1 /************************************************************** 2 * 3 * Licensed to the Apache Software Foundation (ASF) under one 4 * or more contributor license agreements. See the NOTICE file 5 * distributed with this work for additional information 6 * regarding copyright ownership. The ASF licenses this file 7 * to you under the Apache License, Version 2.0 (the 8 * "License"); you may not use this file except in compliance 9 * with the License. You may obtain a copy of the License at 10 * 11 * http://www.apache.org/licenses/LICENSE-2.0 12 * 13 * Unless required by applicable law or agreed to in writing, 14 * software distributed under the License is distributed on an 15 * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY 16 * KIND, either express or implied. See the License for the 17 * specific language governing permissions and limitations 18 * under the License. 19 * 20 *************************************************************/ 21 22 23 #ifndef DBAUI_JOINTABLEVIEW_HXX 24 #define DBAUI_JOINTABLEVIEW_HXX 25 26 #ifndef _SV_WINDOW_HXX 27 #include <vcl/window.hxx> 28 #endif 29 #ifndef _SV_TIMER_HXX 30 #include <vcl/timer.hxx> 31 #endif 32 #ifndef _SV_SCRBAR_HXX 33 #include <vcl/scrbar.hxx> 34 #endif 35 #ifndef _RTTI_HXX 36 #include <tools/rtti.hxx> 37 #endif 38 #ifndef _TRANSFER_HXX 39 #include <svtools/transfer.hxx> 40 #endif 41 42 #ifndef _COMPHELPER_STLTYPES_HXX_ 43 #include <comphelper/stl_types.hxx> 44 #endif 45 #ifndef _DBACCESS_UI_CALLBACKS_HXX_ 46 #include "callbacks.hxx" 47 #endif 48 #include "TableConnectionData.hxx" 49 #include "TableWindowData.hxx" 50 #include <memory> 51 #include <vector> 52 53 struct AcceptDropEvent; 54 struct ExecuteDropEvent; 55 class SfxUndoAction; 56 namespace dbaui 57 { 58 class OTableConnection; 59 class OTableWindow; 60 struct OJoinExchangeData; 61 class OJoinDesignView; 62 class OTableWindowData; 63 class OJoinDesignViewAccess; 64 65 // this class conatins only the scrollbars to avoid that the tablewindows clip the scrollbars 66 class OJoinTableView; 67 class OScrollWindowHelper : public Window 68 { 69 ScrollBar m_aHScrollBar; 70 ScrollBar m_aVScrollBar; 71 Window* m_pCornerWindow; 72 OJoinTableView* m_pTableView; 73 74 protected: 75 virtual void Resize(); 76 public: 77 OScrollWindowHelper( Window* pParent); 78 ~OScrollWindowHelper(); 79 80 void setTableView(OJoinTableView* _pTableView); 81 82 void resetRange(const Point& _aSize); 83 84 // own methods 85 ScrollBar* GetHScrollBar() { return &m_aHScrollBar; } 86 ScrollBar* GetVScrollBar() { return &m_aVScrollBar; } 87 }; 88 89 90 class OJoinTableView : public Window 91 ,public IDragTransferableListener 92 ,public DropTargetHelper 93 { 94 friend class OJoinMoveTabWinUndoAct; 95 public: 96 DECLARE_STL_USTRINGACCESS_MAP(OTableWindow*,OTableWindowMap); 97 private: 98 OTableWindowMap m_aTableMap; 99 ::std::vector<OTableConnection*> m_vTableConnection; 100 101 Timer m_aDragScrollTimer; 102 Rectangle m_aDragRect; 103 Rectangle m_aSizingRect; 104 Point m_aDragOffset; 105 Point m_aScrollOffset; 106 Point m_ptPrevDraggingPos; 107 Size m_aOutputSize; 108 109 110 OTableWindow* m_pDragWin; 111 OTableWindow* m_pSizingWin; 112 OTableConnection* m_pSelectedConn; 113 114 115 sal_Bool m_bTrackingInitiallyMoved; 116 117 DECL_LINK(OnDragScrollTimer, void*); 118 119 protected: 120 OTableWindow* m_pLastFocusTabWin; 121 OJoinDesignView* m_pView; 122 OJoinDesignViewAccess* m_pAccessible; 123 124 public: 125 OJoinTableView( Window* pParent, OJoinDesignView* pView ); 126 virtual ~OJoinTableView(); 127 128 // window override 129 virtual void StateChanged( StateChangedType nStateChange ); 130 virtual void GetFocus(); 131 virtual void LoseFocus(); 132 virtual void KeyInput( const KeyEvent& rEvt ); 133 // Accessibility 134 virtual ::com::sun::star::uno::Reference< ::com::sun::star::accessibility::XAccessible > CreateAccessible(); 135 136 // own methods 137 ScrollBar* GetHScrollBar() { return static_cast<OScrollWindowHelper*>(GetParent())->GetHScrollBar(); } 138 ScrollBar* GetVScrollBar() { return static_cast<OScrollWindowHelper*>(GetParent())->GetVScrollBar(); } 139 DECL_LINK( ScrollHdl, ScrollBar* ); 140 141 void DrawConnections( const Rectangle& rRect ); 142 void InvalidateConnections(); 143 144 void BeginChildMove( OTableWindow* pTabWin, const Point& rMousePos ); 145 void BeginChildSizing( OTableWindow* pTabWin, const Pointer& rPointer ); 146 147 void NotifyTitleClicked( OTableWindow* pTabWin, const Point rMousePos ); 148 149 virtual void AddTabWin(const ::rtl::OUString& _rComposedName, const ::rtl::OUString& rWinName, sal_Bool bNewTable = sal_False); 150 virtual void RemoveTabWin( OTableWindow* pTabWin ); 151 152 // alle TabWins verstecken (NICHT loeschen, sie werden in eine Undo-Action gepackt) 153 virtual void HideTabWins(); 154 155 virtual void AddConnection(const OJoinExchangeData& jxdSource, const OJoinExchangeData& jxdDest) = 0; 156 157 /** RemoveConnection allows to remove connections from join table view, it implies that the same as addConnection 158 159 @param _pConnection 160 the connection which should be removed 161 @param _bDelete 162 when truie then the connection will be deleted 163 164 @return an iterator to next valid connection, so it can be used in any loop 165 */ 166 virtual bool RemoveConnection(OTableConnection* _pConnection,sal_Bool _bDelete); 167 168 /** allows to add new connections to join table view, it implies an invalidation of the features 169 ID_BROWSER_ADDTABLE and SID_RELATION_ADD_RELATION also the modified flag will be set to true 170 @param _pConnection 171 the connection which should be added 172 @param _bAddData 173 <TRUE/> when the data should also be appended 174 */ 175 void addConnection(OTableConnection* _pConnection,sal_Bool _bAddData = sal_True); 176 177 sal_Bool ScrollPane( long nDelta, sal_Bool bHoriz, sal_Bool bPaintScrollBars ); 178 sal_uLong GetTabWinCount(); 179 Point GetScrollOffset() const { return m_aScrollOffset; } 180 181 OJoinDesignView* getDesignView() const { return m_pView; } 182 OTableWindow* GetTabWindow( const String& rName ); 183 184 OTableConnection* GetSelectedConn() { return m_pSelectedConn; } 185 void DeselectConn(OTableConnection* pConn); // NULL ist ausdruecklich zugelassen, dann passiert nichts 186 void SelectConn(OTableConnection* pConn); 187 188 OTableWindowMap* GetTabWinMap() { return &m_aTableMap; } 189 const OTableWindowMap* GetTabWinMap() const { return &m_aTableMap; } 190 191 /** gives a read only access to the connection vector 192 */ 193 const ::std::vector<OTableConnection*>* getTableConnections() const { return &m_vTableConnection; } 194 195 196 sal_Bool ExistsAConn(const OTableWindow* pFromWin) const; 197 198 /** getTableConnections searchs for all connections of a table 199 @param _pFromWin the table for which connections should be found 200 201 @return an iterator which can be used to travel all connections of the table 202 */ 203 ::std::vector<OTableConnection*>::const_iterator getTableConnections(const OTableWindow* _pFromWin) const; 204 205 /** getConnectionCount returns how many connection belongs to single table 206 @param _pFromWin the table for which connections should be found 207 208 @return the count of connections wich belongs to this table 209 */ 210 sal_Int32 getConnectionCount(const OTableWindow* _pFromWin) const; 211 212 OTableConnection* GetTabConn(const OTableWindow* pLhs,const OTableWindow* pRhs,bool _bSupressCrossOrNaturalJoin = false,const OTableConnection* _rpFirstAfter = NULL) const; 213 214 // clears the window map and connection vector without destroying it 215 // that means teh data of the windows and connection will be untouched 216 void clearLayoutInformation(); 217 218 // set the focus to that tab win which most recently had it (or to the first available one) 219 void GrabTabWinFocus(); 220 221 // ReSync ist dazu gedacht, aus dem Dokument alle WinData und ConnData zu holen und entsprechend Wins und Conns anzulegen 222 virtual void ReSync() { } 223 // ClearAll implementiert ein hartes Loeschen, es werden alle Conns und alle Wins aus ihren jeweiligen Listen geloescht 224 // sowie die entsprechenden Datas aus dem Dokument ausgetragen 225 virtual void ClearAll(); 226 227 // wird vom AddTabDlg benutzt, um festzustellen, ob noch Tabellen hinzugefuegt werden duerfen 228 virtual sal_Bool IsAddAllowed(); 229 virtual long PreNotify(NotifyEvent& rNEvt); 230 231 // DnD stuff 232 virtual void StartDrag( sal_Int8 nAction, const Point& rPosPixel ); 233 virtual sal_Int8 AcceptDrop( const AcceptDropEvent& rEvt ); 234 virtual sal_Int8 ExecuteDrop( const ExecuteDropEvent& rEvt ); 235 236 /** 237 can be used in derevied classes to make some special ui handling 238 after d&d 239 */ 240 virtual void lookForUiActivities(); 241 242 // wird nach Verschieben/Groessenaenderung der TabWins aufgerufen (die Standardimplementation reicht die neuen Daten einfach 243 // an die Daten des Wins weiter) 244 virtual void TabWinMoved(OTableWindow* ptWhich, const Point& ptOldPosition); 245 // die Position ist "virtuell" : der Container hat sozusagen eine virtuelle Flaeche, von der immer nur ein bestimmter Bereich 246 // - der mittels der Scrollbar veraendert werden kann - zu sehen ist. Insbesondere hat ptOldPosition immer positive Koordinaten, 247 // auch wenn er einen Punkt oberhalb des aktuell sichtbaren Bereichs bezeichnet, dessen physische Ordinate eigentlich 248 // negativ ist. 249 virtual void TabWinSized(OTableWindow* ptWhich, const Point& ptOldPosition, const Size& szOldSize); 250 251 void modified(); 252 253 /** returns if teh given window is visible. 254 @param _rPoint 255 The Point to check 256 @param _rSize 257 The Size to be check as well 258 @return 259 <TRUE/> if the area is visible otherwise <FALSE/> 260 261 */ 262 sal_Bool isMovementAllowed(const Point& _rPoint,const Size& _rSize); 263 264 Size getRealOutputSize() const { return m_aOutputSize; } 265 266 267 268 virtual void EnsureVisible(const OTableWindow* _pWin); 269 virtual void EnsureVisible(const Point& _rPoint,const Size& _rSize); 270 271 TTableWindowData::value_type createTableWindowData(const ::rtl::OUString& _rComposedName 272 ,const ::rtl::OUString& _sTableName 273 ,const ::rtl::OUString& _rWinName); 274 275 protected: 276 virtual void MouseButtonUp( const MouseEvent& rEvt ); 277 virtual void MouseButtonDown( const MouseEvent& rEvt ); 278 virtual void Tracking( const TrackingEvent& rTEvt ); 279 virtual void Paint( const Rectangle& rRect ); 280 virtual void ConnDoubleClicked( OTableConnection* pConnection ); 281 virtual void SetDefaultTabWinPosSize( OTableWindow* pTabWin ); 282 virtual void DataChanged( const DataChangedEvent& rDCEvt ); 283 284 virtual void Resize(); 285 286 virtual void dragFinished( ); 287 // hier ist die Position (die sich waehrend des Sizings aendern kann) physisch, da waehrend des Sizens nicht gescrollt wird 288 virtual void Command(const CommandEvent& rEvt); 289 290 virtual OTableWindowData* CreateImpl(const ::rtl::OUString& _rComposedName 291 ,const ::rtl::OUString& _sTableName 292 ,const ::rtl::OUString& _rWinName); 293 294 /** factory method to create table windows 295 @param _pData 296 The data corresponding to the window. 297 @return 298 The new TableWindow 299 */ 300 virtual OTableWindow* createWindow(const TTableWindowData::value_type& _pData) = 0; 301 302 /** determines whether the classes Init method should accept a query name, or only table names 303 */ 304 virtual bool allowQueries() const; 305 306 /** called when init fails at the tablewindowdata because the m_xTable object could not provide columns, but no 307 exception was thrown. Expected to throw. 308 */ 309 virtual void onNoColumns_throw(); 310 311 virtual bool supressCrossNaturalJoin(const TTableConnectionData::value_type& _pData) const; 312 313 private: 314 void InitColors(); 315 sal_Bool ScrollWhileDragging(); 316 317 /** executePopup opens the context menu to delate a connection 318 @param _aPos the position where the popup menu should appear 319 @param _pSelConnection the connection which should be deleted 320 */ 321 void executePopup(const Point& _aPos,OTableConnection* _pSelConnection); 322 323 /** invalidateAndModify invalidates this window without children and 324 set the controller modified 325 @param _pAction a possible undo action to add at the controller 326 */ 327 void invalidateAndModify(SfxUndoAction *_pAction=NULL); 328 329 private: 330 using Window::Scroll; 331 }; 332 } 333 #endif // DBAUI_JOINTABLEVIEW_HXX 334