1 /**************************************************************
2 *
3 * Licensed to the Apache Software Foundation (ASF) under one
4 * or more contributor license agreements. See the NOTICE file
5 * distributed with this work for additional information
6 * regarding copyright ownership. The ASF licenses this file
7 * to you under the Apache License, Version 2.0 (the
8 * "License"); you may not use this file except in compliance
9 * with the License. You may obtain a copy of the License at
10 *
11 * http://www.apache.org/licenses/LICENSE-2.0
12 *
13 * Unless required by applicable law or agreed to in writing,
14 * software distributed under the License is distributed on an
15 * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
16 * KIND, either express or implied. See the License for the
17 * specific language governing permissions and limitations
18 * under the License.
19 *
20 *************************************************************/
21
22
23 #ifndef _SVX_SHADITEM_HXX
24 #define _SVX_SHADITEM_HXX
25
26 // include ---------------------------------------------------------------
27
28 #include <tools/color.hxx>
29 #include <svl/eitem.hxx>
30 #include <editeng/svxenum.hxx>
31 #include <editeng/editengdllapi.h>
32
33 namespace rtl
34 {
35 class OUString;
36 }
37
38 // class SvxShadowItem ---------------------------------------------------
39
40 /* [Beschreibung]
41
42 Dieses Item beschreibt ein Schattenattribut (Farbe, Breite, Lage).
43 */
44
45 #define SHADOW_TOP ((sal_uInt16)0)
46 #define SHADOW_BOTTOM ((sal_uInt16)1)
47 #define SHADOW_LEFT ((sal_uInt16)2)
48 #define SHADOW_RIGHT ((sal_uInt16)3)
49
50 class EDITENG_DLLPUBLIC SvxShadowItem : public SfxEnumItemInterface
51 {
52 Color aShadowColor;
53 sal_uInt16 nWidth;
54 SvxShadowLocation eLocation;
55 public:
56 TYPEINFO();
57
58 SvxShadowItem( const sal_uInt16 nId ,
59 const Color *pColor = 0, const sal_uInt16 nWidth = 100 /*5pt*/,
60 const SvxShadowLocation eLoc = SVX_SHADOW_NONE );
61
62 inline SvxShadowItem& operator=( const SvxShadowItem& rFmtShadow );
63
64 // "pure virtual Methoden" vom SfxPoolItem
65 virtual int operator==( const SfxPoolItem& ) const;
66 virtual sal_Bool QueryValue( com::sun::star::uno::Any& rVal, sal_uInt8 nMemberId = 0 ) const;
67 virtual sal_Bool PutValue( const com::sun::star::uno::Any& rVal, sal_uInt8 nMemberId = 0 );
68
69 virtual SfxItemPresentation GetPresentation( SfxItemPresentation ePres,
70 SfxMapUnit eCoreMetric,
71 SfxMapUnit ePresMetric,
72 String &rText, const IntlWrapper * = 0 ) const;
73
74 virtual SfxPoolItem* Clone( SfxItemPool *pPool = 0 ) const;
75 virtual SfxPoolItem* Create(SvStream &, sal_uInt16) const;
76 virtual SvStream& Store(SvStream &, sal_uInt16 nItemVersion ) const;
77 virtual int ScaleMetrics( long nMult, long nDiv );
78 virtual int HasMetrics() const;
79
GetColor() const80 const Color& GetColor() const { return aShadowColor;}
SetColor(const Color & rNew)81 void SetColor( const Color &rNew ) { aShadowColor = rNew; }
82
GetWidth() const83 sal_uInt16 GetWidth() const { return nWidth; }
GetLocation() const84 SvxShadowLocation GetLocation() const { return eLocation; }
85
SetWidth(sal_uInt16 nNew)86 void SetWidth( sal_uInt16 nNew ) { nWidth = nNew; }
SetLocation(SvxShadowLocation eNew)87 void SetLocation( SvxShadowLocation eNew ) { eLocation = eNew; }
88
89 //Breite des Schattens auf der jeweiligen Seite berechnen.
90 sal_uInt16 CalcShadowSpace( sal_uInt16 nShadow ) const;
91
92 virtual sal_uInt16 GetValueCount() const;
93 virtual String GetValueTextByPos( sal_uInt16 nPos ) const;
94 virtual sal_uInt16 GetEnumValue() const;
95 virtual void SetEnumValue( sal_uInt16 nNewVal );
96 };
97
operator =(const SvxShadowItem & rFmtShadow)98 inline SvxShadowItem &SvxShadowItem::operator=( const SvxShadowItem& rFmtShadow )
99 {
100 aShadowColor = rFmtShadow.aShadowColor;
101 nWidth = rFmtShadow.GetWidth();
102 eLocation = rFmtShadow.GetLocation();
103 return *this;
104 }
105
106 #endif // #ifndef _SVX_SHADITEM_HXX
107
108