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27 
28 // MARKER(update_precomp.py): autogen include statement, do not remove
29 #include "precompiled_drawinglayer.hxx"
30 
31 #include <drawinglayer/primitive3d/baseprimitive3d.hxx>
32 #include <drawinglayer/geometry/viewinformation3d.hxx>
33 #include <basegfx/tools/canvastools.hxx>
34 
35 //////////////////////////////////////////////////////////////////////////////
36 
37 using namespace com::sun::star;
38 
39 //////////////////////////////////////////////////////////////////////////////
40 
41 namespace drawinglayer
42 {
43 	namespace primitive3d
44 	{
45 		BasePrimitive3D::BasePrimitive3D()
46 		:	BasePrimitive3DImplBase(m_aMutex)
47 		{
48 		}
49 
50         BasePrimitive3D::~BasePrimitive3D()
51         {
52         }
53 
54 		bool BasePrimitive3D::operator==( const BasePrimitive3D& rPrimitive ) const
55 		{
56 			return (getPrimitive3DID() == rPrimitive.getPrimitive3DID());
57 		}
58 
59 		basegfx::B3DRange BasePrimitive3D::getB3DRange(const geometry::ViewInformation3D& rViewInformation) const
60 		{
61 			return getB3DRangeFromPrimitive3DSequence(get3DDecomposition(rViewInformation), rViewInformation);
62 		}
63 
64 		Primitive3DSequence BasePrimitive3D::get3DDecomposition(const geometry::ViewInformation3D& /*rViewInformation*/) const
65 		{
66 			return Primitive3DSequence();
67 		}
68 
69 		Primitive3DSequence SAL_CALL BasePrimitive3D::getDecomposition( const uno::Sequence< beans::PropertyValue >& rViewParameters ) throw ( uno::RuntimeException )
70 		{
71 			const geometry::ViewInformation3D aViewInformation(rViewParameters);
72 			return get3DDecomposition(rViewParameters);
73 		}
74 
75 		com::sun::star::geometry::RealRectangle3D SAL_CALL BasePrimitive3D::getRange( const uno::Sequence< beans::PropertyValue >& rViewParameters ) throw ( uno::RuntimeException )
76 		{
77 			const geometry::ViewInformation3D aViewInformation(rViewParameters);
78 			return basegfx::unotools::rectangle3DFromB3DRectangle(getB3DRange(aViewInformation));
79 		}
80 	} // end of namespace primitive3d
81 } // end of namespace drawinglayer
82 
83 //////////////////////////////////////////////////////////////////////////////
84 
85 namespace drawinglayer
86 {
87 	namespace primitive3d
88 	{
89 		Primitive3DSequence BufferedDecompositionPrimitive3D::create3DDecomposition(const geometry::ViewInformation3D& /*rViewInformation*/) const
90 		{
91 			return Primitive3DSequence();
92 		}
93 
94 		BufferedDecompositionPrimitive3D::BufferedDecompositionPrimitive3D()
95 		:	BasePrimitive3D(),
96 			maBuffered3DDecomposition()
97 		{
98 		}
99 
100 		Primitive3DSequence BufferedDecompositionPrimitive3D::get3DDecomposition(const geometry::ViewInformation3D& rViewInformation) const
101 		{
102 			::osl::MutexGuard aGuard( m_aMutex );
103 
104 			if(!getBuffered3DDecomposition().hasElements())
105 			{
106 				const Primitive3DSequence aNewSequence(create3DDecomposition(rViewInformation));
107 				const_cast< BufferedDecompositionPrimitive3D* >(this)->setBuffered3DDecomposition(aNewSequence);
108 			}
109 
110 			return getBuffered3DDecomposition();
111 		}
112 	} // end of namespace primitive3d
113 } // end of namespace drawinglayer
114 
115 //////////////////////////////////////////////////////////////////////////////
116 // tooling
117 
118 namespace drawinglayer
119 {
120 	namespace primitive3d
121 	{
122 		// get range3D from a given Primitive3DReference
123 		basegfx::B3DRange getB3DRangeFromPrimitive3DReference(const Primitive3DReference& rCandidate, const geometry::ViewInformation3D& aViewInformation)
124 		{
125 			basegfx::B3DRange aRetval;
126 
127 			if(rCandidate.is())
128 			{
129 				// try to get C++ implementation base
130 				const BasePrimitive3D* pCandidate(dynamic_cast< BasePrimitive3D* >(rCandidate.get()));
131 
132 				if(pCandidate)
133 				{
134 					// use it if possible
135 					aRetval.expand(pCandidate->getB3DRange(aViewInformation));
136 				}
137 				else
138 				{
139 					// use UNO API call instead
140 					const uno::Sequence< beans::PropertyValue >& rViewParameters(aViewInformation.getViewInformationSequence());
141 					aRetval.expand(basegfx::unotools::b3DRectangleFromRealRectangle3D(rCandidate->getRange(rViewParameters)));
142 				}
143 			}
144 
145 			return aRetval;
146 		}
147 
148 		// get range3D from a given Primitive3DSequence
149 		basegfx::B3DRange getB3DRangeFromPrimitive3DSequence(const Primitive3DSequence& rCandidate, const geometry::ViewInformation3D& aViewInformation)
150 		{
151 			basegfx::B3DRange aRetval;
152 
153 			if(rCandidate.hasElements())
154 			{
155 				const sal_Int32 nCount(rCandidate.getLength());
156 
157 				for(sal_Int32 a(0L); a < nCount; a++)
158 				{
159 					aRetval.expand(getB3DRangeFromPrimitive3DReference(rCandidate[a], aViewInformation));
160 				}
161 			}
162 
163 			return aRetval;
164 		}
165 
166 		bool arePrimitive3DReferencesEqual(const Primitive3DReference& rxA, const Primitive3DReference& rxB)
167 		{
168 			const sal_Bool bAIs(rxA.is());
169 
170 			if(bAIs != rxB.is())
171 			{
172 				return false;
173 			}
174 
175 			if(!bAIs)
176 			{
177 				return true;
178 			}
179 
180 			const BasePrimitive3D* pA(dynamic_cast< const BasePrimitive3D* >(rxA.get()));
181 			const BasePrimitive3D* pB(dynamic_cast< const BasePrimitive3D* >(rxB.get()));
182 			const bool bAEqualZero(pA == 0L);
183 
184 			if(bAEqualZero != (pB == 0L))
185 			{
186 				return false;
187 			}
188 
189 			if(bAEqualZero)
190 			{
191 				return false;
192 			}
193 
194 			return (pA->operator==(*pB));
195 		}
196 
197 		bool arePrimitive3DSequencesEqual(const Primitive3DSequence& rA, const Primitive3DSequence& rB)
198 		{
199 			const sal_Bool bAHasElements(rA.hasElements());
200 
201 			if(bAHasElements != rB.hasElements())
202 			{
203 				return false;
204 			}
205 
206 			if(!bAHasElements)
207 			{
208 				return true;
209 			}
210 
211 			const sal_Int32 nCount(rA.getLength());
212 
213 			if(nCount != rB.getLength())
214 			{
215 				return false;
216 			}
217 
218 			for(sal_Int32 a(0L); a < nCount; a++)
219 			{
220 				if(!arePrimitive3DReferencesEqual(rA[a], rB[a]))
221 				{
222 					return false;
223 				}
224 			}
225 
226 			return true;
227 		}
228 
229 		// concatenate sequence
230 		void appendPrimitive3DSequenceToPrimitive3DSequence(Primitive3DSequence& rDest, const Primitive3DSequence& rSource)
231 		{
232 			if(rSource.hasElements())
233 			{
234 				if(rDest.hasElements())
235 				{
236 					const sal_Int32 nSourceCount(rSource.getLength());
237 					const sal_Int32 nDestCount(rDest.getLength());
238 					const sal_Int32 nTargetCount(nSourceCount + nDestCount);
239 					sal_Int32 nInsertPos(nDestCount);
240 
241 					rDest.realloc(nTargetCount);
242 
243 					for(sal_Int32 a(0L); a < nSourceCount; a++)
244 					{
245 						if(rSource[a].is())
246 						{
247 							rDest[nInsertPos++] = rSource[a];
248 						}
249 					}
250 
251 					if(nInsertPos != nTargetCount)
252 					{
253 						rDest.realloc(nInsertPos);
254 					}
255 				}
256 				else
257 				{
258 					rDest = rSource;
259 				}
260 			}
261 		}
262 
263 		// concatenate single Primitive3D
264 		void appendPrimitive3DReferenceToPrimitive3DSequence(Primitive3DSequence& rDest, const Primitive3DReference& rSource)
265 		{
266 			if(rSource.is())
267 			{
268 				const sal_Int32 nDestCount(rDest.getLength());
269 				rDest.realloc(nDestCount + 1L);
270 				rDest[nDestCount] = rSource;
271 			}
272 		}
273 
274 	} // end of namespace primitive3d
275 } // end of namespace drawinglayer
276 
277 //////////////////////////////////////////////////////////////////////////////
278 // eof
279