1 /************************************************************** 2 * 3 * Licensed to the Apache Software Foundation (ASF) under one 4 * or more contributor license agreements. See the NOTICE file 5 * distributed with this work for additional information 6 * regarding copyright ownership. The ASF licenses this file 7 * to you under the Apache License, Version 2.0 (the 8 * "License"); you may not use this file except in compliance 9 * with the License. You may obtain a copy of the License at 10 * 11 * http://www.apache.org/licenses/LICENSE-2.0 12 * 13 * Unless required by applicable law or agreed to in writing, 14 * software distributed under the License is distributed on an 15 * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY 16 * KIND, either express or implied. See the License for the 17 * specific language governing permissions and limitations 18 * under the License. 19 * 20 *************************************************************/ 21 22 23 24 #ifndef _SDR_PROPERTIES_EMPTYPROPERTIES_HXX 25 #define _SDR_PROPERTIES_EMPTYPROPERTIES_HXX 26 27 #include <svx/sdr/properties/properties.hxx> 28 #include "svx/svxdllapi.h" 29 30 ////////////////////////////////////////////////////////////////////////////// 31 32 namespace sdr 33 { 34 namespace properties 35 { 36 class SVX_DLLPUBLIC EmptyProperties : public BaseProperties 37 { 38 protected: 39 // the to be used ItemSet 40 SfxItemSet* mpEmptyItemSet; 41 42 // create a new itemset 43 virtual SfxItemSet& CreateObjectSpecificItemSet(SfxItemPool& rPool); 44 45 // test changeability for a single item 46 virtual sal_Bool AllowItemChange(const sal_uInt16 nWhich, const SfxPoolItem* pNewItem = 0) const; 47 48 // Do the ItemChange, may do special handling 49 virtual void ItemChange(const sal_uInt16 nWhich, const SfxPoolItem* pNewItem = 0); 50 51 // Called after ItemChange() is done for all items. 52 virtual void PostItemChange(const sal_uInt16 nWhich); 53 54 // react on ItemSet changes 55 virtual void ItemSetChanged(const SfxItemSet& rSet); 56 57 public: 58 // basic constructor 59 EmptyProperties(SdrObject& rObj); 60 61 // constructor for copying, but using new object 62 EmptyProperties(const EmptyProperties& rProps, SdrObject& rObj); 63 64 // destructor 65 virtual ~EmptyProperties(); 66 67 // Clone() operator, normally just calls the local copy constructor 68 virtual BaseProperties& Clone(SdrObject& rObj) const; 69 70 // get itemset 71 virtual const SfxItemSet& GetObjectItemSet() const; 72 73 // set single item 74 virtual void SetObjectItem(const SfxPoolItem& rItem); 75 76 // set single item direct, do not do any notifies or things like that 77 virtual void SetObjectItemDirect(const SfxPoolItem& rItem); 78 79 // clear single item 80 virtual void ClearObjectItem(const sal_uInt16 nWhich = 0); 81 82 // clear single item direct, do not do any notifies or things like that. 83 // Also supports complete deleteion of items when default parameter 0 is used. 84 virtual void ClearObjectItemDirect(const sal_uInt16 nWhich = 0); 85 86 // set complete item set 87 virtual void SetObjectItemSet(const SfxItemSet& rSet); 88 89 // set a new StyleSheet and broadcast 90 virtual void SetStyleSheet(SfxStyleSheet* pNewStyleSheet, sal_Bool bDontRemoveHardAttr); 91 92 // get the installed StyleSheet 93 virtual SfxStyleSheet* GetStyleSheet() const; 94 }; 95 } // end of namespace properties 96 } // end of namespace sdr 97 98 #endif //_SDR_PROPERTIES_EMPTYPROPERTIES_HXX 99 100 // eof 101