xref: /trunk/main/sc/source/ui/drawfunc/fuconpol.cxx (revision b3f79822)
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21 
22 
23 
24 // MARKER(update_precomp.py): autogen include statement, do not remove
25 #include "precompiled_sc.hxx"
26 
27 #include "fuconpol.hxx"
28 #include "tabvwsh.hxx"
29 #include "sc.hrc"
30 #include "drawview.hxx"
31 
32 // #98185# Create default drawing objects via keyboard
33 #include <svx/svdopath.hxx>
34 #include <basegfx/polygon/b2dpolygon.hxx>
35 #include <basegfx/point/b2dpoint.hxx>
36 
37 //	Pixelabstand zum Schliessen von Freihand-Zeichnungen
38 #ifndef CLOSE_PIXDIST
39 #define CLOSE_PIXDIST 5
40 #endif
41 
42 //------------------------------------------------------------------------
43 
44 /*************************************************************************
45 |*
46 |* Konstruktor
47 |*
48 \************************************************************************/
49 
FuConstPolygon(ScTabViewShell * pViewSh,Window * pWin,ScDrawView * pViewP,SdrModel * pDoc,SfxRequest & rReq)50 FuConstPolygon::FuConstPolygon(ScTabViewShell* pViewSh, Window* pWin, ScDrawView* pViewP,
51 				   SdrModel* pDoc, SfxRequest& rReq)
52     : FuConstruct(pViewSh, pWin, pViewP, pDoc, rReq)
53 {
54 }
55 
56 /*************************************************************************
57 |*
58 |* Destruktor
59 |*
60 \************************************************************************/
61 
~FuConstPolygon()62 FuConstPolygon::~FuConstPolygon()
63 {
64 }
65 
66 /*************************************************************************
67 |*
68 |* MouseButtonDown-event
69 |*
70 \************************************************************************/
71 
MouseButtonDown(const MouseEvent & rMEvt)72 sal_Bool __EXPORT FuConstPolygon::MouseButtonDown(const MouseEvent& rMEvt)
73 {
74 	// #95491# remember button state for creation of own MouseEvents
75 	SetMouseButtonCode(rMEvt.GetButtons());
76 
77 	sal_Bool bReturn = FuConstruct::MouseButtonDown(rMEvt);
78 
79 	SdrViewEvent aVEvt;
80     (void)pView->PickAnything(rMEvt, SDRMOUSEBUTTONDOWN, aVEvt);
81 	if (aVEvt.eEvent == SDREVENT_BEGTEXTEDIT)
82 	{
83 		// Texteingabe hier nicht zulassen
84 		aVEvt.eEvent = SDREVENT_BEGDRAGOBJ;
85 		pView->EnableExtendedMouseEventDispatcher(sal_False);
86 	}
87 	else
88 	{
89 		pView->EnableExtendedMouseEventDispatcher(sal_True);
90 	}
91 
92 	if ( pView->MouseButtonDown(rMEvt, pWindow) )
93 		bReturn = sal_True;
94 
95 	return bReturn;
96 }
97 
98 /*************************************************************************
99 |*
100 |* MouseMove-event
101 |*
102 \************************************************************************/
103 
MouseMove(const MouseEvent & rMEvt)104 sal_Bool __EXPORT FuConstPolygon::MouseMove(const MouseEvent& rMEvt)
105 {
106 	pView->MouseMove(rMEvt, pWindow);
107 	sal_Bool bReturn = FuConstruct::MouseMove(rMEvt);
108 	return bReturn;
109 }
110 
111 /*************************************************************************
112 |*
113 |* MouseButtonUp-event
114 |*
115 \************************************************************************/
116 
MouseButtonUp(const MouseEvent & rMEvt)117 sal_Bool __EXPORT FuConstPolygon::MouseButtonUp(const MouseEvent& rMEvt)
118 {
119 	// #95491# remember button state for creation of own MouseEvents
120 	SetMouseButtonCode(rMEvt.GetButtons());
121 
122 	sal_Bool bReturn = sal_False;
123 	sal_Bool bSimple = sal_False;
124 
125 	SdrViewEvent aVEvt;
126     (void)pView->PickAnything(rMEvt, SDRMOUSEBUTTONUP, aVEvt);
127 
128 	pView->MouseButtonUp(rMEvt, pWindow);
129 
130 	if (aVEvt.eEvent == SDREVENT_ENDCREATE)
131 	{
132 		bReturn = sal_True;
133 		bSimple = sal_True;			// Doppelklick nicht weiterreichen
134 	}
135 
136 	sal_Bool bParent;
137 	if (bSimple)
138 		bParent = FuConstruct::SimpleMouseButtonUp(rMEvt);
139 	else
140 		bParent = FuConstruct::MouseButtonUp(rMEvt);
141 
142 	return (bParent || bReturn);
143 }
144 
145 /*************************************************************************
146 |*
147 |* Tastaturereignisse bearbeiten
148 |*
149 |* Wird ein KeyEvent bearbeitet, so ist der Return-Wert sal_True, andernfalls
150 |* FALSE.
151 |*
152 \************************************************************************/
153 
KeyInput(const KeyEvent & rKEvt)154 sal_Bool __EXPORT FuConstPolygon::KeyInput(const KeyEvent& rKEvt)
155 {
156 	sal_Bool bReturn = FuConstruct::KeyInput(rKEvt);
157 
158 	return(bReturn);
159 }
160 
161 /*************************************************************************
162 |*
163 |* Function aktivieren
164 |*
165 \************************************************************************/
166 
Activate()167 void FuConstPolygon::Activate()
168 {
169 	pView->EnableExtendedMouseEventDispatcher(sal_True);
170 
171 	SdrObjKind eKind;
172 
173 	switch (GetSlotID())
174 	{
175 		case SID_DRAW_POLYGON_NOFILL:
176 		case SID_DRAW_XPOLYGON_NOFILL:
177 		{
178 			eKind = OBJ_PLIN;
179 		}
180 		break;
181 
182 		case SID_DRAW_POLYGON:
183 		case SID_DRAW_XPOLYGON:
184 		{
185 			eKind = OBJ_POLY;
186 		}
187 		break;
188 
189 		case SID_DRAW_BEZIER_NOFILL:
190 		{
191 			eKind = OBJ_PATHLINE;
192 		}
193 		break;
194 
195 		case SID_DRAW_BEZIER_FILL:
196 		{
197 			eKind = OBJ_PATHFILL;
198 		}
199 		break;
200 
201 		case SID_DRAW_FREELINE_NOFILL:
202 		{
203 			eKind = OBJ_FREELINE;
204 		}
205 		break;
206 
207 		case SID_DRAW_FREELINE:
208 		{
209 			eKind = OBJ_FREEFILL;
210 		}
211 		break;
212 
213 		default:
214 		{
215 			eKind = OBJ_PATHLINE;
216 		}
217 		break;
218 	}
219 
220     pView->SetCurrentObj(sal::static_int_cast<sal_uInt16>(eKind));
221 
222 	pView->SetEditMode(SDREDITMODE_CREATE);
223 
224 	FuConstruct::Activate();
225 
226 	aNewPointer = Pointer( POINTER_DRAW_POLYGON );
227 	aOldPointer = pWindow->GetPointer();
228 	pViewShell->SetActivePointer( aNewPointer );
229 }
230 
231 /*************************************************************************
232 |*
233 |* Function deaktivieren
234 |*
235 \************************************************************************/
236 
Deactivate()237 void FuConstPolygon::Deactivate()
238 {
239 	pView->SetEditMode(SDREDITMODE_EDIT);
240 
241 	pView->EnableExtendedMouseEventDispatcher(sal_False);
242 
243 	FuConstruct::Deactivate();
244 
245 	pViewShell->SetActivePointer( aOldPointer );
246 }
247 
248 // #98185# Create default drawing objects via keyboard
CreateDefaultObject(const sal_uInt16 nID,const Rectangle & rRectangle)249 SdrObject* FuConstPolygon::CreateDefaultObject(const sal_uInt16 nID, const Rectangle& rRectangle)
250 {
251 	// case SID_DRAW_POLYGON:
252 	// case SID_DRAW_POLYGON_NOFILL:
253 	// case SID_DRAW_BEZIER_NOFILL:
254 	// case SID_DRAW_FREELINE_NOFILL:
255 
256 	SdrObject* pObj = SdrObjFactory::MakeNewObject(
257 		pView->GetCurrentObjInventor(), pView->GetCurrentObjIdentifier(),
258 		0L, pDrDoc);
259 
260 	if(pObj)
261 	{
262 		if(pObj->ISA(SdrPathObj))
263 		{
264 			basegfx::B2DPolyPolygon aPoly;
265 
266 			switch(nID)
267 			{
268 				case SID_DRAW_BEZIER_NOFILL:
269 				{
270 					basegfx::B2DPolygon aInnerPoly;
271 
272 					aInnerPoly.append(basegfx::B2DPoint(rRectangle.Left(), rRectangle.Bottom()));
273 
274 					const basegfx::B2DPoint aCenterBottom(rRectangle.Center().X(), rRectangle.Bottom());
275 					aInnerPoly.appendBezierSegment(
276 						aCenterBottom,
277 						aCenterBottom,
278 						basegfx::B2DPoint(rRectangle.Center().X(), rRectangle.Center().Y()));
279 
280 					const basegfx::B2DPoint aCenterTop(rRectangle.Center().X(), rRectangle.Top());
281 					aInnerPoly.appendBezierSegment(
282 						aCenterTop,
283 						aCenterTop,
284 						basegfx::B2DPoint(rRectangle.Right(), rRectangle.Top()));
285 
286 					aPoly.append(aInnerPoly);
287 					break;
288 				}
289 				case SID_DRAW_FREELINE_NOFILL:
290 				{
291 					basegfx::B2DPolygon aInnerPoly;
292 
293 					aInnerPoly.append(basegfx::B2DPoint(rRectangle.Left(), rRectangle.Bottom()));
294 
295 					aInnerPoly.appendBezierSegment(
296 						basegfx::B2DPoint(rRectangle.Left(), rRectangle.Top()),
297 						basegfx::B2DPoint(rRectangle.Center().X(), rRectangle.Top()),
298 						basegfx::B2DPoint(rRectangle.Center().X(), rRectangle.Center().Y()));
299 
300 					aInnerPoly.appendBezierSegment(
301 						basegfx::B2DPoint(rRectangle.Center().X(), rRectangle.Bottom()),
302 						basegfx::B2DPoint(rRectangle.Right(), rRectangle.Bottom()),
303 						basegfx::B2DPoint(rRectangle.Right(), rRectangle.Top()));
304 
305 					aPoly.append(aInnerPoly);
306 					break;
307 				}
308 				case SID_DRAW_POLYGON:
309 				case SID_DRAW_POLYGON_NOFILL:
310 				{
311 					basegfx::B2DPolygon aInnerPoly;
312 					const sal_Int32 nWdt(rRectangle.GetWidth());
313 					const sal_Int32 nHgt(rRectangle.GetHeight());
314 
315 					aInnerPoly.append(basegfx::B2DPoint(rRectangle.Left(), rRectangle.Bottom()));
316 					aInnerPoly.append(basegfx::B2DPoint(rRectangle.Left() + (nWdt * 30) / 100, rRectangle.Top() + (nHgt * 70) / 100));
317 					aInnerPoly.append(basegfx::B2DPoint(rRectangle.Left(), rRectangle.Top() + (nHgt * 15) / 100));
318 					aInnerPoly.append(basegfx::B2DPoint(rRectangle.Left() + (nWdt * 65) / 100, rRectangle.Top()));
319 					aInnerPoly.append(basegfx::B2DPoint(rRectangle.Left() + nWdt, rRectangle.Top() + (nHgt * 30) / 100));
320 					aInnerPoly.append(basegfx::B2DPoint(rRectangle.Left() + (nWdt * 80) / 100, rRectangle.Top() + (nHgt * 50) / 100));
321 					aInnerPoly.append(basegfx::B2DPoint(rRectangle.Left() + (nWdt * 80) / 100, rRectangle.Top() + (nHgt * 75) / 100));
322 					aInnerPoly.append(basegfx::B2DPoint(rRectangle.Bottom(), rRectangle.Right()));
323 
324 					if(SID_DRAW_POLYGON_NOFILL == nID)
325 					{
326 						aInnerPoly.append(basegfx::B2DPoint(rRectangle.Center().X(), rRectangle.Bottom()));
327 					}
328 					else
329 					{
330 						aInnerPoly.setClosed(true);
331 					}
332 
333 					aPoly.append(aInnerPoly);
334 					break;
335 				}
336 			}
337 
338 			((SdrPathObj*)pObj)->SetPathPoly(aPoly);
339 		}
340 		else
341 		{
342 			DBG_ERROR("Object is NO path object");
343 		}
344 
345 		pObj->SetLogicRect(rRectangle);
346 	}
347 
348 	return pObj;
349 }
350 
351 // eof
352