1*4f506f19SAndrew Rist /**************************************************************
2cdf0e10cSrcweir  *
3*4f506f19SAndrew Rist  * Licensed to the Apache Software Foundation (ASF) under one
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22*4f506f19SAndrew Rist 
23cdf0e10cSrcweir 
24cdf0e10cSrcweir #ifndef INCLUDED_DRAWINGLAYER_PROCESSOR3D_GEOMETRY2DEXTRACTOR_HXX
25cdf0e10cSrcweir #define INCLUDED_DRAWINGLAYER_PROCESSOR3D_GEOMETRY2DEXTRACTOR_HXX
26cdf0e10cSrcweir 
27090f0eb8SEike Rathke #include <drawinglayer/drawinglayerdllapi.h>
28cdf0e10cSrcweir #include <drawinglayer/processor3d/baseprocessor3d.hxx>
29cdf0e10cSrcweir #include <drawinglayer/primitive2d/baseprimitive2d.hxx>
30cdf0e10cSrcweir #include <basegfx/matrix/b2dhommatrix.hxx>
31cdf0e10cSrcweir #include <basegfx/matrix/b3dhommatrix.hxx>
32cdf0e10cSrcweir #include <basegfx/color/bcolormodifier.hxx>
33cdf0e10cSrcweir 
34cdf0e10cSrcweir //////////////////////////////////////////////////////////////////////////////
35cdf0e10cSrcweir 
36cdf0e10cSrcweir namespace drawinglayer
37cdf0e10cSrcweir {
38cdf0e10cSrcweir 	namespace processor3d
39cdf0e10cSrcweir 	{
40cdf0e10cSrcweir         /** Geometry2DExtractingProcessor class
41cdf0e10cSrcweir 
42cdf0e10cSrcweir             This processor extracts the 2D geometry (projected geometry) of all feeded primitives.
43cdf0e10cSrcweir             It is e.g. used as sub-processor for contour extraction where 3D geometry is only
44cdf0e10cSrcweir             useful as 2D projected geometry.
45cdf0e10cSrcweir          */
46090f0eb8SEike Rathke 		class DRAWINGLAYER_DLLPUBLIC Geometry2DExtractingProcessor : public BaseProcessor3D
47cdf0e10cSrcweir 		{
48cdf0e10cSrcweir 		private:
49cdf0e10cSrcweir 			/// result holding vector (2D)
50cdf0e10cSrcweir 			primitive2d::Primitive2DSequence				maPrimitive2DSequence;
51cdf0e10cSrcweir 
52cdf0e10cSrcweir 			/// object transformation for scene for 2d definition
53cdf0e10cSrcweir 			basegfx::B2DHomMatrix							maObjectTransformation;
54cdf0e10cSrcweir 
55cdf0e10cSrcweir 			/// the modifiedColorPrimitive stack
56cdf0e10cSrcweir 			basegfx::BColorModifierStack					maBColorModifierStack;
57cdf0e10cSrcweir 
58cdf0e10cSrcweir 			/*  as tooling, the process() implementation takes over API handling and calls this
59cdf0e10cSrcweir 			    virtual render method when the primitive implementation is BasePrimitive3D-based.
60cdf0e10cSrcweir              */
61cdf0e10cSrcweir 			virtual void processBasePrimitive3D(const primitive3d::BasePrimitive3D& rCandidate);
62cdf0e10cSrcweir 
63cdf0e10cSrcweir 		public:
64cdf0e10cSrcweir 			Geometry2DExtractingProcessor(
65cdf0e10cSrcweir 				const geometry::ViewInformation3D& rViewInformation,
66cdf0e10cSrcweir 				const basegfx::B2DHomMatrix& rObjectTransformation);
67cdf0e10cSrcweir 
68cdf0e10cSrcweir 			// data read access
getPrimitive2DSequence() const69cdf0e10cSrcweir 			const primitive2d::Primitive2DSequence& getPrimitive2DSequence() const { return maPrimitive2DSequence; }
getObjectTransformation() const70cdf0e10cSrcweir 			const basegfx::B2DHomMatrix& getObjectTransformation() const { return maObjectTransformation; }
getBColorModifierStack() const71cdf0e10cSrcweir 			const basegfx::BColorModifierStack& getBColorModifierStack() const { return maBColorModifierStack; }
72cdf0e10cSrcweir 		};
73cdf0e10cSrcweir 	} // end of namespace processor3d
74cdf0e10cSrcweir } // end of namespace drawinglayer
75cdf0e10cSrcweir 
76cdf0e10cSrcweir #endif //INCLUDED_DRAWINGLAYER_PROCESSOR3D_GEOMETRY2DEXTRACTOR_HXX
77cdf0e10cSrcweir 
78cdf0e10cSrcweir // eof
79