1f6e50924SAndrew Rist /**************************************************************
2cdf0e10cSrcweir  *
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13f6e50924SAndrew Rist  * Unless required by applicable law or agreed to in writing,
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21f6e50924SAndrew Rist 
22f6e50924SAndrew Rist 
23cdf0e10cSrcweir 
24cdf0e10cSrcweir #include "precompiled_svx.hxx"
25cdf0e10cSrcweir #include <svx/sdr/primitive2d/sdrrectangleprimitive2d.hxx>
26cdf0e10cSrcweir #include <basegfx/polygon/b2dpolygontools.hxx>
27cdf0e10cSrcweir #include <svx/sdr/primitive2d/sdrdecompositiontools.hxx>
28cdf0e10cSrcweir #include <drawinglayer/primitive2d/groupprimitive2d.hxx>
29cdf0e10cSrcweir #include <svx/sdr/primitive2d/svx_primitivetypes2d.hxx>
30cdf0e10cSrcweir #include <drawinglayer/primitive2d/sdrdecompositiontools2d.hxx>
31cdf0e10cSrcweir #include <basegfx/polygon/b2dpolygon.hxx>
32cdf0e10cSrcweir 
33cdf0e10cSrcweir //////////////////////////////////////////////////////////////////////////////
34cdf0e10cSrcweir 
35cdf0e10cSrcweir using namespace com::sun::star;
36cdf0e10cSrcweir 
37cdf0e10cSrcweir //////////////////////////////////////////////////////////////////////////////
38cdf0e10cSrcweir 
39cdf0e10cSrcweir namespace drawinglayer
40cdf0e10cSrcweir {
41cdf0e10cSrcweir 	namespace primitive2d
42cdf0e10cSrcweir 	{
create2DDecomposition(const geometry::ViewInformation2D &) const43cdf0e10cSrcweir 		Primitive2DSequence SdrRectanglePrimitive2D::create2DDecomposition(const geometry::ViewInformation2D& /*aViewInformation*/) const
44cdf0e10cSrcweir 		{
45cdf0e10cSrcweir 			Primitive2DSequence aRetval;
46cdf0e10cSrcweir 
47cdf0e10cSrcweir 			// create unit outline polygon
48cdf0e10cSrcweir 			const basegfx::B2DPolygon aUnitOutline(basegfx::tools::createPolygonFromRect(
49cdf0e10cSrcweir                 basegfx::B2DRange(0.0, 0.0, 1.0, 1.0),
50cdf0e10cSrcweir                 getCornerRadiusX(),
51cdf0e10cSrcweir                 getCornerRadiusY()));
52cdf0e10cSrcweir 
53*64b14621SArmin Le Grand             // add fill
54*64b14621SArmin Le Grand             if(!getSdrLFSTAttribute().getFill().isDefault())
55*64b14621SArmin Le Grand             {
56*64b14621SArmin Le Grand                 basegfx::B2DPolyPolygon aTransformed(aUnitOutline);
57*64b14621SArmin Le Grand 
58*64b14621SArmin Le Grand                 aTransformed.transform(getTransform());
59*64b14621SArmin Le Grand                 appendPrimitive2DReferenceToPrimitive2DSequence(aRetval,
60cdf0e10cSrcweir                     createPolyPolygonFillPrimitive(
61*64b14621SArmin Le Grand                         aTransformed,
62cdf0e10cSrcweir                         getSdrLFSTAttribute().getFill(),
63cdf0e10cSrcweir                         getSdrLFSTAttribute().getFillFloatTransGradient()));
64cdf0e10cSrcweir 			}
65cdf0e10cSrcweir             else if(getForceFillForHitTest())
66cdf0e10cSrcweir             {
67cdf0e10cSrcweir                 // if no fill and it's a text frame, create a fill for HitTest and
68cdf0e10cSrcweir                 // BoundRect fallback
69cdf0e10cSrcweir                 appendPrimitive2DReferenceToPrimitive2DSequence(aRetval,
70cdf0e10cSrcweir                     createHiddenGeometryPrimitives2D(
71cdf0e10cSrcweir                         true,
72cdf0e10cSrcweir                         basegfx::B2DPolyPolygon(aUnitOutline),
73cdf0e10cSrcweir                         getTransform()));
74cdf0e10cSrcweir             }
75cdf0e10cSrcweir 
76*64b14621SArmin Le Grand             // add line
77*64b14621SArmin Le Grand             if(!getSdrLFSTAttribute().getLine().isDefault())
78*64b14621SArmin Le Grand             {
79*64b14621SArmin Le Grand                 basegfx::B2DPolygon aTransformed(aUnitOutline);
80*64b14621SArmin Le Grand 
81*64b14621SArmin Le Grand                 aTransformed.transform(getTransform());
82*64b14621SArmin Le Grand                 appendPrimitive2DReferenceToPrimitive2DSequence(aRetval,
83cdf0e10cSrcweir                     createPolygonLinePrimitive(
84*64b14621SArmin Le Grand                         aTransformed,
85cdf0e10cSrcweir                         getSdrLFSTAttribute().getLine(),
86*64b14621SArmin Le Grand                         attribute::SdrLineStartEndAttribute()));
87*64b14621SArmin Le Grand             }
88cdf0e10cSrcweir             else if(!getForceFillForHitTest())
89cdf0e10cSrcweir             {
90cdf0e10cSrcweir                 // if initially no line is defined and it's not a text frame, create
91cdf0e10cSrcweir                 // a line for HitTest and BoundRect
92cdf0e10cSrcweir                 appendPrimitive2DReferenceToPrimitive2DSequence(aRetval,
93cdf0e10cSrcweir                     createHiddenGeometryPrimitives2D(
94cdf0e10cSrcweir                         false,
95cdf0e10cSrcweir                         basegfx::B2DPolyPolygon(aUnitOutline),
96cdf0e10cSrcweir                         getTransform()));
97cdf0e10cSrcweir             }
98cdf0e10cSrcweir 
99cdf0e10cSrcweir             // add text
100cdf0e10cSrcweir 			if(!getSdrLFSTAttribute().getText().isDefault())
101cdf0e10cSrcweir 			{
102cdf0e10cSrcweir 				appendPrimitive2DReferenceToPrimitive2DSequence(aRetval,
103cdf0e10cSrcweir                     createTextPrimitive(
104cdf0e10cSrcweir                         basegfx::B2DPolyPolygon(aUnitOutline),
105cdf0e10cSrcweir                         getTransform(),
106cdf0e10cSrcweir                         getSdrLFSTAttribute().getText(),
107cdf0e10cSrcweir                         getSdrLFSTAttribute().getLine(),
108cdf0e10cSrcweir                         false,
109cdf0e10cSrcweir                         false,
110cdf0e10cSrcweir                         false));
111cdf0e10cSrcweir 			}
112cdf0e10cSrcweir 
113cdf0e10cSrcweir 			// add shadow
114cdf0e10cSrcweir 			if(!getSdrLFSTAttribute().getShadow().isDefault())
115cdf0e10cSrcweir 			{
116cdf0e10cSrcweir                 aRetval = createEmbeddedShadowPrimitive(
117cdf0e10cSrcweir                     aRetval,
118cdf0e10cSrcweir                     getSdrLFSTAttribute().getShadow());
119cdf0e10cSrcweir 			}
120cdf0e10cSrcweir 
121cdf0e10cSrcweir 			return aRetval;
122cdf0e10cSrcweir 		}
123cdf0e10cSrcweir 
SdrRectanglePrimitive2D(const basegfx::B2DHomMatrix & rTransform,const attribute::SdrLineFillShadowTextAttribute & rSdrLFSTAttribute,double fCornerRadiusX,double fCornerRadiusY,bool bForceFillForHitTest)124cdf0e10cSrcweir 		SdrRectanglePrimitive2D::SdrRectanglePrimitive2D(
125cdf0e10cSrcweir 			const basegfx::B2DHomMatrix& rTransform,
126cdf0e10cSrcweir 			const attribute::SdrLineFillShadowTextAttribute& rSdrLFSTAttribute,
127cdf0e10cSrcweir 			double fCornerRadiusX,
128cdf0e10cSrcweir 			double fCornerRadiusY,
129cdf0e10cSrcweir             bool bForceFillForHitTest)
130cdf0e10cSrcweir 		:	BufferedDecompositionPrimitive2D(),
131cdf0e10cSrcweir 			maTransform(rTransform),
132cdf0e10cSrcweir 			maSdrLFSTAttribute(rSdrLFSTAttribute),
133cdf0e10cSrcweir 			mfCornerRadiusX(fCornerRadiusX),
134cdf0e10cSrcweir 			mfCornerRadiusY(fCornerRadiusY),
135cdf0e10cSrcweir             mbForceFillForHitTest(bForceFillForHitTest)
136cdf0e10cSrcweir 		{
137cdf0e10cSrcweir 		}
138cdf0e10cSrcweir 
operator ==(const BasePrimitive2D & rPrimitive) const139cdf0e10cSrcweir 		bool SdrRectanglePrimitive2D::operator==(const BasePrimitive2D& rPrimitive) const
140cdf0e10cSrcweir 		{
141cdf0e10cSrcweir 			if(BufferedDecompositionPrimitive2D::operator==(rPrimitive))
142cdf0e10cSrcweir 			{
143cdf0e10cSrcweir 				const SdrRectanglePrimitive2D& rCompare = (SdrRectanglePrimitive2D&)rPrimitive;
144cdf0e10cSrcweir 
145cdf0e10cSrcweir 				return (getCornerRadiusX() == rCompare.getCornerRadiusX()
146cdf0e10cSrcweir 					&& getCornerRadiusY() == rCompare.getCornerRadiusY()
147cdf0e10cSrcweir 					&& getTransform() == rCompare.getTransform()
148cdf0e10cSrcweir 					&& getSdrLFSTAttribute() == rCompare.getSdrLFSTAttribute()
149cdf0e10cSrcweir                     && getForceFillForHitTest() == rCompare.getForceFillForHitTest());
150cdf0e10cSrcweir 			}
151cdf0e10cSrcweir 
152cdf0e10cSrcweir 			return false;
153cdf0e10cSrcweir 		}
154cdf0e10cSrcweir 
155cdf0e10cSrcweir 		// provide unique ID
156cdf0e10cSrcweir 		ImplPrimitrive2DIDBlock(SdrRectanglePrimitive2D, PRIMITIVE2D_ID_SDRRECTANGLEPRIMITIVE2D)
157cdf0e10cSrcweir 
158cdf0e10cSrcweir 	} // end of namespace primitive2d
159cdf0e10cSrcweir } // end of namespace drawinglayer
160cdf0e10cSrcweir 
161cdf0e10cSrcweir //////////////////////////////////////////////////////////////////////////////
162cdf0e10cSrcweir // eof
163