1/************************************************************************* 2 * 3 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. 4 * 5 * Copyright 2000, 2010 Oracle and/or its affiliates. 6 * 7 * OpenOffice.org - a multi-platform office productivity suite 8 * 9 * This file is part of OpenOffice.org. 10 * 11 * OpenOffice.org is free software: you can redistribute it and/or modify 12 * it under the terms of the GNU Lesser General Public License version 3 13 * only, as published by the Free Software Foundation. 14 * 15 * OpenOffice.org is distributed in the hope that it will be useful, 16 * but WITHOUT ANY WARRANTY; without even the implied warranty of 17 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 18 * GNU Lesser General Public License version 3 for more details 19 * (a copy is included in the LICENSE file that accompanied this code). 20 * 21 * You should have received a copy of the GNU Lesser General Public License 22 * version 3 along with OpenOffice.org. If not, see 23 * <http://www.openoffice.org/license.html> 24 * for a copy of the LGPLv3 License. 25 * 26 ************************************************************************/ 27#ifndef __com_sun_star_rendering_FloatingPointBitmapFormat_idl__ 28#define __com_sun_star_rendering_FloatingPointBitmapFormat_idl__ 29 30module com { module sun { module star { module rendering { 31 32/** This structure describes format of a floating point bitmap.<p> 33 34 @since OOo 2.0 35 */ 36constants FloatingPointBitmapFormat 37{ 38 /** Half-float format.<p> 39 40 The color components are stored in the half-float format, 41 i.e. in a 16 bit value, with 5 bit exponent, 10 bit mantissa 42 and a sign bit. See also <a 43 href="http://www.openexr.com/">OpenEXR</a> for a format 44 employing half-floats.<p> 45 */ 46 const byte HALFFLOAT=0; 47 48 /** IEEE float format.<p> 49 50 The color components are stored in the IEEE single-precision 51 floating point format, i.e. in a 32 bit value, with 8 bit 52 exponent, 23 bit mantissa and a sign bit.<p> 53 */ 54 const byte FLOAT=1; 55 56 /** IEEE double format.<p> 57 58 The color components are stored in the IEEE double-precision 59 floating point format, i.e. in a 64 bit value, with 16 bit 60 exponent, 47 bit mantissa and a sign bit.<p> 61 */ 62 const byte DOUBLE=2; 63}; 64 65}; }; }; }; 66 67#endif 68