRotation)
80*414a0e15SArmin Le Grand         :   OverlayObjectWithBasePosition(rBasePos, Color(COL_WHITE)),
81*414a0e15SArmin Le Grand             maBitmapEx1(rBitmapEx1),
82*414a0e15SArmin Le Grand             maBitmapEx2(rBitmapEx2),
83*414a0e15SArmin Le Grand             mnCenterX1(nCenX1), mnCenterY1(nCenY1),
84*414a0e15SArmin Le Grand             mnCenterX2(nCenX2), mnCenterY2(nCenY2),
85*414a0e15SArmin Le Grand             mnBlinkTime(nBlinkTime),
86*414a0e15SArmin Le Grand             mfShearX(fShearX),
87*414a0e15SArmin Le Grand             mfRotation(fRotation),
88*414a0e15SArmin Le Grand             mbOverlayState(false)
89cdf0e10cSrcweir         {
90*414a0e15SArmin Le Grand             // set AllowsAnimation flag to mark this object as animation capable
91*414a0e15SArmin Le Grand             mbAllowsAnimation = true;
92cdf0e10cSrcweir 
93*414a0e15SArmin Le Grand             // #i53216# check blink time value range
94*414a0e15SArmin Le Grand             mnBlinkTime = impCheckBlinkTimeValueRange(mnBlinkTime);
95*414a0e15SArmin Le Grand         }
96cdf0e10cSrcweir 
~OverlayAnimatedBitmapEx()97cdf0e10cSrcweir 		OverlayAnimatedBitmapEx::~OverlayAnimatedBitmapEx()
98cdf0e10cSrcweir 		{
99cdf0e10cSrcweir 		}
100cdf0e10cSrcweir 
setBitmapEx1(const BitmapEx & rNew)101cdf0e10cSrcweir 		void OverlayAnimatedBitmapEx::setBitmapEx1(const BitmapEx& rNew)
102cdf0e10cSrcweir 		{
103cdf0e10cSrcweir 			if(rNew != maBitmapEx1)
104cdf0e10cSrcweir 			{
105cdf0e10cSrcweir 				// remember new Bitmap
106cdf0e10cSrcweir 				maBitmapEx1 = rNew;
107cdf0e10cSrcweir 
108cdf0e10cSrcweir 				// register change (after change)
109cdf0e10cSrcweir 				objectChange();
110cdf0e10cSrcweir 			}
111cdf0e10cSrcweir 		}
112cdf0e10cSrcweir 
setBitmapEx2(const BitmapEx & rNew)113cdf0e10cSrcweir 		void OverlayAnimatedBitmapEx::setBitmapEx2(const BitmapEx& rNew)
114cdf0e10cSrcweir 		{
115cdf0e10cSrcweir 			if(rNew != maBitmapEx2)
116cdf0e10cSrcweir 			{
117cdf0e10cSrcweir 				// remember new Bitmap
118cdf0e10cSrcweir 				maBitmapEx2 = rNew;
119cdf0e10cSrcweir 
120cdf0e10cSrcweir 				// register change (after change)
121cdf0e10cSrcweir 				objectChange();
122cdf0e10cSrcweir 			}
123cdf0e10cSrcweir 		}
124cdf0e10cSrcweir 
setCenterXY1(sal_uInt16 nNewX,sal_uInt16 nNewY)125cdf0e10cSrcweir 		void OverlayAnimatedBitmapEx::setCenterXY1(sal_uInt16 nNewX, sal_uInt16 nNewY)
126cdf0e10cSrcweir 		{
127cdf0e10cSrcweir 			if(nNewX != mnCenterX1 || nNewY != mnCenterY1)
128cdf0e10cSrcweir 			{
129cdf0e10cSrcweir 				// remember new values
130cdf0e10cSrcweir 				if(nNewX != mnCenterX1)
131cdf0e10cSrcweir 				{
132cdf0e10cSrcweir 					mnCenterX1 = nNewX;
133cdf0e10cSrcweir 				}
134cdf0e10cSrcweir 
135cdf0e10cSrcweir 				if(nNewY != mnCenterY1)
136cdf0e10cSrcweir 				{
137cdf0e10cSrcweir 					mnCenterY1 = nNewY;
138cdf0e10cSrcweir 				}
139cdf0e10cSrcweir 
140cdf0e10cSrcweir 				// register change (after change)
141cdf0e10cSrcweir 				objectChange();
142cdf0e10cSrcweir 			}
143cdf0e10cSrcweir 		}
144cdf0e10cSrcweir 
setCenterXY2(sal_uInt16 nNewX,sal_uInt16 nNewY)145cdf0e10cSrcweir 		void OverlayAnimatedBitmapEx::setCenterXY2(sal_uInt16 nNewX, sal_uInt16 nNewY)
146cdf0e10cSrcweir 		{
147cdf0e10cSrcweir 			if(nNewX != mnCenterX2 || nNewY != mnCenterY2)
148cdf0e10cSrcweir 			{
149cdf0e10cSrcweir 				// remember new values
150cdf0e10cSrcweir 				if(nNewX != mnCenterX2)
151cdf0e10cSrcweir 				{
152cdf0e10cSrcweir 					mnCenterX2 = nNewX;
153cdf0e10cSrcweir 				}
154cdf0e10cSrcweir 
155cdf0e10cSrcweir 				if(nNewY != mnCenterY2)
156cdf0e10cSrcweir 				{
157cdf0e10cSrcweir 					mnCenterY2 = nNewY;
158cdf0e10cSrcweir 				}
159cdf0e10cSrcweir 
160cdf0e10cSrcweir 				// register change (after change)
161cdf0e10cSrcweir 				objectChange();
162cdf0e10cSrcweir 			}
163cdf0e10cSrcweir 		}
164cdf0e10cSrcweir 
setBlinkTime(sal_uInt32 nNew)165cdf0e10cSrcweir 		void OverlayAnimatedBitmapEx::setBlinkTime(sal_uInt32 nNew)
166cdf0e10cSrcweir 		{
167cdf0e10cSrcweir 			if(mnBlinkTime != nNew)
168cdf0e10cSrcweir 			{
169cdf0e10cSrcweir 				// remember new value
170cdf0e10cSrcweir 				mnBlinkTime = nNew;
171cdf0e10cSrcweir 
172cdf0e10cSrcweir 				// #i53216# check blink time value range
1731cd65da9SArmin Le Grand 				mnBlinkTime = impCheckBlinkTimeValueRange(mnBlinkTime);
174cdf0e10cSrcweir 
175cdf0e10cSrcweir 				// register change (after change)
176cdf0e10cSrcweir 				objectChange();
177cdf0e10cSrcweir 			}
178cdf0e10cSrcweir 		}
179cdf0e10cSrcweir 
Trigger(sal_uInt32 nTime)180cdf0e10cSrcweir 		void OverlayAnimatedBitmapEx::Trigger(sal_uInt32 nTime)
181cdf0e10cSrcweir 		{
182cdf0e10cSrcweir 			if(getOverlayManager())
183cdf0e10cSrcweir 			{
184cdf0e10cSrcweir 				// #i53216# produce event after nTime + x
185cdf0e10cSrcweir 				SetTime(nTime + mnBlinkTime);
186cdf0e10cSrcweir 
187cdf0e10cSrcweir 				// switch state
188cdf0e10cSrcweir 				if(mbOverlayState)
189cdf0e10cSrcweir 				{
190cdf0e10cSrcweir 					mbOverlayState = false;
191cdf0e10cSrcweir 				}
192cdf0e10cSrcweir 				else
193cdf0e10cSrcweir 				{
194cdf0e10cSrcweir 					mbOverlayState = true;
195cdf0e10cSrcweir 				}
196cdf0e10cSrcweir 
197cdf0e10cSrcweir 				// re-insert me as event
198cdf0e10cSrcweir 				getOverlayManager()->InsertEvent(this);
199cdf0e10cSrcweir 
200cdf0e10cSrcweir                 // register change (after change)
201cdf0e10cSrcweir 				objectChange();
202cdf0e10cSrcweir 			}
203cdf0e10cSrcweir 		}
204cdf0e10cSrcweir 	} // end of namespace overlay
205cdf0e10cSrcweir } // end of namespace sdr
206cdf0e10cSrcweir 
207cdf0e10cSrcweir //////////////////////////////////////////////////////////////////////////////
208cdf0e10cSrcweir // eof
209