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27 #ifndef DBAUI_TABLECONNECTION_HXX
28 #define DBAUI_TABLECONNECTION_HXX
29 
30 //#ifndef _SV_GEN_HXX
31 //#include <tools/gen.hxx>
32 //#endif
33 //#ifndef DBAUI_CONNECTIONLINE_HXX
34 //#include "ConnectionLine.hxx"
35 //#endif
36 #include <vector>
37 #ifndef _TOOLS_DEBUG_HXX
38 #include <tools/debug.hxx>
39 #endif
40 #ifndef _SV_WINDOW_HXX
41 #include <vcl/window.hxx>
42 #endif
43 #ifndef _RTTI_HXX
44 #include <tools/rtti.hxx>
45 #endif
46 #ifndef _COM_SUN_STAR_UNO_REFERENCE_H_
47 #include <com/sun/star/uno/Reference.h>
48 #endif
49 #include "TableConnectionData.hxx"
50 
51 class Point;
52 class Rectangle;
53 
54 namespace dbaui
55 {
56 	class OTableConnectionData;
57 	class OTableWindow;
58 	class OJoinTableView;
59 	class OConnectionLine;
60 
61 	DBG_NAMEEX(OTableConnection)
62 	class OTableConnection : public Window
63 	{
64 		::std::vector<OConnectionLine*>	m_vConnLine;
65         TTableConnectionData::value_type
66                                         m_pData;
67 		OJoinTableView*					m_pParent;
68 
69 		sal_Bool							m_bSelected;
70 
71 		void Init();
72 		/** clearLineData loops through the vector and deletes all lines
73 		*/
74 		void clearLineData();
75 
76 	protected:
77 		OConnectionLine* CreateConnLine( const OConnectionLine& rConnLine );
78 
79 	public:
80         OTableConnection( OJoinTableView* pContainer, const TTableConnectionData::value_type& pTabConnData );
81 		OTableConnection( const OTableConnection& rConn );
82 			// WICHTIG : normalerweise bekomme ich von aussen einen Zeiger auf OTableConnectionData mitgegeben, hier aber muss ich
83 			// mir (ueber OTableConnectionData::NewInstance) selber eine INstanz anlegen, die ich aber - wie in allen anderen Faellen auch -
84 			// NIE loesche. Der Aufrufer ist also bei Benutzung dieses Constructors dafuer verantwortlich, meine Daten abzufragen und
85 			// sich irgendwo zu merken, um sie dann irgendwann zu loeschen.
86 		virtual ~OTableConnection();
87 
88 		OTableConnection& operator=( const OTableConnection& rConn );
89 
90 
91 		void		Select();
92 		void		Deselect();
93 		sal_Bool		IsSelected() const { return m_bSelected; }
94 		sal_Bool		CheckHit( const Point& rMousePos ) const;
95 		bool		InvalidateConnection();
96 		void		UpdateLineList();
97 
98 		OTableWindow* GetSourceWin() const;
99 		OTableWindow* GetDestWin() const;
100 
101 		bool RecalcLines();
102 		/** isTableConnection
103 			@param	_pTable	the table where we should check if we belongs to it
104 
105 			@return	true when the source or the destination window are equal
106 		*/
107 		bool isTableConnection(const OTableWindow* _pTable)
108 		{
109 			return (_pTable == GetSourceWin() || _pTable == GetDestWin());
110 		}
111 
112 		Rectangle	GetBoundingRect() const;
113 
114 		inline TTableConnectionData::value_type	GetData() const { return m_pData; }
115 		const ::std::vector<OConnectionLine*>*  GetConnLineList() const { return &m_vConnLine; }
116 		inline OJoinTableView*					GetParent() const { return m_pParent; }
117 		virtual void					Draw( const Rectangle& rRect );
118         using Window::Draw;
119 		virtual ::com::sun::star::uno::Reference< ::com::sun::star::accessibility::XAccessible > CreateAccessible();
120 	};
121 }
122 #endif // DBAUI_TABLECONNECTION_HXX
123 
124