1*464702f4SAndrew Rist /**************************************************************
2cdf0e10cSrcweir  *
3*464702f4SAndrew Rist  * Licensed to the Apache Software Foundation (ASF) under one
4*464702f4SAndrew Rist  * or more contributor license agreements.  See the NOTICE file
5*464702f4SAndrew Rist  * distributed with this work for additional information
6*464702f4SAndrew Rist  * regarding copyright ownership.  The ASF licenses this file
7*464702f4SAndrew Rist  * to you under the Apache License, Version 2.0 (the
8*464702f4SAndrew Rist  * "License"); you may not use this file except in compliance
9*464702f4SAndrew Rist  * with the License.  You may obtain a copy of the License at
10*464702f4SAndrew Rist  *
11*464702f4SAndrew Rist  *   http://www.apache.org/licenses/LICENSE-2.0
12*464702f4SAndrew Rist  *
13*464702f4SAndrew Rist  * Unless required by applicable law or agreed to in writing,
14*464702f4SAndrew Rist  * software distributed under the License is distributed on an
15*464702f4SAndrew Rist  * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
16*464702f4SAndrew Rist  * KIND, either express or implied.  See the License for the
17*464702f4SAndrew Rist  * specific language governing permissions and limitations
18*464702f4SAndrew Rist  * under the License.
19*464702f4SAndrew Rist  *
20*464702f4SAndrew Rist  *************************************************************/
21*464702f4SAndrew Rist 
22*464702f4SAndrew Rist 
23cdf0e10cSrcweir 
24cdf0e10cSrcweir // MARKER(update_precomp.py): autogen include statement, do not remove
25cdf0e10cSrcweir #include "precompiled_drawinglayer.hxx"
26cdf0e10cSrcweir 
27cdf0e10cSrcweir #include <drawinglayer/primitive2d/animatedprimitive2d.hxx>
28cdf0e10cSrcweir #include <drawinglayer/animation/animationtiming.hxx>
29cdf0e10cSrcweir #include <drawinglayer/primitive2d/transformprimitive2d.hxx>
30cdf0e10cSrcweir #include <drawinglayer/geometry/viewinformation2d.hxx>
31cdf0e10cSrcweir #include <drawinglayer/primitive2d/drawinglayer_primitivetypes2d.hxx>
32cdf0e10cSrcweir 
33cdf0e10cSrcweir //////////////////////////////////////////////////////////////////////////////
34cdf0e10cSrcweir 
35cdf0e10cSrcweir using namespace com::sun::star;
36cdf0e10cSrcweir 
37cdf0e10cSrcweir //////////////////////////////////////////////////////////////////////////////
38cdf0e10cSrcweir 
39cdf0e10cSrcweir namespace drawinglayer
40cdf0e10cSrcweir {
41cdf0e10cSrcweir 	namespace primitive2d
42cdf0e10cSrcweir 	{
AnimatedSwitchPrimitive2D(const animation::AnimationEntry & rAnimationEntry,const Primitive2DSequence & rChildren,bool bIsTextAnimation)43cdf0e10cSrcweir 		AnimatedSwitchPrimitive2D::AnimatedSwitchPrimitive2D(
44cdf0e10cSrcweir 			const animation::AnimationEntry& rAnimationEntry,
45cdf0e10cSrcweir 			const Primitive2DSequence& rChildren,
46cdf0e10cSrcweir 			bool bIsTextAnimation)
47cdf0e10cSrcweir 		:	GroupPrimitive2D(rChildren),
48cdf0e10cSrcweir 			mpAnimationEntry(0),
49cdf0e10cSrcweir 			mbIsTextAnimation(bIsTextAnimation)
50cdf0e10cSrcweir 		{
51cdf0e10cSrcweir 			// clone given animation description
52cdf0e10cSrcweir 			mpAnimationEntry = rAnimationEntry.clone();
53cdf0e10cSrcweir 		}
54cdf0e10cSrcweir 
~AnimatedSwitchPrimitive2D()55cdf0e10cSrcweir 		AnimatedSwitchPrimitive2D::~AnimatedSwitchPrimitive2D()
56cdf0e10cSrcweir 		{
57cdf0e10cSrcweir 			// delete cloned animation description
58cdf0e10cSrcweir 			delete mpAnimationEntry;
59cdf0e10cSrcweir 		}
60cdf0e10cSrcweir 
operator ==(const BasePrimitive2D & rPrimitive) const61cdf0e10cSrcweir 		bool AnimatedSwitchPrimitive2D::operator==(const BasePrimitive2D& rPrimitive) const
62cdf0e10cSrcweir 		{
63cdf0e10cSrcweir 			if(GroupPrimitive2D::operator==(rPrimitive))
64cdf0e10cSrcweir 			{
65cdf0e10cSrcweir 				const AnimatedSwitchPrimitive2D& rCompare = static_cast< const AnimatedSwitchPrimitive2D& >(rPrimitive);
66cdf0e10cSrcweir 
67cdf0e10cSrcweir 				return (getAnimationEntry() == rCompare.getAnimationEntry());
68cdf0e10cSrcweir 			}
69cdf0e10cSrcweir 
70cdf0e10cSrcweir 			return false;
71cdf0e10cSrcweir 		}
72cdf0e10cSrcweir 
get2DDecomposition(const geometry::ViewInformation2D & rViewInformation) const73cdf0e10cSrcweir 		Primitive2DSequence AnimatedSwitchPrimitive2D::get2DDecomposition(const geometry::ViewInformation2D& rViewInformation) const
74cdf0e10cSrcweir 		{
75cdf0e10cSrcweir 			if(getChildren().hasElements())
76cdf0e10cSrcweir 			{
77cdf0e10cSrcweir 				const double fState(getAnimationEntry().getStateAtTime(rViewInformation.getViewTime()));
78cdf0e10cSrcweir 				const sal_uInt32 nLen(getChildren().getLength());
79cdf0e10cSrcweir 				sal_uInt32 nIndex(basegfx::fround(fState * (double)nLen));
80cdf0e10cSrcweir 
81cdf0e10cSrcweir 				if(nIndex >= nLen)
82cdf0e10cSrcweir 				{
83cdf0e10cSrcweir 					nIndex = nLen - 1L;
84cdf0e10cSrcweir 				}
85cdf0e10cSrcweir 
86cdf0e10cSrcweir 				const Primitive2DReference xRef(getChildren()[nIndex], uno::UNO_QUERY_THROW);
87cdf0e10cSrcweir 				return Primitive2DSequence(&xRef, 1L);
88cdf0e10cSrcweir 			}
89cdf0e10cSrcweir 
90cdf0e10cSrcweir 			return Primitive2DSequence();
91cdf0e10cSrcweir 		}
92cdf0e10cSrcweir 
93cdf0e10cSrcweir 		// provide unique ID
94cdf0e10cSrcweir 		ImplPrimitrive2DIDBlock(AnimatedSwitchPrimitive2D, PRIMITIVE2D_ID_ANIMATEDSWITCHPRIMITIVE2D)
95cdf0e10cSrcweir 
96cdf0e10cSrcweir 	} // end of namespace primitive2d
97cdf0e10cSrcweir } // end of namespace drawinglayer
98cdf0e10cSrcweir 
99cdf0e10cSrcweir //////////////////////////////////////////////////////////////////////////////
100cdf0e10cSrcweir 
101cdf0e10cSrcweir namespace drawinglayer
102cdf0e10cSrcweir {
103cdf0e10cSrcweir 	namespace primitive2d
104cdf0e10cSrcweir 	{
AnimatedBlinkPrimitive2D(const animation::AnimationEntry & rAnimationEntry,const Primitive2DSequence & rChildren,bool bIsTextAnimation)105cdf0e10cSrcweir 		AnimatedBlinkPrimitive2D::AnimatedBlinkPrimitive2D(
106cdf0e10cSrcweir 			const animation::AnimationEntry& rAnimationEntry,
107cdf0e10cSrcweir 			const Primitive2DSequence& rChildren,
108cdf0e10cSrcweir 			bool bIsTextAnimation)
109cdf0e10cSrcweir 		:	AnimatedSwitchPrimitive2D(rAnimationEntry, rChildren, bIsTextAnimation)
110cdf0e10cSrcweir 		{
111cdf0e10cSrcweir 		}
112cdf0e10cSrcweir 
get2DDecomposition(const geometry::ViewInformation2D & rViewInformation) const113cdf0e10cSrcweir 		Primitive2DSequence AnimatedBlinkPrimitive2D::get2DDecomposition(const geometry::ViewInformation2D& rViewInformation) const
114cdf0e10cSrcweir 		{
115cdf0e10cSrcweir 			if(getChildren().hasElements())
116cdf0e10cSrcweir 			{
117cdf0e10cSrcweir 				const double fState(getAnimationEntry().getStateAtTime(rViewInformation.getViewTime()));
118cdf0e10cSrcweir 
119cdf0e10cSrcweir 				if(fState < 0.5)
120cdf0e10cSrcweir 				{
121cdf0e10cSrcweir 					return getChildren();
122cdf0e10cSrcweir 				}
123cdf0e10cSrcweir 			}
124cdf0e10cSrcweir 
125cdf0e10cSrcweir 			return Primitive2DSequence();
126cdf0e10cSrcweir 		}
127cdf0e10cSrcweir 
128cdf0e10cSrcweir 		// provide unique ID
129cdf0e10cSrcweir 		ImplPrimitrive2DIDBlock(AnimatedBlinkPrimitive2D, PRIMITIVE2D_ID_ANIMATEDBLINKPRIMITIVE2D)
130cdf0e10cSrcweir 
131cdf0e10cSrcweir 	} // end of namespace primitive2d
132cdf0e10cSrcweir } // end of namespace drawinglayer
133cdf0e10cSrcweir 
134cdf0e10cSrcweir //////////////////////////////////////////////////////////////////////////////
135cdf0e10cSrcweir 
136cdf0e10cSrcweir namespace drawinglayer
137cdf0e10cSrcweir {
138cdf0e10cSrcweir 	namespace primitive2d
139cdf0e10cSrcweir 	{
AnimatedInterpolatePrimitive2D(const std::vector<basegfx::B2DHomMatrix> & rmMatrixStack,const animation::AnimationEntry & rAnimationEntry,const Primitive2DSequence & rChildren,bool bIsTextAnimation)140cdf0e10cSrcweir 		AnimatedInterpolatePrimitive2D::AnimatedInterpolatePrimitive2D(
141cdf0e10cSrcweir 			const std::vector< basegfx::B2DHomMatrix >& rmMatrixStack,
142cdf0e10cSrcweir 			const animation::AnimationEntry& rAnimationEntry,
143cdf0e10cSrcweir 			const Primitive2DSequence& rChildren,
144cdf0e10cSrcweir 			bool bIsTextAnimation)
145cdf0e10cSrcweir 		:	AnimatedSwitchPrimitive2D(rAnimationEntry, rChildren, bIsTextAnimation),
146cdf0e10cSrcweir 			maMatrixStack()
147cdf0e10cSrcweir 		{
148cdf0e10cSrcweir 			// copy matrices to locally pre-decomposed matrix stack
149cdf0e10cSrcweir 			const sal_uInt32 nCount(rmMatrixStack.size());
150cdf0e10cSrcweir             maMatrixStack.reserve(nCount);
151cdf0e10cSrcweir 
152cdf0e10cSrcweir 			for(sal_uInt32 a(0L); a < nCount; a++)
153cdf0e10cSrcweir 			{
154cdf0e10cSrcweir 				maMatrixStack.push_back(basegfx::tools::B2DHomMatrixBufferedDecompose(rmMatrixStack[a]));
155cdf0e10cSrcweir 			}
156cdf0e10cSrcweir 		}
157cdf0e10cSrcweir 
get2DDecomposition(const geometry::ViewInformation2D & rViewInformation) const158cdf0e10cSrcweir 		Primitive2DSequence AnimatedInterpolatePrimitive2D::get2DDecomposition(const geometry::ViewInformation2D& rViewInformation) const
159cdf0e10cSrcweir 		{
160cdf0e10cSrcweir 			const sal_uInt32 nSize(maMatrixStack.size());
161cdf0e10cSrcweir 
162cdf0e10cSrcweir 			if(nSize)
163cdf0e10cSrcweir 			{
164cdf0e10cSrcweir 				double fState(getAnimationEntry().getStateAtTime(rViewInformation.getViewTime()));
165cdf0e10cSrcweir 
166cdf0e10cSrcweir 				if(fState < 0.0)
167cdf0e10cSrcweir 				{
168cdf0e10cSrcweir 					fState = 0.0;
169cdf0e10cSrcweir 				}
170cdf0e10cSrcweir 				else if(fState > 1.0)
171cdf0e10cSrcweir 				{
172cdf0e10cSrcweir 					fState = 1.0;
173cdf0e10cSrcweir 				}
174cdf0e10cSrcweir 
175cdf0e10cSrcweir 				const double fIndex(fState * (double)(nSize - 1L));
176cdf0e10cSrcweir 				const sal_uInt32 nIndA(sal_uInt32(floor(fIndex)));
177cdf0e10cSrcweir 				const double fOffset(fIndex - (double)nIndA);
178cdf0e10cSrcweir 				basegfx::B2DHomMatrix aTargetTransform;
179cdf0e10cSrcweir 				std::vector< basegfx::tools::B2DHomMatrixBufferedDecompose >::const_iterator aMatA(maMatrixStack.begin() + nIndA);
180cdf0e10cSrcweir 
181cdf0e10cSrcweir 				if(basegfx::fTools::equalZero(fOffset))
182cdf0e10cSrcweir 				{
183cdf0e10cSrcweir 					// use matrix from nIndA directly
184cdf0e10cSrcweir 					aTargetTransform = aMatA->getB2DHomMatrix();
185cdf0e10cSrcweir 				}
186cdf0e10cSrcweir 				else
187cdf0e10cSrcweir 				{
188cdf0e10cSrcweir 					// interpolate. Get involved buffered decomposed matrices
189cdf0e10cSrcweir 					const sal_uInt32 nIndB((nIndA + 1L) % nSize);
190cdf0e10cSrcweir 					std::vector< basegfx::tools::B2DHomMatrixBufferedDecompose >::const_iterator aMatB(maMatrixStack.begin() + nIndB);
191cdf0e10cSrcweir 
192cdf0e10cSrcweir 					// interpolate for fOffset [0.0 .. 1.0[
193cdf0e10cSrcweir 					const basegfx::B2DVector aScale(basegfx::interpolate(aMatA->getScale(), aMatB->getScale(), fOffset));
194cdf0e10cSrcweir 					const basegfx::B2DVector aTranslate(basegfx::interpolate(aMatA->getTranslate(), aMatB->getTranslate(), fOffset));
195cdf0e10cSrcweir 					const double fRotate(((aMatB->getRotate() - aMatA->getRotate()) * fOffset) + aMatA->getRotate());
196cdf0e10cSrcweir 					const double fShearX(((aMatB->getShearX() - aMatA->getShearX()) * fOffset) + aMatA->getShearX());
197cdf0e10cSrcweir 
198cdf0e10cSrcweir 					// build matrix for state
199cdf0e10cSrcweir 					aTargetTransform = basegfx::tools::createScaleShearXRotateTranslateB2DHomMatrix(
200cdf0e10cSrcweir 						aScale, fShearX, fRotate, aTranslate);
201cdf0e10cSrcweir 				}
202cdf0e10cSrcweir 
203cdf0e10cSrcweir 				// create new transform primitive reference, return new sequence
204cdf0e10cSrcweir 				const Primitive2DReference xRef(new TransformPrimitive2D(aTargetTransform, getChildren()));
205cdf0e10cSrcweir 				return Primitive2DSequence(&xRef, 1L);
206cdf0e10cSrcweir 			}
207cdf0e10cSrcweir 			else
208cdf0e10cSrcweir 			{
209cdf0e10cSrcweir 				return getChildren();
210cdf0e10cSrcweir 			}
211cdf0e10cSrcweir 		}
212cdf0e10cSrcweir 
213cdf0e10cSrcweir 		// provide unique ID
214cdf0e10cSrcweir 		ImplPrimitrive2DIDBlock(AnimatedInterpolatePrimitive2D, PRIMITIVE2D_ID_ANIMATEDINTERPOLATEPRIMITIVE2D)
215cdf0e10cSrcweir 
216cdf0e10cSrcweir 	} // end of namespace primitive2d
217cdf0e10cSrcweir } // end of namespace drawinglayer
218cdf0e10cSrcweir 
219cdf0e10cSrcweir //////////////////////////////////////////////////////////////////////////////
220cdf0e10cSrcweir // eof
221