1cdf0e10cSrcweir<?xml version="1.0" encoding="UTF-8"?>
2cdf0e10cSrcweir
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23ce44d6c1SAndrew Rist
24695fa56cSmseidel<helpdocument version="1.0">
25cdf0e10cSrcweir<meta>
26cdf0e10cSrcweir<topic id="textshared0105350200xml" indexer="include" status="PUBLISH">
27cdf0e10cSrcweir<title id="tit" xml-lang="en-US">Geometry</title>
28cdf0e10cSrcweir<filename>/text/shared/01/05350200.xhp</filename>
29cdf0e10cSrcweir</topic>
30cdf0e10cSrcweir</meta>
31cdf0e10cSrcweir<body>
32cdf0e10cSrcweir<section id="geometrie">
33*77878c64Smseidel<bookmark xml-lang="en-US" branch="hid/svx:ImageButton:RID_SVXFLOAT_3D:BTN_GEO" id="bm_id3149783" localize="false"/>
34*77878c64Smseidel<paragraph role="heading" id="hd_id3149551" xml-lang="en-US" level="1" l10n="U" oldref="1"><link href="text/shared/01/05350200.xhp" name="Geometry">Geometry</link></paragraph>
35cdf0e10cSrcweir<paragraph role="paragraph" id="par_id3150008" xml-lang="en-US" l10n="CHG" oldref="2"><ahelp hid="SVX:IMAGEBUTTON:RID_SVXFLOAT_3D:BTN_GEO">Adjusts the shape of the selected 3D object. You can only modify the shape of a 3D object that was created by converting a 2D object. To convert a 2D object to 3D, select the object, right-click, and then choose <emph>Convert - To 3D</emph>, or <emph>Convert - To 3D Rotation Object</emph>.</ahelp></paragraph>
36cdf0e10cSrcweir</section>
37cdf0e10cSrcweir<section id="howtoget">
38695fa56cSmseidel<embed href="text/shared/00/00040500.xhp#3dgeometrie"/>
39cdf0e10cSrcweir</section>
40cdf0e10cSrcweir<paragraph role="heading" id="hd_id3148538" xml-lang="en-US" level="2" l10n="U" oldref="4">Geometry</paragraph>
41cdf0e10cSrcweir<paragraph role="paragraph" id="par_id3153662" xml-lang="en-US" l10n="U" oldref="5">Define the shape properties for the selected 3D object.</paragraph>
42*77878c64Smseidel<bookmark xml-lang="en-US" branch="hid/svx:MetricField:RID_SVXFLOAT_3D:MTR_PERCENT_DIAGONAL" id="bm_id3151111" localize="false"/>
43*77878c64Smseidel<paragraph role="heading" id="hd_id3149812" xml-lang="en-US" level="3" l10n="U" oldref="12">Rounded edges</paragraph>
44cdf0e10cSrcweir<paragraph role="paragraph" id="par_id3154142" xml-lang="en-US" l10n="U" oldref="13"><ahelp hid="SVX:METRICFIELD:RID_SVXFLOAT_3D:MTR_PERCENT_DIAGONAL">Enter the amount by which you want to round the corners of the selected 3D object.</ahelp></paragraph>
45*77878c64Smseidel<bookmark xml-lang="en-US" branch="hid/svx:MetricField:RID_SVXFLOAT_3D:MTR_BACKSCALE" id="bm_id3154381" localize="false"/>
46*77878c64Smseidel<paragraph role="heading" id="hd_id3155585" xml-lang="en-US" level="3" l10n="U" oldref="14">Scaled depth</paragraph>
47cdf0e10cSrcweir<paragraph role="paragraph" id="par_id3146137" xml-lang="en-US" l10n="U" oldref="15"><ahelp hid="SVX:METRICFIELD:RID_SVXFLOAT_3D:MTR_BACKSCALE">Enter the amount by which to increase or decrease the area of the front side of the selected 3D object.</ahelp></paragraph>
48*77878c64Smseidel<bookmark xml-lang="en-US" branch="hid/svx:MetricField:RID_SVXFLOAT_3D:MTR_END_ANGLE" id="bm_id3153127" localize="false"/>
49*77878c64Smseidel<paragraph role="heading" id="hd_id3150466" xml-lang="en-US" level="3" l10n="U" oldref="16">Rotation angle</paragraph>
50cdf0e10cSrcweir<paragraph role="paragraph" id="par_id3153320" xml-lang="en-US" l10n="CHG" oldref="17"><ahelp hid="SVX:METRICFIELD:RID_SVXFLOAT_3D:MTR_END_ANGLE">Enter the angle in degrees to rotate the selected 3D rotation object.</ahelp></paragraph>
51*77878c64Smseidel<bookmark xml-lang="en-US" branch="hid/svx:MetricField:RID_SVXFLOAT_3D:MTR_DEPTH" id="bm_id3145120" localize="false"/>
52*77878c64Smseidel<paragraph role="heading" id="hd_id3149276" xml-lang="en-US" level="3" l10n="U" oldref="18">Depth</paragraph>
53cdf0e10cSrcweir<paragraph role="paragraph" id="par_id3153252" xml-lang="en-US" l10n="U" oldref="19"><ahelp hid="SVX:METRICFIELD:RID_SVXFLOAT_3D:MTR_DEPTH">Enter the extrusion depth for the selected 3D object. This option is not valid for 3D rotation objects.</ahelp></paragraph>
54cdf0e10cSrcweir<paragraph role="heading" id="hd_id3159343" xml-lang="en-US" level="2" l10n="U" oldref="6">Segments</paragraph>
55cdf0e10cSrcweir<paragraph role="paragraph" id="par_id3155388" xml-lang="en-US" l10n="U" oldref="7">You can change the number of segments that are used to draw a 3D rotation object.</paragraph>
56*77878c64Smseidel<bookmark xml-lang="en-US" branch="hid/svx:NumericField:RID_SVXFLOAT_3D:NUM_HORIZONTAL" id="bm_id3159167" localize="false"/>
57*77878c64Smseidel<paragraph role="heading" id="hd_id3152909" xml-lang="en-US" level="3" l10n="U" oldref="8">Horizontal</paragraph>
58cdf0e10cSrcweir<paragraph role="paragraph" id="par_id3150943" xml-lang="en-US" l10n="U" oldref="9"><ahelp hid="SVX:NUMERICFIELD:RID_SVXFLOAT_3D:NUM_HORIZONTAL">Enter the number of horizontal segments to use in the selected 3D rotation object.</ahelp></paragraph>
59*77878c64Smseidel<bookmark xml-lang="en-US" branch="hid/svx:NumericField:RID_SVXFLOAT_3D:NUM_VERTICAL" id="bm_id3150977" localize="false"/>
60*77878c64Smseidel<paragraph role="heading" id="hd_id3149416" xml-lang="en-US" level="3" l10n="U" oldref="10">Vertical</paragraph>
61cdf0e10cSrcweir<paragraph role="paragraph" id="par_id3151245" xml-lang="en-US" l10n="U" oldref="11"><ahelp hid="SVX:NUMERICFIELD:RID_SVXFLOAT_3D:NUM_VERTICAL">Enter the number of vertical segments to use in the selected 3D rotation object</ahelp></paragraph>
62cdf0e10cSrcweir<paragraph role="heading" id="hd_id3153626" xml-lang="en-US" level="2" l10n="U" oldref="20">Normals</paragraph>
63cdf0e10cSrcweir<paragraph role="paragraph" id="par_id3150822" xml-lang="en-US" l10n="U" oldref="21">Allows you to modify the rendering style of the 3D surface.</paragraph>
64*77878c64Smseidel<bookmark xml-lang="en-US" branch="hid/svx:ImageButton:RID_SVXFLOAT_3D:BTN_NORMALS_OBJ" id="bm_id3154280" localize="false"/>
65*77878c64Smseidel<paragraph role="heading" id="hd_id3149046" xml-lang="en-US" level="3" l10n="U" oldref="22">Object-Specific</paragraph>
66cdf0e10cSrcweir<paragraph role="paragraph" id="par_id3149670" xml-lang="en-US" l10n="U" oldref="23"><ahelp hid="SVX:IMAGEBUTTON:RID_SVXFLOAT_3D:BTN_NORMALS_OBJ">Renders the 3D surface according to the shape of the object. For example, a circular shape is rendered with a spherical surface.</ahelp></paragraph>
67cdf0e10cSrcweir<table id="tbl_id3145068">
68cdf0e10cSrcweir<tablerow>
69cdf0e10cSrcweir<tablecell colspan="" rowspan="">
70cdf0e10cSrcweir<paragraph role="paragraph" id="par_id3152811" xml-lang="en-US" l10n="E">
71cdf0e10cSrcweir<image id="img_id3150865" src="svx/res/normobjs.png" width="0.1661inch" height="0.1661inch"><alt id="alt_id3150865" xml-lang="en-US">Icon</alt>
72695fa56cSmseidel</image></paragraph>
73cdf0e10cSrcweir</tablecell>
74cdf0e10cSrcweir<tablecell colspan="" rowspan="">
75cdf0e10cSrcweir<paragraph role="paragraph" id="par_id3151211" xml-lang="en-US" l10n="U" oldref="24">Object-Specific</paragraph>
76cdf0e10cSrcweir</tablecell>
77cdf0e10cSrcweir</tablerow>
78cdf0e10cSrcweir</table>
79*77878c64Smseidel<bookmark xml-lang="en-US" branch="hid/svx:ImageButton:RID_SVXFLOAT_3D:BTN_NORMALS_FLAT" id="bm_id3158408" localize="false"/>
80*77878c64Smseidel<paragraph role="heading" id="hd_id3153797" xml-lang="en-US" level="3" l10n="U" oldref="25">Flat</paragraph>
81cdf0e10cSrcweir<paragraph role="paragraph" id="par_id3146874" xml-lang="en-US" l10n="U" oldref="26"><ahelp hid="SVX:IMAGEBUTTON:RID_SVXFLOAT_3D:BTN_NORMALS_FLAT">Renders the 3D surface as polygons.</ahelp></paragraph>
82cdf0e10cSrcweir<table id="tbl_id3149169">
83cdf0e10cSrcweir<tablerow>
84cdf0e10cSrcweir<tablecell colspan="" rowspan="">
85cdf0e10cSrcweir<paragraph role="paragraph" id="par_id3157962" xml-lang="en-US" l10n="E">
86cdf0e10cSrcweir<image id="img_id3154068" src="svx/res/normflat.png" width="0.1661inch" height="0.1661inch"><alt id="alt_id3154068" xml-lang="en-US">Icon</alt>
87695fa56cSmseidel</image></paragraph>
88cdf0e10cSrcweir</tablecell>
89cdf0e10cSrcweir<tablecell colspan="" rowspan="">
90cdf0e10cSrcweir<paragraph role="paragraph" id="par_id3145202" xml-lang="en-US" l10n="U" oldref="27">Flat</paragraph>
91cdf0e10cSrcweir</tablecell>
92cdf0e10cSrcweir</tablerow>
93cdf0e10cSrcweir</table>
94*77878c64Smseidel<bookmark xml-lang="en-US" branch="hid/svx:ImageButton:RID_SVXFLOAT_3D:BTN_NORMALS_SPHERE" id="bm_id3152933" localize="false"/>
95*77878c64Smseidel<paragraph role="heading" id="hd_id3147228" xml-lang="en-US" level="3" l10n="U" oldref="28">Spherical</paragraph>
96cdf0e10cSrcweir<paragraph role="paragraph" id="par_id3150288" xml-lang="en-US" l10n="U" oldref="29"><ahelp hid="SVX:IMAGEBUTTON:RID_SVXFLOAT_3D:BTN_NORMALS_SPHERE">Renders a smooth 3D surface.</ahelp></paragraph>
97cdf0e10cSrcweir<table id="tbl_id3148744">
98cdf0e10cSrcweir<tablerow>
99cdf0e10cSrcweir<tablecell colspan="" rowspan="">
100cdf0e10cSrcweir<paragraph role="paragraph" id="par_id3148923" xml-lang="en-US" l10n="E">
101cdf0e10cSrcweir<image id="img_id3149807" src="svx/res/normsphe.png" width="0.1661inch" height="0.1661inch"><alt id="alt_id3149807" xml-lang="en-US">Icon</alt>
102695fa56cSmseidel</image></paragraph>
103cdf0e10cSrcweir</tablecell>
104cdf0e10cSrcweir<tablecell colspan="" rowspan="">
105cdf0e10cSrcweir<paragraph role="paragraph" id="par_id3149983" xml-lang="en-US" l10n="U" oldref="30">Spherical</paragraph>
106cdf0e10cSrcweir</tablecell>
107cdf0e10cSrcweir</tablerow>
108cdf0e10cSrcweir</table>
109*77878c64Smseidel<bookmark xml-lang="en-US" branch="hid/svx:ImageButton:RID_SVXFLOAT_3D:BTN_NORMALS_INVERT" id="bm_id3147354" localize="false"/>
110*77878c64Smseidel<paragraph role="heading" id="hd_id3153056" xml-lang="en-US" level="3" l10n="U" oldref="31">Invert Normals</paragraph>
111cdf0e10cSrcweir<paragraph role="paragraph" id="par_id3145785" xml-lang="en-US" l10n="U" oldref="32"><ahelp hid="SVX:IMAGEBUTTON:RID_SVXFLOAT_3D:BTN_NORMALS_INVERT">Inverts the light source.</ahelp></paragraph>
112cdf0e10cSrcweir<table id="tbl_id3154149">
113cdf0e10cSrcweir<tablerow>
114cdf0e10cSrcweir<tablecell colspan="" rowspan="">
115cdf0e10cSrcweir<paragraph role="paragraph" id="par_id3152940" xml-lang="en-US" l10n="E">
116cdf0e10cSrcweir<image id="img_id3151116" src="svx/res/invert3d.png" width="0.1661inch" height="0.1661inch"><alt id="alt_id3151116" xml-lang="en-US">Icon</alt>
117695fa56cSmseidel</image></paragraph>
118cdf0e10cSrcweir</tablecell>
119cdf0e10cSrcweir<tablecell colspan="" rowspan="">
120cdf0e10cSrcweir<paragraph role="paragraph" id="par_id3156061" xml-lang="en-US" l10n="U" oldref="33">Invert Normals</paragraph>
121cdf0e10cSrcweir</tablecell>
122cdf0e10cSrcweir</tablerow>
123cdf0e10cSrcweir</table>
124*77878c64Smseidel<bookmark xml-lang="en-US" branch="hid/svx:ImageButton:RID_SVXFLOAT_3D:BTN_TWO_SIDED_LIGHTING" id="bm_id3147295" localize="false"/>
125*77878c64Smseidel<paragraph role="heading" id="hd_id3152417" xml-lang="en-US" level="3" l10n="U" oldref="34">Double-sided Illumination</paragraph>
126cdf0e10cSrcweir<paragraph role="paragraph" id="par_id3163820" xml-lang="en-US" l10n="U" oldref="35"><ahelp hid="SVX:IMAGEBUTTON:RID_SVXFLOAT_3D:BTN_TWO_SIDED_LIGHTING">Lights the object from the outside and the inside. To use an ambient light source, click this button, and then click the <emph>Invert Normals</emph> button.</ahelp></paragraph>
127cdf0e10cSrcweir<table id="tbl_id3145261">
128cdf0e10cSrcweir<tablerow>
129cdf0e10cSrcweir<tablecell colspan="" rowspan="">
130cdf0e10cSrcweir<paragraph role="paragraph" id="par_id3157309" xml-lang="en-US" l10n="E">
131cdf0e10cSrcweir<image id="img_id3155746" src="svx/res/lght2sid.png" width="0.1661inch" height="0.1661inch"><alt id="alt_id3155746" xml-lang="en-US">Icon</alt>
132695fa56cSmseidel</image></paragraph>
133cdf0e10cSrcweir</tablecell>
134cdf0e10cSrcweir<tablecell colspan="" rowspan="">
135cdf0e10cSrcweir<paragraph role="paragraph" id="par_id3154986" xml-lang="en-US" l10n="U" oldref="36">Double-sided illumination</paragraph>
136cdf0e10cSrcweir</tablecell>
137cdf0e10cSrcweir</tablerow>
138cdf0e10cSrcweir</table>
139*77878c64Smseidel<bookmark xml-lang="en-US" branch="hid/svx:ImageButton:RID_SVXFLOAT_3D:BTN_DOUBLE_SIDED" id="bm_id3153516" localize="false"/>
140*77878c64Smseidel<paragraph role="heading" id="hd_id3153190" xml-lang="en-US" level="3" l10n="U" oldref="37">Double-Sided</paragraph>
141cdf0e10cSrcweir<paragraph role="paragraph" id="par_id3154692" xml-lang="en-US" l10n="U" oldref="38"><ahelp hid="SVX:IMAGEBUTTON:RID_SVXFLOAT_3D:BTN_DOUBLE_SIDED">Closes the shape of a 3D object that was created by extruding a freeform line (<emph>Convert - To 3D</emph>).</ahelp></paragraph>
142cdf0e10cSrcweir<table id="tbl_id3147441">
143cdf0e10cSrcweir<tablerow>
144cdf0e10cSrcweir<tablecell colspan="" rowspan="">
145cdf0e10cSrcweir<paragraph role="paragraph" id="par_id3150686" xml-lang="en-US" l10n="E">
146cdf0e10cSrcweir<image id="img_id3152460" src="svx/res/doublesi.png" width="0.1661inch" height="0.1661inch"><alt id="alt_id3152460" xml-lang="en-US">Icon</alt>
147695fa56cSmseidel</image></paragraph>
148cdf0e10cSrcweir</tablecell>
149cdf0e10cSrcweir<tablecell colspan="" rowspan="">
150cdf0e10cSrcweir<paragraph role="paragraph" id="par_id3155307" xml-lang="en-US" l10n="U" oldref="39">Double-Sided</paragraph>
151cdf0e10cSrcweir</tablecell>
152cdf0e10cSrcweir</tablerow>
153cdf0e10cSrcweir</table>
154cdf0e10cSrcweir</body>
155cdf0e10cSrcweir</helpdocument>
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