1*3334a7e6SAndrew Rist /************************************************************** 2cdf0e10cSrcweir * 3*3334a7e6SAndrew Rist * Licensed to the Apache Software Foundation (ASF) under one 4*3334a7e6SAndrew Rist * or more contributor license agreements. See the NOTICE file 5*3334a7e6SAndrew Rist * distributed with this work for additional information 6*3334a7e6SAndrew Rist * regarding copyright ownership. The ASF licenses this file 7*3334a7e6SAndrew Rist * to you under the Apache License, Version 2.0 (the 8*3334a7e6SAndrew Rist * "License"); you may not use this file except in compliance 9*3334a7e6SAndrew Rist * with the License. You may obtain a copy of the License at 10*3334a7e6SAndrew Rist * 11*3334a7e6SAndrew Rist * http://www.apache.org/licenses/LICENSE-2.0 12*3334a7e6SAndrew Rist * 13*3334a7e6SAndrew Rist * Unless required by applicable law or agreed to in writing, 14*3334a7e6SAndrew Rist * software distributed under the License is distributed on an 15*3334a7e6SAndrew Rist * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY 16*3334a7e6SAndrew Rist * KIND, either express or implied. See the License for the 17*3334a7e6SAndrew Rist * specific language governing permissions and limitations 18*3334a7e6SAndrew Rist * under the License. 19*3334a7e6SAndrew Rist * 20*3334a7e6SAndrew Rist *************************************************************/ 21*3334a7e6SAndrew Rist 22*3334a7e6SAndrew Rist 23cdf0e10cSrcweir 24cdf0e10cSrcweir #ifndef _SDR_OVERLAY_OVERLAYTRIANGLE_HXX 25cdf0e10cSrcweir #define _SDR_OVERLAY_OVERLAYTRIANGLE_HXX 26cdf0e10cSrcweir 27cdf0e10cSrcweir #include <svx/sdr/overlay/overlayobject.hxx> 28cdf0e10cSrcweir 29cdf0e10cSrcweir ////////////////////////////////////////////////////////////////////////////// 30cdf0e10cSrcweir 31cdf0e10cSrcweir namespace sdr 32cdf0e10cSrcweir { 33cdf0e10cSrcweir namespace overlay 34cdf0e10cSrcweir { 35cdf0e10cSrcweir class OverlayTriangle : public OverlayObjectWithBasePosition 36cdf0e10cSrcweir { 37cdf0e10cSrcweir protected: 38cdf0e10cSrcweir // second and third position in pixel 39cdf0e10cSrcweir basegfx::B2DPoint maSecondPosition; 40cdf0e10cSrcweir basegfx::B2DPoint maThirdPosition; 41cdf0e10cSrcweir 42cdf0e10cSrcweir // geometry creation for OverlayObject 43cdf0e10cSrcweir virtual drawinglayer::primitive2d::Primitive2DSequence createOverlayObjectPrimitive2DSequence(); 44cdf0e10cSrcweir 45cdf0e10cSrcweir public: 46cdf0e10cSrcweir OverlayTriangle( 47cdf0e10cSrcweir const basegfx::B2DPoint& rBasePos, 48cdf0e10cSrcweir const basegfx::B2DPoint& rSecondPos, 49cdf0e10cSrcweir const basegfx::B2DPoint& rThirdPos, 50cdf0e10cSrcweir Color aTriangleColor); 51cdf0e10cSrcweir virtual ~OverlayTriangle(); 52cdf0e10cSrcweir 53cdf0e10cSrcweir // change second position getSecondPosition() const54cdf0e10cSrcweir const basegfx::B2DPoint& getSecondPosition() const { return maSecondPosition; } 55cdf0e10cSrcweir void setSecondPosition(const basegfx::B2DPoint& rNew); 56cdf0e10cSrcweir 57cdf0e10cSrcweir // change third position getThirdPosition() const58cdf0e10cSrcweir const basegfx::B2DPoint& getThirdPosition() const { return maThirdPosition; } 59cdf0e10cSrcweir void setThirdPosition(const basegfx::B2DPoint& rNew); 60cdf0e10cSrcweir }; 61cdf0e10cSrcweir } // end of namespace overlay 62cdf0e10cSrcweir } // end of namespace sdr 63cdf0e10cSrcweir 64cdf0e10cSrcweir ////////////////////////////////////////////////////////////////////////////// 65cdf0e10cSrcweir 66cdf0e10cSrcweir #endif //_SDR_OVERLAY_OVERLAYTRIANGLE_HXX 67cdf0e10cSrcweir 68cdf0e10cSrcweir // eof 69