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22*3334a7e6SAndrew Rist 
23cdf0e10cSrcweir 
24cdf0e10cSrcweir #ifndef _SDR_PROPERTIES_GROUPPROPERTIES_HXX
25cdf0e10cSrcweir #define _SDR_PROPERTIES_GROUPPROPERTIES_HXX
26cdf0e10cSrcweir 
27cdf0e10cSrcweir #include <svx/sdr/properties/defaultproperties.hxx>
28cdf0e10cSrcweir 
29cdf0e10cSrcweir /////////////////////////////////////////////////////////////////////////////
30cdf0e10cSrcweir 
31cdf0e10cSrcweir namespace sdr
32cdf0e10cSrcweir {
33cdf0e10cSrcweir 	namespace properties
34cdf0e10cSrcweir 	{
35cdf0e10cSrcweir 		class GroupProperties : public DefaultProperties
36cdf0e10cSrcweir 		{
37cdf0e10cSrcweir 		protected:
38cdf0e10cSrcweir 			// create a new itemset
39cdf0e10cSrcweir 			virtual SfxItemSet& CreateObjectSpecificItemSet(SfxItemPool& rPool);
40cdf0e10cSrcweir 
41cdf0e10cSrcweir 			// test changeability for a single item
42cdf0e10cSrcweir 			virtual sal_Bool AllowItemChange(const sal_uInt16 nWhich, const SfxPoolItem* pNewItem = 0) const;
43cdf0e10cSrcweir 
44cdf0e10cSrcweir 			// Do the ItemChange, may do special handling
45cdf0e10cSrcweir 			virtual void ItemChange(const sal_uInt16 nWhich, const SfxPoolItem* pNewItem = 0);
46cdf0e10cSrcweir 
47cdf0e10cSrcweir 			// Called after ItemChange() is done for all items.
48cdf0e10cSrcweir 			virtual void PostItemChange(const sal_uInt16 nWhich);
49cdf0e10cSrcweir 
50cdf0e10cSrcweir 			// react on ItemSet changes
51cdf0e10cSrcweir 			virtual void ItemSetChanged(const SfxItemSet& rSet);
52cdf0e10cSrcweir 
53cdf0e10cSrcweir 		public:
54cdf0e10cSrcweir 			// basic constructor
55cdf0e10cSrcweir 			GroupProperties(SdrObject& rObj);
56cdf0e10cSrcweir 
57cdf0e10cSrcweir 			// copy constructor
58cdf0e10cSrcweir 			GroupProperties(const GroupProperties& rProps, SdrObject& rObj);
59cdf0e10cSrcweir 
60cdf0e10cSrcweir 			// destructor
61cdf0e10cSrcweir 			virtual ~GroupProperties();
62cdf0e10cSrcweir 
63cdf0e10cSrcweir 			// Clone() operator, normally just calls the local copy constructor
64cdf0e10cSrcweir 			virtual BaseProperties& Clone(SdrObject& rObj) const;
65cdf0e10cSrcweir 
66cdf0e10cSrcweir 			// get itemset
67cdf0e10cSrcweir 			virtual const SfxItemSet& GetObjectItemSet() const;
68cdf0e10cSrcweir 
69cdf0e10cSrcweir 			// get merged ItemSet. Normally, this maps directly to GetObjectItemSet(), but may
70cdf0e10cSrcweir 			// be overloaded e.g for group objects to return a merged ItemSet of the object.
71cdf0e10cSrcweir 			// When using this method the returned ItemSet may contain items in the state
72cdf0e10cSrcweir 			// SFX_ITEM_DONTCARE which means there were several such items with different
73cdf0e10cSrcweir 			// values.
74cdf0e10cSrcweir 			virtual const SfxItemSet& GetMergedItemSet() const;
75cdf0e10cSrcweir 
76cdf0e10cSrcweir 			// Set merged ItemSet. Normally, this maps to SetObjectItemSet().
77cdf0e10cSrcweir 			virtual void SetMergedItemSet(const SfxItemSet& rSet, sal_Bool bClearAllItems = sal_False);
78cdf0e10cSrcweir 
79cdf0e10cSrcweir 			// set single item
80cdf0e10cSrcweir 			virtual void SetObjectItem(const SfxPoolItem& rItem);
81cdf0e10cSrcweir 
82cdf0e10cSrcweir 			// set single item direct, do not do any notifies or things like that
83cdf0e10cSrcweir 			virtual void SetObjectItemDirect(const SfxPoolItem& rItem);
84cdf0e10cSrcweir 
85cdf0e10cSrcweir 			// clear single item
86cdf0e10cSrcweir 			virtual void ClearObjectItem(const sal_uInt16 nWhich = 0);
87cdf0e10cSrcweir 
88cdf0e10cSrcweir 			// clear single item direct, do not do any notifies or things like that.
89cdf0e10cSrcweir 			// Also supports complete deleteion of items when default parameter 0 is used.
90cdf0e10cSrcweir 			virtual void ClearObjectItemDirect(const sal_uInt16 nWhich = 0);
91cdf0e10cSrcweir 
92cdf0e10cSrcweir 			// Set a single item, iterate over hierarchies if necessary.
93cdf0e10cSrcweir 			virtual void SetMergedItem(const SfxPoolItem& rItem);
94cdf0e10cSrcweir 
95cdf0e10cSrcweir 			// Clear a single item, iterate over hierarchies if necessary.
96cdf0e10cSrcweir 			virtual void ClearMergedItem(const sal_uInt16 nWhich = 0);
97cdf0e10cSrcweir 
98cdf0e10cSrcweir 			// set complete item set
99cdf0e10cSrcweir 			virtual void SetObjectItemSet(const SfxItemSet& rSet);
100cdf0e10cSrcweir 
101cdf0e10cSrcweir 			// set a new StyleSheet
102cdf0e10cSrcweir 			virtual void SetStyleSheet(SfxStyleSheet* pNewStyleSheet, sal_Bool bDontRemoveHardAttr);
103cdf0e10cSrcweir 
104cdf0e10cSrcweir 			// get the local StyleSheet
105cdf0e10cSrcweir 			virtual SfxStyleSheet* GetStyleSheet() const;
106cdf0e10cSrcweir 
107cdf0e10cSrcweir 			// force default attributes for a specific object type, called from
108cdf0e10cSrcweir 			// DefaultProperties::GetObjectItemSet() if a new ItemSet is created
109cdf0e10cSrcweir 			virtual void ForceDefaultAttributes();
110cdf0e10cSrcweir 
111cdf0e10cSrcweir 			// Move properties to a new ItemPool.
112cdf0e10cSrcweir 			virtual void MoveToItemPool(SfxItemPool* pSrcPool, SfxItemPool* pDestPool, SdrModel* pNewModel = 0L);
113cdf0e10cSrcweir 
114cdf0e10cSrcweir 			// force all attributes which come from styles to hard attributes
115cdf0e10cSrcweir 			// to be able to live without the style.
116cdf0e10cSrcweir 			virtual void ForceStyleToHardAttributes();
117cdf0e10cSrcweir 		};
118cdf0e10cSrcweir 	} // end of namespace properties
119cdf0e10cSrcweir } // end of namespace sdr
120cdf0e10cSrcweir 
121cdf0e10cSrcweir //////////////////////////////////////////////////////////////////////////////
122cdf0e10cSrcweir 
123cdf0e10cSrcweir #endif //_SDR_PROPERTIES_GROUPPROPERTIES_HXX
124cdf0e10cSrcweir 
125cdf0e10cSrcweir // eof
126