xref: /aoo42x/main/sw/inc/swregion.hxx (revision 1d2dbeb0)
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22*1d2dbeb0SAndrew Rist 
23cdf0e10cSrcweir #ifndef _SWREGION_HXX
24cdf0e10cSrcweir #define _SWREGION_HXX
25cdf0e10cSrcweir 
26cdf0e10cSrcweir #include <svl/svarray.hxx>
27cdf0e10cSrcweir 
28cdf0e10cSrcweir #include "swrect.hxx"
29cdf0e10cSrcweir 
30cdf0e10cSrcweir SV_DECL_VARARR( SwRects, SwRect, 20, 8 )
31cdf0e10cSrcweir 
32cdf0e10cSrcweir class SwRegionRects : public SwRects
33cdf0e10cSrcweir {
34cdf0e10cSrcweir 	SwRect aOrigin;	// die Kopie des StartRects
35cdf0e10cSrcweir 
36cdf0e10cSrcweir 	inline void InsertRect( const SwRect &rRect, const sal_uInt16 nPos, sal_Bool &rDel);
37cdf0e10cSrcweir 
38cdf0e10cSrcweir public:
39cdf0e10cSrcweir 	SwRegionRects( const SwRect& rStartRect, sal_uInt16 nInit = 20,
40cdf0e10cSrcweir 											 sal_uInt16 nGrow = 8 );
41cdf0e10cSrcweir 	// Zum Ausstanzen aus aOrigin.
42cdf0e10cSrcweir 	void operator-=( const SwRect& rRect );
43cdf0e10cSrcweir 
44cdf0e10cSrcweir 	// Aus Loechern werden Flaechen, aus Flaechen werden Loecher.
45cdf0e10cSrcweir 	void Invert();
46cdf0e10cSrcweir 	// Benachbarte Rechtecke zusammenfassen.
47cdf0e10cSrcweir 	void Compress( sal_Bool bFuzzy = sal_True );
48cdf0e10cSrcweir 
GetOrigin() const49cdf0e10cSrcweir 	inline const SwRect &GetOrigin() const { return aOrigin; }
ChangeOrigin(const SwRect & rRect)50cdf0e10cSrcweir 	inline void ChangeOrigin( const SwRect &rRect ) { aOrigin = rRect; }
51cdf0e10cSrcweir };
52cdf0e10cSrcweir 
53cdf0e10cSrcweir #endif	//_SWREGION_HXX
54