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21 
22 
23 
24 // MARKER(update_precomp.py): autogen include statement, do not remove
25 #include "precompiled_drawinglayer.hxx"
26 
27 #include <drawinglayer/processor2d/vclpixelprocessor2d.hxx>
28 #include <vcl/outdev.hxx>
29 #include <drawinglayer/primitive2d/drawinglayer_primitivetypes2d.hxx>
30 #include <drawinglayer/primitive2d/textprimitive2d.hxx>
31 #include <drawinglayer/primitive2d/polypolygonprimitive2d.hxx>
32 #include <drawinglayer/primitive2d/polygonprimitive2d.hxx>
33 #include <drawinglayer/primitive2d/bitmapprimitive2d.hxx>
34 #include <drawinglayer/primitive2d/fillgraphicprimitive2d.hxx>
35 #include <drawinglayer/primitive2d/metafileprimitive2d.hxx>
36 #include <drawinglayer/primitive2d/maskprimitive2d.hxx>
37 #include <drawinglayer/primitive2d/modifiedcolorprimitive2d.hxx>
38 #include <drawinglayer/primitive2d/transparenceprimitive2d.hxx>
39 #include <drawinglayer/primitive2d/transformprimitive2d.hxx>
40 #include <drawinglayer/primitive2d/markerarrayprimitive2d.hxx>
41 #include <drawinglayer/primitive2d/pointarrayprimitive2d.hxx>
42 #include <drawinglayer/primitive2d/wrongspellprimitive2d.hxx>
43 #include <drawinglayer/primitive2d/controlprimitive2d.hxx>
44 #include <com/sun/star/awt/XWindow2.hpp>
45 #include <drawinglayer/primitive2d/unifiedtransparenceprimitive2d.hxx>
46 #include <drawinglayer/primitive2d/pagepreviewprimitive2d.hxx>
47 #include <helperwrongspellrenderer.hxx>
48 #include <drawinglayer/primitive2d/fillhatchprimitive2d.hxx>
49 #include <basegfx/polygon/b2dpolygontools.hxx>
50 #include <vcl/hatch.hxx>
51 #include <tools/diagnose_ex.h>
52 #include <com/sun/star/awt/PosSize.hpp>
53 #include <drawinglayer/primitive2d/invertprimitive2d.hxx>
54 #include <cstdio>
55 #include <drawinglayer/primitive2d/backgroundcolorprimitive2d.hxx>
56 #include <basegfx/matrix/b2dhommatrixtools.hxx>
57 #include <drawinglayer/primitive2d/epsprimitive2d.hxx>
58 #include <drawinglayer/primitive2d/svggradientprimitive2d.hxx>
59 #include <toolkit/helper/vclunohelper.hxx>
60 #include <vcl/window.hxx>
61 
62 //////////////////////////////////////////////////////////////////////////////
63 
64 using namespace com::sun::star;
65 
66 //////////////////////////////////////////////////////////////////////////////
67 
68 namespace drawinglayer
69 {
70 	namespace processor2d
71 	{
72 		VclPixelProcessor2D::VclPixelProcessor2D(const geometry::ViewInformation2D& rViewInformation, OutputDevice& rOutDev)
73 		:	VclProcessor2D(rViewInformation, rOutDev)
74 		{
75 			// prepare maCurrentTransformation matrix with viewTransformation to target directly to pixels
76 			maCurrentTransformation = rViewInformation.getObjectToViewTransformation();
77 
78             // prepare output directly to pixels
79    			mpOutputDevice->Push(PUSH_MAPMODE);
80     		mpOutputDevice->SetMapMode();
81 
82             // react on AntiAliasing settings
83             if(getOptionsDrawinglayer().IsAntiAliasing())
84             {
85                 mpOutputDevice->SetAntialiasing(mpOutputDevice->GetAntialiasing() | ANTIALIASING_ENABLE_B2DDRAW);
86             }
87             else
88             {
89                 mpOutputDevice->SetAntialiasing(mpOutputDevice->GetAntialiasing() & ~ANTIALIASING_ENABLE_B2DDRAW);
90             }
91         }
92 
93 		VclPixelProcessor2D::~VclPixelProcessor2D()
94 		{
95             // restore MapMode
96    			mpOutputDevice->Pop();
97 
98             // restore AntiAliasing
99             mpOutputDevice->SetAntialiasing(mpOutputDevice->GetAntialiasing() & ~ANTIALIASING_ENABLE_B2DDRAW);
100 		}
101 
102 		void VclPixelProcessor2D::processBasePrimitive2D(const primitive2d::BasePrimitive2D& rCandidate)
103 		{
104 			switch(rCandidate.getPrimitive2DID())
105 			{
106                 case PRIMITIVE2D_ID_WRONGSPELLPRIMITIVE2D :
107                 {
108 					// directdraw of wrong spell primitive; added test possibility to check wrong spell decompose
109                     static bool bHandleWrongSpellDirectly(true);
110 
111                     if(bHandleWrongSpellDirectly)
112                     {
113 						const primitive2d::WrongSpellPrimitive2D& rWrongSpellPrimitive = static_cast< const primitive2d::WrongSpellPrimitive2D& >(rCandidate);
114 
115 						if(!renderWrongSpellPrimitive2D(
116 							rWrongSpellPrimitive,
117 							*mpOutputDevice,
118 							maCurrentTransformation,
119 							maBColorModifierStack))
120 						{
121 							// fallback to decomposition (MetaFile)
122 							process(rWrongSpellPrimitive.get2DDecomposition(getViewInformation2D()));
123 						}
124                     }
125                     else
126                     {
127     					process(rCandidate.get2DDecomposition(getViewInformation2D()));
128                     }
129                     break;
130                 }
131 				case PRIMITIVE2D_ID_TEXTSIMPLEPORTIONPRIMITIVE2D :
132 				{
133 					// directdraw of text simple portion; added test possibility to check text decompose
134                     static bool bForceSimpleTextDecomposition(false);
135 
136 					// Adapt evtl. used special DrawMode
137 					const sal_uInt32 nOriginalDrawMode(mpOutputDevice->GetDrawMode());
138 					adaptTextToFillDrawMode();
139 
140 					if(!bForceSimpleTextDecomposition && getOptionsDrawinglayer().IsRenderSimpleTextDirect())
141                     {
142     					RenderTextSimpleOrDecoratedPortionPrimitive2D(static_cast< const primitive2d::TextSimplePortionPrimitive2D& >(rCandidate));
143                     }
144                     else
145                     {
146     					process(rCandidate.get2DDecomposition(getViewInformation2D()));
147                     }
148 
149 					// restore DrawMode
150 					mpOutputDevice->SetDrawMode(nOriginalDrawMode);
151 
152 					break;
153 				}
154 				case PRIMITIVE2D_ID_TEXTDECORATEDPORTIONPRIMITIVE2D :
155 				{
156 					// directdraw of text simple portion; added test possibility to check text decompose
157                     static bool bForceComplexTextDecomposition(false);
158 
159 					// Adapt evtl. used special DrawMode
160 					const sal_uInt32 nOriginalDrawMode(mpOutputDevice->GetDrawMode());
161 					adaptTextToFillDrawMode();
162 
163 					if(!bForceComplexTextDecomposition && getOptionsDrawinglayer().IsRenderDecoratedTextDirect())
164                     {
165     					RenderTextSimpleOrDecoratedPortionPrimitive2D(static_cast< const primitive2d::TextSimplePortionPrimitive2D& >(rCandidate));
166                     }
167                     else
168                     {
169     					process(rCandidate.get2DDecomposition(getViewInformation2D()));
170                     }
171 
172 					// restore DrawMode
173 					mpOutputDevice->SetDrawMode(nOriginalDrawMode);
174 
175 					break;
176 				}
177 				case PRIMITIVE2D_ID_POLYGONHAIRLINEPRIMITIVE2D :
178 				{
179 					// direct draw of hairline
180 					RenderPolygonHairlinePrimitive2D(static_cast< const primitive2d::PolygonHairlinePrimitive2D& >(rCandidate), true);
181 					break;
182 				}
183 				case PRIMITIVE2D_ID_BITMAPPRIMITIVE2D :
184 				{
185 					// direct draw of transformed BitmapEx primitive
186 					RenderBitmapPrimitive2D(static_cast< const primitive2d::BitmapPrimitive2D& >(rCandidate));
187 					break;
188 				}
189 				case PRIMITIVE2D_ID_FILLGRAPHICPRIMITIVE2D :
190 				{
191 					// direct draw of fillBitmapPrimitive
192 					RenderFillGraphicPrimitive2D(static_cast< const primitive2d::FillGraphicPrimitive2D& >(rCandidate));
193 					break;
194 				}
195 				case PRIMITIVE2D_ID_POLYPOLYGONGRADIENTPRIMITIVE2D :
196 				{
197 				    // direct draw of gradient
198 					const primitive2d::PolyPolygonGradientPrimitive2D& rPolygonCandidate = static_cast< const primitive2d::PolyPolygonGradientPrimitive2D& >(rCandidate);
199 			        const attribute::FillGradientAttribute& rGradient(rPolygonCandidate.getFillGradient());
200 			        basegfx::BColor aStartColor(maBColorModifierStack.getModifiedColor(rGradient.getStartColor()));
201 			        basegfx::BColor aEndColor(maBColorModifierStack.getModifiedColor(rGradient.getEndColor()));
202 			        basegfx::B2DPolyPolygon aLocalPolyPolygon(rPolygonCandidate.getB2DPolyPolygon());
203 
204 			        if(aLocalPolyPolygon.count())
205 			        {
206 				        aLocalPolyPolygon.transform(maCurrentTransformation);
207 
208 				        if(aStartColor == aEndColor)
209 				        {
210 					        // no gradient at all, draw as polygon in AA and non-AA case
211 					        mpOutputDevice->SetLineColor();
212 					        mpOutputDevice->SetFillColor(Color(aStartColor));
213 					        mpOutputDevice->DrawPolyPolygon(aLocalPolyPolygon);
214 				        }
215 				        else
216 				        {
217                             // use the primitive decomposition of the metafile
218 					        process(rPolygonCandidate.get2DDecomposition(getViewInformation2D()));
219 				        }
220 			        }
221 					break;
222 				}
223 				case PRIMITIVE2D_ID_POLYPOLYGONGRAPHICPRIMITIVE2D :
224 				{
225 				    // direct draw of bitmap
226 				    RenderPolyPolygonGraphicPrimitive2D(static_cast< const primitive2d::PolyPolygonGraphicPrimitive2D& >(rCandidate));
227 					break;
228 				}
229 				case PRIMITIVE2D_ID_POLYPOLYGONCOLORPRIMITIVE2D :
230 				{
231 					// direct draw of PolyPolygon with color
232 					RenderPolyPolygonColorPrimitive2D(static_cast< const primitive2d::PolyPolygonColorPrimitive2D& >(rCandidate));
233 					break;
234 				}
235 				case PRIMITIVE2D_ID_METAFILEPRIMITIVE2D :
236 				{
237        				// #i98289#
238                     const bool bForceLineSnap(getOptionsDrawinglayer().IsAntiAliasing() && getOptionsDrawinglayer().IsSnapHorVerLinesToDiscrete());
239                     const sal_uInt16 nOldAntiAliase(mpOutputDevice->GetAntialiasing());
240 
241                     if(bForceLineSnap)
242                     {
243                         mpOutputDevice->SetAntialiasing(nOldAntiAliase | ANTIALIASING_PIXELSNAPHAIRLINE);
244                     }
245 
246                     // use new Metafile decomposition
247     				process(rCandidate.get2DDecomposition(getViewInformation2D()));
248 
249                     if(bForceLineSnap)
250                     {
251                         mpOutputDevice->SetAntialiasing(nOldAntiAliase);
252                     }
253 
254                     break;
255 				}
256 				case PRIMITIVE2D_ID_MASKPRIMITIVE2D :
257 				{
258 					// mask group.
259 					RenderMaskPrimitive2DPixel(static_cast< const primitive2d::MaskPrimitive2D& >(rCandidate));
260 					break;
261 				}
262 				case PRIMITIVE2D_ID_MODIFIEDCOLORPRIMITIVE2D :
263 				{
264 					// modified color group. Force output to unified color.
265 					RenderModifiedColorPrimitive2D(static_cast< const primitive2d::ModifiedColorPrimitive2D& >(rCandidate));
266 					break;
267 				}
268 				case PRIMITIVE2D_ID_UNIFIEDTRANSPARENCEPRIMITIVE2D :
269 				{
270 					// Detect if a single PolyPolygonColorPrimitive2D is contained; in that case,
271 					// use the faster OutputDevice::DrawTransparent method
272 					const primitive2d::UnifiedTransparencePrimitive2D& rUniTransparenceCandidate = static_cast< const primitive2d::UnifiedTransparencePrimitive2D& >(rCandidate);
273 					const primitive2d::Primitive2DSequence rContent = rUniTransparenceCandidate.getChildren();
274 
275 					if(rContent.hasElements())
276 					{
277                         if(0.0 == rUniTransparenceCandidate.getTransparence())
278                         {
279                             // not transparent at all, use content
280 	                        process(rUniTransparenceCandidate.getChildren());
281                         }
282 			            else if(rUniTransparenceCandidate.getTransparence() > 0.0 && rUniTransparenceCandidate.getTransparence() < 1.0)
283 			            {
284 					        bool bDrawTransparentUsed(false);
285 
286 					        // since DEV300 m33 DrawTransparent is supported in VCL (for some targets
287                             // natively), so i am now enabling this shortcut
288 					        static bool bAllowUsingDrawTransparent(true);
289 
290 					        if(bAllowUsingDrawTransparent && 1 == rContent.getLength())
291 					        {
292 						        const primitive2d::Primitive2DReference xReference(rContent[0]);
293 								const primitive2d::BasePrimitive2D* pBasePrimitive = dynamic_cast< const primitive2d::BasePrimitive2D* >(xReference.get());
294 
295 								if(pBasePrimitive)
296 								{
297 									switch(pBasePrimitive->getPrimitive2DID())
298 									{
299 										case PRIMITIVE2D_ID_POLYPOLYGONCOLORPRIMITIVE2D:
300 										{
301 											// single transparent PolyPolygon identified, use directly
302 											const primitive2d::PolyPolygonColorPrimitive2D* pPoPoColor = static_cast< const primitive2d::PolyPolygonColorPrimitive2D* >(pBasePrimitive);
303 											OSL_ENSURE(pPoPoColor, "OOps, PrimitiveID and PrimitiveType do not match (!)");
304 											const basegfx::BColor aPolygonColor(maBColorModifierStack.getModifiedColor(pPoPoColor->getBColor()));
305 											mpOutputDevice->SetFillColor(Color(aPolygonColor));
306 											mpOutputDevice->SetLineColor();
307 
308 											basegfx::B2DPolyPolygon aLocalPolyPolygon(pPoPoColor->getB2DPolyPolygon());
309 											aLocalPolyPolygon.transform(maCurrentTransformation);
310 
311 											mpOutputDevice->DrawTransparent(aLocalPolyPolygon, rUniTransparenceCandidate.getTransparence());
312 											bDrawTransparentUsed = true;
313 											break;
314 										}
315 										// #i# need to wait for #i101378# which is in CWS vcl112 to directly paint transparent hairlines
316 										//case PRIMITIVE2D_ID_POLYGONHAIRLINEPRIMITIVE2D:
317 										//{
318 										//	// single transparent PolygonHairlinePrimitive2D identified, use directly
319 										//	const primitive2d::PolygonHairlinePrimitive2D* pPoHair = static_cast< const primitive2d::PolygonHairlinePrimitive2D* >(pBasePrimitive);
320 										//	OSL_ENSURE(pPoHair, "OOps, PrimitiveID and PrimitiveType do not match (!)");
321 										//	break;
322 										//}
323 									}
324 								}
325 					        }
326 
327 					        if(!bDrawTransparentUsed)
328 					        {
329 					            // unified sub-transparence. Draw to VDev first.
330 					            RenderUnifiedTransparencePrimitive2D(rUniTransparenceCandidate);
331 					        }
332                         }
333                     }
334 
335 					break;
336 				}
337 				case PRIMITIVE2D_ID_TRANSPARENCEPRIMITIVE2D :
338 				{
339 					// sub-transparence group. Draw to VDev first.
340 					RenderTransparencePrimitive2D(static_cast< const primitive2d::TransparencePrimitive2D& >(rCandidate));
341 					break;
342 				}
343 				case PRIMITIVE2D_ID_TRANSFORMPRIMITIVE2D :
344 				{
345 					// transform group.
346 					RenderTransformPrimitive2D(static_cast< const primitive2d::TransformPrimitive2D& >(rCandidate));
347 					break;
348 				}
349                 case PRIMITIVE2D_ID_PAGEPREVIEWPRIMITIVE2D :
350 				{
351 					// new XDrawPage for ViewInformation2D
352 					RenderPagePreviewPrimitive2D(static_cast< const primitive2d::PagePreviewPrimitive2D& >(rCandidate));
353 					break;
354 				}
355 				case PRIMITIVE2D_ID_MARKERARRAYPRIMITIVE2D :
356 				{
357 					// marker array
358 					RenderMarkerArrayPrimitive2D(static_cast< const primitive2d::MarkerArrayPrimitive2D& >(rCandidate));
359 					break;
360 				}
361 				case PRIMITIVE2D_ID_POINTARRAYPRIMITIVE2D :
362 				{
363 					// point array
364 					RenderPointArrayPrimitive2D(static_cast< const primitive2d::PointArrayPrimitive2D& >(rCandidate));
365 					break;
366 				}
367 				case PRIMITIVE2D_ID_CONTROLPRIMITIVE2D :
368 				{
369 					// control primitive
370 					const primitive2d::ControlPrimitive2D& rControlPrimitive = static_cast< const primitive2d::ControlPrimitive2D& >(rCandidate);
371         			const uno::Reference< awt::XControl >& rXControl(rControlPrimitive.getXControl());
372 
373                     try
374                     {
375                         // remember old graphics and create new
376 					    uno::Reference< awt::XView > xControlView(rXControl, uno::UNO_QUERY_THROW);
377                         const uno::Reference< awt::XGraphics > xOriginalGraphics(xControlView->getGraphics());
378 					    const uno::Reference< awt::XGraphics > xNewGraphics(mpOutputDevice->CreateUnoGraphics());
379 
380                         if(xNewGraphics.is())
381                         {
382 				            // link graphics and view
383 				            xControlView->setGraphics(xNewGraphics);
384 
385                             // get position
386                             const basegfx::B2DHomMatrix aObjectToPixel(maCurrentTransformation * rControlPrimitive.getTransform());
387                             const basegfx::B2DPoint aTopLeftPixel(aObjectToPixel * basegfx::B2DPoint(0.0, 0.0));
388 
389                             // find out if the control is already visualized as a VCL-ChildWindow. If yes,
390                             // it does not need to be painted at all.
391                             uno::Reference< awt::XWindow2 > xControlWindow(rXControl, uno::UNO_QUERY_THROW);
392 	                        const bool bControlIsVisibleAsChildWindow(rXControl->getPeer().is() && xControlWindow->isVisible());
393 
394     					    if(!bControlIsVisibleAsChildWindow)
395                             {
396                                 // draw it. Do not forget to use the evtl. offsetted origin of the target device,
397                                 // e.g. when used with mask/transparence buffer device
398                                 const Point aOrigin(mpOutputDevice->GetMapMode().GetOrigin());
399                                 xControlView->draw(
400                                     aOrigin.X() + basegfx::fround(aTopLeftPixel.getX()),
401                                     aOrigin.Y() + basegfx::fround(aTopLeftPixel.getY()));
402                             }
403 
404                             // restore original graphics
405 				            xControlView->setGraphics(xOriginalGraphics);
406                         }
407                     }
408                     catch(const uno::Exception&)
409                     {
410 						// #i116763# removing since there is a good alternative when the xControlView
411 						// is not found and it is allowed to happen
412                         // DBG_UNHANDLED_EXCEPTION();
413 
414                         // process recursively and use the decomposition as Bitmap
415 				        process(rCandidate.get2DDecomposition(getViewInformation2D()));
416                     }
417 
418                     break;
419 				}
420 				case PRIMITIVE2D_ID_POLYGONSTROKEPRIMITIVE2D:
421 				{
422 					// the stroke primitive may be decomposed to filled polygons. To keep
423 					// evtl. set DrawModes aka DRAWMODE_BLACKLINE, DRAWMODE_GRAYLINE,
424 					// DRAWMODE_GHOSTEDLINE, DRAWMODE_WHITELINE or DRAWMODE_SETTINGSLINE
425 					// working, these need to be copied to the corresponding fill modes
426 					const sal_uInt32 nOriginalDrawMode(mpOutputDevice->GetDrawMode());
427 					adaptLineToFillDrawMode();
428 
429 					// polygon stroke primitive
430 					static bool bSuppressFatToHairlineCorrection(false);
431 
432 					if(bSuppressFatToHairlineCorrection)
433 					{
434                         // remeber that we enter a PolygonStrokePrimitive2D decomposition,
435                         // used for AA thick line drawing
436                         mnPolygonStrokePrimitive2D++;
437 
438                         // with AA there is no need to handle thin lines special
439 						process(rCandidate.get2DDecomposition(getViewInformation2D()));
440 
441                         // leave PolygonStrokePrimitive2D
442                         mnPolygonStrokePrimitive2D--;
443 					}
444 					else
445 					{
446 						// Lines with 1 and 2 pixel width without AA need special treatment since their vsiualisation
447 						// as filled polygons is geometrically corret but looks wrong since polygon filling avoids
448 						// the right and bottom pixels. The used method evaluates that and takes the correct action,
449 						// including calling recursively with decomposition if line is wide enough
450 						const primitive2d::PolygonStrokePrimitive2D& rPolygonStrokePrimitive = static_cast< const primitive2d::PolygonStrokePrimitive2D& >(rCandidate);
451 
452 						RenderPolygonStrokePrimitive2D(rPolygonStrokePrimitive);
453 					}
454 
455 					// restore DrawMode
456 					mpOutputDevice->SetDrawMode(nOriginalDrawMode);
457 
458 					break;
459 				}
460 				case PRIMITIVE2D_ID_FILLHATCHPRIMITIVE2D :
461 				{
462 					static bool bForceIgnoreHatchSmoothing(false);
463 
464                     if(bForceIgnoreHatchSmoothing || getOptionsDrawinglayer().IsAntiAliasing())
465                     {
466 						// if AA is used (or ignore smoothing is on), there is no need to smooth
467 						// hatch painting, use decomposition
468 						process(rCandidate.get2DDecomposition(getViewInformation2D()));
469 					}
470 					else
471 					{
472 						// without AA, use VCL to draw the hatch. It snaps hatch distances to the next pixel
473 						// and forces hatch distance to be >= 3 pixels to make the hatch display look smoother.
474 						// This is wrong in principle, but looks nicer. This could also be done here directly
475 						// without VCL usage if needed
476 						const primitive2d::FillHatchPrimitive2D& rFillHatchPrimitive = static_cast< const primitive2d::FillHatchPrimitive2D& >(rCandidate);
477 						const attribute::FillHatchAttribute& rFillHatchAttributes = rFillHatchPrimitive.getFillHatch();
478 
479 						// create hatch polygon in range size and discrete coordinates
480 						basegfx::B2DRange aHatchRange(rFillHatchPrimitive.getObjectRange());
481 						aHatchRange.transform(maCurrentTransformation);
482 						const basegfx::B2DPolygon aHatchPolygon(basegfx::tools::createPolygonFromRect(aHatchRange));
483 
484                         if(rFillHatchAttributes.isFillBackground())
485                         {
486                             // #i111846# background fill is active; draw fill polygon
487 			                const basegfx::BColor aPolygonColor(maBColorModifierStack.getModifiedColor(rFillHatchPrimitive.getBColor()));
488 
489                             mpOutputDevice->SetFillColor(Color(aPolygonColor));
490 			                mpOutputDevice->SetLineColor();
491             			    mpOutputDevice->DrawPolygon(aHatchPolygon);
492                         }
493 
494 						// set hatch line color
495 						const basegfx::BColor aHatchColor(maBColorModifierStack.getModifiedColor(rFillHatchPrimitive.getBColor()));
496 						mpOutputDevice->SetFillColor();
497 						mpOutputDevice->SetLineColor(Color(aHatchColor));
498 
499 						// get hatch style
500 						HatchStyle eHatchStyle(HATCH_SINGLE);
501 
502 						switch(rFillHatchAttributes.getStyle())
503 						{
504 							default : // HATCHSTYLE_SINGLE
505 							{
506 								break;
507 							}
508 							case attribute::HATCHSTYLE_DOUBLE :
509 							{
510 								eHatchStyle = HATCH_DOUBLE;
511 								break;
512 							}
513 							case attribute::HATCHSTYLE_TRIPLE :
514 							{
515 								eHatchStyle = HATCH_TRIPLE;
516 								break;
517 							}
518 						}
519 
520 						// create hatch
521 						const basegfx::B2DVector aDiscreteDistance(maCurrentTransformation * basegfx::B2DVector(rFillHatchAttributes.getDistance(), 0.0));
522 						const sal_uInt32 nDistance(basegfx::fround(aDiscreteDistance.getLength()));
523 						const sal_uInt16 nAngle10((sal_uInt16)basegfx::fround(rFillHatchAttributes.getAngle() / F_PI1800));
524 						::Hatch aVCLHatch(eHatchStyle, Color(rFillHatchAttributes.getColor()), nDistance, nAngle10);
525 
526 						// draw hatch using VCL
527 						mpOutputDevice->DrawHatch(PolyPolygon(Polygon(aHatchPolygon)), aVCLHatch);
528 					}
529 					break;
530 				}
531 				case PRIMITIVE2D_ID_BACKGROUNDCOLORPRIMITIVE2D :
532 				{
533 					// #i98404# Handle directly, especially when AA is active
534 					const primitive2d::BackgroundColorPrimitive2D& rPrimitive = static_cast< const primitive2d::BackgroundColorPrimitive2D& >(rCandidate);
535 					const sal_uInt16 nOriginalAA(mpOutputDevice->GetAntialiasing());
536 
537 					// switch AA off in all cases
538 	                mpOutputDevice->SetAntialiasing(mpOutputDevice->GetAntialiasing() & ~ANTIALIASING_ENABLE_B2DDRAW);
539 
540 					// create color for fill
541 					const basegfx::BColor aPolygonColor(maBColorModifierStack.getModifiedColor(rPrimitive.getBColor()));
542 					mpOutputDevice->SetFillColor(Color(aPolygonColor));
543 					mpOutputDevice->SetLineColor();
544 
545 					// create rectangle for fill
546 					const basegfx::B2DRange& aViewport(getViewInformation2D().getDiscreteViewport());
547 					const Rectangle aRectangle(
548 						(sal_Int32)floor(aViewport.getMinX()), (sal_Int32)floor(aViewport.getMinY()),
549 						(sal_Int32)ceil(aViewport.getMaxX()), (sal_Int32)ceil(aViewport.getMaxY()));
550 					mpOutputDevice->DrawRect(aRectangle);
551 
552 					// restore AA setting
553 					mpOutputDevice->SetAntialiasing(nOriginalAA);
554 					break;
555 				}
556                 case PRIMITIVE2D_ID_TEXTHIERARCHYEDITPRIMITIVE2D :
557                 {
558                     // #i97628#
559                     // This primitive means that the content is derived from an active text edit,
560                     // not from model data itself. Some renderers need to suppress this content, e.g.
561                     // the pixel renderer used for displaying the edit view (like this one). It's
562                     // not to be suppressed by the MetaFile renderers, so that the edited text is
563                     // part of the MetaFile, e.g. needed for presentation previews.
564                     // Action: Ignore here, do nothing.
565                     break;
566                 }
567 				case PRIMITIVE2D_ID_INVERTPRIMITIVE2D :
568 				{
569 					// invert primitive (currently only used for HighContrast fallback for selection in SW and SC).
570 					// Set OutDev to XOR and switch AA off (XOR does not work with AA)
571                     mpOutputDevice->Push();
572                     mpOutputDevice->SetRasterOp( ROP_XOR );
573                     const sal_uInt16 nAntiAliasing(mpOutputDevice->GetAntialiasing());
574                     mpOutputDevice->SetAntialiasing(nAntiAliasing & ~ANTIALIASING_ENABLE_B2DDRAW);
575 
576 					// process content recursively
577 					process(rCandidate.get2DDecomposition(getViewInformation2D()));
578 
579 					// restore OutDev
580 					mpOutputDevice->Pop();
581                     mpOutputDevice->SetAntialiasing(nAntiAliasing);
582 					break;
583 				}
584                 case PRIMITIVE2D_ID_EPSPRIMITIVE2D :
585                 {
586 					RenderEpsPrimitive2D(static_cast< const primitive2d::EpsPrimitive2D& >(rCandidate));
587                     break;
588                 }
589                 case PRIMITIVE2D_ID_SVGLINEARATOMPRIMITIVE2D:
590                 {
591                     RenderSvgLinearAtomPrimitive2D(static_cast< const primitive2d::SvgLinearAtomPrimitive2D& >(rCandidate));
592                     break;
593                 }
594                 case PRIMITIVE2D_ID_SVGRADIALATOMPRIMITIVE2D:
595                 {
596                     RenderSvgRadialAtomPrimitive2D(static_cast< const primitive2d::SvgRadialAtomPrimitive2D& >(rCandidate));
597                     break;
598                 }
599 				default :
600 				{
601 					// process recursively
602 					process(rCandidate.get2DDecomposition(getViewInformation2D()));
603 					break;
604 				}
605 			}
606 		}
607 	} // end of namespace processor2d
608 } // end of namespace drawinglayer
609 
610 //////////////////////////////////////////////////////////////////////////////
611 // eof
612