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21 
22 
23 
24 // MARKER(update_precomp.py): autogen include statement, do not remove
25 #include "precompiled_drawinglayer.hxx"
26 
27 #include <drawinglayer/primitive3d/baseprimitive3d.hxx>
28 #include <drawinglayer/geometry/viewinformation3d.hxx>
29 #include <basegfx/tools/canvastools.hxx>
30 
31 //////////////////////////////////////////////////////////////////////////////
32 
33 using namespace com::sun::star;
34 
35 //////////////////////////////////////////////////////////////////////////////
36 
37 namespace drawinglayer
38 {
39 	namespace primitive3d
40 	{
BasePrimitive3D()41 		BasePrimitive3D::BasePrimitive3D()
42 		:	BasePrimitive3DImplBase(m_aMutex)
43 		{
44 		}
45 
~BasePrimitive3D()46         BasePrimitive3D::~BasePrimitive3D()
47         {
48         }
49 
operator ==(const BasePrimitive3D & rPrimitive) const50 		bool BasePrimitive3D::operator==( const BasePrimitive3D& rPrimitive ) const
51 		{
52 			return (getPrimitive3DID() == rPrimitive.getPrimitive3DID());
53 		}
54 
getB3DRange(const geometry::ViewInformation3D & rViewInformation) const55 		basegfx::B3DRange BasePrimitive3D::getB3DRange(const geometry::ViewInformation3D& rViewInformation) const
56 		{
57 			return getB3DRangeFromPrimitive3DSequence(get3DDecomposition(rViewInformation), rViewInformation);
58 		}
59 
get3DDecomposition(const geometry::ViewInformation3D &) const60 		Primitive3DSequence BasePrimitive3D::get3DDecomposition(const geometry::ViewInformation3D& /*rViewInformation*/) const
61 		{
62 			return Primitive3DSequence();
63 		}
64 
getDecomposition(const uno::Sequence<beans::PropertyValue> & rViewParameters)65 		Primitive3DSequence SAL_CALL BasePrimitive3D::getDecomposition( const uno::Sequence< beans::PropertyValue >& rViewParameters ) throw ( uno::RuntimeException )
66 		{
67 			const geometry::ViewInformation3D aViewInformation(rViewParameters);
68 			return get3DDecomposition(rViewParameters);
69 		}
70 
getRange(const uno::Sequence<beans::PropertyValue> & rViewParameters)71 		com::sun::star::geometry::RealRectangle3D SAL_CALL BasePrimitive3D::getRange( const uno::Sequence< beans::PropertyValue >& rViewParameters ) throw ( uno::RuntimeException )
72 		{
73 			const geometry::ViewInformation3D aViewInformation(rViewParameters);
74 			return basegfx::unotools::rectangle3DFromB3DRectangle(getB3DRange(aViewInformation));
75 		}
76 	} // end of namespace primitive3d
77 } // end of namespace drawinglayer
78 
79 //////////////////////////////////////////////////////////////////////////////
80 
81 namespace drawinglayer
82 {
83 	namespace primitive3d
84 	{
create3DDecomposition(const geometry::ViewInformation3D &) const85 		Primitive3DSequence BufferedDecompositionPrimitive3D::create3DDecomposition(const geometry::ViewInformation3D& /*rViewInformation*/) const
86 		{
87 			return Primitive3DSequence();
88 		}
89 
BufferedDecompositionPrimitive3D()90 		BufferedDecompositionPrimitive3D::BufferedDecompositionPrimitive3D()
91 		:	BasePrimitive3D(),
92 			maBuffered3DDecomposition()
93 		{
94 		}
95 
get3DDecomposition(const geometry::ViewInformation3D & rViewInformation) const96 		Primitive3DSequence BufferedDecompositionPrimitive3D::get3DDecomposition(const geometry::ViewInformation3D& rViewInformation) const
97 		{
98 			::osl::MutexGuard aGuard( m_aMutex );
99 
100 			if(!getBuffered3DDecomposition().hasElements())
101 			{
102 				const Primitive3DSequence aNewSequence(create3DDecomposition(rViewInformation));
103 				const_cast< BufferedDecompositionPrimitive3D* >(this)->setBuffered3DDecomposition(aNewSequence);
104 			}
105 
106 			return getBuffered3DDecomposition();
107 		}
108 	} // end of namespace primitive3d
109 } // end of namespace drawinglayer
110 
111 //////////////////////////////////////////////////////////////////////////////
112 // tooling
113 
114 namespace drawinglayer
115 {
116 	namespace primitive3d
117 	{
118 		// get range3D from a given Primitive3DReference
getB3DRangeFromPrimitive3DReference(const Primitive3DReference & rCandidate,const geometry::ViewInformation3D & aViewInformation)119 		basegfx::B3DRange getB3DRangeFromPrimitive3DReference(const Primitive3DReference& rCandidate, const geometry::ViewInformation3D& aViewInformation)
120 		{
121 			basegfx::B3DRange aRetval;
122 
123 			if(rCandidate.is())
124 			{
125 				// try to get C++ implementation base
126 				const BasePrimitive3D* pCandidate(dynamic_cast< BasePrimitive3D* >(rCandidate.get()));
127 
128 				if(pCandidate)
129 				{
130 					// use it if possible
131 					aRetval.expand(pCandidate->getB3DRange(aViewInformation));
132 				}
133 				else
134 				{
135 					// use UNO API call instead
136 					const uno::Sequence< beans::PropertyValue >& rViewParameters(aViewInformation.getViewInformationSequence());
137 					aRetval.expand(basegfx::unotools::b3DRectangleFromRealRectangle3D(rCandidate->getRange(rViewParameters)));
138 				}
139 			}
140 
141 			return aRetval;
142 		}
143 
144 		// get range3D from a given Primitive3DSequence
getB3DRangeFromPrimitive3DSequence(const Primitive3DSequence & rCandidate,const geometry::ViewInformation3D & aViewInformation)145 		basegfx::B3DRange getB3DRangeFromPrimitive3DSequence(const Primitive3DSequence& rCandidate, const geometry::ViewInformation3D& aViewInformation)
146 		{
147 			basegfx::B3DRange aRetval;
148 
149 			if(rCandidate.hasElements())
150 			{
151 				const sal_Int32 nCount(rCandidate.getLength());
152 
153 				for(sal_Int32 a(0L); a < nCount; a++)
154 				{
155 					aRetval.expand(getB3DRangeFromPrimitive3DReference(rCandidate[a], aViewInformation));
156 				}
157 			}
158 
159 			return aRetval;
160 		}
161 
arePrimitive3DReferencesEqual(const Primitive3DReference & rxA,const Primitive3DReference & rxB)162 		bool arePrimitive3DReferencesEqual(const Primitive3DReference& rxA, const Primitive3DReference& rxB)
163 		{
164 			const sal_Bool bAIs(rxA.is());
165 
166 			if(bAIs != rxB.is())
167 			{
168 				return false;
169 			}
170 
171 			if(!bAIs)
172 			{
173 				return true;
174 			}
175 
176 			const BasePrimitive3D* pA(dynamic_cast< const BasePrimitive3D* >(rxA.get()));
177 			const BasePrimitive3D* pB(dynamic_cast< const BasePrimitive3D* >(rxB.get()));
178 			const bool bAEqualZero(pA == 0L);
179 
180 			if(bAEqualZero != (pB == 0L))
181 			{
182 				return false;
183 			}
184 
185 			if(bAEqualZero)
186 			{
187 				return false;
188 			}
189 
190 			return (pA->operator==(*pB));
191 		}
192 
arePrimitive3DSequencesEqual(const Primitive3DSequence & rA,const Primitive3DSequence & rB)193 		bool arePrimitive3DSequencesEqual(const Primitive3DSequence& rA, const Primitive3DSequence& rB)
194 		{
195 			const sal_Bool bAHasElements(rA.hasElements());
196 
197 			if(bAHasElements != rB.hasElements())
198 			{
199 				return false;
200 			}
201 
202 			if(!bAHasElements)
203 			{
204 				return true;
205 			}
206 
207 			const sal_Int32 nCount(rA.getLength());
208 
209 			if(nCount != rB.getLength())
210 			{
211 				return false;
212 			}
213 
214 			for(sal_Int32 a(0L); a < nCount; a++)
215 			{
216 				if(!arePrimitive3DReferencesEqual(rA[a], rB[a]))
217 				{
218 					return false;
219 				}
220 			}
221 
222 			return true;
223 		}
224 
225 		// concatenate sequence
appendPrimitive3DSequenceToPrimitive3DSequence(Primitive3DSequence & rDest,const Primitive3DSequence & rSource)226 		void appendPrimitive3DSequenceToPrimitive3DSequence(Primitive3DSequence& rDest, const Primitive3DSequence& rSource)
227 		{
228 			if(rSource.hasElements())
229 			{
230 				if(rDest.hasElements())
231 				{
232 					const sal_Int32 nSourceCount(rSource.getLength());
233 					const sal_Int32 nDestCount(rDest.getLength());
234 					const sal_Int32 nTargetCount(nSourceCount + nDestCount);
235 					sal_Int32 nInsertPos(nDestCount);
236 
237 					rDest.realloc(nTargetCount);
238 
239 					for(sal_Int32 a(0L); a < nSourceCount; a++)
240 					{
241 						if(rSource[a].is())
242 						{
243 							rDest[nInsertPos++] = rSource[a];
244 						}
245 					}
246 
247 					if(nInsertPos != nTargetCount)
248 					{
249 						rDest.realloc(nInsertPos);
250 					}
251 				}
252 				else
253 				{
254 					rDest = rSource;
255 				}
256 			}
257 		}
258 
259 		// concatenate single Primitive3D
appendPrimitive3DReferenceToPrimitive3DSequence(Primitive3DSequence & rDest,const Primitive3DReference & rSource)260 		void appendPrimitive3DReferenceToPrimitive3DSequence(Primitive3DSequence& rDest, const Primitive3DReference& rSource)
261 		{
262 			if(rSource.is())
263 			{
264 				const sal_Int32 nDestCount(rDest.getLength());
265 				rDest.realloc(nDestCount + 1L);
266 				rDest[nDestCount] = rSource;
267 			}
268 		}
269 
270 	} // end of namespace primitive3d
271 } // end of namespace drawinglayer
272 
273 //////////////////////////////////////////////////////////////////////////////
274 // eof
275